Тёмный

Everything About The NEW SECRET SUBFLOOR Coming To Roblox Doors! (Theory Video!!!) 

cheddar balls
Подписаться 21 тыс.
Просмотров 73 тыс.
50% 1

Опубликовано:

 

27 окт 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 628   
@Spider_Monke_Vr
@Spider_Monke_Vr 6 дней назад
An unlikely but fun idea is a spiral staircase and you need to go up 250 flights of stairs. They can have numbered doorframes and that light on top the door. You can always look down and see how high up you are. There are various subrooms every few doors, some requiring a key or a lever. There are also throughout the whole thing windows and paintings and vents/crawlspaces. A new entity similar to eyes will appear out the window and make it glow and damage you if you look at it. A new entity called bolt will spawn like rush, it will break the light on the door number and zoom down the middle of the stairs. You need to hide in a vent and look away from it. Looking at it=20 damage. Failure to hide=instant death. One entity will show up inside of a painting. It is a Black shadow with glowing blue eyes. You have to inspect the painting to make it disappear. Failure to do this and opening the next door will have him fly out of the painting and into your face, doing 30 damage. His counter will be an identical entity, but with purple eyes. Inspecting its painting causes a jumpscare and 30 damage. Another entity is called rumble. It will warn you by shaking the next door and making a growling noise. If you get too close to the door it will fly out, do 30 damage, and send the player into a rag doll falling down a few flights. To survive rumble, wait before opening a door for it to stop shaking. To keep it interesting other than entities, loot can be found in the subrooms, as well as a lever or key needed to open the next door. Sometimes you have to complete a painting puzzle similar to the ones in the hotel. You also may have to rotate an oddly shaped painting into its frame. Some doors are rusted and you have to hit them a few times before they open. An item will be at the top of the floor and you get an acheivment. That’s it 😃
@Themostprofessionaldrunkdriver
@Themostprofessionaldrunkdriver 6 дней назад
tower of doors
@nathan-uz1ss
@nathan-uz1ss 6 дней назад
Why is this actually good
@Spider_Monke_Vr
@Spider_Monke_Vr 6 дней назад
Yay
@T.W.Gamers
@T.W.Gamers 6 дней назад
Ah yes, floors.
@NightmareGarchomp
@NightmareGarchomp 6 дней назад
basically the backrooms last level
@ri-guygames8052
@ri-guygames8052 6 дней назад
This is such a good doors channel I love ur theories
@ColinZhang-o9j
@ColinZhang-o9j 6 дней назад
Agreed
@CSS-CST_Z
@CSS-CST_Z 6 дней назад
fax
@TheMissingDoodle
@TheMissingDoodle 6 дней назад
Fr
@Buckeeto
@Buckeeto 6 дней назад
his bear theories are cool oo
@Dandicus_Dancifer2
@Dandicus_Dancifer2 6 дней назад
actually in there will be a really flooded floor since we already have those and it would be before floor 50 like 40 or smth and the room would be really flooded and and you need the snips and 2 lock picks and get the pressure area and 100 doors and the entities the angler, smiling guys and then those sky scrapers
@0penCircut-ClosedMind
@0penCircut-ClosedMind 6 дней назад
It could be a water based area. In doors floor two they added the feature of drowning that really didn’t effect us much. Maybe it’s teasing an area associated with water, since we got that slug teaser which might like water areas, and the game is surrounded in watery type areas (the dam which is meant to hold water. The river areas. Along with that giant ocean area at door 200) and the fact that seek absorbs water, if so, it could give us some seek backstory. However as pressure is all about the ocean, doors might not do this do too the possibility of fans thinking they’re just copying. (I hope it’s water related tbh, doors has potential using it without copying)
@0penCircut-ClosedMind
@0penCircut-ClosedMind 6 дней назад
Oh also the entire second half is literally a sewer which is meant to store uncleared water, I’m calling it!
@EpsilonEclipse
@EpsilonEclipse 6 дней назад
It could be that Pressure and Doors could do a collaborative merge where the Floor 2 sub level relates to the Hadal Black site (But with no PDG thus drowning is an option) and the N.O.S.T. division hinted at in Pressure could have something related to the Hotel occasionally just showing up and vanishing meaning you'd need to go through a different section of the Hotel before being received or left to die (Since you'd still be an EXR-P considering that in the Raveyard you are still expendable and are replacing the trained Operatives who would shit down the Raveyard (and yes I knew it just released a couple hours ago and yes I have all of the documents... I need help 😁))
@0penCircut-ClosedMind
@0penCircut-ClosedMind 6 дней назад
@@EpsilonEclipse oh my gosh that would be perfect! It would make everyone so happy if it was! It just makes sense lol Whatever the case I bet in the next update there’s gonna be at least one pressure reference
@EpsilonEclipse
@EpsilonEclipse 6 дней назад
@@0penCircut-ClosedMind Absolutely at least one reference. Pressure has the crucifix so it would be kind of funny to at least find a Ferryman Token in a Floor 3 side room with the mention of it probably being worthless like how the EXR-P describes the crucifix.
@LunaticApollo
@LunaticApollo 5 дней назад
*eyes in the skies starts playing*
@Parasilized
@Parasilized 6 дней назад
I feel like it’s spookys. If not, floor 3 would fit it.
@Radio_ink114
@Radio_ink114 6 дней назад
For your 2nd theory, something more relating to the mines: An area of the mines is more volcanically active, so lava and stuff. Allows more fire and lava themed entities n' stuffs. Mischevious light could be the focus of the level, or another one of the architects.
@Dandicus_Dancifer2
@Dandicus_Dancifer2 6 дней назад
actually in there will be a really flooded floor since we already have those and it would be before floor 50 like 40 or smth and the room would be really flooded and and you need the snips and 2 lock picks and get the pressure area and 100 doors and the entities the angler, smiling guys and then those sky scrapers
@theyellow432
@theyellow432 5 дней назад
Uh nah, curious light will be the sub-floor guides
@Mr17RGD
@Mr17RGD 6 дней назад
I have a completely separate theory where to access this sublevel you must take an alternate path in pursuit of the minecart, this path would be indicated by the Curious Light and would lead to a secret route in a lower part of the mine. This path would end in a secret room just outside of the nest, with an area only accessible with the shears and a way to get to the nest if you don't have them. This sublevel would consist of a larger and more difficult version of the nest where you would have to find your way out through several increasingly difficult areas, something like the Backrooms. This version would also include new entities, not only the already known Grumbles
@traygamer8896
@traygamer8896 6 дней назад
I thought of something along the lines if that too!
@deyahnaugonnetboulais4801
@deyahnaugonnetboulais4801 5 дней назад
this 'deep nest' would likely have a smaller amount of rooms, but rooms would be a lot bigger, whit of course, a bunch of giggles and grumbles (not the queen grumble, she'd stay in the regular nest), as well as a bunch of seek goo trying to take over.
@Mr17RGD
@Mr17RGD 5 дней назад
@@deyahnaugonnetboulais4801 yeah, like the normal the rooms, but this "deep nest" would have an exit at door 20 an another at door 50, with a time limit cause of the seek goo
@EaterOfGeese
@EaterOfGeese 5 дней назад
If there was a small hint of the yellow light somewhere in the minecart chase, that would be great
@Mr17RGD
@Mr17RGD 5 дней назад
@@EaterOfGeese like when you go on the minecart instead of following the guiding light you should take another path indicated by the curious light
@fletcherhww
@fletcherhww 6 дней назад
Something to mention is the small balcony seen below the bridge in The Nest. I believe that it could serve some sort of purpose later on, considering how it's currently only used for a few bits of extra loot.
@LongLostGrumbleKing
@LongLostGrumbleKing 6 дней назад
yes
@SuperNoob45932
@SuperNoob45932 6 дней назад
That would be the perfect location, easy to get to and not many people even know there's a ladder there
@trixj1
@trixj1 6 дней назад
yeah aand sometimes it’s just the wooden toolbox things that don’t have loot
@Dandicus_Dancifer2
@Dandicus_Dancifer2 6 дней назад
actually in there will be a really flooded floor since we already have those and it would be before floor 50 like 40 or smth and the room would be really flooded and and you need the snips and 2 lock picks and get the pressure area and 100 doors and the entities the angler, smiling guys and then those sky scrapers
@RagingTiger5
@RagingTiger5 6 дней назад
​@@Dandicus_Dancifer2What?
@flyingtank
@flyingtank 6 дней назад
B-1000 will be so fire
@VullyColoured
@VullyColoured 5 дней назад
I HAVE BEEN THINKING ABOUT THAT FOR YEARS IM SO HAPPY ITS NOT ONLY ME
@flyingtank
@flyingtank 5 дней назад
@@VullyColoured The rooms would look kind of like old minecraft caves similar to how rooms looks like a basic wooden area compared to the complex construction of the hotel.
@xXHundleGuyXx-pm9lm
@xXHundleGuyXx-pm9lm 5 дней назад
real
@Youraveragecosplay
@Youraveragecosplay 5 дней назад
seriously A-1000 to A-2000 would be kinda cool though. it would look like the normal rooms though rotted, kinda like rooms and doors. and also like floor 2 the same entities from the normal rooms will appear (A-60, A-90 and A-120) but probably joined by new rooms entities.
@flyingtank
@flyingtank 5 дней назад
@@Youraveragecosplay B-60, reverse eyes, you must look at it B-90, large humanoid creature, destorys the room around you B-120, Hide but for the backdoors
@NetherInflux
@NetherInflux 6 дней назад
0:12 "Figure it out"
@BigBlackhole
@BigBlackhole 6 дней назад
Lol
@dupeandscreechsucka
@dupeandscreechsucka 5 дней назад
sure where is the paper
@ItsBrudSprunki
@ItsBrudSprunki 5 дней назад
Ah i get it, that figure ate my head and bucket
@abbygore1444
@abbygore1444 6 дней назад
The way you introduce your videos and then use the “A Cheddar Balls Production” screen is so good 😊
@wolfdamon4843
@wolfdamon4843 6 дней назад
Yeah, I like it too 😊
@Dandicus_Dancifer2
@Dandicus_Dancifer2 6 дней назад
actually in there will be a really flooded floor since we already have those and it would be before floor 50 like 40 or smth and the room would be really flooded and and you need the snips and 2 lock picks and get the pressure area and 100 doors and the entities the angler, smiling guys and then those sky scrapers
@Guywithphone10
@Guywithphone10 5 дней назад
@@Dandicus_Dancifer2when tf did he say anything about pressure
@joshiboshi6878
@joshiboshi6878 6 дней назад
Because the secret subfloor for floor 1 was a reference to a diffferent game being rooms. So maybe when entering the subfloor in floor 2 you will enter an area similar to pressure making both subfloors references to similar games. (The backdoor is not a subfloor)
@IcoBoy-v5y
@IcoBoy-v5y 5 дней назад
The backdoor IS a subfloor. Subfloors is the area leaded by Curious Light
@EaterOfGeese
@EaterOfGeese 5 дней назад
I'd love a pressure-themed subfloor. Only problem is that while the rooms were easy and cheap to make, since the original was very low quality and simple, pressure is even more complicated than the hotel. Many features like turrets, hazards, flooded rooms, and items would be much harder to make for just a subfloor
@msmmonsterdiscoverers
@msmmonsterdiscoverers 5 дней назад
Or the jumpscare mansion
@IcoBoy-v5y
@IcoBoy-v5y 5 дней назад
@@EaterOfGeese cool, even tho pressure came out _after_ doors
@IcoBoy-v5y
@IcoBoy-v5y 5 дней назад
@@msmmonsterdiscoverers that would be cool to see
@CSS-CST_Z
@CSS-CST_Z 6 дней назад
this means more entities and new content for curious light :D
@chaaaaaair
@chaaaaaair 6 дней назад
orrrr a new light maybe!
@HungryWarden
@HungryWarden 6 дней назад
It’s probably Curious Light or the red light. I’m fine with either, I want to see what the red light actually is, but Curious Light is a funny character and I would love to see more of it.
@chaaaaaair
@chaaaaaair 6 дней назад
@@HungryWardensame lol
@keith5461
@keith5461 6 дней назад
⁠@@HungryWarden all the architects protect their own domains guiding light - main floors (hotel, mines, castle(?)” curious light - sub floors - (rooms, backdoor) mischievous light (yes i know its name isn’t mischevious light but i’m not calling it just red light) - modified floors (SUPER HARD MODE, survive the drakkobloxxers, and modifiers) if you’re still confused, look at the completion badges, they’re all color coordinated, with the floor completion badges being colored blue, the subfloor completion badges yellow, and the modified floor completion badges being red, all being their corresponding architect. the same goes for the crucifix badges, since the guiding light is the only one able to control the crucifix, you can only crucify the entities in THEIR domain. which is why the crucifix doesn’t exist / work in super hard mode / survive the drakkobloxxers and rooms / backdoor.
@theyellow432
@theyellow432 5 дней назад
​@@chaaaaaairi doubt that
@characterkinginc8935
@characterkinginc8935 6 дней назад
Great video!!!, have a good day!!!
@Dandicus_Dancifer2
@Dandicus_Dancifer2 6 дней назад
actually in there will be a really flooded floor since we already have those and it would be before floor 50 like 40 or smth and the room would be really flooded and and you need the snips and 2 lock picks and get the pressure area and 100 doors and the entities the angler, smiling guys and then those sky scrapers
@DarnellKenzi
@DarnellKenzi 2 дня назад
1st sub floor entities names with A. Example : A-60, etc 2nd sub floor entities might be B. Example : B-70, etc
@Myster_M6039
@Myster_M6039 5 дней назад
0:13 figure reference
@dupeandscreechsucka
@dupeandscreechsucka 5 дней назад
going going going
@urlocalshadowdeomon
@urlocalshadowdeomon 4 дня назад
what
@Myster_M6039
@Myster_M6039 3 дня назад
@@urlocalshadowdeomon "figure it out"
@fitriwindayani9297
@fitriwindayani9297 3 дня назад
"All figured out" ahh
@biobingofam
@biobingofam День назад
LOL 😂😂😂😂😂😂😂
@samsanimations8130
@samsanimations8130 3 дня назад
And guess what we got: *CANDY*
@PotsicallyCool
@PotsicallyCool 6 дней назад
Maybe they could add 'The Tombs'! It would be like 'The Mines' as they are both underground but instead it would feature ancient mummies and skeletons! Instead of having 'A-1', 'A-2', etc, it could say 'B-2' or 'B-3' since 'The Rooms' would be A and 'The Tombs' would be B. Maybe to access the sublevel, whilst in Seek Chase, maybe curious light could appear in a turn and take you to 'The Tombs' while you are in a minecart. Or possibly, it could be a hallway in the small balcony below the bridge in 'The Nest' which could lead you to a door titled 'B-001'. You would need to use shears to cut this hallway. After the player/s has cut the vines, they would next have to hold 'E' to move a mummy to the side. Once you have completed all the (I don't know how many) rooms in 'The Tombs', it could spawn you in a room that is similar to 'A-1000' in a way but once you teleport back to 'The Mines' it could probably be an infirmary type room and the player/s could have a little cutscene where they all wake up from the beds. All of this is just an idea but it could inspire some fanmade games!
@whenis2.254
@whenis2.254 6 дней назад
L idea
@NightmareGarchomp
@NightmareGarchomp 6 дней назад
the rooms in doors is inspired by the og rooms, so this is prob the most unlikely idea
@PotsicallyCool
@PotsicallyCool 4 дня назад
It's just an idea and a theory!
@filipkorecko4457
@filipkorecko4457 5 дней назад
6:04 close your eyes for 80% and this may be nee entity in subfloor
@funmadboi
@funmadboi 4 дня назад
Garden halt 🗿
@UnpopularMidPerson
@UnpopularMidPerson 6 дней назад
I would say to get to the subfloor door, you would need to go to that anchor spot with the tunnel and rocks and stuff if u know what im talking about, and then it would continue for a bit to a long ladder, covered in vines, that would lead down to a generator gate covered in vines. Then, you have to find 5 fuses scattered throughout the nest to open the gate. Then, there would be a door 100 elevator type thing, but then you need to find FIVE MORE fuses to power a generator, then do the electrical box minigame to power it. And after you FINALLY do all of that, you go into the elevator, but the cables are cut by a grumble, then you do down into what I think is going to be like a 100 door long maintenance shaft for the sewers ig, but it begins with a 5 door long grumble minecart chase, so more like 95 doors. A couple notes: -Fuses can be used interchangeably on the gate and elevator generators. -The electrical box minigame would have the box thing broken/shattered (like anchor D) and you must rely on the sound cue. -The electrical box minigame would also be faster, but no "??" numbers and 2-4 random fuse numbers would be etched out. -Number of generator fuses will scale with players in the lobby. (more specifically; 1 player= 5 fuses per gen 2 players= 6 fuses per gen 3 players=8 fuses per gen 4 players= 10 fuses per gen 5+ player= 15 fuses per gen)
@8nth0n1
@8nth0n1 4 дня назад
I have a subfloor idea and it fits very well with the lore: The Gates The Gates is findable when you reach Door 175. You need to cut vines using shears 2 times, and then use the generator to open the main door and it will open the entrance to The Gates. Here are the entities: Veil- Imagine if A-90 and Halt had a baby. Your vision will flicker. When this happens, STOP MOVING. When your screen stops flickering, you may move again. If caught, he will take 30 damage off you. Snatcher- Lore standpoint, this is immature Dupe. Dupe is matured Snatcher. A darker spot will appear anywhere around the map. If you go on it, Snatcher will snatch your leg and make you take 45 dmg in total. A way to maneuver him is pointing a flashlight at the dark spot. It will deactivate Snatcher for 5-8 seconds. If you want me to continue making up entities, let me know!
@skate1984
@skate1984 2 дня назад
*y e s*
@Evan-t6u
@Evan-t6u 6 дней назад
I freaking love these theory videos👏🏽✊🏽
@Lunarcreeper
@Lunarcreeper 6 дней назад
an idea i think would be cooler is that the new subfloor is accessed in floor 1 but you need to use the rift to bring the shears and unlock it. although they would have to remove the shears from the courtyard for this.
@thatanimegirlwiththecape4807
@thatanimegirlwiththecape4807 6 дней назад
I just hope the "potential" sublevel wont be 1000 rooms long again.
@Lighting_Robloxian
@Lighting_Robloxian 6 дней назад
overgrown lava area would be cool, and like in some rooms there is burning vines and if u touch it u take as much damage as you do from seek chase hotel fire, and the strongest entity in the new sublevel could maybe be a monster made of flesh like figure, and stuff like grumble, and it has arms coming out of the roof, and it could make boulders fall. hole could also be in it from the tower heros event, and hole is in the lava, or like seek sludge, and he pulls you in. a third entity could be snare or big vine, and to get into the new sublevel, you need shears to cut 2 very large vines, each vine using 50% of shears so u need full shears, and a skeleton key, which can be found with a grumble guarding it. it could be a grumble that is in between a giggle and grumble, or a king grumble, thats a bit blind so u can get through it easier. i also think coming to the rooms and new sublevel, instead of a curious light portal thing, its guiding light. also, there is a big hole in the nest, so the enterance could be in there, and there could be lava in the hole, so you would have to parkour there jumping on the large vine or bits of it. pls like so he can see
@MRwatherGOM
@MRwatherGOM 5 дней назад
they could add a new item such similar to skeleton key to open the room, which you would be able to find in THE NEST so the secret room AND the key are both in the nest. Also shears would also be importans as they would act as lockpicks in the first floor, so you have to cut the vines and then open the door with the item found in the nest.
@LeonardoRuizGallegos
@LeonardoRuizGallegos 6 дней назад
First the raveyard in pressure and now a new sub-level in doors whats next DOORS X PRESSURE X UNTITLED TAG GAME X TALES OF TANORIO???
@giraffelove12
@giraffelove12 6 дней назад
x slap battles x nds x dti x mm2 x driving empire x 3008 x bee swarm sim x obby but youre on a bike x skateboard obby x obby but youre a ball x golfy obby x retrostudio x work at a pizza place
@4IAcoins.
@4IAcoins. 6 дней назад
who tf is Tanorio :Clueless:
@giraffelove12
@giraffelove12 6 дней назад
@@4IAcoins. “who” its a game bruh
@Themostprofessionaldrunkdriver
@Themostprofessionaldrunkdriver 6 дней назад
@@giraffelove12 who is tanorio and what the fuck are his tales
@thA_Firelord
@thA_Firelord 6 дней назад
Tales of tanorio is a pokemon inspired mmo rpg
@BulborbBulborb123
@BulborbBulborb123 6 дней назад
What it has something to do with that weird secret room in the basement and the big door before door 100? I also have a theory that LSPLASH is gonna add the og doors which could be a harder and more complicated floor 1 to the hotel or something maybe through the big door?
@WristyRBX
@WristyRBX 3 дня назад
ik im late to commenting on this vid but this guy is giving the devs so many ideas for the sub-level lol, also the way bro says "I just thought it was cool" at 4:53 just sounds so badass and goofy at the same time
@hoaxmyth
@hoaxmyth 6 дней назад
i'd like to think that the sub-floor is gonna be another "Different Universe" contrast to the mines, like how the ROOMS contrast the HOTEL
@AirmaskM
@AirmaskM 5 дней назад
Maybe thats were that vine thing lives, this would explain why el goblino talks about it
@dmd0716
@dmd0716 5 дней назад
YO nice pfp LSPLASH
@Bone_yes
@Bone_yes 6 дней назад
My personal theory (and one that's a bit funny to think of) is literally going into pressure. My reason for this? The rooms is a separate game. ... that's really about it
@timealasseigne5321
@timealasseigne5321 6 дней назад
I thought that too, but I think either a floor 2 fan game (like depth) or spookys jumpscare mansion are more likely
@KimB-q7y
@KimB-q7y 6 дней назад
@@timealasseigne5321they confirmed they ain’t doing no more collabs
@DarkMan-kj2if
@DarkMan-kj2if 6 дней назад
​@@KimB-q7y😔
@timealasseigne5321
@timealasseigne5321 6 дней назад
@@KimB-q7y damn
@toby_max167
@toby_max167 6 дней назад
@@KimB-q7yTales of Tonorio x Doors is happening so like what
@Kipples65899
@Kipples65899 6 дней назад
I have another theory,so you know how in The Hotel/Mines we have Guiding Light that is related to the main storyline, and how Curious Light belongs to sublevels such as The Backdoors and The Rooms.Well,given how we know there is a 3rd light entity I assume that we will meet it during the new side quest,that also matches with the hellish fiery level cheddar balls described.
@MedicalBuckle8
@MedicalBuckle8 6 дней назад
I feel like the sidequest for the Mines, would be like the rooms, where it is a different dimension, and I call it Portals, and Mischievous light is present there
@Frostborne2778
@Frostborne2778 6 дней назад
The Rooms is a direct reference to… well, The Rooms. This time, they should design something original.
@unearthed2024
@unearthed2024 6 дней назад
it isn't called miscchievous light, the actual canon red light has no name mischievous light came from the tower heroes event which is non-canon where in the canon doors there is no name for the red light
@The_RedKone
@The_RedKone 6 дней назад
​@@unearthed2024 I mean none of the lights have official names.
@RoinbinRobin
@RoinbinRobin 6 дней назад
​@@The_RedKone guiding and curious do
@unearthed2024
@unearthed2024 6 дней назад
@@The_RedKone very true, but people keep assuming that it's mischievous light (when the tower heroes event is non-canon)
@RafaelGomesValeFerreira
@RafaelGomesValeFerreira 6 дней назад
I think that it could be a crossover between DOORS and Pressure, and that we would meet the red light (aka Mischievious Light) for the first time.
@panthion-x1h
@panthion-x1h 6 дней назад
A NEW SUBFLOOR???!!!!!!
@yan15_oficial
@yan15_oficial 6 дней назад
😱😱😱😱😱😱
@SasamuelTheCool
@SasamuelTheCool 6 дней назад
A NEW SUBFLOOR???!!!!!!
@Seekdüd
@Seekdüd 6 дней назад
A NEW SUBFLOOR???!!!!!!
@SethsNewChannel
@SethsNewChannel 6 дней назад
Yeah we've known about it for 2 months now
@Snowx_x616
@Snowx_x616 6 дней назад
@@SethsNewChannelbro not many people knew. And it’s just being noticed
@BrudSprunkeh
@BrudSprunkeh 6 дней назад
Good theory, but I think it might be spooky's jumpscare mansion, considering the fact that the rooms was an inspirational game for doors, just like spooky's.
@Dandicus_Dancifer2
@Dandicus_Dancifer2 6 дней назад
actually in there will be a really flooded floor since we already have those and it would be before floor 50 like 40 or smth and the room would be really flooded and and you need the snips and 2 lock picks and get the pressure area and 100 doors and the entities the angler, smiling guys and then those sky scrapers
@DronemurderSDZ
@DronemurderSDZ 5 дней назад
i dont honestly think it would be somewhat of an underworld i think it would be like a overgrown cavern
@ChizzleLee9929
@ChizzleLee9929 6 дней назад
New theory: so in the new Roblox event sense doors is in the event the giant doors in room 99 is a new subfloor for the event
@RedRobinFan
@RedRobinFan 6 дней назад
A Idea I made Is, after you complete the nest you must reach a specific door to reach the subfloor, After you enter for the first time you would get the badge and the subfloor would be unlocked In the the elevator selection screen In the lobby so It wouldn't be time consuming.
@lyofites
@lyofites 6 дней назад
That didn't happen to the Rooms, by the way Figure is buffed now so it's almost the same...
@RedRobinFan
@RedRobinFan 6 дней назад
@@lyofites I know but they should make It so once you have the detour badge you could unlock the floor In the elevator selection screen
@abbas7509
@abbas7509 6 дней назад
@@lyofiteswell, they did that with backdoor and its a subfloor.
@QuazarQZ
@QuazarQZ 6 дней назад
​@@RedRobinFanThis would save me so much time
@jason0803
@jason0803 6 дней назад
@@abbas7509that is literally the only way to enter the backdoors though 🙏
@GM_Films75369
@GM_Films75369 6 дней назад
My theory because the first sublevel of doors is based off of one of the games inspirations and since both of them have a completely out of place style is that it is the 1000 room mansion, of “Spooky’s jumpscare mansion” this might be a stretch, though if they still go with it, my idea is that it’s only for scenery
@memeymeme.
@memeymeme. 5 дней назад
Sub-levels have a consistent theme of being within pocket dimensions, where curious light just kinda chills out, so I'm sure wherever it is has either been severed at some point like the backdoor or is something else entirely like the rooms. So far the mechanic behind entering them is that you open a door which works like a one-way portal until guiding light portals you out. I'd guess if its somewhere once within the mineshaft, its either an obscure area (like how the backrooms is storage for the hotel) or somewhere special, which is why I doubt we'd see an entity currently residing in reality like Snare. We may either see the reworked scanner or starlight, indicating the purpose is essentially your floors challenge for a bottle to help you out. While the rooms is technically the hotel's sublevel, the one that you'd actually consider a reasonable one is the backdoor, being a pre-game way of getting starlight, so I'd imagine it'd be a convenient option like that.
@dmd0716
@dmd0716 5 дней назад
Nice a new subfloor I been waiting a while….
@curiouslight_hafiz
@curiouslight_hafiz 5 дней назад
Theory: The subfloor could be named "The Magmatic Depths" and lava would be everywhere, You'd have to go 50 doors to pass this subfloor, with a rising lava part at the end of it. There will be some new entities, but I'll let you show your entity ideas in replies, Maybe this sub floor could be where we could meet mischievous light. which of course wouldn't help us like curious light, but a tad bit aggressive.
@TheRealFedriko
@TheRealFedriko 5 дней назад
the last part on the red light would be kinda weird, but the rest of the idea sounds awesome!
@TheRealFedriko
@TheRealFedriko 6 дней назад
if doors is in "the haunt", i think there will be a new sub-floor for it, then after the haunt ends, the floor will stay but get moved somewhere & harder to access, just like the backdoor. i also hope "wade" is in that sub-floor.
@Totally_trustworthy_person
@Totally_trustworthy_person 6 дней назад
I’m pretty sure LSPLASH said they were satisfied with their The Hunt entry and had no more ideas
@iminyourwallslilbro
@iminyourwallslilbro 6 дней назад
it wont be in the haunt
@Guesty8035
@Guesty8035 6 дней назад
​@@iminyourwallslilbro Proof?
@ragnarofarhua
@ragnarofarhua 6 дней назад
@@Guesty8035 well he's in the dev team's walls just look at his user
@aisonraygaming4397
@aisonraygaming4397 6 дней назад
Maybe, the red light would be the one inside of it. Yeah i know, a big stretch, but judging how each light has their own areas (ex: backdoors/curious light and rooms and the hotel and mines for guiding light) this could be true!
@aaronmedina3933
@aaronmedina3933 5 дней назад
You read my mind when you said the sub floor should be in the nest. 😎👍
@lemmymachine1060
@lemmymachine1060 5 дней назад
Spooky's jumpscare mansion sub level
@kristineserio08
@kristineserio08 5 дней назад
I’m just gonna throw some stuff around for what I think the entrance of the new subfloor could be from your video. My theory on how we could access the new subfloor is on door 150 as you said on 2:56 and it’s also the most reasonable location to me. In door 150, maybe the entrance could be blocked by a mini bridge which can be lowered by finding a secret harder anchor after turning on all the other anchors. (And maybe the entrance is blocked by a vine or something , maybe the secret anchor could also be overtaken by the vines ) Overall this is just speculation, I could be close or be wrong, either is still a theory and I’d like to see if anyone could improve on this. (Plus I’m just talking about the entrance ;-; ) (Also great theory, love watching your video when you post :> )
@ChaosCreator121
@ChaosCreator121 5 дней назад
it HASSS to be roblox pressure, they added drowning like 0penCircut-closedmind mention, and guess what pressures whole thing is. DOORS UNDER WATER! so it makes the most sense
@elauktan816
@elauktan816 5 дней назад
Nah, y’now how Pressure made a Doors-themed subfloor? I think Doors is gonna do one for Pressure.
@STONLEYZ
@STONLEYZ 6 дней назад
I have a really funny idea Rooms subfloor was based on the game, Rooms! What if the new subfloor entrance is in an underwater room, and it takes us to a subfloor based on pressure. Now you may ask, but what sbout the back door? To which i say, the backdoor is different, its a prologue, and you cant go into the hotel, and find a door to the backdoor, you need to spawn in IN the backdoor, whereas rooms, you find its entrance IN the hotel itself But this is still just an opinion, feel free to prove me right or wrong, thanks for reading all this!
@Yourboy_ADAM
@Yourboy_ADAM 6 дней назад
Another game that inspired lsplash is a jump scare mansion game so imagine that put it's infinite numbered rooms
@gneu1527
@gneu1527 6 дней назад
Rooms = Inspired Doors Doors = Inspired Pressure See the difference
@ZaySFH
@ZaySFH 5 дней назад
I feel like the subfloor would be spooky's jumpscare mansion because for the hotel+update the subfloor was a different game that inspired doors with is rooms so the next subfloor would be spooky's jumpscare mansion because it's a inspiration of doors.
@Guesty354
@Guesty354 4 дня назад
i was thinking about that too
@TekPlaysEpicGamesOfficial
@TekPlaysEpicGamesOfficial 5 дней назад
Concept: Floor 2.5: The Blacksite A bit like the pressure hadal blacksite, maybe a collab with pressure. There would be a special room partway through the mines where it looks like a submarine dock, which is where you go after beating the Blacksite. It would have side objectives and an exit partway through, and one at the end. Also badges since I’m bored: “Expendable, Apparently” - Enter the Blacksite “Rocky Road” - Exit the Blacksite “Peer Pressure” - Complete all side objectives and reach the end of the Blacksite (Also, just to clarify, this is just a concept I made)
@aphoneiguess
@aphoneiguess 6 дней назад
I remember one of the developers talking about how the reason the Curious Rift was added is because future quests would require multiple items. I feel like the Skeleton Key and the shears would be a perfect fit for this, like you mentioned in the video.
@WhyUBully957
@WhyUBully957 6 дней назад
I thought of the name Grumble Depository while watching the video. This subfloor could take place in the part of the nest where all dead grumbles are kept. The species has become very optimized on how to prevent death and this area of the nest has since been abandoned because of it. I imagine it being a 100-250 door sub area that is not made hard by its length but its entities. The entities in this area would be relentless, snares, thorns, undead giggles + grumbles and others would constantly try to hunt you down. The undead ones would basically work as a heightened danger but limited time version so the undead giggle for example would only drop on you but do 1/3 of your hp or somewhere around that. The grumbles would be faster but eventually become immobile. Halfway through the area the vines around the rooms start withering and the heat is rising bringing new entities and dangers along with it. If this subfloor does have a boss maybe a past grumbles queen who died or something
@Bacon-i3k
@Bacon-i3k 6 дней назад
doors developers got inspired to make doors by rooms and spooky jumpscare mansion, they made rooms sub-floor, so maybe they will make spooky jumpscare mansion sub-floor
@PolusSandbox
@PolusSandbox 5 дней назад
Thats what i was thinking about
@Un_randomfu
@Un_randomfu 4 дня назад
Theory: so you know how in room 152 is a vine dude grabbing a lamp? well, the rooms sublevel came on the hotel+ update, so we can speculate that it would be the same. lets say a new item in the game is released (or a new interactive point) with the vine dude, using maybe the lighter to burn the vine dude then climbing (idk how the player wouldnt take damage so prob ill work on it) this, will lead you to a sewers themed (like the second half of floor 2) path but a more wild one, being a lot of vegetation and vines, then, theres a not numbered door that requires shears, lets say two uses of them, when the door is opened, the player will be teleported to The Sewers while showing an animation of them falling (like that grumble start animation but on first person) and will enter this sewer but wilder themed like subfloor. ambient hazards: there will be pretty noticeable swirl in the water of some rooms, and some pipes to show why the water just dont drain at all, if the player falls in it, they get killed and presented to curious light. (uhh im gonna rest a lil bit so ill follow after)
@LizardLord10
@LizardLord10 6 дней назад
WAIT! I have another theory. For some reason, people have made these vids where they showcased a fake new light called the Viridis Light, like the herb of viridis that you find in the infirmary. Similar to how curious light is used in the rooms (the hotels sub-floor) they could have the fake viridis light or some other plant themed light which is the one you find in the sub-floor you mentioned. Similar to how Curious Light doesn’t give you any info and they’re just neutral, the new light tries to help you, but they’re not very good at it. Lemme know what u think!
@thecupcakehey1608
@thecupcakehey1608 6 дней назад
I feel like the problem with having it in the nest is that it wouldn’t be clear enough to the player that this is secret optional side content, seeing as many terminals make you crawl through small little tunnels or cut through vines, the players might think upon seeing the entrance that it is just part of door 150 Also I think the subfloor could be bunker themed (maybe a good place to bring back the NVCS-3000 which you’ll need to see in the floor?)
@ultimatechannel7
@ultimatechannel7 5 дней назад
my theory is that the floor 2 subfloor is called "spooky jumpscare's mansion" because The Rooms were just one of the games DOORs was inspired by. So I thought that Spooky's Jumpscare Mansion would become a subfloor too.
@Ben-lr4qj
@Ben-lr4qj 6 дней назад
Doors mines+update is upon us everybody
@JustTomDu
@JustTomDu 5 дней назад
Yes, the vine subfloor is a really cool theory and i agree with it, but it couldn't have any teleportation or something doing with curious light or being on other dimensions. Cuz think of the rooms: they have NOTHING to do with the hotel, because they are a different dimension. Same to the backdoor. BUT, as the vines and garden rooms are something from the main dimension it wont make sense to be another dimension, but instead an entrance covered with vines that start a new door tipe (for example the doors are made out of wood a little infested with vines) Or it can be a new dimension NOTHING to do with the main one to add a little challenge and to expand curious light's lore.
@DoorKnobImran2014
@DoorKnobImran2014 6 дней назад
Hello
@BoxAnims2
@BoxAnims2 6 дней назад
Or spookyes mansion, they got inspired by that too
@giraffelove12
@giraffelove12 6 дней назад
copyright (rooms isnt copyrighted its just a roblox game and they did a lil collab with nico)
@teammcpro7416
@teammcpro7416 6 дней назад
i swear one of the devs said they wanted to do something with spooky's but i cant find it am i tripping
@point0947
@point0947 6 дней назад
I HOPEEEE
@Dofpie
@Dofpie 6 дней назад
I think it will be an expansion of the nest like that one room where the grumble tunnels go through. Also King grumble boss possibly
@Peashooter32842
@Peashooter32842 6 дней назад
no king. It’s like an ant colony, there’s no king in there so no
@fredthekingofnyc
@fredthekingofnyc 6 дней назад
@@Peashooter32842Maybe the Grumbles are like animal colonies but also kinda royal. So there might be royal settings and a King if there’s some expansion with the Nest.
@calinmik429
@calinmik429 2 дня назад
​@@fredthekingofnycvery unlikely
@zjfriesMC
@zjfriesMC 5 дней назад
Floor 1 has guiding light and backdoor and rooms have curious light so the new subfloor might introduce modifier/mischevious light into the game.
@firegads9245
@firegads9245 5 дней назад
Right, this may sound crazy, but hear me out. The main subfloor tbat took place halfway through the Hotel was the Rooms. In terms of theming, not very similar to the Hotel. The same might be the case here where the theming isn't particularly consistent with the Mines. The Rooms however, unlike the Backdoor, are unique for being one massive reference to the game that inspired Doors, the 'Rooms'. Essentially, what I'm trying to suggest is that the subfloor could potentially reference another game similar to Doors, personally my money is on Pressure, a crossover between these two games would be amazing to see. Now do I think that this is the likely purpose of this subfloor, no. But it's just a theory I wanted to put out here just in case.
@watermeloncato
@watermeloncato 6 дней назад
It could be called "The GreenShafts" Items that could be in this sub-floor: Viney Shears: will be much durable than the normal shears, will function as a stun item, how? you will stab entitys. Viney Crucifix: will crucify any entitys in the sub-floor.
@gustavoelninogamer3309
@gustavoelninogamer3309 6 дней назад
i imagine that the mines sublevel would be ubicated at the final chase of the nest. but you have to make a turn in order to get to the door of the sublevel. and to enter the sublevel you need the shears and a big ol fuse that has all of the 3 primary colors in it, the big ol fuse rarity functions like the candle. it has a 100% chance to appear in the run. BUT you can only find one per run. also, the big ass fuse can be bought in jeff's shop to unlock another door that i imagine as a vault, where there is a TON of gold, and also mining tools like a magnet that attracts all of the door near by and also a little bit of dynamite to destroy rocks and stuff
@ThiHaiBui-p8r
@ThiHaiBui-p8r 5 дней назад
You have a cool voice! 👍
@Noobie-z4w
@Noobie-z4w 6 дней назад
Entity concepts Rage: he will search the room five diffrent times and will get faster and more aggressive every time he doesn’t find you Width: he will flicker true lights to make you hide and then he will knock ur Locker down and shake it for a couple of seconds. If you stay in the locker the whole time you will survive but if you leave he will jumpscare you Combust: he will break the lights and make the screen have a tint of red so you will be forced to hide in a locker (trying to do in plain sight won’t work and he will just find you and kill you) Now the question is. What will happen if he gets you? He will run towards you and once he catches up to you he will explode dealing 95% of ur hp And now we have the architect of this hidden sub-floor Curious Light or the red architect to fit with the concept. You made
@skittle74
@skittle74 6 дней назад
Theory: The Hotel Sub-Level is a collab with another doors-like game, yes? Well, I suspect is that in floor 2, a secret room can be accessed in The Nest, where it requires going through a flooded area and needing to cut vines to progress. After going through enough flooded crawlspaces, the player will be in a flooded room, where the only way to go is down. This will lead to a hole, and attempting to fall down the hole will teleport the player to the floor 2 sublevel, which is a collab with another doors game... *PRESSURE!* yup, my guess is that floor 2's sublevel will be none other than the Hadal Blacksite. soo uhhhh good theory or no?
@TheLegendOfBladeBall
@TheLegendOfBladeBall 6 дней назад
My theory: The rooms will be the green things themed. You need a shears and a key . You will able to get the key in the mines from jeff shop after the green themed rooms in the mines update. The key is called Skull Key as we all know. We would never unlock a skull if it was in a door but we can use skull key. It is possibly the rooms wont be called but it will be like rooms with less rooms or full rooms.
@DragonBrothersYT
@DragonBrothersYT 5 дней назад
Theory: Ambush actually has a little bit of seek inside him trying to infect him. That means Ambush is in a lot of pain. Which explains why he screams. Seek can't fully take over Ambush, because Ambush is too strong. However, Ambush is always panicking about the seek inside him, which explains why he rebounds. The reason Ambush kills is because the little bit of seek inside him is making him kill the player. What do you think about this theory? 🤔🤔
@Catfan0202
@Catfan0202 6 дней назад
I think that depending what theme it is it would have different locations as the overgrown, garden like area would be locked in the garden room of the nest requiring 3 total uses of the shears and why i choose 3 is so people can use the shortcut to the area and possibly open one of the chests present if you had not already used that pair before and the second would be at the bottom of the chasm in 101 requiring a roll of cable found near the elevator in 100 however it would only be grabbable during the final chase so you can't just immediately grab it without some risk
@Orbit_Unite
@Orbit_Unite 5 дней назад
I think the new subfloor will be with THE HAUNT event of roblox ( maybe )
@zaaniha
@zaaniha 5 дней назад
guys the sub level will be spooky's scary mansion
@zaaniha
@zaaniha 5 дней назад
because, doors was inspired by rooms AND spooky's scary mansion, rooms was added so the next logicaly should be spooky's scary mansion
@TheRealFedriko
@TheRealFedriko 5 дней назад
copyright.
@zaaniha
@zaaniha 5 дней назад
@@TheRealFedriko you are kinda right, but if!!
@Amplifiey
@Amplifiey 6 дней назад
I think it would be cool if you could see the access to the sub-level in door 149, but can’t actually go in because you’re in a cutscene. Instead, you have to find a door that leads up to it from the nest
@Evan-t6u
@Evan-t6u 6 дней назад
Cheddarballs you always know how to make me change my mind about everything
@Jordgubbsoppa81
@Jordgubbsoppa81 6 дней назад
When you said side quest I heard it as suicide quest
@breakthephysics
@breakthephysics 6 дней назад
i classify stuff like this Backdoor: floor 0.5 Hotel: floor 1 Rooms: floor 1.5 The Mines: floor 2 whatever the next sidequest is: floor 2.5
@DR-GLITCH_PLAYS
@DR-GLITCH_PLAYS 5 дней назад
Don't we already have a subfloor? (The backdoor)
@totesnoteden
@totesnoteden 2 дня назад
that’s for the hunt
@vanana6561
@vanana6561 5 дней назад
Thinking about how the Rooms is basically the original Rooms game, I’m thinking they should stick with this game reference theme and make a subfloor related to Pressure
@marcotristano8628
@marcotristano8628 6 дней назад
3:14 bro I though I was double lucky, but apparently it’s common,just to let you know, I encountered the overgrown room
@lolaqwedont
@lolaqwedont 6 дней назад
Chedballs
@Grant-z8v
@Grant-z8v 6 дней назад
fr
@That1Dummy
@That1Dummy 6 дней назад
shredder balls
@whijanyron1420
@whijanyron1420 6 дней назад
I think that at the end of the hotel there will be a subfloor before the mines, like the backdoors. And I think I know what that subfloor is. Remember at the floor 1 ending? Where figure rolled onto another floor. We might have to do some puzzles in door 100 to access it. But there might be a problem, you’ll have to go through a hundred doors to attempt it. I have a solution tho, after you get into the subfloor the first time, there could be a badge and if you have it then you will be able to access through the lobby. But that’s just a theory, A GAME THEORY
@TappPlays
@TappPlays 6 дней назад
For me I think the access for this subfloor would be in door 152, which is the Jeff's shop. I think this is likely to happen as the video stated that the subfloor might be overgrown Cavern themed and in this subfloor there would only be 10 rooms and the boss battle will continue from room 1 to 10. I know it sounds weird considering the other subfloor never had a boss, let alone cuntinues the boss in 10 rooms but this might happen and the boss could be the snare as we have seen it and its likely to become a boss.
@aaronmedina3933
@aaronmedina3933 5 дней назад
I think we will need shears but also another item. The skeleton key came out in hotel + after release, unlike the lockpick. I theorize that we will use the shear twice and use another even rarer item like the skeleton key.
@VictorDiazYT
@VictorDiazYT 13 часов назад
My idea for the subfloor it would be that it would be much harder than the rooms, but it would be like 500 or 700 doors, and the item for completing all doors it would be like the green flash light from the rooms but instead it would be a green bulk light Edit: but the green bulk light would last for way shorter than the normal bulk light, an example of the durability it would last a little bit more shorter than a normal flash light
@JabsEmerald
@JabsEmerald 5 дней назад
The Caves seems a cool name for the sub-floor on Floor 2 Edit: The Light source should be an Lantern that we put the Possesed Candle on it and the candle would go off when an entity would attack, and to re-light the candle we need to find an Fire that when enter in contact with the Possesed Candle the message on the botton would be: Your Candle Restored The Moon Spell.
@SHAKELIGHT-z9s
@SHAKELIGHT-z9s 3 дня назад
Two sub levels 1: ROOMS 2: BACKDOOR
@coco_gamerCastle
@coco_gamerCastle 5 дней назад
I honestly hope that this subfloor Will actually be the player going to "Spooky scary mansion" Since it's known that Doors was based of rooms and Spooky scary mansion, And the rooms were already added as floor 1's sub level, So I feel like floor 2's sub level should be Spooky scary mansion, or maybe floor 3's because a mansión and a Castle are pretty similar
@TNYT--Totaln0ob23FromYT
@TNYT--Totaln0ob23FromYT 5 дней назад
Now, I have a pretty bad theory, but maybe it could be possible that in the sub floor, we start at A-1001, and have to go to A-2000. There could be new entitys, like A-1200, and stuff similar to that.
@sachinmandal408
@sachinmandal408 6 дней назад
remember the weird doors when you complete rooms? yeah, I think we would need to go through one of those weird doors AND it could be why the other elevator failed to stop at room 100
@OlivierFreuv
@OlivierFreuv 6 дней назад
i feel like the idea of what the subfloor will be is clear ; in the credits of DOORS, there is rooms (floor 1 subfloor) and... SPOOKY'S JUMPSCARE MANSION! my theory is that the subfloor will be inspired by it, or maybe even a collab
@TheRealFedriko
@TheRealFedriko 5 дней назад
i doubt they can get the creator of spooky's to collab with a roblox game.
@taintedbloodsword
@taintedbloodsword 6 дней назад
just want to say, rooms is not at door 60 because its the mid point of the game, but its there because the first entity in rooms is a-60 and hence fitting to place at door 60
@CloneWubGames
@CloneWubGames 5 дней назад
I think the subfloor will be like the rooms but destroyed and taken over by mischievious light, it will be at door 120, kinda like at door 60 revealed the rooms because the main monster is A-60, so it will be at door 120 and the main monster will be A-120
@fred-emryckcloutier6072
@fred-emryckcloutier6072 5 дней назад
My theory on the sub-floor is that it will be an homage to Spooky Jumpscare Mansion. See, the Rooms is a collab with Nicorock5555, the creator of Rooms, the game that inspired Doors. However, Spooky Jumpscare Mansion is also one of the inspirations of Doors. So I assume that the sub-floor could be a mansion
@TheRealFedriko
@TheRealFedriko 5 дней назад
copyright. i doubt they can collab with the creator of spooky's.
@ShadowLovesPOSTING
@ShadowLovesPOSTING 4 дня назад
It might be about a thing like "the wrong floor" or something outside the hotel like "the back door " also me cant wait :)
@teampicklejuice2352
@teampicklejuice2352 3 дня назад
Bruh the first thing i thought b-1-b1000
Далее
When A Skinwalker Steals Your Identity...
36:41
Просмотров 583 тыс.
The Longest Seek Chase Ever..
3:12
Просмотров 26 тыс.
PRESSURE IMPOSSIBLE MODE...
24:36
Просмотров 655 тыс.
AI Generated Minecraft Biomes
24:34
Просмотров 174 тыс.
Roblox Animation EP98 : DOORS | The Growth of Giggle 4
9:19
Doors : How to get Candle of Starlight [ROBLOX]
8:06