I've just been adding planes and setting them as shadow catchers (ObjectProperties/Visibility). But having the dome setup will give a lot more control. Great video!
cool. Thanks for this. I bought a blender addon HDRImaker (purchased it a couple of years ago so think price is up a bit now) but it works really well. very quick. But cool to see how i can do it myself. great video as always 👍
I have that one - I didn't expect it to be quite as good as it is - it automates dome setup and can even add displacement to the ground in that area - really great add-on!
Hi Justin, I've just been getting into animation and now modelling in Blender and your tutorials have been a life saver. Paired with great presentation of the tool in question and your upbeat, easy going nature; it makes these videos incredibly easy to follow along with. I was just wondering if the NLA editor is something you might consider covering in future? I've had some trouble understanding it after making my animations (currently video game viewmodel/first person animations) and just cant quite get the hang of it. Some other tutorials I've found on it still haven't managed to help too much unfortunately! Im pretty sure it has the ability to merge animations of multiple objects into one single track but I just cannot work it out! Thank you for all your amazing videos regardless though!
There's something that I don't understand (and I'm asking because I've seen it done like you in another video) - Once you create the sphere, it blocks the world shader; so whatever you have there (image / color intensity) has no effect on the objects inside your sphere, right? Or is it something with the object shader that I'm missing
Lots of places! Lots of online tutorials and practice and fiddling with settings, sometimes reading the documentation, sometimes looking at models and reverse engineering the way they've been set up - there's a lot of great info out there!
Can't speak for everyone else - I'm rebooting a bunch of my "fundamentals" content from a couple years ago, so that's why this was on my content calendar. A bunch more will be coming out on the channel when I finally get my course complete and ready to launch