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Exploring Creative Workflows with Omniverse and the Unreal Engine Connector 

NVIDIA Omniverse
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22 окт 2024

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Комментарии : 10   
@Markom3D
@Markom3D Год назад
I think the big thing is if we could import quixel megascans into the OV through approved licensing. That would be a massive win
@devmishra18
@devmishra18 Год назад
Great way to showcase the possibilities with Omniverse and USD in Game Production!
@behzad993
@behzad993 Год назад
This video was incredibly helpful in understanding the topic!
@DexterHe24
@DexterHe24 Год назад
Nice video! hope one day blender would achive live link function with ov too!
@christinebarra6398
@christinebarra6398 Год назад
Waou !
@-researchreport2699
@-researchreport2699 Год назад
goooood!!!
@eRice-m2p
@eRice-m2p 2 месяца назад
Where can I find this plugin. I don't see it in the Marketplace or Exchange.
@eRice-m2p
@eRice-m2p 2 месяца назад
I found the installer in Omniverse Exchange. Will there be updates 5.3 or 5.4 EU
@nicholasllewellyn-jones1014
Is it possible to convert the Metahuman to a USD ? or even into the Reallusion connector via Omniverse?
@DataJuggler
@DataJuggler Год назад
I realize you want the video to be fast, but the way you speed up your motions makes it impossible for someone wanting to learn how to do what you are doing. All you are doing your way is showing what you can do. I have tried to use Array tool and line up curves, and not figured out the Randomizer tool yet. Please slow down and do step by step.
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