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Everything You Need to Know About Object Origins in Blender! 

The CG Essentials
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30 июл 2024

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Комментарии : 31   
@TheCGEssentials
@TheCGEssentials Год назад
Hi everyone! Let me know if you have any questions about object origins, or if you have any cool tips that I missed! :)
@jetolano2398
@jetolano2398 5 месяцев назад
Move origin to 3D cursor? But HOW do you move the 3D Cursor?!
@powersprouter
@powersprouter Год назад
The shift S cursor to a selected face in edit mode is such a game changer, i use it all the time! Likewise once I learned CAD Transforms my whole workflow around moving and aligning objects improved a ton. Now getting excited about object constraints - recently learned how to have an object always face the camera. Puckowww mindblown! 🤯
@exploringbiblicalendtimes779
@exploringbiblicalendtimes779 3 месяца назад
THANKS FOR THIS. I IMPORTED MY CELL FRACTURE ROAD IN A NEW BLEND FILE. THEN THE PEICES WENT FLYING EVERYWHERE. I REALISED I NEEDED TO PUT THE PEICES TO ORIGINS TO GEOMETRY TO STOP THAT. THEN THE SIMULATIONS WORKED FINE THANKS TO YOU.
@vaseemsaleem5423
@vaseemsaleem5423 10 месяцев назад
This guy gives the best brief concise explanations. Fantastically useful for something as vast as blender.
@MyCrystalPlaid
@MyCrystalPlaid 4 месяца назад
Thank you, thank you! In all of the beginning classes I've taken, this has been barely touched upon. Then in the more intermediate classes, it seems everyone thinks you already know all about it. Thanks so much for the detailed explanation.
@AlexanderKanaev
@AlexanderKanaev 3 месяца назад
thank you! simple & easy to understand explanation!
@robertstrauss6033
@robertstrauss6033 Год назад
To set origin in edit mode, MACHIN3 tools Modes Pie plus Cursor and Origin Pie saves a couple of steps. The Cursor and Origin Pie adds a couple of options to shift-S to set object origin while in edit mode.
@navyblue1111
@navyblue1111 8 месяцев назад
best tutorial ever
@DarrenGenge
@DarrenGenge Год назад
Great vid my man! Very understandable even for a noob!
@christianerudition
@christianerudition 7 месяцев назад
Great video, thanks for sharing, subbed.
@Classic_Child
@Classic_Child Год назад
really it was very informative tutorial !
@SnowInHere
@SnowInHere 2 месяца назад
Thanks ever so muc! super helpful!
@fergadelics
@fergadelics Год назад
I don’t remember when origins started clicking for me but it really is an essential thing to understand and the concepts roll into things like the spin tool and well countless things. Have you covered the spin tool yet? (Edit: Nm, you covered it)
@shortfilmstudios4715
@shortfilmstudios4715 Год назад
Nice!
@moisesfabriciocondorjulca5579
gracias!!!!!
@FlameRager
@FlameRager 10 месяцев назад
I'm no expert but I sure feel like it after absorbing this incredibly useful video! Thanks a bunch!
@BiNDiViSUAL
@BiNDiViSUAL 11 месяцев назад
Really helpful information, thanks. Do you have tips to move the origins on multiple similar object to the same location on the individual objects without having to manually moving one by one ?
@Mr3DArtist
@Mr3DArtist Год назад
Awesome
@chomsky72
@chomsky72 Год назад
Great videos. The one thing stomping me is the darn material slots. I have never be so confused by a software feature like material slots for Blender.
@asmith7812
@asmith7812 9 месяцев назад
I don’t know why they don’t just copy ALL of Maya’s ui - it really is the best and most intuitive
@EL_N0IR_2201
@EL_N0IR_2201 7 месяцев назад
I'm finding origins move a lot when working and sometimes they end up so crooked its not even funny. is there a way to perfectly align them in the center? it feels like the object center mass options dont do the job for some reason.
@nounix
@nounix Год назад
how do you set the origin point to the bottom (or top, or corner etc) to a GROUP of objects all together?? When I select them all and hit Control-Option-X (to launch the Pie menu) and then hit "origin to bottom", it either does nothing at all, or it sets the origin to bottom on the first object I had selected only... THIS IS SO FRUSTRATING (when there are MANY objects that you need to set the origin to the bottom for)... Any ideas??
@Crimsin19937
@Crimsin19937 Год назад
The 3D cursor threw me for the biggest loop when I first started. Cause many years ago you had to click once to set the cursor, then move the camera and click again to get it where you want it, if that makes any sense... I may be misremembering that, but I think that's how it was back in the day
@hausaaesa
@hausaaesa Год назад
i like it
@strifer2926
@strifer2926 Год назад
In my blender when i choose multiple object to geometry to origin, its always do same thing with origin to geometry. Hoe can i fix it?
@apexamv8522
@apexamv8522 Год назад
I have been working on a project for the past 1 hour and I left for a walk after coming back I tried to continue with the project , and then I opened the blender file and blender loaded onto my startup file Please wat can I do to fix this problem
@coltyntrudeau9051
@coltyntrudeau9051 Год назад
You should be able to go to file - open- autosave- and you can possibly salvage your last project close to where you had left for your walk.
@III-do3dm
@III-do3dm 10 месяцев назад
The origin does not follow my mesh please help
@monsterstorm78
@monsterstorm78 Год назад
How often do you post tutorials for blender?
@Abmotsad
@Abmotsad Год назад
I spend a tremendous amount of time returning the origin to the geometry after operations. It seems to me that the origin should be at the center of the geometry *unless otherwise instructed*. “Origin at the center of geometry” should be the default. I don’t understand why this is not the case.
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