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Facebuilder by KeenTools tutorial 

Sean Kennedy
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A quick demo of how KeenTools Facebuilder works in Blender.
KeenTools website
www.keentools.io/
Full blog post at openvisualfx.com/2019/12/27/f...

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26 дек 2019

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Комментарии : 212   
@keentools
@keentools 4 года назад
Hi! Thank you very much for making this overview! There are a couple of things we'd like to point out: 1) You didn't setup the camera, and proceeded with a default one. That's why the model looks a little bit distorted - the shots were certainly made with a wide-angle lens, while you've been facebuilding with 50mm on a full-frame sensor. In case when you don't know camera settings automatic focal length estimation (checkbox in camera settings) can do a pretty good job! 2) The actor's facial expression is not neutral, that's OK if the expression is not too dramatic and so you can use your imagination to fit the face, but you have to know what you're doing very well. ;) 3) You start with nose and eye corners, which is a recommended way, but then you instantly switch to the face edges - the jawline, the chin, etc, while there are some better features position of which you can easily find and which will give you better results - like the corners of the mouth, ears, eyebrows (which are displaced here due to the tensed face. 🤘
@seankennedy6076
@seankennedy6076 4 года назад
Thanks for the tips! (And for the great tools!) 1) I didn't know about the automatic focal length estimation, that great! (Although, I did shoot this footage with a 50mm lens on a Canon 5D.) I'll definitely be experimenting with this. 2) Yep, he's not in a neutral face position, but at work, when we get shots in, the actors never have neutral face expressions either. Having a bunch of ideal shots to build from with perfectly recorded camera data is almost unheard of, although I wish they did it on every production. 3) Definitely good advice, as jawlines and chins can move all over the place. I figured it'd be okay in this shot since I directed him not to move his face or change expressions.
@kostasfassoulas6915
@kostasfassoulas6915 4 года назад
Should we wait a 3dsmax version also, since is ported to blender?!! please?!!
@keentools
@keentools 4 года назад
@@kostasfassoulas6915 that's possible! :)
@kostasfassoulas6915
@kostasfassoulas6915 4 года назад
@@keentools Would be awesome!! Hope you manage this!!
@blackswan6386
@blackswan6386 4 года назад
Hello Sir can you help me, i'm fascinating of this awesome tool, but in my case i use 4k pics (3840x2160) i change the level size, all right no problem, when i start to pin after 1-2 min it crashes - everytime, i cant finish 1 head, i have this tool 2 days, and im scary if i use it more my hardware will damage ? crashes are not good at all in this many time. can you see any update to make the performance Epic ? i dont shall or whine, its just awesome, i just hope you fix mabye the support of 4k files or something ? thank you Keentools
@chase2496
@chase2496 4 года назад
Thanks so much for making this video! This is a tool I have never heard of and am going to try out very soon. Thanks to KeenTools as well! :)
@meunomejaestavaemuso
@meunomejaestavaemuso 4 года назад
The final model and texture will be as good as the photos you use. I think it could be improved if you took the pictures indoors with a diffused light, avoiding both the sun shadows and the model frowning. Also its best if you move the camera for new photos instead of the model moving its head. And finally, a photo from bellow would fix the missing texture in the chin area. This tool is amazing, I've seen a few videos of it and they always blow my mind how accurate and effortlessly it transforms the base mesh, doing it by hand would take several hours, perhaps even days! Great work!
@myxrprecious8807
@myxrprecious8807 4 года назад
Awesome tools.Thanks for share!!
@paolofurani
@paolofurani 4 года назад
Thanks for this awesome tutorials, as your usual
@seankennedy6076
@seankennedy6076 4 года назад
You're certainly welcome, thanks for watching!
@rewwhiskas4234
@rewwhiskas4234 Год назад
Thanks for this! :) For anyone else new: I'd recommend getting the 1st three points / the camera on each picture sorted first helps before starting any mesh editing. Also for side shots etc that are difficult to get the camera angle right for, the align face tool can help get you started... Also as KeenTools mentions below, corners of the mouth are a good next step after eyes & nose..
@seankennedy6076
@seankennedy6076 Год назад
Awesome tips, thanks for sharing them!!
@nalissolus9213
@nalissolus9213 4 года назад
wow, amazing tool!
@oscarfilms9375
@oscarfilms9375 4 года назад
Thank You Sean, you're the best! and thanks for what you do with Natron!!!!!
@seankennedy6076
@seankennedy6076 4 года назад
My pleasure, thank you for the nice words!
@kat74809
@kat74809 2 года назад
Say I made my own head mesh already. It has shape keys and rigs. I don't want to use the one that comes with FaceBuilder addon. Is there a way around where I swap my model head for there's and just tweak my own head mesh and use Facebuilder as normal?
@seankennedy6076
@seankennedy6076 2 года назад
That's a good question, but I don't know the answer. Sorry! If you do find out, please report back, I'd love to hear if it's possible!
@weeliano
@weeliano 4 года назад
I have played with this awesome tool and it is very easy to use and powerful!
@Sanyakhmer
@Sanyakhmer 4 года назад
good
@PseudoPhlegm
@PseudoPhlegm 3 года назад
Thank you Sean Kennedy.
@SteveErnst117
@SteveErnst117 4 года назад
I was researching the nuke plugin a few months back...great to see they're noticing blender now. Next thing blender needs is markerless geometry-based tracking, like syntheyes has, so we can use these heads we make to track with!
@seankennedy6076
@seankennedy6076 4 года назад
That would indeed be nice!
@SteveErnst117
@SteveErnst117 4 года назад
@@seankennedy6076 of course, I just realized that KeenTools already has a GeoTracker plugin for Nuke which does exactly that. so maybe that'll be the next thing they port to blender!
@Sanyakhmer
@Sanyakhmer 4 года назад
good [ sanya khmer2 ]
@kendarr
@kendarr 4 года назад
Geotracker in blender would be a major game changer at least for me who don't have a pro camera that I know sensor withd and other stuff on my phone camera, geometry track gives the software a larger chunk of pixels and thos makes it a bit easier to track
@seankennedy6076
@seankennedy6076 4 года назад
@@SteveErnst117 That would be game changing. GeoTracker uses optical flow, and no one has ever brought optical flow tech to Blender before.
@loveelove8866
@loveelove8866 Год назад
This was so helpful. thank you
@seankennedy6076
@seankennedy6076 Год назад
Glad you liked it and it was useful!
@bigjay9184
@bigjay9184 4 года назад
Awesome tool...awesome tutorial...Thanx
@seankennedy6076
@seankennedy6076 4 года назад
Thanks!
@blendercomp
@blendercomp 4 года назад
great tut! :)
@seankennedy6076
@seankennedy6076 4 года назад
Thanks!
@Elcio89
@Elcio89 4 года назад
KeenTools thanks for this tool this a great tool i like it 100%
@hassanrezaee1150
@hassanrezaee1150 4 года назад
very awesome overview
@seankennedy6076
@seankennedy6076 4 года назад
Thanks!
@daominhduc6975
@daominhduc6975 3 года назад
the final mesh was not really accurately but thank to his photos used as texture, he was completely him! good tool!
@ChrisTempel
@ChrisTempel 4 года назад
Fantastic!
@seankennedy6076
@seankennedy6076 4 года назад
Thanks!
@Sanyakhmer
@Sanyakhmer 4 года назад
good [ sanya khmer2 ]
@stevesculptor1
@stevesculptor1 4 года назад
There is a dedicated lens for taking portraits, 105mm. or position far enough away to cut out distortion and then crop. But you can achieve a better result using Autodesk 123D Catch
@DanteS-119
@DanteS-119 Год назад
105 is not standard or "dedicated" man
@stevesculptor1
@stevesculptor1 Год назад
@@DanteS-119 they call 105 a portrait lens.
@azhdarmuhamad4787
@azhdarmuhamad4787 3 года назад
Great work
@seankennedy6076
@seankennedy6076 3 года назад
Thanks!
@mdfilmsofficial
@mdfilmsofficial 4 года назад
Gives us this basic head... Exactly what you want for a head...lool Nice tutorial, Sir
@seankennedy6076
@seankennedy6076 4 года назад
Thanks!
@FireCraftSLO
@FireCraftSLO 4 года назад
I would love to try that, but the images I took of the subject were different sizes - it was from a match. The lens was the same, but the focal lenght was changing and subject was closer or further away in shots. This probably wouldn't work inside this software?
@seankennedy6076
@seankennedy6076 4 года назад
I would guess no. However, you could try cheating the image sizes by bring them all into an image editing program like Photoshop or GIMP and dropping them all into the same size image frame and re-saving them. You may have some modeling misalignments because of the focal length change, but maybe this would at least allow you to use the images you have.
@reiimouse
@reiimouse 4 года назад
The UV Map stars right into my soul.....
@seankennedy6076
@seankennedy6076 4 года назад
Hahahaha, yeah, it's quite disturbing!
@reiimouse
@reiimouse 4 года назад
@@seankennedy6076 It's terrifying!
@nextlevelmarketing7447
@nextlevelmarketing7447 2 года назад
Awesome tool, but why is it that when I export the model and reimport I can see through the texture?
@KarimJanobi
@KarimJanobi 4 года назад
Hi.great Tut. Need help Please, when I add images and press the view button to switch to pin mode, All the images showing upside down?! What am I doing wrong?? please help
@seankennedy6076
@seankennedy6076 4 года назад
Try rotating and re-saving the images in an image editor like GIMP or Photoshop first
@facemakervnhuybui2386
@facemakervnhuybui2386 10 месяцев назад
amazing bro
@seankennedy6076
@seankennedy6076 10 месяцев назад
Glad you liked it! I've got a Geotracker tutorial coming on in the next couple days, made by the same company! Hope you'll come back and check that out too!
@peanutbutter3578
@peanutbutter3578 2 года назад
everyone at the pizza shop thinks im a genius now
@Brothajiff
@Brothajiff 4 года назад
I learned that if you use 'Expand Edges' it will actually fill those empty spots and then you can edit from there.
@seankennedy6076
@seankennedy6076 4 года назад
Oh, you mean in the UV map? Good tip! I'm used to just filling them in using Photoshop or GIMP.
@Brothajiff
@Brothajiff 4 года назад
@@seankennedy6076 yeah just nice to save a little time. The filling isn't perfect but gives you a workable surface at least.
@Holagrimola
@Holagrimola 4 года назад
Og seems like you dont really get the laugh marks by the nose, between the cheeks and the mouth section. Or well, only texturally. Is there any way to get those to be a part of the base mesh itself?
@seankennedy6076
@seankennedy6076 4 года назад
Not that I know of, however KeenTools themselves may be able to dig into that further. I wonder if you could place enough pins in to really get into finer details like that? I doubt it.
@aniketsingh603
@aniketsingh603 3 года назад
Thanks your best bro.
@seankennedy6076
@seankennedy6076 3 года назад
Thank YOU!
@bsrobinson
@bsrobinson 3 года назад
Thanks for the video! You sound so much like Jack Black!!
@seankennedy6076
@seankennedy6076 3 года назад
Hahahaha, you're welcome, and that's crazy, I guess I don't hear it, but so many people say so!
@chadiwack
@chadiwack 4 года назад
What would I use this application for? Can you create a tut where you'd use a 3D head for some reason. Is it to replace a stuntman or other person? is it for far off distant shots? why would I need to use this and in what sense. Thanks.
@seankennedy6076
@seankennedy6076 4 года назад
Yeah, I actually have a head tracking tutorial kind of in the works. For some ideas of things you can do with this, check out the matchmving by hand tutorials I did a while ago. openvisualfx.com/2019/10/04/matchmoving-by-hand/ That should give you a basic idea. There's so much you can do!
@user-bs3jd2hj3z
@user-bs3jd2hj3z 4 года назад
So what to do next? How then to connect this head with the body so that the texture is also be fine?
@seankennedy6076
@seankennedy6076 4 года назад
As for the body, you could do that using traditional methods, modeling a body and then manually projecting the texture on to it, then cleaning it up with paint tools.
@Cute_Arsonist
@Cute_Arsonist 4 года назад
As awesome as it is, it gave my ego one of it's biggest hits during my liftime once I was done.
@TheJoyofWRESTLING
@TheJoyofWRESTLING 3 года назад
This Video helped me a lot :) THX :) :) :)
@seankennedy6076
@seankennedy6076 3 года назад
Glad you liked it!
@daviddahl8562
@daviddahl8562 4 года назад
I took images of my own face I saved them into a new folder called faces. I click add images in face builder that folder comes out empty. So I click on add scroolled down to empty and then scrolled to images went to the menu on the right side of the interface and opened up the image from there. I do not know why it doesn't work in the face builder
@seankennedy6076
@seankennedy6076 4 года назад
That is very odd indeed
@davidcripps3011
@davidcripps3011 4 года назад
Thank you :-)
@seankennedy6076
@seankennedy6076 4 года назад
my pleasure
@block-buster1039
@block-buster1039 3 года назад
Im curious how this plugin compares to Headshot for Character Creator/Iclone and the Facegen Pro plugin for Daz. Does anyone know or have preference?
@CastaneArias
@CastaneArias 2 года назад
Did you ever get an answer? I’m on a Mac so this is my only option for building heads
@hookflash699
@hookflash699 4 года назад
Is it possible to use video as a source instead of image sets? That would solve the problem of finding multiple images that share the same camera settings & resolution
@seankennedy6076
@seankennedy6076 4 года назад
Yep, it's perfectly possible! It should load up a video the same way it loads an image.
@kendarr
@kendarr 4 года назад
@@seankennedy6076 neat I didn't knew that, I would just take a screenshot in every frame I needed
@elmirage6005
@elmirage6005 3 года назад
please explain why the pins sometimes are linked to a separate green pin? thanks
@seankennedy6076
@seankennedy6076 3 года назад
I'm pretty sure that's showing you how much the pin has to drift from it's original position because the add-on cannot warp the face to all the pins at the same time. So it slightly shifts the pin placement.
@Sanyakhmer
@Sanyakhmer 4 года назад
good
@hassanrezaee1150
@hassanrezaee1150 4 года назад
what about beta version limits??? can i export final project or save that in beta???? thanks
@seankennedy6076
@seankennedy6076 4 года назад
As far as I can tell, no limits on the beta. Yes, you can save. Nothing really to export, it's just a mesh head that will always be openable in Blender, but sure if you want to export it as alembic or OBJ to some other program, that would work just like any other geometry you make in Blender. The only catch with the plugin is that once the beta testing is over, it becomes a paid plugin.
@RainAngel123LOVE
@RainAngel123LOVE 4 года назад
Anyone know if there's any way to change the face model to a different one? I have a different face obj I wanted to use but I don't know how to change the default head. Hope this makes sense
@seankennedy6076
@seankennedy6076 4 года назад
As far as I know, I don't think it's possible. Facebuilder lets you turn off parts of the geometry you don't want to work with, like the back of the head or the ears, and I imagine that feature would entirely break if users could use their own head models. I'm sure other features would break, too.
@sethseth9059
@sethseth9059 4 года назад
Do they have this for body moulds as well?
@seankennedy6076
@seankennedy6076 4 года назад
Not yet, but that's an interesting idea!
@alisalimrasheed1689
@alisalimrasheed1689 4 года назад
Thanks a lot, after I added the image and try to open it , blender directly shutdown, why ? and i need your help to find image collection are compatible with your tutorial for trying and learning... 🌹🙏
@seankennedy6076
@seankennedy6076 4 года назад
I don't know why Blender crashed for you, but I've posted download links to the photos I use in both my Facebuilder tutorials over at www.openvisualfx.com, hope that helps!
@alisalimrasheed1689
@alisalimrasheed1689 4 года назад
@@seankennedy6076 The problem has been resolved thank's a lot
@dansecor8753
@dansecor8753 4 года назад
Cool add-on. but how do I fix my images loading in sideways? I've played around with this for a while and still have no idea. Maybe I"ll try to rotate them in GIMP and see if that helps. I'm sure there's an easy answer, I just don''t know what that would be.
@seankennedy6076
@seankennedy6076 4 года назад
That would be my guess, try rotating them in GIMP and re-saving them.
@dansecor8753
@dansecor8753 4 года назад
@@seankennedy6076 Okay, thanks:)
@seankennedy6076
@seankennedy6076 4 года назад
@@dansecor8753 The new version of Facebuilder has rotation tools built in! I'll have an short updated demo video uploaded in the next day or two!
@dansecor8753
@dansecor8753 4 года назад
@@seankennedy6076 Thanks, Sean~
@PashaDefragzor
@PashaDefragzor 4 года назад
Kool ^^
@bhuvaneshwaranm5798
@bhuvaneshwaranm5798 4 года назад
Please show us how to simulate hair for this model...
@seankennedy6076
@seankennedy6076 4 года назад
That's something I've not done very much of. The gang over at CG Cookie have put out a few good ones, though, you should check them out! cgcookie.com/tutorial/modeling-stylized-hair-in-blender ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-WVJyGzPJIeQ.html
@alfiedabomb
@alfiedabomb 3 года назад
Does anyone know if theres a way to preserve the facial expression? I have a pose with someone with their mouth open and I'd love to maintain that pose rather than automatically 'reseting' & closing the mouth once Pin mode is left. Any help would be great, thanks!
@seankennedy6076
@seankennedy6076 3 года назад
Hmmm, I'm not sure. You should contact KeenTools and ask them, I'm sure they'll point you in the right direction
@alfiedabomb
@alfiedabomb 3 года назад
@@seankennedy6076 Thank for the reply Sean, much appreciated :-) I'll contact them!
@airplanesli3590
@airplanesli3590 3 года назад
help whenever i try to pin, my head model loses all progress reverts to the default. what do i do?
@seankennedy6076
@seankennedy6076 3 года назад
You should get in touch with KeenTools at their website. I'm just an artist, not tech help, I don't really know what could be causing that.
@wongtaifook3095
@wongtaifook3095 4 года назад
May I ask , can this keen tool create bas relief on a coin.
@seankennedy6076
@seankennedy6076 4 года назад
It could help you create a specific head shape, which you could then modify to be a bas relief. But I don't think it could create that bas relief style on it's own.
@AvinashsonawaneArtCam
@AvinashsonawaneArtCam 4 года назад
How we can use Facebuilder addon Again once it's trial Period is finished???
@seankennedy6076
@seankennedy6076 4 года назад
You'd have to purchase it.
@fikretgunes
@fikretgunes 3 года назад
@@seankennedy6076 fuck you
@jayeshzaware3720
@jayeshzaware3720 4 года назад
How can i export all the head into a format .obj or .ply with texture already attached to it. I open the file in another program but i don't get the texture attached to it, i only get a head.
@seankennedy6076
@seankennedy6076 4 года назад
Hmmm, not sure, actually, since I haven't exported it from Blender to any other program yet. OBJ isn't working? Usually that also gives you a MTL file which should be the material.
@jayeshzaware3720
@jayeshzaware3720 4 года назад
@@seankennedy6076 ok thanks :)
@xhang98
@xhang98 Год назад
Any plugin can do like the pin mode 4:30 in normal situation? Sometime 3D tracking scene can useful
@seankennedy6076
@seankennedy6076 Год назад
I don't know about any plugins, but you could certainly set something up using empties as hook and laplacian deform with a soft falloff
@xhang98
@xhang98 Год назад
@@seankennedy6076 good idea! Thanks
@notsmoke3792
@notsmoke3792 4 года назад
I'm trying to install this add-on in a Mac but it doesn't seem to recognize it
@seankennedy6076
@seankennedy6076 4 года назад
Hmmm, not sure I know how to fix that issue. KeenTools themselves would know, I'm sure. I'd advise checking in with them.
@did3d523
@did3d523 3 года назад
if I returne to 3D view and come back to picture mode all my pin has dessepere?????
@seankennedy6076
@seankennedy6076 3 года назад
Hmmm, interesting. I would have thought they'd stay put, but haven't tried it myself. Waiting on a new computer so I can't test it at the moment.
@Mrig12000
@Mrig12000 3 года назад
Is it possible to use import Grand Theft Auto Models into Blender and Use this tool to mod my head onto a pedestrian?
@seankennedy6076
@seankennedy6076 3 года назад
I have no idea if that's possible. I'm not a gamer so have never tried to mod at all.
@lady6164
@lady6164 3 года назад
Did you try it?
@Mrig12000
@Mrig12000 3 года назад
@@lady6164 Yea I didnt get far with it
@daviddahl8562
@daviddahl8562 4 года назад
I'm using blender 2.81 beta
@daviddahl8562
@daviddahl8562 4 года назад
The face looks really good but the whole face is plain. The geometry is really good to. I do not have the blue around the eyes ears mouth and nose. So when I hold the mouse to move the pin it just moves that geometry It does not move the rest of the geometry in place. So my face builder is not working right at all. I think its because of those blue lines. How do get the blue lines on the face.
@seankennedy6076
@seankennedy6076 4 года назад
Are you still having this problem? There's a small checkbox at the bottom of the Wireframe panel in the Facebuilder tools, called "Highlight Head Parts". That should highlight those areas in blue.
@daviddahl8562
@daviddahl8562 4 года назад
Yeah I got it when I name my images I have to remember to press.png files name. Then I named a new folder so its easy to get to. Thank you for getting back to. Now I just need to find some good face images to mess around with.
@seankennedy6076
@seankennedy6076 4 года назад
@@daviddahl8562 I shared the images I used in the tutorial, so please feel free to use those until you can take some of your own! :) Link in the description
@oscarfilms9375
@oscarfilms9375 4 года назад
How would you fix the holes? the occlusions?
@seankennedy6076
@seankennedy6076 4 года назад
In the texture map? I would just open them in a 2D image editor and fix them there.
@coreyfairbanks7374
@coreyfairbanks7374 4 года назад
trying this but when I add a pin the mesh face like zooms in. I can't control the process.
@seankennedy6076
@seankennedy6076 4 года назад
Hmmm, that's odd.
@coreyfairbanks7374
@coreyfairbanks7374 4 года назад
@@seankennedy6076 TRYING to get this, I have like 50 pins and there is no smooth way to to move the mesh. Using an image and now it looks like a circus freak.... there MUST be something I am missing. Just can not figure it out. Maybe i should do a screenshot vid of what I am doing.
@seankennedy6076
@seankennedy6076 4 года назад
@@coreyfairbanks7374 Yeah, feel free to send a screenshot of what you're doing to my Contact Me page over at OpenVisualFX.com. I'll take a look as soon as I can.
@kendarr
@kendarr 4 года назад
Man I'm seeing this add-on taking the blender Community by storm and I love it! Maybe kentools will reconsider and do make it free after it quits beta
@peimanenato
@peimanenato 4 года назад
Victor Hugo It cost 300USD per year for commercial use then you are talking about give away free?
@mopolo
@mopolo 4 года назад
@@peimanenato seems fair to charge for commercial use
@peanutbutter3578
@peanutbutter3578 2 года назад
is there a way to make the textures show up on a 3d print?
@seankennedy6076
@seankennedy6076 2 года назад
Not sure, I don't know the workflow for color 3d printing.
@peanutbutter3578
@peanutbutter3578 2 года назад
@@seankennedy6076 I was meaning like imprint the texture on the shapes mesh somehow maybe. Itd be cool if it'd let you sculpt while the texture is showing so you can trace an engraving of the fine details into the mesh instead of trying to detail it by eye maybe.
@kaiju2344
@kaiju2344 3 года назад
Can i make the face more detailed after making it ?
@seankennedy6076
@seankennedy6076 3 года назад
Absolutely! Once it's done, it's just a regular model that you can do anything you want with.
@kaiju2344
@kaiju2344 3 года назад
@@seankennedy6076 Ok thanks :)
@kevinneesemusic
@kevinneesemusic Год назад
I swear no matter what tutorial I watch, my menu is always different. I have the newest version of Blender (3.5), but when I generate the new head, there is no Add Images button to click on. What am I doing wrong? It's this way with every damn thing I try to do in Blender. My menu is always different than the one in the video. To say that I'm getting very frustrated is understatement of the year...
@seankennedy6076
@seankennedy6076 Год назад
Wow, I wonder what it is? I haven't seen the latest versions of Facebuilder, so maybe they changed something in the UI on their end?
@ahanlee7738
@ahanlee7738 Год назад
why i'm can"t zoom in the backgourd image, just zoom in the wireframe only
@seankennedy6076
@seankennedy6076 Год назад
to be able to zoom on the background images, you'd have to set them up as planes in the actual 3d scene
@florintrifan935
@florintrifan935 3 года назад
Even after 10 trials didnt manage to set the third pin, after the first two seeming to work, at the third one invariably when draging on it everything goes boom, with mesh in one direction and picture in the opposite one. Tryed uninstall, install again a couple of times, to no avail. I just gave up, seems more intelligent thing to do.
@seankennedy6076
@seankennedy6076 3 года назад
Bummer it wasn't working good for you. If you ever want to try again and have problems, do a little screencapture for me and send it through the contact me page at the website, I'd be happy to help if I can.
@michaelholloway2295
@michaelholloway2295 2 года назад
Anyone know of a free, or cheaper alternative? The free trial doesn't seem to be there anymore. Costs $145 for personal use.
@seankennedy6076
@seankennedy6076 2 года назад
Huh, wow, I hope they didn't get rid of the trial, that'd be a bummer! You could still manage to do this without plugins, just bring in a generic head model, use soft selection in vertex edit mode, and slightly adjust sections of the face and head to your reference photos. The biggest drawback of not using this tool is that you'd have to realign the model to every new reference image you import, which will get tedious, but is totally possible.
@weiminlean8461
@weiminlean8461 3 года назад
and how do u make the body out of this Facebuilder face?
@seankennedy6076
@seankennedy6076 3 года назад
Hahahaha, well, it's called FACEbuilder, so it's only for faces
@daviddahl8562
@daviddahl8562 4 года назад
I found a folder where it all works I don't know why it just works in that one folder
@seankennedy6076
@seankennedy6076 4 года назад
Oh great! Yeah, that's a weird problem
@CastaneArias
@CastaneArias 2 года назад
Is there a tutorial on how to add the head to body mesh?
@seankennedy6076
@seankennedy6076 2 года назад
I have not made a tutorial for that, it's not something I do very often. Perhaps there's something like that out there already, though.
@CastaneArias
@CastaneArias 2 года назад
@@seankennedy6076 yeah. I would assume you just cut off the head for the mesh and join the head model. But it seems too easy. I’m sure I’m missing something lol
@seankennedy6076
@seankennedy6076 2 года назад
@@CastaneArias I'm pretty sure that's it :) As long as the mesh joins cleanly, that sounds just fine.
@CastaneArias
@CastaneArias 2 года назад
@@seankennedy6076 I need to hurry up and get this plugin then lol
@knight2255
@knight2255 3 года назад
What did you hit at ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ke00yzVWwy4.html to remove the mesh lines?
@seankennedy6076
@seankennedy6076 3 года назад
I deselected all vertices. I just clicked somewhere off the model.
@rededwards3479
@rededwards3479 4 года назад
what is the cost of FACE Builder for NUKE
@seankennedy6076
@seankennedy6076 4 года назад
$149 for a personal license.
@jayeshzaware3720
@jayeshzaware3720 4 года назад
Facebuilder core not installing, win 5 error, any solution to it?
@seankennedy6076
@seankennedy6076 4 года назад
No idea, you'd have to check with KeenTools about any errors.
@davivictor9640
@davivictor9640 4 года назад
Gta samp teached me this '-
@muhammadlutfirahmawan8327
@muhammadlutfirahmawan8327 4 года назад
How to add hair?
@seankennedy6076
@seankennedy6076 4 года назад
You should search CG Cookie tutorials for that! :)
@FreakazoidRobots
@FreakazoidRobots 4 года назад
Everybody says the pictures you use should be from the same source. No, they _must_ have the same focal length and "frame size," otherwise you'll get an ugly error message and it won't work properly. This technology is is interesting, but I don't think it will really hit its stride until it's less finicky about the kinds of photos you use.
@seankennedy6076
@seankennedy6076 4 года назад
Good point about the pictures. And this tech definitely feel more at home in a video/film environment. Creating a face from a single shot of an actor, just using different frames, is extremely fast and easy.
@FreakazoidRobots
@FreakazoidRobots 4 года назад
@@seankennedy6076 Maybe I'm doing it wrong? If I only have one photo, it just sets the frame to the size of the picture. How would you change the frame for a single photo, and why would you want to?
@seankennedy6076
@seankennedy6076 4 года назад
@@FreakazoidRobots Oh, I probably wasn't clear enough in my response. At work, we don't use it on a single photo, but on a single scene, a scene that was shot of an actor acting. So we go through the scene, through the various frames, adjusting the model as we go. So we may actually end up using more than 7 or 8 images. But because all the frames of the scene are from the same camera and lens, it's usually not an issue to deal with the different camera and lens problem.
@FreakazoidRobots
@FreakazoidRobots 4 года назад
@@seankennedy6076 Ah, it threw me off when you said "actor." I'm not a member of a studio. I'm just some guy trying to learn the technology. I've been using public photos of Gal Gadot, because what's the fun of using a 3D modeling program if you can't use it to create a celebrity? Obviously, under those circumstances it's impossible to have that much control over things. I was able to get a reasonable likeness from a single photo as far as the mesh goes, but it's been an unbelievable bear trying to fix the texture. It's photo realistic, but that's a problem because shadows are baked in. That seems like a problem if you want to animate the model in the future. I spent all day today fruitlessly trying to remove the shadows using light curve masks in Affinity and I'm starting to wonder if it would be easier to just create a new texture from scratch. That'd be a shame, because it seems like photo realistic textures of a specific person would be _hard_ to create from scratch and I was hoping the program could save me some time.
@seankennedy6076
@seankennedy6076 4 года назад
@@FreakazoidRobots Yeah, painting the specular highlights and shadows out of a texture image is a huge pain in the butt. Definitely been there before. What I like to do is duplicate the base image, adjust the levels until the shadow areas look as close as possible to the evenly lit areas of the base image, then put a black layer mask on that top layer and paint it back in to the shadow areas using a 5% or 10% brush. Gives you really good control!
@princesupra
@princesupra 4 года назад
Blender would be so much better if the compositor was faster is so slow even on a new 8 core cpu!
@seankennedy6076
@seankennedy6076 4 года назад
I certainly agree that the compositor could use a big update. :)
@kendarr
@kendarr 4 года назад
The compositor and vse need major updates in the performance side of things
@sagarkumar2754
@sagarkumar2754 4 года назад
After installing the.. facebuilder add on.. it facebuilder core not installibg.. Win Error 5 .what to do please help sir
@seankennedy6076
@seankennedy6076 4 года назад
You would have to talk to KeenTools about any problems with installation
@tanishqgoyal400
@tanishqgoyal400 11 месяцев назад
how do I zoom in
@tanishqgoyal400
@tanishqgoyal400 11 месяцев назад
also0 move the picture
@Humanbeingalag
@Humanbeingalag 7 месяцев назад
Back textures fix video make plz 😊
@seankennedy6076
@seankennedy6076 7 месяцев назад
Are you asking how to make textures for the back of the head? Just be sure to use some pictures of the back of the head (and sides) while creating the face, the textures should get created automatically like the rest of them.
@Humanbeingalag
@Humanbeingalag 7 месяцев назад
@@seankennedy6076 how to fix back pic
@AnubisTheMaster
@AnubisTheMaster 4 года назад
you sound like Jack Black when he's chillin
@seankennedy6076
@seankennedy6076 4 года назад
Hahahaha, you're the 2nd person to tell me that!
@patriqcnewman275
@patriqcnewman275 4 года назад
You should take a good picture to begin with You would have to fake it
@JeffIsAMan
@JeffIsAMan 4 года назад
Just because it's paid, I'll never use it as a freelancer. Blender is big because volunteers made it so. It's disrespectful to exploit the community's efforts by making paid add-ons on an Opensource platform. If I need to do the effects mentioned, I'll build my own tool or rig to accomplish the same thing. Some time back, I was ripped-off almost $200 by a professional add-on... not making that mistake again.
@seankennedy6076
@seankennedy6076 4 года назад
Wow, that sucks about getting ripped off on the $200 add-on! I disagree with you about it being disrespectful to sell tools for an open source program, but everyone is certainly entitled to their opinion. :) And I even mention in the tutorial that this is still a pretty simple thing to do without a dedicated add-on. Hopefully I at least made you aware of it's capabilities!
@Salsuero
@Salsuero 3 года назад
"seven's a good round number..." -- not sure you know what a round number is. hehe
@seankennedy6076
@seankennedy6076 3 года назад
Hahahahahaha, I suppose I should have said "seven sounds about right", but then what fun would that have been? :)
@Salsuero
@Salsuero 3 года назад
@@seankennedy6076 well, if you had said that... i would've been left with less to make a joke about. funny thing is, i made that comment the first time you said it, but you actually said it a second time... except even worse... because you said it's a "great" round number! i felt i had already made my point, though... no need to rub it in. hehe
@gargara77
@gargara77 4 года назад
his nose require another 3d software to build :D
@hashemahmadi1345
@hashemahmadi1345 Год назад
999
@sheekm227
@sheekm227 4 года назад
I was interested until I saw the price tag. NOPE!
@LogandiSFM
@LogandiSFM 4 года назад
The Blender version is in Open Beta tho.
@kendarr
@kendarr 4 года назад
And the open beta is free
@krisomen5637
@krisomen5637 Год назад
Because it is moving every point with every picture it is a constant fight against the head reference mesh. Like this it's not possible to get any accurate face out of this even with 100 pictures. This tool is such a low quality. Charging money for it is beyond belife. Worst tool ever made, just BS big time.
@wonkaytry
@wonkaytry 3 года назад
Money wasted
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