It's cute but ridiculously nonsensical. But people will bend over backwards to excuse it, cause' nostalgia goggles. Edit from 2021: Leonard Boyarsky, co-creator of Fallout said in an article they threw in dumb mode simply 'cause it'd be funny. Check out polygon's article on The Outer World's dumb mode. So, it's a joke, a fun one, but a joke nonetheless. Got nothing to do with 'options' or whatever. Now, go shoot some deathclaws.
***** Yeah, I'm not trying to be a "no fun allowed, guy." But there are just those people who have to argue why something they enjoyed isn't actually silly, because they enjoyed it. Pet peeve. I suppose you could dump all those leftover points in Luck. Actually, I could have used that to suspend my disbelief a bit more.
too bad the special system nowaydays doesnt mean shit cause every character is basically the same just with a little more or less damage here and there
For Arroyo´s villagers, the Dweller was a hero, almost a god. I can imagine Hakunin saying something like: "Oh, my beloved companions, the ancestral spirits came from their sacred caves, and provided me of one of the Holy-Blessed-Dweller´s quotes: "Nuh-huh, uh-nuh?".
I remember when I first played this game, and I dropped the intelligence down as low as I could because I thought "What practical purpose would the intelligence serve? I'm knowledgeable in real-life". By the time I realised that the reason why I spoke like a flid and everyone spoke to me in a patronising manner, I was already about half-way through the game. True story.
Cod's storyline summed up: "There is a bad place where all the [terrorists] come from. [Terrorists] bad. [America] is good. Please, go destroy bad place."
+Michał Ostrowski Bethesda's righting makes me want to cry sometimes. Lone Wanderer: [Intelligence] So you fight the good fight on your voice using the radio. Three Dog: So you ARE as smart as your father!
bah. and bah to the 20 thumbs. I'm ALL for older games > newcrap but there's still good dialogue in some games. Assassin's creed much? I know (yep. know. Not a guess) that 70% of the people who played the first one didn't understand half of it. But I'll retract one bah for the fact that yes, games aren't what they used to be. IMAGINE a FF6 or Chrono Trigger with a fallout engine. Zelda 2 with newer engines. I know, Zelda 2 would need better dialogue, but it could be insanely well written if the right-ahem-writer had the chance. While I'm here, Castlevania 2 dialogue FTW. 'hit your head on Deborah's bush'. XD
Overseer: Okay we are probably screwed but we will get rid of this idiot at least One problem less, now we need to find a solution to that water chip Also Overseer few months later: What HE ACTUALLY DONE IT
in the job interview: -what experience do you have in this field? -i was in charge to write all the ungh nuh guhn uhh dialogues in fallout 1 -YOU'RE HIRED!
TheManOfMeat can you give me some more examples of "bad" writing in F3? I know about the "Looking for my father. Middle-aged guy" one, but are there any more golden ones like that?
Nebuchadnezzaurus in broken steel if you send your mutant companion fawkes to activate the purificator (being a common sense choice because he's inmunne) everybody gets pissed with you for no reason at all also why did your father killed himself when all the enclave wanted was to activate the purificator? that makes no sense at all
TheManOfMeat I really think that most characters in FO3 were total morons Moira brown was the biggest example also I never liked that the enclave was always (both fallout 2 and 3) overly evil for no reason at all
Plot of F3 is just sucks. 200 years from nuclear war my ass. Nobody is producing anything, nobody is growing food, there is still food in supermarkets, washington looks like it was bombed 20 years ago. And yeah, city of children, if they exile every guy, that reached 16 years old, where they get new kids? Fuck you bethesda, you created the most illogical world ever.
In the 90s, Computer games were niche and had the creative freedom to create character depth and playthrough diversity like this. Nowadays, pretty much every game studio dumbs down the content and panders to the lowest common denominator to maximize profits.
Not all, but the triple A market has mostly just become a dump disguised as a playground to lure in the ignorant who are willing to give money for trash with a bill on it. Despite this, there are still quality, single-player titles left.
It's sad, but that also explains why there are so many things wrong with the current video game market. Like mobile one is downright stupid. People throw astronomical amounts of money on a game that is nowhere near as complete or good as most '90 games. Or big AAA studios don't even need to try. They can just throw a game that doesn't change much from its previous title or it's just subpar and still expects a big profit. This is why getting something new with actual quality is such a rarity these days.
@@edwin5145 its true that good games are still getting made, but they're much harder to find than they were before. sure, in the old days it could be a bit of a crapshoot as to whether you were buying fallout or the legend of the nibelungen, but at least your chances were like 50/50. nowadays if you buy a game without watching enough media on it to essentially spoil the whole thing, you're just about guaranteed to be buying garbage. seriously, try browsing steam's new releases. maybe 1 in 20 is a functional game, and even fewer are worth the asking price.
I agree. "There is a bad place where the bad raiders come from. It is bad. Settlement is good. Please go destroy bad place. I will put a X where bad place is on your wrist shiny."
I can see the Vault Dweller's face reaction: almost crying when the overseer just grabs it by force from his hands, as if he didnt knew why he was doing that, like a 3 year old child when a parent grabs a toy from his hands.
Like WTF. In todays world you would never have such dialogue anymore. Whole dialogue sections that you only experience under very specific circumstances ?! Today developers complain when the protagonist can answer in more than two ways. I begin to understand why people feel nostalgic towards this.
Guys try Fallout 2 for a day, yes its an awful engine today but its hella worth it for the story, writings, quirks and actually funny funnies. Just a single town has more RPG'ness than entire RPG games today. Back in the days "RPG" meant you got to roleplay. today "RPG" means "you get to level up and you have stats". yay.
Probably because Interplay Productions, Black Isle Studios, Troika games, and Bioware were all the same people. Fallout, Icewind Dale, Balder's Gate, Temple of Elemental Evil, Arcanum, VtM Bloodlines, Planescape Torment, Neverwinter Nights, etc.
"Back in the days "RPG" meant you got to roleplay. today "RPG" means "you get to level up and you have stats". yay. " Is it bad I actually prefer the later definition, here? I personally couldt care less about "roleplaying"- eff that. Give me levels and stats and I am happy :) I freaking hate games like Mass Effect/Dragon Age. They bore me to tears... sorry but, they really do.
Mix Pliks I think you might be playing the wrong game. fallout 3 and 4 stories suck and it's the same story just switched instead of being the son saving the father you are the father saving the son. So how does new Vegas story suck?
lmmortalSoldier it just so plain and predictable . not to mention how boring it is . and the factions in the game are so unoriginal . the story was utter garbage . the only good thing about new Vegas is that it tricked the masses into loving something that should just never have been made.
We would never have New Vegas if there wasn't Fallout 3. New Vegas was, in my opinion, the opus of the series, and it was the mixture of the best parts of 3 and the best parts of 1. The reason 3 fans didn't understand it (and why i didnt understand it at first) is because it wasn't just an "RPG", but an Role Playing Game. It was, in reality, more important to the series' canon than 3 was and was one of the most entertaining and thought-provoking games that have ever existed, not because of its shooty action but because of its engaging world and dilemmas that stretched beyond the corridor shooter that 4 became, it transcended its own legacy.
Mr Red IMO Fallout New Vegas is way better than original ones. While it had good characters, good plot and good dillemas just like them, its combat was also interesting. Meanwhile it wasn't so hard to fall asleep during the F1 and F2 fights.
Fallout 4: Overseer: "Hey can I have the chip?" Option 1: "Yes" Option 2: "No (yes)" Option 3: "Sarcastic" Option 4: "yes" Overseer: "Ok gr8 but theres another settlement that needs ur halp ill makr it on ur map."
I just LOVE how the dumber of dummies is the one that saves all the "superior, normal people" at the vault They never stopped to realize that it was just a speech problem or something like that?, because in all the rest actions the "Dumb" perform perfect difficult missions and tasks
When the overseer chose this guy.. he was actually talking to the man behind the low intelligence character. That man died in the wasteland and the dumb suvivor returned so the overseer just pretended that this was all planned out
You know, I played Arcanum with a low intel character, Fallout 1, and soon fallout 2 (maybe even 3). It just boggles my mind when you realize just how someone with no brains not only manages to save the world... but at the same time you realize that these people thought he was the best one to do it! What where they thinking? 'see that 25 year old guy still unable to figure out playing with blocks? He's our savoir! Send him out to the ruthless and harsh wasteland to save us' That's the ticket!
I like how after establishing that the vault dweller has the literacy of a toddler he then goes and “logs his report on the vault computer” Also his report must have been detailed enough that the overseer can learn about the master and the super mutants from it?
I mean at some point I'd also lose patience. Imagine he wasted several days just to bring you a potato chip instead of the real chip and it was about life or death ^^
SoulBrother I only like the engine from the game, the story didn't satisfy me, there was no real bad guy but only the Mutants, Gunners, and Raiders that wander around Massachusetts so there was no great enemy/threat. Fallout should always remain with it's RPG elements and should stay that way. The setting wasn't that depressing and fearing, The in-game ost soundtracks were garbage, There was no feeling of being intense since the game was the very definition of being easy even if you set it at the toughest difficulty it's still easy. the companions are boring and God awful, I got satisfaction from only dogmeat as a companion. The DLC also sucked Automatron, Far Harbor, and Nuka world were very boring and felt like F3 dlc. Bethesda should stick to their Elder Scrolls series.
Funny how the voice of King Triton did the voice of the Overseer. Fallout 1 has a chock-full of talented voice actors like Tony Jay, Keith David, and of course Ron Pearlman.
ArgentOrangeOK You could murder children in Fallout 1&2. Back in the 90s nobody batted an eye, but these days no publisher would allow such an action in a game.
I love the subtle context shift between sending out high intelligence characters and low intelligence characters. Most people have at least average, if not above-average intelligence. The Overseer, knowing that finding the water chip probably won’t be straightforward, sends you out, knowing it should take some puzzling to figure out, and excellent time management. If the Overseer sends Bruticia, the Barely Sentient Bruiser? “Yeah, I know it’s a long shot that you’ll even succeed at finding it, but… what the hell? I’m old as fuck anyway. It’s not gonna shorten MY life any of you fail.” 😂
Dude I don't know why, but when the dialogue screen slowly descended out of view after the overseer said "Yes... you can touch things" I almost fucking died, it's like the UI is fucking disappointed.
Even though there is not much emotion shown in the "talking head"'s face, when he talks, I can picture his face, and emotions he's feeling at the moment. When the Overseer was explaining the situation to the dumb Vault Dweller, I could LITERALLY SEE HIS FACE, WITHOUT EVEN LOOKING AT THE TALKING HEAD. All of his emotions, the struggle with the right words, so that the Dumb One could understand him. I wish this kind of voice acting was in FO:NV and FO3.
Still love in the second fallout if you have 1 intelligence and talk to torr the conversation you can have with him is hilarious. With one grunt they speak a hundred words.
J M that’s not playing it safe lmao. Everybody was content with the old isometric style and the general RPG nature of fallout. They did not play it safe by removing all of that and creating a FPS, streamlined shooter in its stead. I don’t know what you’re conjecturing about, Fallout was certainly not dying. Black Isle went bankrupt was what happened. Van Buren ring a bell?
Atom RPG doesn't allow to create a guy with less than 3 intelligence with the message that you are chosen for the mission as a trained soldier and it's impossible to became such person with 1 or 2 intelligence. I'm imaging a dialog between the overseer and another vault citizen: -we need a water chip cause we'll die without fresh water. We need a hero to bring the chip. Who will be the hero? -I know! The Hero will be ChosenOne! He is the dumbiest person ever existed! -we are doomed!!!!
I almost pissed my pants laughing. I'm really going to have to play this game again (having just beat it for the first time today thanks to GOG.). That's high-friggin-larious. Unrelated protip: The master can't be tricked into suicide with 10's in INT and charisma. You actually need a high speech skill. Very high. Total bummer doing the infinite exp loop at the gunrunners (which I found on my own, thank you.) and not knowing the level caps at TWENTY ONE. FFS. I wanted to cry and/or punch a baby. Man I talk a lot when it's to no one in general. No friends; no life. sigh.
This is so great because its like two games in one. The normal game, when your intelligence level is average, and another, completely different game when your character has a low level of intelligence. Fallout has so many outcomes, so many things ways can go... its just awesome. (And it was like this before Mass Effect came along.)
what if the overseer sent you not just to retrieve a water chip but to get rid of you and was just going to send someone else out but somehow you got it