The ability to use power armor has gone through some changes in the Fallout IP. Originally, anybody could use it: it was designed to be simple to wear so US soldiers didn't have to undergo extensive training for it. Then, after Bethesda took over the Fallout IP, they didn't want the player to be able to use power armor too early, so they retconned it and made it so that power armor DID require special training to wear. That didn't go over too well, so they retconned their recton so that power armor doesn't require training to use anymore, but you have to have fusion cores to make it run.
I still think despite the retcons the average wastelander wouldn't know how to operate it still. The pre war army didn't have to have extensive training but they still needed some level of training to operate it. I thinks most wastlanders wouldn't know hot to operate one, especially ones who have only encountered broken down power suits and never came across a functional one piloted by a person.
Idea that suit can be used optimaly by anyone and without a training is SILLY. Humans can't even use a bicycle or a car properly without training and practice, especially the first time. It is just how it is. So if general-use was a thing (which it wasn't actually) it is good that as game went on, they improved and made it more real by adding restrictions in shape of TRAINING.
To be absolutely fair to bethesda here, this was far from one of their worst decisions by any stretch. Making the power armor require some level of training is absolutely reasonable given its nature, and the fusion cores even moreso. Good way to balance the iconic power armor of the series imo
@@ramenbomberdeluxe4958 No, these "canon" guys do not understand: it was made for player to use it, ofc, for the game, this way or the other, but it still never meant it was optimal use and performance, cause player might be equally or similarly as capable using it in the game, as Maximus is in the show. That is the point.
i mean he wouldnt really be called the inspiration if he is suppose to be the actual pipboy thats what the whole scene at the end meant since that is the first time vault tec is making the ads for their vaults with him
5th playthrough Has never done the moral gray choices And he has shitty luck IRL, so he min maxxed his stats Oh and he ran into annoying npcs at the start so he said fuck it
@Sovahni the ghoul is the guy that went to little lamplight in Fallout 3, and as soon as every kid started being a piece of shit he entered the console commands to nix child immortality.
Maximus’ character is great, I like that he’s got this dark edge to him. Orphaned young, raised in a militaristic cult that only taught technical and weapons skills, definitely a case of arrested development. He’s like a little kid in a man’s body, playing soldier. And like a kid, he’s got an indulgent and vindictive cruelty in him.
I had thought the joke about her instantly fixing the broken item was to play off the joke that it was super easy to fix. However I just thought if this. Maybe it’s to reference when your playing a game and you go to a merchant you can have your equipment repaired and it is done instantly. So kinda a video game logic just like how the stimpacks instantly healed Lucy and the dog.
IRL a lot of repairs that people pay for are quite simple. The issue is people don't have the knowledge while the repairer does so you pay for knowledge not the time/effort to repair
25:11 - The main/first quest of Fallout 1 is to find a replacement water chip. You have 133 InGame days to find one or your Vault will perish and die. There are multiple ways you can find a replacement and each will either require you to do some extra quests or will have moral consequences. There are a LOT of hidden gems and east ereggs in this show. Basically everything that seems "In Universe" is close to identical to how they look in the games, at least the Fallout games Bethesda made. Things like the Snacky Cakes packages, the Stimpaks, and even the design and painting of the Vault walls!
9:35 Power armor in the show does not have tracking in it, it's just that the town Filly was where Max and his Knight were supposed to go before there sidetracking. The armor also wouldn't work regardless of if the looters stole it because it needed the gear piece fixed, which Maximus sold his teeth to pay for.
its funny how some people think he had the radio repaired when you can see him holding the piece he repaired in his hands when the radio transmission came in.
4:03 "Maybe" by The Ink Spots was essentially the theme song for the first Fallout game. When they made the game, Interplay wanted to license "I Don't Want to Set the World on Fire," also by The Ink Spots. But the licensing fee to get that song was too high, so they settled for "Maybe." In one of the few moves that Bethesda got completely right since buying the franchise, they licensed "I Don't Want to Set the World on Fire" to be used in the soundtrack for Fallout 3, bookending the classic games with musical gems by a criminally underrated group. There are also four other songs by them in the games, as well as this series. My favorite is "It's a Sin to Tell a Lie," probably because I've spent so much time wandering the Mojave Wasteland listening to it.
The reason Maximus hated the squire is because in the first episode that is the main guy that was beating him up or was the leader of the group beating him up.
It's unfortunate that the scribes seem to have been changed to squires. I preferred the idea of the brawny knight protecting the scrawny scribe, each doing their own role, over it just being a linear promotion.
@@Tijuanabill nothing was changed. Aspirants become squires than become knights. Scribes is the non combat route and Maximus is not intelligent for that.
@@toomanyaccounts But they are teaching them how to be scribes in the classroom with the other squires. In Fallout 4, as an example, these are completely different roles, a soldier and a scientist.
@@Tijuanabill no they are not. they are teaching them how to recognize valuable tech when out as Knights on missions and bring it back. A scribe would be taught to not only recognize but repair it, scavenge it when brought back by the knights.
Hah! You said “goodnight Ned” because the ink spots songs all use that same jingle as the 3 Amigos song and it reminded you of the turtle lol. Classic.
The comment the Ghoul makes “The Wasteland’s gots its own golden rule” “thou shalt get side tracked by bulls*** every god damn time.” This is probably a reference how in the Fallout games (and other games) you have a main mission. However instead of doing it you get sidetracked doing massive amounts of side quests with many of them having nothing to do with the main story.
The most game accurate line in the series: “Thou shalt get sidetracked by BS every GD time!” (I chose acronyms for explicit language on purpose obviously)
I mentioned in a comment under one of your previous videos that the best way to understand the Maximus character is that he has all his stat points in Strength and Endurance and not so many in Intelligence or Charisma, which is why he can take a beating and keep fighting, but doesn't explain himself well and often makes the wrong (and dumbest) decisions. The other way to think about him is as a little kid in a grown man's body. You can see that his time in the Brotherhood military organization/cult -- getting bullied, beaten, chastised, and constantly stuck on latrine duty -- hasn't exactly nurtured him as a person or prepared him to be an adult. He's immature, inexperienced, and discovering who he is away from the confines of that and with some measure of power for the first time (a test of character for anyone). For Max, so far, this is a weird sort of coming-of-age story. One thing I love about this show is that although it's a video game world where a single shot from a stimpak will heal almost anything instantly, the characters are complicated people. Maximus and the Ghoul are both complicated characters because they've been living on the surface, which is ALL gray area. Lucy is a more straight-up protagonist, but she's a white-hat character encountering a grey-hat (leaning toward black-hat) world for the first time and having to adapt. For her the complication is external. But, still, despite this being a game adaptation, none of our main characters are just cardboard cutouts of heroes and I appreciate the depth Jonathan Nolan and the gang brought to this show.
The first way is pretty embarrassing because you get a direct look at the writer's intentions. Lucy has 7 Luck, Max has 5. (4 INT is pretty generous too.) By way of their life, maybe. But it's not consistent with this story, even his childhood, the fridge. Maximus fails everything and only results in success. I'd like to see their stats for Moldaver and an explanation for why her INT/CHA isn't 1. Max having arrested development is fine and one of the few decent characterizations in the show. Too bad it doesn't apply to the rest of the characters, leading to examples such as Lucy grooming her special needs student.
@@toomanyaccounts I hear that a lot but I'm curious as to what people think that actually means. (Obligatory Fallout 4 is a bad game) One thing intelligence does is increase the rate at which XP is gained. Idiot Savant takes the place of that for low intelligence builds. It's even outscaled by high intelligence. How does any of that apply to Maximus? None of that translates as wildly lucky, that would be a high luck stat, which he doesn't have. A generous interpretation would be that he grows from his experiences quickly. Which might be true but doesn't answer any of the writing issues of the characters and events surrounding him. The main answer to any of those issues is "x Character is restarted." Even if "luck" was the explanation, should that damage surrounding characters to benefit him? You appear to be suggesting Idiot Savant in response to my "Maximus fails at everything and only results in success", but that's not at all what that perk does. Even if that were the case, it doesn't seem overt enough that it was the writer's intention and would still result in catastrophic failure at storytelling, massive damage to the world and characters, as is already present. Perhaps the way that it would be translated would be that their successes are rarer and thus are more rewarded. Instead it's fail upwards, write what you know, an allegory for their career.
@@toomanyaccounts I searched for it, looked at a few posts. Watched a video titled that with 1m views. It's just a compilation of some of his stupid moments. It has nothing at all to do with the perk. "He's dumb and naïve" has little to do with the pretense of "it's accurate to the games". It wouldn't be a problem on its own, there's nothing wrong with a dumb character. However, while clearly intentional for Maximus, applies to most every other character, often unintentionally and with him specifically, events and characters surrounding him.
You have to hope they gave Michael Emmerson his severed head props when they were done with them. I don't want anything that looks that much like me just sat in a prop house in LA somewhere.
26:25 when i was a zookeeper we had many instances like this with new interns. Being chased by emu, dive bombed by parrots, chased by porcupines.. that gave me flashbacks😂
I think the big turning point for Maximus in this episode is taking the lead when fighting the gulper. At least the one thing that made Max think that Titus did not deserve the armor is the thing he does different. Yes Squires as Squires are expendable. But they are still a person. As a knight it should be your duty to take the lead and keep your Squire first.
@@DefinitelyNotDefinitiveGames well if Maximus wasn't in front the bear would have killed him. Having the knight be behind means he could react to what was in front and react better to if something came from the rear
It seems like this episode brought out the “Character Development” for Maximus and Lucy’s brother. As crazy it seems, it almost looks like Ghoul had a touch in the heart but it’s so black that it might be hard to change to being red. But hey he might change or not throughout this series journey with you both.
Having seen the whole season and knowing just what is revealed about the Ghoul's backstory, his whole attitude and actions towards Lucy at first in retrospect are entirely understandable.
Just to let you know when he was talking about flies, he isn’t isn’t talking about small house flys!! The flies in Fallout are the size of a bulldog because of the radiation.
the water chip breaking is a call back to the very first fallout as the water chip breaking in vault 13 is what start the story as you (the player character) are told to go out into the wasteland to find a new one also i dont think the gulper............got excited i think it barfed up all it more recent things it ate
Yeah it was just weird showing that eye dialating before it puked 😂 and the color of it made us think otherwise at the time too but think you’re right that was just puke 🤗
@@senorelroboto2 he grabbed the anchor that was hooked into it at one point. also it like the name says gulps it doesn't chew. so you could pull its guts out if enough force/leverage is applied
That’s a gulper. A salamander that has been mutated by radiation into that. Though that’s the axolotl version. Most gulpers are from red or brown salamanders. Best way to stop them is to throw a grenade in their mouths or shoot them in the mouth with something. Their mouths are weapons but also their biggest weak point. You see them in the far harbor DLC and yeah aim for the mouth.
same, have a mod for the ghoul as a companion, hope he will get more voicelines in future, but its funny to run around boston with him, dogmeat and nick as my friends
@@SpartanS1ayer195 I found one on nexus mod, and with the mod folder in fallout 4, there is a mod where you can have dogmeat as an companion together with another one, from the same folder is my cooper howard mod
I some how missed you were reaching to this series I knew about the fallout lore videos. I love fallout one of my favorite video game series of all time. gonna go back to watch your reactions to it
Norman is one of the best characters, his arc is fantastic also, the broken water chip is a reference to the original Fallout 1 from like 1996, the whole reason you leave the vault in that game, is because your vaults water chip broke, and you have like ~4 months to find a new waterchip
@@toomanyaccounts right, except they specifically called it a "water chip", which is exactly what they called it in Fallout 1 from 1996; i dont care what the technically correct term for the item is, im pointing out the reference to the original
I feel better about this punk kid who shot me and robbed me because i heard his back story??? No. Back story cannot be an excuse for hurting others. Yes, I understand what he's thinking.. he's a bad person who does to others because of what someone did to him. Lucy is right golden rule is the real goal.
Idealism is well and good but it has to be tempered with pragmatism. For example the US founding fathers were idealists. But they were also pragmatists who understood human nature. Which is why they did their best to limit the the power of every branch of government and balance it all against each other. Unfortunately much of what they put in place has been undermined in the times since.
not true. death penatly is appealed at state and federal level on three different tracks. life sentences receive far less appeals, require far less lawyers, and are state level unless in a federal prison which is quite rare.
So ideology goes out the windows the second times get hard. Ideas and beliefs are easy to have when times are easy. The question is, when times get hard and you throw away your Ideas and beliefs for survival. Where they your true Ideas and beliefs or were you just gaslighting to make yourself feel better? Fun question
Bethany has a constant disgusted look with this show 😂 i mean, i get it, it is a pretty gory show but i think it is to the point of being comical, even if it is dark humor.
@@Vaultboy-ke2jj if prosthetics it is due to being bare foot is actually not pleasant and often results in foot injuries. its one reason why sandals got invented very early likely in human prehistory. she wouldn't be walking barefoot across sand and everything else so likely they put some covering that looks flesh over her feet.
I love that the music is always so cheerful in these fight scenes cause that's how it is in the games. I'm fighting for my life against deathclaws in the sewers of an old powerplant and the most cheerful song is playing on the pip-boy radio.