Small correction, if you have already one improved luxury and stand on an unimproved tile of the same luxury while having the industry capability unlocked, you can immediately build the industry without having to have build the second improvement first. Great video!
@@MohProbs Yeah' I've been away from the game and my RU-vid channel for 3 years so wanted to get a jump start on some of the game modes I missed. Do you have a video on heroes and legends too?
Amazing, I had some questionmarks regarding this gamemode. You went over pretty much everything. Will definintely be checking out some more videos. Also this gamemode is one of the few changes I make to the default settings. I find luxuries in the normal gamemode just so underwhelming and useless, so this gives them more value. And like 14GPT per Luxury to the AI.
if ur asking about the hammer and hardhat shown on the tech tree - that's the "Better Tech Tree (UI)" mod which shows more information about what each tech unlocks
@@MohProbsit makes sense balance wise, if you are playing an eco civ, and get enough Greta merchants, the corporations are actually insane. I remember the time I had a tile with 9 production and a shit ton of food because of the corp, lol