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Explaining Pyra & Mythra's Massive Hitboxes (Smash Ultimate) 

Rekzius
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Once again it's time to look at another DLC character, or two for that matter. Becasue today we are taking a look at Pyra and Mythra's hitboxes. With double the characters it also means double the hitboxes, so I hope you enjoy todays a little longer than usual hitbox analysis video.
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27 сен 2024

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Комментарии : 539   
@gg_novastar8492
@gg_novastar8492 3 года назад
Lightning Buster ignores the weight class of characters and automatically sets any characters weight that’s getting hit by the move to 100. What I love about this is that in Xenoblade 2 Lightning Buster’s special ability is that it can ignore defense. I just love the little reference Sakurai made there
@ElecManEXE
@ElecManEXE 3 года назад
That... Explains why I've noticed it being so inconsistent, killing heavies insanely early (well, compared to anything else Mythra can do at least,) but then not doing as much as I'd expect to lightweights. Good to know.
@gg_novastar8492
@gg_novastar8492 3 года назад
@@ElecManEXE yup 👍
@fortidogi8620
@fortidogi8620 3 года назад
wow, neat!
@MercuryA2000
@MercuryA2000 3 года назад
Oh my God it does...
@GameMasterWLC
@GameMasterWLC 3 года назад
That's awesome!
@cranesalvation8391
@cranesalvation8391 3 года назад
Should’ve named it “Pretty massive” to represent both Pyra and Mythra lol
@y4xiopelor0lis1s
@y4xiopelor0lis1s 3 года назад
Yes he should’ve
@mzisaperson7925
@mzisaperson7925 3 года назад
Or privileged and massive
@Dynashu
@Dynashu 3 года назад
Or passive and massive
@sheassea9320
@sheassea9320 3 года назад
Hitboxes aren’t the only thing
@mr.sheeppeehs4204
@mr.sheeppeehs4204 3 года назад
Yes
@TheJosiahTurner
@TheJosiahTurner 3 года назад
He doesn’t even sugarcoat it or alliterate it, they’re just “massive”
@outofthecoral
@outofthecoral 3 года назад
It's alliterative for Mythra
@wahoo812
@wahoo812 3 года назад
just like nintendo likes their lawsuits
@penguin2985
@penguin2985 3 года назад
@@waylonidris5163 no
@outofthecoral
@outofthecoral 3 года назад
@@waylonidris5163 You'd be right, nobody cares
@genzo454
@genzo454 3 года назад
@Easton Joaquin *shut*
@sodacan8185
@sodacan8185 3 года назад
Pyra and Mythra's hitboxes summarized: *skittles*
@THamm-xt8jm
@THamm-xt8jm 3 года назад
Taste the rainbow with a hint of fire and light
@KnightMinson
@KnightMinson 3 года назад
sees province revolt hotbox: Is that a snowman
@CEFG100
@CEFG100 3 года назад
Sephiroth would be so jealous. He only has grape and orange skittles, MythPy has the entire rainbow.
@outofthecoral
@outofthecoral 3 года назад
Fun fact: it's possible for characters like Kirby, Snake, and Jigglypuff to crouch under the multihits of Flame Nova and for Snake, he can crawl away from the last hit
@noirlavender6409
@noirlavender6409 3 года назад
This move needs to be fixed, it doesn't break tought guy and the priority is awful, it klanks with jabs and get beaten by some tilts, it's nuts.
@ahmadkazan217
@ahmadkazan217 3 года назад
@@noirlavender6409 it's like bayo's smash attacks,it's supposed to be situationally used.
@andresmiltongutierrezorteg2764
@andresmiltongutierrezorteg2764 3 года назад
@@ahmadkazan217 at least flame nova kills and do much damage, but yea is weird that doesn't break thought guy
@NCozy
@NCozy 3 года назад
@@noirlavender6409 A lot of moves don't break Bowser tough guy tho. Just remember that when playing bowser's
@frlfrl2098
@frlfrl2098 3 года назад
Cozy A lot of weak moves that don't put the users in danger*, such as certain weak jabs or ranged moves. It doesn't make sense for a move with such vulnerability and power to be unable to break through tough guy.
@NightFreeze9128
@NightFreeze9128 3 года назад
Mythra: Hey Sakurai, how many hitboxes are you gonna put on Lightning Buster? Sakurai: *yes.*
@kingdedede7335
@kingdedede7335 3 года назад
Yes
@kingdedede7335
@kingdedede7335 3 года назад
What about photon edge? Also sakurai: Y E S
@kwayke9
@kwayke9 3 года назад
The whole rainbow and then some
@anyapeanutlover
@anyapeanutlover 3 года назад
What about Flame Nova? And also Sakurai: *Y E S*, also make the hitboxes look like a sandwitch.
@iselreads2908
@iselreads2908 10 месяцев назад
Anyone else severely hate fighting these 2? I love my girls, but MAN they need to chill out
@angeldude101
@angeldude101 3 года назад
Photon Edge is just insane with the disjointed _hurtbox,_ while Blazing End's visualization is just mesmerizing to me since it just looks like a flying sword that was thrown like a boomerang before spontaneously deciding to stop being a boomerang and start being PK Fire. I especially love how it slows down like it's about to stop before suddenly speeding up again for the last hit and then slowly collapsing. It just looks like the sword has a mind of its own, which you can argue that it kind of does.
@4xzx4
@4xzx4 3 года назад
Also, you can only reflect the "boomerang" part of it and not the "PK Fire" one.
@wolfie4560
@wolfie4560 3 года назад
the blazing end of your life
@daddysempaichan
@daddysempaichan 3 года назад
It really does look like it should be a boomerang, but it's not.
@Bladieblah
@Bladieblah 3 года назад
I don't think Photon Edge being disjointed is that bad. If you want to contest the move just shield it and you can punish with a smash or any combo starter. It does provide the benefit of beating more stuff out but that's it. You can also still trade with it with the right move and it loses to projectiles straight up
@iiequinox8044
@iiequinox8044 3 года назад
Sakurai really wanted to make sure all the multihits they had hit, because they put *54* frames of hit stun on Pyra's blazing edge. Meanwhile, people still fall out of multihit moves like Ganon's Nair or Samus's Up Smash more than anything in the world.
@watersheep5535
@watersheep5535 2 года назад
The amount of times I literally was stuck for a full second before the other 50 hitboxes hit me from side b is insane.
@gigaphoton376
@gigaphoton376 3 года назад
Considering who got the adjective treatment, we can certainly say that Rekzius prefers Mythra, as a fighter of course.
@ElZamo92
@ElZamo92 3 года назад
I prefer Mythra as a waifu of course
@exaltedfalcheon1793
@exaltedfalcheon1793 3 года назад
I really don't wanna answer that
@Bladieblah
@Bladieblah 3 года назад
Pyra's range on everything is much better so massive hitboxes is more about Pyra
@exaltedfalcheon1793
@exaltedfalcheon1793 3 года назад
@@Bladieblah Apply more context because someone may get the wrong idea
@glacierwolf2155
@glacierwolf2155 3 года назад
If there's quotes that embody these hitboxes, they're: "It's not even a hitbox. It's just a pack of Skittles" and "It's a snowman!"
@robinrai4973
@robinrai4973 3 года назад
Marth's spike: A small dot that lasts a single frame. Pyra: *THE WHOLE FUCKEN GIANT SWORD*
@Fentnihilator
@Fentnihilator 3 года назад
Ah that’s why I can’t spike with mythra which sucks because pyra has the worst recovery in the game
@applemoose9675
@applemoose9675 3 года назад
@@Fentnihilator Pyra is nowhere near having the worst recovery in the game.
@impossiblehanley2732
@impossiblehanley2732 3 года назад
@@applemoose9675 pretty much she has. The horizontal distance is literally non-existant and the vertical is not so high. Ganon at least can prevent at certain degree edgeguarding and mac horizontal recovery is minuscule, but exists.
@MrFrisMich
@MrFrisMich 3 года назад
Ur fault for not playing dlc :shrug:
@Bladieblah
@Bladieblah 3 года назад
@@applemoose9675 She's definitely down there, Mythra's even worse. I think you would have a tough time naming 10 characters with worse recoveries than them. I'm not 100% sure about Mythra because photon edge to ledge might or might not be punishable with aerial spikes or other aerials. They can end up off stage on fairly early percent in a position where they have forced recoveries (only one clear recovery route) or situations with very few options. Any hit that sends far horizontally is an awful scenario for them. I agree Ganon's is worse because he lacks Pyra's air speed/floatiness, has a bigger hitbox and smaller vertical distance than her plus slower travel time and worse hitbox on his recovery. Mac's recovery is severely underrated because he has one of the best air speeds in the game, side B beats out practically everything and you can't challenge up B from above. Even Samsora has said Mac is not that easy to edgeguard. Pyra's and mythra's is worse imo
@RTDelete
@RTDelete 3 года назад
Take a shot every time Rekzius says: “It’s very DLC”
@dorianoryan7178
@dorianoryan7178 3 года назад
We both know the dlc characters always be better than the non-DLC👀
@SabreSmasher
@SabreSmasher 3 года назад
@@dorianoryan7178 except Banjo
@dorianoryan7178
@dorianoryan7178 3 года назад
@@SabreSmasher oop🤭
@mathunit1
@mathunit1 3 года назад
@@SabreSmasher The most non-DLC DLC Ultimate character ever. :P
@N12015
@N12015 3 года назад
@@mathunit1 Even more non-DLC than Piranha.
@wolfmann1999
@wolfmann1999 3 года назад
So are we going to get a Kirby Hitbox analysis after the last fighter of the fighter pass is released to show off every unique neutral B?
@eukarya_
@eukarya_ 3 года назад
-Ok Sakurai we can have this small hotboxes that follow the sword or we can have this big ass hotboxes that cover shit ton of space Sakurai: Yes -Yes to what? Sakurai: *YES*
@grfrjiglstan
@grfrjiglstan 3 года назад
Man, everyone with a spinning nair has different frame data, don't they? Even when it's the same fighter, the hitboxes are different here!
@RTDelete
@RTDelete 3 года назад
Mythra: PHOTON EDGE! Rekzius: **Stroke**
@RTDelete
@RTDelete 3 года назад
Or maybe that was neutral B
@N12015
@N12015 3 года назад
​@@RTDelete I find the flame nova particularly interesting. They know the autolink angle can fail sometimes and instead they use multiple angles to launch closer to Pyra but not too close. It makes sense if you consider she can move while doing the attack, making necessary more hitboxes than usual.
@RTDelete
@RTDelete 3 года назад
@@N12015 ALL OF THE HITBOXES
@N12015
@N12015 3 года назад
@@RTDelete With that order we wan identify which were done by a student in practice and which by a professional. Mythra's Neutral B was made by an student, as well as the F-airs and B-airs, while Pyra was made by someone with more experience, and the same goes for the tilts.
@lordman5497
@lordman5497 3 года назад
11:46 "It's a projectile" Pythra mains: "I'm gonna pretend I didn't see that"
@MrFancyDragon
@MrFancyDragon 3 года назад
You missed the opportunity of having the title say “Powerful and Massive” instead of just massive. Also DAMN THOSE HITBOXES ARE BIG
@4xzx4
@4xzx4 3 года назад
My thoughts exactly.
@perhapsawhitemale8144
@perhapsawhitemale8144 3 года назад
*Just like their ti-*
@MildlyOCD
@MildlyOCD 3 года назад
I think the reason they add a giant hitbox over top a bunch of smaller ones is to cover for thinner characters. If a move even slightly goes into the Z-axis, a thin character like Joker or ZSS could just stagger their walk & not get hit. That's my only explanation for it.
@4orinrin
@4orinrin 3 года назад
"It doesn't hit behind her" *side b hits behind Mythra* So Sakurai, about what you said... Edit: neutral b but they both do anyways
@nuttellaguy6315
@nuttellaguy6315 3 года назад
*neutral b
@mystcat3
@mystcat3 3 года назад
@@nuttellaguy6315 Still hits behind tho
@frlfrl2098
@frlfrl2098 3 года назад
gabsr The second hitbox*
@mystcat3
@mystcat3 3 года назад
@@frlfrl2098 That sucks you into the rest
@frlfrl2098
@frlfrl2098 3 года назад
@@mystcat3 Yes
@Capris9x
@Capris9x 3 года назад
Super DLC Hitbox Bros.
@Enriath
@Enriath 3 года назад
So many of these hitboxes look like the devs were a bit pushed for time, where they made some sword-accurate ones, tried them out, felt they were a bit too strict and added some larger boxes on top for testing, then Sakurai bursts into the room and takes all the code to the announcement event.
@WingedFish66
@WingedFish66 3 года назад
"She's beautiful, she's powerful, she's got huge... Hitboxes!"
@wahoo812
@wahoo812 3 года назад
and huge... absolutely massive... HORRIFYINGLY HIGH AMOUNTS OF COMBO POTENTIAL GOD HELP ME
@bumble5286
@bumble5286 3 года назад
Pyra and Mythra certainly have large "hitboxes"
@SeriousStriker
@SeriousStriker 3 года назад
These are some Smash 4 Cloud hitboxes lmao.
@chiquilio
@chiquilio 3 года назад
It sometimes feels like Ganon doesn't have the hitbox interpolation on the forward smash
@azurewarrior2000
@azurewarrior2000 3 года назад
Did you know? Pyra and Mythra are great characters, but they are Prominence Revolting to fight against.
@ZimpleAzDat
@ZimpleAzDat 3 года назад
Good joke
@matthaisstupidus
@matthaisstupidus 3 года назад
I want to Thanos snap them into chroma dust
@HollowPurple-if2co
@HollowPurple-if2co 3 года назад
Can we Blazing end this
@Falcobird01
@Falcobird01 3 года назад
12:43 I discovered this by accident, using these hitboxes can set you up for a nasty combo that even has KO potential.
@toxas3063
@toxas3063 3 года назад
i hope "Massive" in the title is a reference to Massive Melee Mythra in xb2 which unlocks her censored outfit
@goldenhydreigon4727
@goldenhydreigon4727 3 года назад
Pyra and Mythra: *have massive hitboxes* Ivysaur: Ivy Ivysaur (Translation: My true successors.)
@m.m.2897
@m.m.2897 3 года назад
It’s not the only massive thing around here. Bazinga
@nicocchi
@nicocchi 3 года назад
PSA: Pyra doesn't live longer than Mythra, as Mythra's higher fall speed tends to negate knockback more than Pyra's higher weight does
@sonicphoenix7
@sonicphoenix7 3 года назад
in ultimate fall speed is automatically set to a value (i recall it was 1.8) while in hitstun
@HollowPurple-if2co
@HollowPurple-if2co 3 года назад
Pyra lives 4% longer than Mythra
@InsanityReborn
@InsanityReborn 3 года назад
I feel like the landing hitbox is there to prevent nair loop shenanigans, honestly. See Palutena or even just Mewtwo for as to why.. kind of annoying.
@thesardonicrenegade
@thesardonicrenegade 10 дней назад
There's nothing more satisfying than just absolutely tanking a photon edge with Little Mac's super armor and nailing Mythra with a forward smash
@Edgeperor
@Edgeperor 3 года назад
0:33 ok, we already thought it might be true, but now we know that Rekzius likes FE4
@OscarDelgadilloAntar
@OscarDelgadilloAntar 3 года назад
I'd love to see Villager's hit boxes, I feel like I don't understand them sometimes!
@ShadamAran
@ShadamAran 3 года назад
1. go to training mode as pyra 2. set camera to close up and speed to 1/4 3. face left 4. downsmash yw
@Kunter2000
@Kunter2000 3 года назад
End the Phrase; Pyra and Mythra‘s massive...
@Palkia_Onslaught_Gal
@Palkia_Onslaught_Gal 3 года назад
“Sword”
@walmartforfree7002
@walmartforfree7002 3 года назад
It’s not just the hit boxes, you’re forgetting something else
@aliasmp4
@aliasmp4 3 года назад
Pyra and Mythra certainly have some powerful and mystical hitboxes.
@FIamestalker
@FIamestalker 3 года назад
You probably shouldn't have used the skin where they look so similar, while I could follow along fine people less familiar with the characters might lose track at times which of the two they're looking at.
@Jack_Frost526
@Jack_Frost526 3 года назад
Their massive..... Hitboxes. Yes, hitboxes
@christopherr8441
@christopherr8441 3 года назад
This is the best and funniest hit box episode yet!
@plentyofpaper
@plentyofpaper 3 года назад
Thank you for the info on the photon edge hurtbox! That move is a mess. I'm really grateful to actually know ho it works, and why projectiles hit it the way they do.
@Nova-qx2lm
@Nova-qx2lm 3 года назад
The first hit of lightning buster (first 2 when charged) is invincible
@itsjustsilver8172
@itsjustsilver8172 3 года назад
“Massive” Hehe
@XenobladeXSupremacy
@XenobladeXSupremacy 3 года назад
Hey now, Smash is for good boys and girls.
@Triggered_7
@Triggered_7 3 года назад
@Festive Boi That's probably a good thing
@Vera_Nova
@Vera_Nova 3 года назад
Mythra's "massive melee" hitboxes?
@perhapsawhitemale8144
@perhapsawhitemale8144 3 года назад
Should’ve been *’Pretty Massive’* And it represents both Pyra and Mythra
@Sammy-tw6zv
@Sammy-tw6zv 3 года назад
Damn you took no time at all with this one! I really like playing them and Mythra is so much faster than I thought.
@SmolOnion
@SmolOnion 3 года назад
Me watching this when didn't even have a Switch *INTERESTING*
@seanvanderwood2257
@seanvanderwood2257 3 года назад
During my first day testing these two I got GRABBED out of mythra side B and I didn’t understand until now
@ASA-ux7cg
@ASA-ux7cg 3 года назад
Yeah I saw the hitboxes before this, and I was asking myself, *Ok which intern made these?*
@cullenhutchison6528
@cullenhutchison6528 3 года назад
*Pyra and Mythra's Preposterously Massive Hitboxes
@edfreak9001
@edfreak9001 3 года назад
if you were still somehow unconvinced of DLC privilege
@doorto6152
@doorto6152 3 года назад
Finally, some DLC fuckin hitboxes
@killerb255
@killerb255 3 года назад
They’d have to change the game’s rating if DLC fucks their hitboxes.
@jenbooob
@jenbooob 3 года назад
Missed the chance to call it Pyra and Mythra's Preposterously Massive Hitboxes
@emendortus224
@emendortus224 3 года назад
You can definatly see which hitboxes were made by the trainee and which by the long time programmer. neutral b is the one made by the trainee and up smash the programmer
@penguinmcswaggn2936
@penguinmcswaggn2936 3 года назад
One day "Ike's irritating hitboxes" one day
@sodaftpm185
@sodaftpm185 3 года назад
Nope, Ike is pretty much dead in the metagame at this point.
@nintygc
@nintygc 3 года назад
I just watched a video by Pjiggles and this man sounds almost exactly like him
@odd435
@odd435 3 года назад
Pit mains are screaming looking at these multihits.
@vod7280
@vod7280 3 года назад
10:16 Thats what you're lookin for
@tuopi27
@tuopi27 3 года назад
you should do k rool next. his hitboxes are kinda jank
@Bloyster_Sauce
@Bloyster_Sauce 3 года назад
Is it me or are the janky characters the most fun?
@PrettyKoolCrocodile
@PrettyKoolCrocodile 3 года назад
Not really but it would be nice to see visuals, specifically on why Back Air and Forward Smash outright miss opponents at times.
@PrettyKoolCrocodile
@PrettyKoolCrocodile 3 года назад
@@Bloyster_Sauce No, they are so much fun. Trust me, I played King K. Rool for so long and enjoy dominating with him from optimal plays.
@tuopi27
@tuopi27 3 года назад
@@PrettyKoolCrocodile yeah, and somehow at other times they reach too far
@Bloyster_Sauce
@Bloyster_Sauce 3 года назад
@@PrettyKoolCrocodile hell yeah. And when you get a double hit on a gordo! Mmmm. Ooh or when you only hit the weak part of marths upsmash.
@andresmiltongutierrezorteg2764
@andresmiltongutierrezorteg2764 3 года назад
The only things that annoys me is mythra's foresight, mostly because i use bayo and bothers me that in comparison with bat within its way better, if bayo wasn't so vulnerable after activating it i wouldn't be mad, probably the only down side of foresight is that leaves mythra more vulnerable against comand grabs
@sofakingstewpid
@sofakingstewpid 3 года назад
dude ur bayo.... don't be complaining about no foresight with that bs witchtime
@andresmiltongutierrezorteg2764
@andresmiltongutierrezorteg2764 3 года назад
@@sofakingstewpid if that was useful in ultimate i wouldn't be complaining
@sofakingstewpid
@sofakingstewpid 3 года назад
@@andresmiltongutierrezorteg2764 it is useful, uptilt any attack and just smash attack them.. 1 2 easy done it
@andresmiltongutierrezorteg2764
@andresmiltongutierrezorteg2764 3 года назад
@@sofakingstewpid then maybe I'd you having a bad time in di, since almost none tilt combo into a smash attack
@watersheep5535
@watersheep5535 2 года назад
@@sofakingstewpid lmao are you really complaning about bayo in ultimate. The character is like top mid tier at best.
@xolotltolox7626
@xolotltolox7626 3 года назад
appearantly lightning buster ignores weight, meaning it KOs bowser at the same percent as it KOs Pichu
@SuperZeve
@SuperZeve 3 года назад
Now I've got something to test... Thank you.
@xolotltolox7626
@xolotltolox7626 3 года назад
@@SuperZeve my source is one guy from twitter so take it with a grain of salt
@inkara3771
@inkara3771 3 года назад
Bowser went to line 27 for me. Pichu went to line 25, but a swing missed pichu. :/ Adding about the amount of damage as the damage of the missed swing, Pichu goes to line 28.
@colinhay1666
@colinhay1666 3 года назад
When playable game assets are coded, generally speaking you want to maintain the hit/hurt boxes of all the assets, and character assets work best with rounded edges or overlapping circles. That way environmental/moving asset collision looks and functions smoothly. There's a lot that goes into making it work the way we see it, even outside of collision completely. So if an asset/animation has a sword, generally you want to include that sword, even if there are larger hitboxes that appear to make it redundant. Game engines don't make assumptions. They do strictly what you tell them to do. So it's almost always best to aire on the side of caution.
@fool8304
@fool8304 3 года назад
Pyra & Mythra's Positively Massive Hitboxs
@tally.klecko
@tally.klecko 3 года назад
She’s just too good and needs to be nerfed. It was so easy getting her into ultimate smash. I played 5 matches with her on quickplay having never played her, and I EASILY got ultimate. Mind you I’ve only ever been able to get 3 characters into ultimate before. This was yesterday. It’s not like “oh you just need to learn how to fight against her” - I’ve probably played 100 matches thus far and I still feel the same - she’s too good and needs to be nerfed. It’s her endlag, her reach, and the fact that you aren’t limited by the speed of one, or the strength of the other. You quite literally have the best of both worlds.
@johneden2033
@johneden2033 2 года назад
Same, except reverse for me. If I'm playing my friends during our weekly smash night, if one of us is losing too hard we'll just switch to Pyra/Mythra and immediately turn the tables. Beyond her incredibly good mobility, kill power, and combo potential, it's the fact that she has no weaknesses. Every move save 1 or 2 has fast startup, low endlag, large area coverage, and long range. That PLUS Foresight is simply absurd. When she first came out, immediately upon playing her for the first time I told my buds she was the best character in the game, by far. All the pros were putting her into high tier and saying she wasn't OP, but every month she has risen in everyone's tier lists and now she's in Top 5. I think as the meta continues to develop, eventually she will be either considered the best of the Top 5 or even in a tier by herself like Meta Knight or Bayonetta were in the past. Just wait until MKLeo or someone of his caliber decides to put serious tournament effort into her.
@niksooxyz
@niksooxyz 3 года назад
I was waiting for this video just to see what photon edge looked like, and I am not disappointed
@giddyhorizon9593
@giddyhorizon9593 3 года назад
Yeah I think this games needs good balancing more than broken DLC characters for no good reasons. Nice video though!
@ChunwunB
@ChunwunB 3 года назад
Can we possibly get it changed to Pretty Massive hit boxes the title card does match with the characters name
@michaelpeterson4066
@michaelpeterson4066 Год назад
Forgot to mention but with Pyra's neutral special can be shifted to one side or the other if DI properly
@starpower1884
@starpower1884 3 года назад
How much you wanna bet he's gonna say "dlc hitboxes" and "very dlc" or mention anything that he thinks only a dlc character would have atleast thrice in this video
@Sabagegah
@Sabagegah 3 года назад
“How many hitboxes should this move have?” “Yes.”
@metuos.3651
@metuos.3651 3 года назад
mom said its my turn with the hitboxes
@villentretenmerth11
@villentretenmerth11 3 года назад
The giant overlapping hitboxes look like: *Gamedev drawing true to look hitboxes* Manager: hey they're a dlc, these need to be bigger Gamedev: fuck it I'm not redrawing this shit
@SJrad
@SJrad 3 года назад
Massive melee mythra, more like massive disjointed mythra! edit: although because they are technically the swords, you could consider it melee attacks after all.
@Idazen_musashi
@Idazen_musashi 3 года назад
He sounds like @zefrank1 when he’s talking about the full charge of lightning buster.🤣 13:58
@robhillen8007
@robhillen8007 3 года назад
There it is, Flame nova's hitboxes Behind the jellybeans? It *is* the jellybeans
@squeenixu
@squeenixu 3 года назад
Her massive _"Hitboxes"_
@jmf_drawings
@jmf_drawings 3 года назад
*_Pyra and Mythra's Massive Milkboxes_*
@theosouris7063
@theosouris7063 3 года назад
Pain
@bruhm0ment6000
@bruhm0ment6000 3 года назад
Milkies
@Bloyster_Sauce
@Bloyster_Sauce 3 года назад
Bayonettas successor
@TheVizionary69
@TheVizionary69 3 года назад
i've been watching some of your videos for awhile, and i've been wondering, do the colored hit boxes have any significance?
@cloudstrife8348
@cloudstrife8348 3 года назад
14:33 holy Jesus. What is that? What the fuck is that?!
@jigglypuff452
@jigglypuff452 3 года назад
She has such huge... hit boxes
@stephan2053
@stephan2053 3 года назад
In addition to the crazy hitboxes, has anyone noticed a very short end lag for their neutral b’s? I swear the Mythra CPU throws out lightning buster, I shield my way through it, then go for the punish but she somehow has time to either evade it or hit me first.
@elaias4955
@elaias4955 3 года назад
THAT’S DLC, BOIS!!!!!
@gigantamaxvilian6450
@gigantamaxvilian6450 3 года назад
Very well phrased.
@finngeometry7570
@finngeometry7570 Месяц назад
Massive… hitboxes Yeah, that’s what I was thinking. ALSO, fun fact, Shulk’s counter does not hit fully charged mythra neutral B.
@jonathanhargraves2241
@jonathanhargraves2241 3 года назад
I'm not sure if I'm glad this character got into the game or not
@omegastrike8812
@omegastrike8812 3 года назад
Kazuya's Killer Hitboxs
@HH24
@HH24 3 года назад
Massive Melee Mythra Massive Melee Mythra
@JoelTheParrot
@JoelTheParrot 3 года назад
6:51 Well, the word "blade" IS in the name. 15:00 Huh. Well that would explain why I'm struggling, feeling like it's breaking full shields, but not being able to recreate it. Or I'm just coincidentially hitting weakened shields sometimes. Or my theory that I'm hitting with a front hitbox and then all of the back hitboxes is true? But the fully charged version does 7 strikes, ending in front, and it was always fully charged when i was breaking shields, so I dunno?
@jj6148
@jj6148 3 года назад
Their neutral bs are just packs of skittles 😂
@RC-mx5du
@RC-mx5du 3 года назад
flame nova's starting hitboxes look like a secret spy code
@kgddrago3752
@kgddrago3752 3 года назад
What if you wanted to go to heaven but pyra said *DOWN AIR* and mythra said *L I G H T N I N G B U S T E R*
@SonicTheCutehog
@SonicTheCutehog 3 года назад
Zelda and Sheik 2
@zaiphu
@zaiphu 3 года назад
Would love to see a video explaining the making of these videos
@DIOBrando-dg3qp
@DIOBrando-dg3qp 3 года назад
I like how mythra is called the fast but weak but in the story if xenoblade she's so fucking op
@tracerbullet85
@tracerbullet85 3 года назад
Great video!
@falloutboy1379
@falloutboy1379 3 года назад
*Powerful and Massive hitboxes
@caaltaes732
@caaltaes732 3 года назад
Hitboxes are taking a totally different meaning.
@blueminddeveloper1099
@blueminddeveloper1099 3 года назад
Ya could have called it Purely Massive Hitboxes. DISAPPOINTED!
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