Enjoy our surreal trip to Big Mountain, AKA the "Big Empty", where we learned perhaps more than we ever wanted about my relationships with my household appliances.
The "zany plan" you may have wanted the Think Tank to have was part of the cut content: in a cut ending, the Think Tank traps the NCR inside a computer simulation like a matrix-scale version of Tranqulity Lane from Fallout 3, and they addle the brains of everyone in the Legion to make them think they're all living in the *actual* Roman empire *on the moon.* It's not an actual "plan" per se other than each executive turning the wastes into a playground for their twisted experiments, but I think it fits the bill.
Wish we can see that ending si when we go back we can experience tecnológica hell made by the brains, if only they have more times to implemented the bad endings from eatch DLCs.... Not only lonesome road
Until she asks you for the 1 millionth time if you like her, and then she wonders why the suit is being put into the trunk of the car and why did you take out a life insurance policy on the suit, and why are we driving out to the middle of the desert in the dead of night, and why is there a shovel in the trunk, and what's with the lyme and hacksaw, these aren't normally in the trunks of cars, are they?
This DLC is why I got interested in Fallout. I love comedy Games, and Mad Science tales. And while other fallout stories don't go quite as hard on the comedy. Its campy humor is there. The general Atomics galleria area in fallout 4 has those moments. Apparently the canonical ending to New Vegas involves the Courier returning to Big MT as their Home to safeguard its technology.
Thank you! I've been very motivated by all the positive feedback to the channel over the last few months and plan to get videos out more regularly for you guys going forward.
So I just found out you actually made these other DLC videos. Oh my gosh! I love you for this. I hope it wasn't a hassle. As always these were phenomenal videos. Very enjoyable! You make me laugh. which then leads me to being happy.
Just found your channel two days ago through your review of Dead Money, phenomenal stuff man keep it up 👍. Will there at some point be a review for New Vegas in general or do you feel that you’ve touched upon the main game enough in your Honest Hearts review already?
I'd like to keep doing Fallout stuff, maybe that's a New Vegas full review, a more focused video on certain parts of the base game, New Vegas mods, other games in the series, or possibly streaming some challenge runs. I'm curious what people would like to see. My circumstances have changed so I'll be able to crank out videos a bit more frequently for everybody - thanks for checking out the channel!
Damn man. All your stuff is fucking gold. Like many I think I found you through your dexter video. I have now watched pretty much everything and it’s all great. Hopefully you start to get some more recognition soon
I began Old World Blues and commited the " terrible " mistake of assuming the game would take away my stuff just like Dead Money did and left everything at Novac. My big brother wheezed so hard when I told him that he ragdolled in the ground and almost had an heart attack.
I definitely want to keep doing Fallout stuff but not sure what form it will take once Lonesome Road is done... a full retrospective of New Vegas, focusing on specific stuff within the main game, challenge runs (possibly on stream even), or looking at other games, mods and DLC in the series. I'd be curious to know what everybody would like to see.
@@SlipMaker I'd love to see some Mod reviews as well, F:NV has kinda went under the radar for YT for MODS real shame tbh, a Retrospective video Video would be cool i.e. giving theories as to why a specific ending works the way it does or the opposite why it's wouldn't work etc.
Given the considerable length of the base game compared to the expansions, I suggest you go all out in your review, from the factions all the way up to the mods. Its very likely people gonna mod the living out of their game because of the countless glitches and crashes. Speaking of mods, you could perfectly look at mods that affect expansions. In fact, somebody did a mod that disable quick saves and according to his response to my comment, Dead Money was one of the primary reasons why he did that.
So glad I found your channel! I love these reviews and your humor and interests (like the Red Letter Media references) are right in line with mine. I hope you do those longer videos, those are my favorite!
I completely disagree with the idea of letting people come into a DLC with all their gear and being able to use it right away, I think it’s pretty nice to see what you can do with new weapons and actions/abilities until you get your stuff back later. I feel like it encourages people to really use their character build in the best way they can, and Bethesda needs to do this more often, it makes games fresh
Love the reviews Slip, thanks for making them! Heh, OWB reminds me of the opening to Kotor 2. Great dialogue, great plot to piece together, tedious gameplay, janky pacing. Hey, wanna see X-8 again? How about shooting sixteen thousand bullets at metal sponges devoid of personality? Oh, you don't? Sucks to be you, it's time to go fetch the key to the princess in yet another castle filled with cigarettes and scrap metal. One day, some other developer will invent a bunch of mechanics that will turn dialogue into exciting gameplay with a great learning curve and the ability to keep the player engaged for at least dozens of hours. Obsidian will then make one of the greatest games ever conceived. Or maybe that was Planescape Torment? I'm on the fence on that one- clicking through dialogue just seems like it's been there forever. Don't get me wrong: NV and all its DLC is in my personal top 10. And IMHO, Kreia is the best Star Wars character ever conceived. But that doesn't mean Obsidian, for all their writing prowess, would ever even get close to achieving the gameplay finesse of, say, Valve, Nintendo, or any of the classic 90s innovators. I know it's a ridiculous argument, but... imagine! Maybe I'm just getting old. Nah, I know I am. While I'm ranting: why the hell did nearly no one (that I know of) refine or even recreate those Dark Messiah of Might and Magic mechanics? That shit rocked.
Arkane has always been the golden standard for engaging spellsword combat. I can only imagine the minds and work ethic behind Dark Messiah and Dishonored 1 & 2 are happy working with Arkane and aren't making similar games since they've got other projects and just want to avoid burnout.
Nintendo has been pumping out the same games for years. What you call innovative in the 90's is stale and near death now. Not saying you're wrong or anything, just that it's disingenuous to assume that dialogue can't be engaging. When I play Fallout, I don't play it for the combat, I play it for the dialogue and character building opportunities which, in comparison to games like those you brought up, blow those games out of the water. You play Valve games for puzzles, you play Fallout to roleplay, and that's exactly what New Vegas specializes in better than any game I've ever played. Also, dialogue and character builds are the gameplay. The shooting is pretty janky, but Fallout never was about high paced gun blazing action, it's about choice. In that regard, New Vegas isn't beaten by anyone that comes to mind.
@@unfortunatecircumstances8870 I highly agree with you! Fallout is all about the roleplaying, the choices, the dialogue, and fun. I feel like a lot of these ways of making games can inform each other- not everybody needs an internal cabal like Valve does, not everybody needs Interplay's or Obsidian's writing, but there's a lot to be said for a little interdisciplinary fun. I'm not sure I fully agree on calling what's innovative in the 90s stale and near death. But that's semantics and nuance. Mostly, I think that any industry will have its waves. Any Nirvana or Doom or Star Wars births multitudes of bad copies and interesting followups. And then a new wave comes along. The one thing I think is crazy in the games industry is the fact that's it's become accepted to screw over customers because the system couldn't be bothered to set the right deadlines or even use the right business models. Even apart from DLC, lootboxes, microtransactions, gambling, and whatever NFTs were supposed to be (may you rest not just in peace, but forever), this industry thinks it's completely normal to deliver unfinished products.
I cannot believe I only just found this channel from the Firefly video. But as a huge Fallout NV fan, I had to check this out too. Did the Lonesome Road video ever get made?
Im so glad i grabbed the compliance regulator before doing this so i could cheese the robo scorpions with paralysis ngl cause otherwise i wouldve died a LOT
Saying that Dead Money was creepier than Old World Blues makes no sense, both had their moments for sure and neither of them were anything near comfortable
The story of this expansion pack is extremely unrealistic. I'm glad I've read about it before entering. Nobody will remove my character's brain. A quickload button is there for cases like this.
I love his reviews🍷...I just beat dead money...and I hated that shit...Old world blues is pretty chill...but the last 2 dlcs are my favs...Honest hearts and lonesome road ..💢👌🏻😌
My favourite moments of the game will always be the time when you can flirt with your own brain. The reactions alone is well worth typing the above sentence in a public-ish settings
I played the DLC for 3 hours, and I have to say, it's really annoying. - There's a 45-minute dialogue. - Sloppy quests that drain a lot of ammo and chems against highly resistant enemies. - You find the holotape - Return to base, repair your weapon, sell the scrap - Repeat this sequence a lot of time. It's an assectic and boring FPS, lacking decent lore and completely disconnected from the New Vegas mood and role play concept, and... is not funny also if it pretends to be funny.
The Big Empty was funny at times but other than that it honestly sucks. The combat and exploration sucks. "Erm just put points in energy weapons or melee!!!" THIS IS AN RPG EVERY BUILD SHOULD BE VIABLE
From all the torture methods ever created by humanity, playing old world blues was the worst one ever created, and i don't wish such an horrible fate to anyone in the world.