dunno if you guys gives a damn but if you're stoned like me during the covid times then you can stream all of the latest series on instaflixxer. Have been watching with my brother for the last couple of months =)
Each course has so much detail, even the ones like dark arsenal and lost parade, have something to make them stand out more. I, however, shall only play Jump Paradise for the music
I remember playing this on my Xbox 360 and now i have the one and i can't get this game on it so i have to play the new version called all stars racing transformed it has some of the same tracks but they look better and they don't have all the characters they have on here I'm sad because of that like this was my childhood game 😞
I have TWO major problems with Pirates Ocean! Number 1: Those crazy hairpin turns on the jetties that lead up towards the top of the ship and back to the finish line are my WORST NIGHTMARE!!!! How are you even SUPPOSED to make a tight enough drift to get onto them?! Every time I try and make my drift as tight as possible, I ALWAYS miss the jetty that I'm supposed to be aiming for, and I drive straight back down the jetty on the other side!! The only plausible way that I can think of to barely get past this section carefully and safely is to, instead of drifting, do a break slide so I can do a nice sharp turn towards the middle jetty and then quickly hit the accelerator in the hopes that I can get enough gusto to make it up the next set of jetties before the computers catch up. The problem that I have with having to do this maneuver, however, is that it TREMENDOUSLY slows me down to a f***ing crawl, all the while the computer racers always SOMEHOW are able to make those GODDAMN turns like it's NOONE'S business with a simple drift without having to slow down AT ALL!!!! I can't even COUNT how many times I missed out on coming in first place because of this GODAWFUL mess of a track!! What the HELL were SEGA smoking when they decided to release this unfinished sack of crap?!! And Number 2: If this is supposed to be Pirates Ocean from Banana Blitz... then WHY IS IT NOT SET AT NIGHT?!!!! Of all the levels in Banana Blitz that they could've made into tracks for this game, WHY DID THEY CHOOSE THE WORST ONES?!!!! We got far-too-easy-for-it's-own-good Jumble Jungle, climb-those-steps-that-have-stumps-all-over-them-like-it's-a-normal-thing Detritus Desert, and this-level-is-supposed-to-be-at-night Pirates Ocean!! If I'D been in charge of deciding which Banana Blitz levels to turn into tracks for this game, the three levels I think that would've made MUCH better tracks would be cold-as-ice-cream Smooth Sherbet, beautiful-blue-sparkling-crystals-everywhere Cobalt Caverns, and bright-lights-of-intergalactic-mayhem Space Case! And yet, we got THREE of the WORST levels from Monkey Ball's history instead!! I don't know WHAT KIND OF CRAZINESS was going on SEGA's heads when they thought up THIS embarrassing freak of nature, but I can tell you RIGHT NOW that THIS was ONE of the WORST mistakes they could've EVER made for ANY of their games!!
im not a big super monkey ball fan so i can't speak on some things but i like the track every smb track feels like a level that would be in the actual game and i thinks that what they were going for