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Evolution of id Tech Engine Games 1993-2020 

GameForest
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4 сен 2024

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Комментарии : 148   
@MrJamesDiamond
@MrJamesDiamond 2 года назад
Doom 2 footage was just someone stuck in a room trying to get out. No quake 1 in sight. Quake 3 is running on the “vertex” lighting preset not the far better looking “lightmap” setting. I had to press stop after that.
@pearljaime2
@pearljaime2 7 месяцев назад
He messed up. Idtech1 was Q1's engine. The Doom engine is the doom engine
@mxvegaxe1473
@mxvegaxe1473 3 года назад
WHERES QUAKE.THE FIRST GAME THAT USE ALL 3D RENDERING
@tharax7
@tharax7 2 года назад
quake engine was called just quake engine no id tech X
@doomstuff1
@doomstuff1 2 года назад
@@tharax7 Could be wrong, but wasn't the quake engine an early id tech 2 variant?
@tharax7
@tharax7 2 года назад
@@doomstuff1 well it was, but it ended up being called quake engine, and quake II engine being called ID tech 2, but technically both are versions of id tech 2
@doomstuff1
@doomstuff1 2 года назад
@@tharax7 That makes sense. Thanks!
@pashku8724
@pashku8724 7 месяцев назад
Is the quake engine the id tech one? Because as far as i can tell, doom engine wasn’t I’d tech one, it was doom engine only
@SonofTiamat
@SonofTiamat 2 года назад
The Id Tech 5 was really something for its day. Rage had the most amazing graphics I had yet seen. The only downside (other than the ugly texture pop in) was that character models tended to look like wax sculptures, which gave them an unintentionally cartoony look
@yeungscs
@yeungscs 2 года назад
kinda like the Unreal Engine 3 problem
@bchristian85
@bchristian85 Год назад
@@yeungscs Yeah I was just thinking about how Unreal Engine 3 games have aged rather poorly, especially considering how cutting edge that engine was at the time for graphics.
@zoltankis1595
@zoltankis1595 Год назад
A absolutely love Rage. The megatexture was used exactly for that what other methods were not able to deliver: photorealistic enviroments through correct shadowing and light. Yes, I know, it was not real time, but thousend times better as anything you could see. Now we have ray tracing to help to achieve the same effects in real time with path tracing. How mucht years since then? I had really appreciated if more developers had used this technology even if the games would be a bit more static.
@petercampi2840
@petercampi2840 11 месяцев назад
Both the pop-in and model LOD were a hardware issue. Runs absolutely fine on modern hardware, but would still run great with a HDD and a 1080 Ti. Makes me wonder if many of the harshest critics of Rage were also the ones running the game on sub-optimal rigs.
@petercampi2840
@petercampi2840 11 месяцев назад
@@bchristian85 Doesn't help too that Epic Games was one of the few companies who could competently use it (and even then, Gears of War 1, the launch title for the engine, did not age well). A lot of third party companies using Unreal Tech 3 were not particularly getting the most out of it, or were terrible at using it (companies like Square Enix come to mind).
@ahmadbassam2898
@ahmadbassam2898 4 года назад
I think he missed quake 1
@IgnacioGonOroz
@IgnacioGonOroz 4 года назад
yeah
@vineetvu1676
@vineetvu1676 3 года назад
@@ramazancdre8303 Quake has Idtech 1. Doom's engine was not called Idtech.
@rob_i208
@rob_i208 3 года назад
@@vineetvu1676 I don't believe they bothered calling their engine anything before Quake 2. However most rational people would classify the Quake engine as "idTech 1" and the Doom engine as..... the Doom engine. (maybe the Wolf engine or Catacomb3D engine)
@vineetvu1676
@vineetvu1676 3 года назад
@@rob_i208 idtech 2 was legendary. It was modified for so many games
@felipegomes6312
@felipegomes6312 2 года назад
yeah considering that engine was the basis for half-life, it's not something to overlook
@DrWho2008t101
@DrWho2008t101 3 года назад
Thanks for the video! I really appreciate your work!
@GameForestGF
@GameForestGF 3 года назад
My pleasure!
@justayoutubeuser8652
@justayoutubeuser8652 3 года назад
Good thing Bethesda saved The Doom and Wolfenstein franchise, it was a success
@justayoutubeuser8652
@justayoutubeuser8652 3 года назад
@@technite5360 ohhhhh now i get it, thanks for the info... thought it was bethesda the whole time
@ziscer7570
@ziscer7570 2 года назад
Lol. Not true, bethesda cant even do a good source port on doom, EVEN PEOPLES IN 90S CAN DO IT
@johntrevy1
@johntrevy1 2 года назад
@@ziscer7570 The problem is people don't want to pay for OG doom anymore.
@Chuked
@Chuked 2 года назад
@@johntrevy1 probably because it literally fits on a calculator
@shrimpfuckingdunkingonashark
@@Chukedit fits on anything with at least a little spark of electricity on it
@gergelyboth3373
@gergelyboth3373 3 года назад
Id tech 3 :Call of duty complete franchise.
@agamefan4481
@agamefan4481 3 года назад
Not for COD Ghosts to Black Ops Cold War.
@ChandranPrema123
@ChandranPrema123 3 года назад
@@agamefan4481 it's based on it
@eclipsegst9419
@eclipsegst9419 2 года назад
@@agamefan4481 Yes, even Vanguard is still on idTech 3. They have lied multiple times about replacing it but actually they just did an upgrade. I can yank assets, animations, physics, etc out of any COD game and put into any of the other COD games that have mod tools. If there is a big age gap there might be some small tweaks needed but it's definately not a new engine.
@thomasschnettler4021
@thomasschnettler4021 Год назад
I can see why it wasn't included in the video though, because then it would have been at least 20 minutes of nothing but Call of Duty 😂
@stingymcduck5450
@stingymcduck5450 3 года назад
This video is confusing, the idtech 1 part was more of a mod showcase using source ports. People can end up wondering why Hexen has texture filter.
@plasmaastronaut
@plasmaastronaut 8 месяцев назад
id tech 0 : wolfenstein, idtech -1 : catacombs3D, idtech -2 : Hovertank3D
@mr.hashundredsofprivatepla3711
@mr.hashundredsofprivatepla3711 Месяц назад
1993: id Tech 1 -- 0:06 DOOM, 1993 -- 0:22 DOOM 2, 1994 -- 0:43 Heretic, 1994 -- 0:53 The Ultimate DOOM, 1995 -- 1:03 Hexen: Beyond Heretic, 1995 -- 1:20 Hexen: Deathkings of the Dark Citadel, 1996 -- 1:32 Strife, 1996 -- 1:47 Final Doom, 1996 -- 1:58 Chex Quest 1996 -- 2:11 HacX, 1997 -- 2:23 Sonic Robo Blast 2, 1998 -- 2:31 Urban Brawl: Action DooM 2, 2008 -- 2:47 Chex Quest 3, 2008 -- 3:01 Mega Man 8 Bit Deathmatch, 2010 -- 3:13 The Adventures of Square, 2014 -- 3:29 The Original Strife: Veteran Edition, 2014 -- 3:40 Nocturne in Yellow, 2015 -- 3:52 Hedon, 2019 1997: id Tech 2 -- 4:08 Quake 2, 1997 -- 4:25 SiN, 1998 -- 4:39 Heretic 2, 1998 -- 4:59 Kingpin: Life of Crime, 1999 -- 5:15 Soldier of Fortune, 2000 -- 5:23 Daikatana, 2000 -- 5:34 Anachronox, 2001 -- 5:46 CodeRED: Alien Arena, 2004 -- 5:56 War§ow, 2006 -- 6:09 Citizen Abel: Gravity Bone, 2008 -- 6:26 Thirty Flights of Loving, 2012 -- 6:40 Warfork, 2019 1999: id Tech 3 -- 7:09 Quake 3 Arena, 1999 -- 7:24 Heavy Metal: F.A.K.K, 2000 -- 7:39 Star Wars: Voyager - Elite Force, 2000 -- 7:52 Laser Arena, 2000 TODO LATER: Add the rest of the id Tech 3 games here 2004: id Tech 4 -- 12:02 DOOM 3, 2004 -- 12:15 Quake 4, 2005 -- 12:28 Prey, 2006 -- 12:38 Enemy Territory: Quake Wars, 2007 -- 12:57 Wolfenstein, 2009 -- 13:05 Brink, 2011 -- 13:26 DOOM 3: BFG Edition, 2012 -- 13:38 Quadrilateral Cowboy, 2016 2011: id Tech 5 -- 13:53 RAGE, 2011 -- 14:05 Wolfenstein: The New Order, 2014 -- 14:20 The Evil Within, 2014 -- 14:34 Wolfenstein: The Old Blood, 2015 2016: id Tech 6 -- 14:58 DOOM 2016 -- 15:11 Wolfenstein 2: The New Colossus, 2017 -- 15:21 DOOM: VFR, 2017 -- 15:36 Wolfenstein: Youngblood, 2019 -- 15:52 Wolfenstein: Cyberpilot, 2019 2020: id Tech 7 -- 16:09 DOOM Eternal, 2020
@REA987
@REA987 10 месяцев назад
12:41 *Enemy Territory: Quake Wars*, one of the best combined arms FPS of all times!
@interesting_output
@interesting_output Год назад
Hexen was built on the Doom II engine with a few extras: Hub-based structuring (repeated in Quake 2), the usage of scripts (ACS), horizontal wall sector movement, view panning (up/down), and rotating sectors. It also allowed maps to call CD audio tracks, which the CD version used exclusively.
@sarpkacmaz5910
@sarpkacmaz5910 Год назад
Doom 2 is Doom Engine
@DyoKasparov
@DyoKasparov 3 года назад
Oh sht Sin used quake 2 engine huh Great vid btw!
@Saver310
@Saver310 9 месяцев назад
6:16 Lyrics: *cash register* *crow sound* *explosion*
@hanrinch
@hanrinch 3 года назад
Look like john carmack successfully phrased out the existence of john romero’s quake engine in this video......
@Nsodnoajdjksl
@Nsodnoajdjksl 4 месяца назад
How many random names do you need? Yes
@hanrinch
@hanrinch 4 месяца назад
@@Nsodnoajdjksl the video is completely skipped quake engine and ignored that quake 2 and quake used the same id tech 2
@Nsodnoajdjksl
@Nsodnoajdjksl 4 месяца назад
@@hanrinch I don't think you know what I am saying.
@hanrinch
@hanrinch 4 месяца назад
@@Nsodnoajdjksl they ain’t random names, so phrased them out of existence has no excuse.
@Nsodnoajdjksl
@Nsodnoajdjksl 4 месяца назад
@@hanrinch but it sounds random as fuck
@beemersp
@beemersp 4 года назад
*heavy breathing
@az0761
@az0761 4 года назад
Resident evil outbreak used a modified version of Id tech 3. And every call of duty game from the first one to black ops 4 had used the Id tech 3 as well (modified versions)
@mikeverzosa2061
@mikeverzosa2061 4 года назад
Just think if COD never adopted the game engine and instead used a different one, would they still be as successful?
@metacube9913
@metacube9913 4 года назад
"And every call of duty game from the first one to black ops 4 had used the Id tech 3 as well (modified versions)" No.
@GodFatherGB
@GodFatherGB 3 года назад
They forked the iD Tech 3 into the IW engine for cod2
@Joshua_N-A
@Joshua_N-A 2 года назад
Are all IW engines derived from 3 or there are a few IW engines derived from 4?
@1000g2g3g4g800999
@1000g2g3g4g800999 Год назад
@@Joshua_N-A Pretty sure all are still ultimately based on id Tech 3, but they continued updating to keep it modern. How much of the unique code is retained, is hard to say, they already did quite a lot with it in COD 1. I think every game Valve ever released is still based on id Tech 2.
@supermegabenji1026
@supermegabenji1026 5 месяцев назад
Also, The original Quake Engine made by Id got Permission for someone to use. The people who used the Engine Modified it to be stunning. The people who modified it turned it into the Greatest game in 1998, Half-Life.
@gr4ve789
@gr4ve789 3 года назад
id Tech Engine 1 was used in Quake, not in first Doom
@GingeyBoi57
@GingeyBoi57 3 года назад
iD Tech 1: Doom iD Tech 2: Quake iD Tech 3: Quake 3 iD Tech 4: Doom 3 iD Tech 5: Rage iD Tech 6: Doom '16 iD Tech 7: Doom Eternal
@gr4ve789
@gr4ve789 2 года назад
@@GingeyBoi57 Ok, if id Tech "2" is Quake and id Tech "3" is Quake 3, so which particular id Tech engine number was used in Quake 2?
@enverpasha3941
@enverpasha3941 2 года назад
@@gr4ve789 probbly id tech 2, id tech 1 was used in doom
@RubyRoks
@RubyRoks 2 года назад
@@enverpasha3941 Doom's engine wasn't an "Id Tech" version, nor was Wolfenstien 3D/Spear Of Destiny before it. It's just the Doom engine (Or in Wolf3D's case, the Wolfenstein engine). Id Tech 1 was Quake 1's engine, Id Tech 2, was Quake 2's, 3 was Quake 3's, 4 was Doom 3 and Quake 4, 5 was Rage, 6 was Doom 2016, Wolfenstein The New Order, Wolfenstein The New Colossus, and Wolfenstein Youngblood, and 7 is Doom Eternal This only covers main Id releases and not anything like the Enemy Territory games Notable forks include Valve using Id Tech 1 (and parts of Id Tech 2) as the base for Half Life 1's GoldSrc Engine (It's successor, Source, still has Id Tech 1 code, however Source 2 does not), and Infinity Ward using Id Tech 3 as the basis for the IW Engine that powered All Call of Duty games (aside from Call Of Duty 3, which used Treyarch's own game engine) from Call Of Duty 2 through to Modern Warfare 2019 which saw a majority engine rewrite (although still having some Id Tech DNA lingering to this day).
@enverpasha3941
@enverpasha3941 2 года назад
@@RubyRoks Id tech 1 was used in doom, quake 1's engine is named quake engine not Id tech one
@Slawek361
@Slawek361 10 месяцев назад
Where's Quake 1? Doom theoretically is not ID Tech 1, It's Build Engine, ID Tech 1 is Quake 1.
@fabianoenglerneto129
@fabianoenglerneto129 9 месяцев назад
Wat?? Noo, man, Build was competitor engine, developed by Ken Silverman, had nothing to do with I'd Software or Carmack, Build Engine was famous for Duke Nuken 3D and Blood. Also, Quake 1 is not ID Tech 1, it's formally Quake Engine, Quake 2 Engine is fork of Quake 1 Engine and became know as ID Tech 2, which was licensed for multiple games. Quake Engine was the first full 3D engine from ID Software, but it was still Software only and was programmable with it's own purpose made language, QuakeC. Carmack said in interviews if he could change it he would not have created a new language specific for the engine and in fact he fixed that in Quake 2. Quake 2 ditched QuakeC language in favor of compile platform specific languages. Quake 2 Engine was then named ID Tech 2 Engine and was licensed for a lots of games, id tech 2 was the first id's engine to support gpu hardware acceleration. Although id tech 2 is based on Quake Engine, it's is sufficiently different to be considered another Engine and it was in fact released as two separate engines when id software made both engines open source.
@fabianoenglerneto129
@fabianoenglerneto129 9 месяцев назад
There is no such thing as ID Tech 1, it's Doom Engine, but the community considers doom engine to be id Tech 1. The sucessor or Doom Engine was Quake Engine, and the sucessor of Quake Engine is ID Tech 2 (Quake 2 Engine). Doom Engine (AKA ID Tech 1), Quake Engine and ID Tech 2 are three distinct engines with different capabilities, all three have been made opensource and you can check for yourself their are pretty different, although Quake Engine and ID Tech 2 have a lot in common, they are incompatible.
@petercampi2840
@petercampi2840 11 месяцев назад
There are missing games here, like Quake 1 and other Quake 1-styled games using the early id Tech 2 (note that both Quake and Quake 2 use id Tech 2, but the second game uses OpenGL as the graphical API instead of, I assume, DirectX). There is also an interesting mistake: Doom 3: BFG Edition is actually using id Tech 5 with features from id Tech 4 (like Doom script, mirrors, and GUI surfaces) but with some experimental id Tech 6 features as well (as the same engine was being used for the cancelled Doom 4 later that same year).
@ShadowWolfTJC
@ShadowWolfTJC 7 месяцев назад
I also noticed that Doom PSX and Doom 64 were both also missing from the id Tech 1 engine releases, and while Doom PSX did indeed seem like a redesigned Doom 1 and 2 with more unsettling ambience, music, many redesigned levels, and perhaps even a handful of altogether new levels, Doom 64 was an original game that takes place after Doom 2.
@michaelp_c
@michaelp_c 5 месяцев назад
*Quake didn't use a graphical API,it ran DOS lol*
@A4O_TSL
@A4O_TSL 4 года назад
I think that they still working on the id tech 6 but heavily modified for the last games.
@blopp6240
@blopp6240 4 года назад
@@DudeSlayer95 that's future
@SausageFingers420
@SausageFingers420 4 года назад
​@@blopp6240 No, Eternal most definitely runs on IT7.
@masamieiri4669
@masamieiri4669 4 года назад
there was a sonic game on id tech? hahaha
@freesoftwarepr943
@freesoftwarepr943 Год назад
I think Thief: The Dark Mod is missing here. This is a great id tech 4 game. Update 2.11 has just been released.
@teaSer7_GGADC
@teaSer7_GGADC 4 месяца назад
While i'm looking for Quake engine here, i hate the way id gave the contribution of the Quake engine to valve and make the quake games die slowly
@walterblack7191
@walterblack7191 4 года назад
You forget quake
@user-stanrbm
@user-stanrbm 4 года назад
And Wrath: Aeon of Ruin on Quake 1 Engine.
@Nakilon
@Nakilon 3 года назад
He can't "forget" what he didn't know in the first place. Dude has no clue in games. He's just stealing videos.
@cosd3799
@cosd3799 Год назад
JEDI OUTCAST/ACADEMY ARE THE BEST GAMES EVER MADE
@1000g2g3g4g800999
@1000g2g3g4g800999 Год назад
100%
@weapon_kukuruza
@weapon_kukuruza 3 года назад
What the music in start and titles?
@sarpsarp8987
@sarpsarp8987 Год назад
Why didn't they name Wolf 3D and Quake 1 Engines under ID Tech?
@aoeu256
@aoeu256 Год назад
Wolf3D is idtech 0, numbers don't start from 1 duh.
@sarpsarp8987
@sarpsarp8987 Год назад
@@aoeu256 Wolf 3D isn't idtech 0.
@Bubi2337
@Bubi2337 3 года назад
Warfork ( 6:41 ) the child of warsow is also id Tech 2?... I find it sad they modified id Tech 2 to behave like id Tech 3. HUD is placed similiar to Q3, sounds are similiar to Q3, and also movement is similiar to Q3. even weapons are similiar to Q3. they could have gotten it way easier. Also, Quake itself is missing (I think others mentioned that already)
@adem4ik
@adem4ik 3 года назад
Warfork is Warsow fork that uses Qfusion, an id tech 2 modification. id tech 3 was opensourced in 2005, Warsow development started a few years before it in 2002-2003, when only id tech 2 was opensourced. HUD system is different to Q3, movement is closer CPMA, which is a mix of QW/Q2 movement. Qfusion has is own netcode different to Q2 and Q3. Also rendering scheme was extended in compare with Q3 with different solutions including GLSL shaders, skeletal animation, normal mapping and etc.
@yoloni
@yoloni 4 года назад
Anyone know what song is used in MegaMan deathmatch?
@OnlyGamesIDN
@OnlyGamesIDN 3 года назад
Where's Dishonored Trilogy?
@thefallenknight2354
@thefallenknight2354 Год назад
There’s no trilogy. Only 2 games exist for now.
@OnlyGamesIDN
@OnlyGamesIDN Год назад
@@thefallenknight2354 Dishonored 1, Dishonored 2, Dishonored The Death Of The Outsider
@thefallenknight2354
@thefallenknight2354 Год назад
@@OnlyGamesIDN Death of the Outsider is a dlc for Dishonored 2.
@sol666
@sol666 Год назад
It's been 2 years. Is there going to be any new games or new versions of this historic and legendary engine?
@freesoftwarepr943
@freesoftwarepr943 Год назад
there is an old game - The Dark Mod. but it is updated every year. Recently, a new update was released under the number 2.11.
@redfoxbennaton
@redfoxbennaton 10 месяцев назад
This'll be graphics in 2013
@ioan-mihailmilitaru7348
@ioan-mihailmilitaru7348 4 года назад
Verry cool and intresting how you tougjt to present us The game engine!! :D
@urazsoktay5275
@urazsoktay5275 11 месяцев назад
Where are Quake and The Evil Within 2? Also first Half Life was running on goldsource which was essentially id tech 2. Goldsource is essentialy Quake engine. Also where are Dishonored 2, Dishonored Death of the Outsider and Deathloop? Also all Call of Duty game games run on modified versions of IdnTech 3.
@The_Gent
@The_Gent 5 месяцев назад
Dude your brightness is turned down waaaaaaay too low
@AintPopular
@AintPopular 10 месяцев назад
We need more newer games on this engine so bad
@AintPopular
@AintPopular 10 месяцев назад
by that i mean id tech 1
@vgmaster9
@vgmaster9 8 месяцев назад
@@AintPopular There are games made with GZdoom.
@COOMSLAYER18yo
@COOMSLAYER18yo Год назад
What if id tech angine 6 make Doom 1993
@ALQABEDUN
@ALQABEDUN 2 года назад
Hello How i can download thes engine
@allancandaza
@allancandaza 11 месяцев назад
Huh its available on the internet a long time ago except id tech 5 6 7 you know they're propietary obly exclusive only within bethesda subsidiaries up to this point
@lev3271
@lev3271 15 дней назад
What about quake champions
@SnakeEngine
@SnakeEngine 9 месяцев назад
ID Tech 3 at its prime.
@alastairhorn8034
@alastairhorn8034 2 месяца назад
How could anyone ever forget Half-Life ? O.o
@PSXMicha
@PSXMicha 2 года назад
quake 3 revolution was never released on N64.
@userupset6
@userupset6 3 года назад
where is quake champions ?
@MrChinosochi
@MrChinosochi 2 года назад
It not used id tech. It used saber engine
@uis246
@uis246 8 месяцев назад
Id Tech 1 is successor of Doom Engine. Doom did not run Id Tech 1.
@Juzimaster
@Juzimaster Год назад
You skipped first id tech 2 game Quake from 1996.
@atsz.
@atsz. 4 года назад
GZDoom is based on id tech 1, but can you really say that that's what it is?
@sean8102
@sean8102 4 года назад
I guess if you want to get technical its a fork of id tech 1. A enhanced id tech 1. But there are so many forked versions of id tech 1-4 since they got made open source
@atsz.
@atsz. 3 года назад
@Felipe Gomes semantic nonsense. it can run various other games besides doom, and people have made entirely new iwads for GZDoom. I bet only a small percentage of GZDoom's code is actually from the official source.
@felipegomes6312
@felipegomes6312 2 года назад
well can you really say Hedon is pure id tech 1? come on... 3:53
@felipegomes6312
@felipegomes6312 2 года назад
@@atsz. gz doom is a source port, if it was an entirely different game engine they'd be able to make entirely different games with it, which they can't
@The_Gent
@The_Gent 5 месяцев назад
The newer the tech they put out less and less games
@StigDesign
@StigDesign 5 месяцев назад
Half Life was missing
@y6Iann
@y6Iann 2 года назад
Guys i was shock for no reason that call of duty 1 is made with id tech 3 how why can Activision make and use their own game engine like how wtf i was shock
@eclipsegst9419
@eclipsegst9419 2 года назад
Wanna be shocked more? Every COD since has also used idtech 3 just with yearly improvements. They have made multiple claims to have replaced it, but it's BS, we can rip Vanguard assets out and put them in WaW if we want, it's still idTech 3.
@felipegomes6312
@felipegomes6312 2 года назад
there are more games that used id tech 4 than this but ok
@muhtasimmahin5057
@muhtasimmahin5057 2 года назад
Not very fan of idtech 5. Every game made by idtech 5 run like shit. Idtech 6 and 7 however amazing.😍😍👍👍
@Joshua_N-A
@Joshua_N-A 2 года назад
5, 6 and 7 are still proprietary, right?
@allancandaza
@allancandaza 11 месяцев назад
Yep only bethesda subsidiaries will use it
@kritik2570
@kritik2570 3 года назад
where is wolfenstein 3d?
@martinmatin6275
@martinmatin6275 Год назад
wolfenstein 3d:
@vm-hoss1271
@vm-hoss1271 4 года назад
No respect to the superior engine, Quake.
@vm-hoss1271
@vm-hoss1271 3 года назад
@Felipe Gomes Explain how it's a ripoff when both games were made by the same studio, id, please.
@LarryHazard
@LarryHazard 3 года назад
@Felipe Gomes Quake is completely different from Doom
@halkdwarf5481
@halkdwarf5481 3 года назад
Doom 3 BFG edition Was Realised On Id Tech 5
@MrChinosochi
@MrChinosochi 2 года назад
No. Its idtech4
@Joshua_N-A
@Joshua_N-A 2 года назад
That was a remaster. Still using idTech 4. I often curious on how far they can really strecth idTech 4.
@freesoftwarepr943
@freesoftwarepr943 Год назад
@@Joshua_N-A check out the dark mod. he uses id tech 4.
@ezequielignaciosalgueiro7285
@ezequielignaciosalgueiro7285 3 года назад
6:19
@CheezyCheezy
@CheezyCheezy 3 года назад
Doom II used ID Tech Engine 2
@amoory5172
@amoory5172 3 года назад
PLZ WHATS WAR ZONE CALL OF DUTY ID
@GodFatherGB
@GodFatherGB 3 года назад
It runs on IW 8, which has roots in In id tech 3.
@The_Gent
@The_Gent 5 месяцев назад
Doom 1+2 sucks. the graphics are TRASH
@Saver310
@Saver310 5 месяцев назад
Retard alert
@Nsodnoajdjksl
@Nsodnoajdjksl 4 месяца назад
Sir, do not expect high graphics from a 1990's game.
@SKY11211213
@SKY11211213 2 года назад
man this video is so wrong in the subtitles. Hedon is on GZDoom which is far more expanded than ID Tech 1 then Kingpin is only on PC and so on. What a bad video. WHY count wolfenstein twice when you already included PS2, Xbox, PC, Linux and Mac? So there is RTC Wolfenstein, RTC Wolfenstein Tides of War and RTC Wolfenstein Operation Resurrection. 007 Everything or Nothing runs on a custom engine for GBA. DO YOUR F ING WORK. Doom 3 is ONLY on xbox and PC. Doom 3 BFG is on PC (removed on steam??? recently), PS3, 360, PS4, Xb one, Xb series and PS5. How does someone mess up Doom 3 and Doom 3 BFG listings. Secondly a person who cares would know Bethesda blushes when talking about Doom 3 and BFG so they actually started to just call it Doom 3 on Switch to hide the truth. Doom 3 BFG added 10 times more ammo and health. Only a few people point out it is a brokenly easy game.
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