Unironically this is stronger than the lore accurate chosen one because they did it with granite and his team, Marcus and the best armour and plasma caster
I love how the strat to fighting frank horrigan without anything and by yourself is literally just "don't let him get a single hit in on you or you'll die"
Frank is one of the strongest bosses in fallout history. Too bad he chose to pick a fight with the one tribe that happens to have one random member that knows Hokuto Shinken apparently.
The fun thing is that the devs thought about so many things, but they didn't deem it possible for someone to beat Horrigan without a group of NPCs, which is why Horrigan speaks about "your mutie friends" and sealing "death warrants" (plural). And then this guy shows up going full Bruce Lee.
@@Zeon081 Why would Horrigan include them in the "achieve nothing" part then? He's saying that to downplay being beat in combat by the Chosen One (plus party), yet the villagers didn't take part in it.
@@AvantgardistThis could easily be the same wording for a solo Chosen One, all Frank says about the "mutie friends" is that they're going to get blown up with the rig.
Imagine you're supermutant behemoth in X01 power armor and some random vault dweller just starts punching you, caving your amor in and causing great pain with each hit 🥶🥶🥶
Bro can really have 99 LVL, 300% of any skills, can make critical hits every time the op shoots and can have 999 HP in stock (on the scale of 3D Fallout's, this is approximately 3000 HP). Against his background, the rest of the protagonists look ridiculous (except that Nate can oppose something, because he can have 10 points in SPECIAL and has no level limit. Anyway, the Chosen One is stronger than Nate, because auto-levelling FO4 makes an ordinary radroach of the same level as Nate, lol). At the same time, he has the craziest feat in the series - killing Frank Horrigan and destroying Enclave in it's prime form. Chad Chosen One.
@@ChadGarvey366cant really say your opinion is not valid but my first game was fallout 3 and I still hate that game now. Maybe one day you'll grow enough to have the correct opinion, which is that fallout 4 is trash. I only want everyone to recognize this to be the correct opinion because I think it's the only way to get Bethesda to stop manufacturing literal video game slop
Havnt gottne to play the old fallouts yet but i already know they are goated. Read all the lore on them and watched lots of game play. Loved the astetic of the enclave. Just wish they could be atleast a neutral group of them
@@Jules-69lol I mean for a turn based game it seems fair, take dark souls you attack whenever you have the opportunity then gou run away/dodge/parry till the next chance
normally, they would do more damage, however frank horrigan has special armor that cannot be bypassed by critical hits, and that means that only a super high roll crit on the eyes would do more than 2~ extra damage, which is outpaced by the extra damage you get from doing regular punches. he needs to use 3 ap at the end of each turn to run away, and some turns he has to use 1 ap to walk towards frank to get in range, so this is faster on average. (since he has slayer all of his unarmed attacks are already crits, so the extra chance from eye/headshots doesnt matter)
Very impressive, I think you can further improve your build with some SPECIAL points allocated elsewhere. The way I would personally go : Traits : Small frame and Gifted Tag : Anything but unarmed, I recommend Speech, Sneak, Outdoormans you can also tag throwing too instead of Outdoormans. It pairs nice with Fast Shot and is a very good utility skill with unarmed and works with HtH Evade. S : 9 + 1 Memory module P : 6 E : 10 C : 2 + 1 Memory Module + 1 Mirrored glasses - 1 Surgery - 1 Surgery I : 7 + 1 Memory Module A : 10 L : 4 + 2 NCR Neurodyne - Dont invest in unarmed, you can reliably and effecticvely get to 300% unarmed without spending a skill points. Dont bother with Lucas training, you start with a whooping 58%. - Go straight to San Francisco or if you want to proceed the game as usual which you, dont talk to any trainer in the wasteland, only Lo Pan and Dragon are of interest which I recommend since you first want your karma to be low like -250 which is fairly simple if you murder the Slag yourself and sell Sulik then Vic in Vault City. - Then grab the car, go straight for NCR for the Neurodyne, then go to San Francisco, get the unarmed training from Lo Pan get his training (+25% unarmed in total and you should have 83% in unarmed). - Raise your karma by doing good deeds to 250 or more, ask training from Dragon, lower your strength and agility thanks to drug withdrawl (+25% unarmed you should have 108%). - Go to New Reno, get to SAD and get the punching bags (+10% so you should have 118%). - Go to Klamath and get Sullivan's training (+10% you should get to 128%) - Go to New Reno again and be a Prizefighter (+5% you should get 133%) - Get a +1 strength with the Memory module and you should be at 135%. - Tag unarmed when you can and you shoudl be in insane level of unarmed. I managed to get it at 150% without gifted and when I tagged it went to 300%. Or instead decerease the skill points gained in tag unarmed and use it elsewhere, equally valid! - Dont forget to time the doctor skill increase along the way, you will need to get it at 55% then +10 from the Pib Boy enhancer +10 from Living Anatomy +5 from Vault City training. - Get the Pheonix and Dermal implants you should have 15% Normal damage DR. Perks : Level 3 : and 6 and 9 None Level 12 : 2 ranks of Life Giver and 2 ranks Action Boy Level 15 : Bonus HtH Attack Level 18 : Better crits Level 21 : Living Anatomy Level 24 : Slayer After that, add whatever you want, I like Stonewall and HtH Evade or 3 ranks of Toughness for a nice 45% DR. 3 ranks of Bonus HtH damage seems nice but its not as good as Living Anatomy and its +5 damage. The most optimal would b to have all of them lol, it means that a completely complete build would be at 42. This guide is made in mind to minimize grinding to its max.
In the first few turns of combat he destroyed both of his arms, so he could only attack with melee. By saving a few action points every turn he's able to run out of Frank's melee range.
It’s turn based combat and each turn has multiple actions. He hits frank for the first few actions before running a bit away. He also disabled frank’s guns so frank can’t shoot him. I don’t actually know of this is the case but I gathered this information from a few other comments
"Fighting Frank Horrigan at the end of Fallout 2 is generally regarded as the most difficult boss fight in the series" that was a good joke, you kill him without stims and gun... for me he is easiest boss in gaming history even on highest difficulity