One small suggestion in addition to this would be to maybe do something like what engineering explained does. I'm pretty mechanically sound so I understand most of the things that are said but if you explain these with a whiteboard maybe it would help the audience a lot more
Yes! I want one where you explain how the different choices you make impact tire wear/temp, and fuel consumption as well. How the orchestra work together, to know where you should compromise based on different track layouts.
This! I think alot of us struggle with adjusting our Timetrial setups for our 50% league races :) Greatly appreciated if you could touch on that topic. Cheers JD
Yo JD you always talk about personal driving styles, but i find it difficult to know what my own driving style is and especially how that translates into a setup. Could you make a video on that by naming the main driving styles with an example and what kind of setups are often associated with them? Would help me massively in creating my own future setups! (As of now i feel that some setups may fit me better, but make me slower if you know what i mean) Anyway, huge fan here, keep up the good work!
@@scordatura9259 I mean yea maybe but he's not wrong. Every car is setup different for every driver. Alonso champ years with Renault are a great example. No one had ever seen a car setup like that, alonso used the rear like a huge pendulum. You can look at it cynically but it is true that setups are subjective. What makes you fast might be too understeery for me or vice versa
Its just basics. You know, do you whip it in for a understeery-feel, or are you slow in smooth out, hard or smooth on the throttle, are you good at trailbreaking (for back-end rotation through slow-medium paced corners). Theres a lot of small things that define how you like to drive, and sometimes it differs a lot from track to track depending on how consistent and confident you are. Best example would be Austria 2019: I would use a setup from one of the E-sports guys (2-5 wings), and when i changed it to 5-5 for more downforce i was actually faster and way more consistent. Just because i wasnt good enough to be consistent with understeer and that type of style balance. If you have the time for it, and the desire: the best thing is to choose a track you want a setup for, go time trial and get consistent times with default setup. when you are consistent, choose one or two things MAX in the setup and change it drastically to one side or the other. Then go again. Try and feel what changed through the corners and straights, and go from there. To RG's comment: not true at all. There is a general correct downforce setup for each track (i.e monaco more downforce etc) but thats not true at all. You can compare the time trial times of e-sports guys to the quali-times and they are pretty much the same (excluding the pressure and fear of failure). That's the nice thing about global time trial, they cant hide their setups when they get that sweet spot and perfect time. Its all open
@@scordatura9259 100% agree that they hide their setups from other league racers and esports pros, but I imagine the type of people who are looking up what every setup option means aren't to that point. Pros are, obviously, extremely close in skill and need to find every tenth of a second they can, whereas your average player (e.g., me, who is terrible) could probably find just as much if not more time by dialing in braking zones, racing line, etc.
Dude loved this video. I understand each of the components and how they change the car. I struggle with the process of creating the setup. what order do I make changes?. I'd love to see a video of you going through a practice session and seeing your process for changing setup and figuring out the changes you should make. Love the vids :D
Man the balance is brutal! I was struggling to lower front wing aero drag without sacrificing cornering and this worked peeerfect. The suspension combo gives a lot of responsiveness and it's easier to hit the apex with a huge speed. Plus the brake bias to the rear it's easier to trail brake! I have to immediately level up AI level because of the huge change! Thanks man, really worked for me.
On the Toe in Setup, front and rear is working opposite to each other: Higher Front increase Turn in, higher chance of locking tyre under Brakes, higher temps. Lower Front, Decrease Turn in, Better Grip under braking, lower tyre temps On the Rear, this is the opposite: Higher Rear Toe Decrease rotation, more stable, higher Temps, lower strait line Traction lower rear increase Rotation, less stable, lower Temps, higher strait line traction So, if you want maximum Rotation for low Speed Corners, like Saint-Devote: Front high, rear low If you want maximum Stability: front low, rear high
tbh, I'm a little confused with the terms being used in this game. Increasing "toe in" in the real world would make the front more "stable" meaning less pointy/darty (aka less alive). Making the front more "toe out" will make the front more darty and the turn in will be more responsive at the point of your turning input (toe out = oversteer, toe in = understeer). In addition, the front will wonder a bit more under braking. I think the game either miss labeled their values (aka should be -0.15 deg to -0.05 deg) or they have their philosophy reversed. Most cars run toe out on the front and toe in on the rear essentially. It does look as if the game has the rear values/philosophy correct. Typically, running toe in will end up dragging the inside tire across the track even more and generate a lot of extra heat and wear with no benefit. The reason being, is that the inside tire will be running on a tighter turning radius naturally. Setting up a car with toe out builds in that tighter turning radius because you don't want to drag that inside front tire across the track throughout the corners (because that will increase heat and therefor increase tire wear).
@@scotthiland5521 @Scott Hiland Game dev is sacrificing understanding for a simpler UI. Toe means nothing without "in" or "out". Positive toe in is the same as negative toe out. F1 game is using toe out front and toe in for rear so all the numbers are positive. For race cars the X configuration, front out, rear in is so comnon that it's assumed.
I never quiet figured the whole setup thing out, i'd love a video about all of the components seperatly. My game just arrived so this video was so helpful, thanks man!
Yeah, it can be difficult...The problem in this game (I don't know, maybe it's also like this in real life) is also that some of those setups are far more noticeable than others. Downforce, makes sense that it would be the most important and noticeable part, however suspension geometry for example, has a whole section for itself, but you hardly feel any difference if you play with this. What I play with the most during setups are wings, differential and anti roll bars. The rest can stay pretty much the same for all tracks.
I hope you find this explanation video useful! If you want me to make dedicated videos on each aspect, then just let me know. Please note that these are purely to explain how they work, I will be creating setup tutorials for each track shortly. Here's a timestamp of the video :D 2:30 Aerodynamics 5:40 Differential 10:30 Suspension Geometry 10:54 Suspension 21:50 Brakes 24:08 Tyre Pressures
I'm new to this game and I absolutely love it. I love it in fact that I brought a Fantec racing wheel, and pedal set from them. All I need is the cockpit. this is by far and away the most descriptive and helpful information I've found so far on the web regarding car set up which is way over my head at this point. Video has helped me a great deal and understanding a little bit more on how to set up the different variations and why. Bravo to you Sir. Like you mentioned in your video if you could would you please go into more detail about the set-up and tracks. I'm now a subscriber and I have all the alerts for your upcoming videos. This is a well-done channel thank you so much.
Also having like a text or chart or something that says "If you change this, this will happen" example Higher front wing will give better stability, better traction in high speed curves but will make top speed suffer and so on. Its nice when you are sitting in the customization menu just to pause the video or something and read :)
thank you for explaining it. Makes setups a bit more understandable for me. Like a good little student, i took notes. More vids with explaining things are always appreciated. Ive always been terrible at setups.
Please make the series on all these!! This video helps so much for those of us wanting to get into this, but aren’t sure of the mechanics of how to set up the car! I feel like Cole Trickle sometimes lol
Thank you so much, I was mad at myself because I wasn't able to pass the Bahrain turn 10 consistently, but now I realize my setup was waaaay to understeery, where I prefer a little bit oversteering I controll that better
For anyone who got confused at the transmission part or wanting to know more what a diff is. A differential in a car lets two wheels rotate at different speeds. Through a corner the outside wheels needs to spin faster than the wheels on the inside of the corner, obviously because it has a longer distance to travel so if you have a locked differential forcing the two wheels to rotate at the same speed your car won’t like cornering and visa virsa
One other thing I've noticed too with this game is the tyre compound doesn't seem to affect grip, but instead the car turns quicker on soft tyres. So even if say the car isn't at grip limit/sliding the car will turn slower on harder compound tyres. It's really weird, like the turning radius is affected by tyre choice. Speed doesn't matter.
Really helpful. I'd like if you could show us some set ups for specific types of tracks. So, if you have a Monaco, Hungaro-Ring, circuit with lots of low speed corners, where handling and rotation is important, which set up would you use. Then show us for the more generic circuits that pad out the season - places like Russia and Australia, Abu Dhabi etc...where it's a lot of mid and slow speed corners with big braking zones. Then, finally, optimal set ups for the Monza, Canada, Silverstone type where it's all momentum and high speed changes of direction or long straights. Showing us how certain parts of the set up, be it camber or aero or whatever, have more or less importance at specific circuits. If that makes sense?
Bro thanks... I'm new to F1 and I totally didn't understand anything at all before. This video is amazing 👌 Edit: definitely do a more detailed version
JD, for me the most imp thing is the Aerodynamics you choose for each track. If you have time for a maybe 10 min video to show which aero settings you use for each track and maybe a short explanation. Ty
I would absolutely benefit from a set of videos on each component of setup. Thanks for all the work you did on 2019. It was my first season watching F1 and learning to drive sims, your videos were a central component of my learning. Cheers, mate.
One Thing about the camber. Less camber on the rear gives you more traction on the exit and less oversteer. However easier to lose it in high speed corner.
Thank you for this. Been playinf F1 on PC with a wheel for about 6 months, and I have really postponed figuring out setups - this will definatly help me get started with that part of the game.
Thanks mate. Really appreciated this one. Very useful and detailed. I’ve been trying to understand how set-ups work a year now and this was extremely good
Love this type of video. I've always been failry good at racing games, but F1 has always stumped me. Got the 2020 game and more details the better. Thanks for the video.
Detailed video would be epic. I did a baseline last night with my 2019 setup numbers and I'm seeing a lot more understeer with my driving style out the box this year.
Please absolutely do the video that's more in depth of all the changes and explaining it on track. I've never been able to find a video on any sim/game for racing that does this, and hence have never been able to figure out the differences when changing something even when trying it myself in a sim/game. TLDR: would LOVE to see a more in-depth setup guide video!!!
Can you make for people with controllers, i think the one you have up(this one) is optimal for those with wheels. While this year I've come to understand the difference is much more minute. There is the difference. I just got the game and watching your videos and trying to get a good setup, I'm still almost 6 seconds off the race time per LAP. thanks for the time if you do read this, and cheers to more good races and much more fun!
Yes, please make another even more detailed video on this! Very clear explanation but examples in gameplay make it even more clear. Could you also explain what driving styles there are/how to know what tour driving style is? You say that is very important
The camber is actually backwards. Maximum negative camber is fully left which should give better cornering, in general. But everyone says max camber is to the right, just because the sliders say that. Everyone seems to be wrong.
Loved this video and I would love to watch another more detailed one soon. The more concepts the more understanding of the orquestra. Thank you very much. I was waiting for this kind of video since 2017.
I would like to have a cheat sheet, i.e what to do in certain situations: - more high speed: xxx - more traction at exit: xxx - lower tyre wear: xxx - more rotation: xxx ... (and preferably sorted in a suitable way, not as I did)
@@TheMA5B You have to experience on your own to understand it full. This can help as a baseline to check if what you feel and write down is correct. docs.google.com/document/d/1fsfowfCJhtVja4qhkj8WQBXvhOTAdRYRSw2pJ9-jSWE/edit
Another detailed one would be good, though my thought was about either how each teams' car would change the setup, or particularly how it would be in My Team. Then again the options for creating a team...well... I went for a strong chassis, though with a more developed Aero department and fuel efficiency. I can get on the power but I'm weak in high downforce circumstances.
Going to comment hope he sees this. Do this type of video again in F1 2021 and so on every year. Honestly looked up the video. Because I’ve never really understood the setup I just found that on most circuits I always ran 1 or 2 wings and 5-max rear wings. I figure I’m just a bit to aggressive in my steering and throttle.
Thanks @TRL i think this will help me alot im allready fast but sometimes there is just missing something to be even faster like rotation thats why i need to create some good setups
Man i gotta say i loved the video THANKS, i would like to know if there is a all around setup that you could go to all tracks, so you can feel you always driving the same car without the change of balance!
Really, really appreciated this video. I'd live it if you did a video on each category. I've never felt like I can get anywhere near my potential as use other s time trial set ups never feels quite right for me. I've tried over many years but with so many variables its tough to dial it in. Thanks man!
It would be really great if you could give a more detailed insight into these functions because i'm a f1 noob and i dont understand all this but with your help i might be able to learn more. Keep up the good work!