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Farming Simulator 2025 - TOP 10 Feature Requests 

Daggerwin
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Welcome to the top 10 feature requests for Farming Simulator 25
Some of the suggested features are really good idea and would be great to see them in any upcoming version of Farming Simulator. Please note this is UNOFFICIAL and is only taking into account requests from players who voted on my community page.
Images and Photos by Pixabay
No Farming Simulator 25 footage is shown in this video. All gameplay is from previous versions of Farming Simulator.

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3 июл 2024

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Комментарии : 437   
@kenmilesgt40
@kenmilesgt40 10 дней назад
Unpopular opinion: payment plans on more expensive machinery, insurance, different banks
@BlandSpagetti
@BlandSpagetti 10 дней назад
A payment plan that functions like the loans do already would be nice
@MrGeneralScar
@MrGeneralScar 10 дней назад
Yes, a better loan system... I think there is a mod for it where it doesnt just charge you interest, you make repayments on loans over time. Having an overhauled finance system would be nice.
@SixShooter14
@SixShooter14 10 дней назад
@@MrGeneralScar agreed, the current loans are obviously super basic. But I really wish I could look back at previous months/years of financials to see how the farm is doing.
@kirdot2011
@kirdot2011 10 дней назад
Even less popular opinion: bank robbery and resulting shoot offs from police
@_P0tat07_
@_P0tat07_ 10 дней назад
That would actually be really cool. The longer you take to pay off the loan the more money it will cost in the long run.
@roylec
@roylec 10 дней назад
I don’t understand why animal grazing doesn’t get more votes. Half the world of farming is livestock based. The current models are so limited, and livestock farming can be very rewarding.
@joopiedelange8463
@joopiedelange8463 10 дней назад
A animal that's walk through a wall or if they don't have food anymore, nothing happend!
@lauriejoynes5183
@lauriejoynes5183 10 дней назад
Yes would love to see different models for different breeds and ages with more variety of animals. I would also like to see more involvement with animals eg bringing cows to a milking parlour or sheep sheering
@buddywood
@buddywood 9 дней назад
Im with you, rotation grazing, cattle herding, more breeds and crossbreeding. Example Hereford bull on angus cows, gives you black baldy calves, we also need male and female animals and offspring!!
@James27Simko
@James27Simko 9 дней назад
In fs19 with the seasons mod, they used to graze. Gisnts are a joke
@Captain_Grogg
@Captain_Grogg 7 дней назад
ye animals in fs look very micro managy also there basicl nfts as the only way to make money on them effiecently is just rasing them adn selling them on
@Mobben
@Mobben 9 дней назад
It aligns with story/campaign mode, but I would really like a timeline mode. So if you start out in 1992 you can only buy pre 92 equipment. Then as you progress in the timeline more and more equipment would be released. There probably should be a option to set how fast the years go by.
@tacoturtle1498
@tacoturtle1498 7 дней назад
That would be great.
@jogurt5577
@jogurt5577 6 дней назад
There is an FS22 mod for exactly that, its called Through the years i believe, its on the Modhub
@Mobben
@Mobben 5 дней назад
@@jogurt5577 Thank you very much. Gotta check it out.
@tjmfarming9584
@tjmfarming9584 10 дней назад
I think the Community got it spot on with this list. The only other thing I'd suggest is the ability to herd sheep or cows on foot, with a dog, or on a small quadbike or utv like the Kubota or Gator. Fingers crossed that we see most of if not all these features put into place for FS25.
@CloudAC1983
@CloudAC1983 9 дней назад
Or on horse back
@Eastern_Farmer
@Eastern_Farmer 8 дней назад
That will be cool I also do this in real life
@danielmagee4437
@danielmagee4437 9 дней назад
I’m not huge fan of tying up development on equipment when there’s such a huge mod scene, but I’d love to see “eras” where you are restricted to certain tech, perhaps advancing years opens new gear like “Transport Fever”. Beyond that I think this list is great.
@vortifyne
@vortifyne 10 дней назад
We know the game is called Farming Simulator 25 since that already got leaked with the cinematic trailer and ingame screenshots, but they are getting taken down by Giants, which makes sense
@laurisdemons
@laurisdemons 10 дней назад
there was no screenshots and trailer leaked :D
@vortifyne
@vortifyne 10 дней назад
@@laurisdemons I can't tell if this is sarcasm 😅
@ozgurhalc9649
@ozgurhalc9649 10 дней назад
​@@laurisdemons😅realy?
@laurisdemons
@laurisdemons 10 дней назад
@@ozgurhalc9649 show me where?
@mousebear4219
@mousebear4219 9 дней назад
I remember seeing the trailer now I can't find it anywhere, it involved rice right?
@geoffreyzahn2540
@geoffreyzahn2540 10 дней назад
Fully support almost all of these ideas! One caution is anything that's negative (breakdowns, crop failures, etc.) needs to be able to be turned off. It's a huge improvement in realism, but often just feels bad. There's a mod for KSP, for example, that permits dynamic breakdowns and gives more purpose to an engineer but when they happen to me I just hate it lol.
@DukeDudeston
@DukeDudeston 9 дней назад
Exactly, a lot of these are tailored to the more experienced and enthusiasts. People do play this game to relax and chill and don't want all the realistic complexities that go with it.
@a-human-interface4991
@a-human-interface4991 8 дней назад
It's also very possible that this feature isn't being added because the brand owners won't allow it.
@Rancher113
@Rancher113 5 дней назад
Yeah but you half to remember if the do that that means ALL tractors and stuff would need 2x as much design work if they want to go that far
@partypooper8198
@partypooper8198 4 дня назад
the reason "it feels bad" is because instead of PLAYING THE GAME you just want to build the bank account. and sadly this game will cater to players who want to build the bank account instead of PLAY THE GAME. I know people like you that just want 100mill to start and never have to deal with any of the game mechanics besides cashing in the crops. anything that slows down this streamlined process is very bad for your playstyle. anything that doesn't initiate instantaneous "number go up" is basically unplayable. it's supposed to be a FARM sim, not a 'make number go up' sim.
@thevenerablekev1
@thevenerablekev1 10 дней назад
I’d like to be able to arrange for a contractor to work on my fields. Have a paid AI worker rock up at a pre determined time to plow/lime/harvest (whatever) x field. I’d love that. It’d feel so dynamic. Thanks for your work on this video, Daggerwin.
@Mustard1987
@Mustard1987 8 дней назад
And totally realistic too. Many cropping farmers I deal with irl do this as it is impractical to own all the gear for every job on the property... unless you have thousands of acres and multiple staff
@DjKorppi
@DjKorppi 10 дней назад
About repairing, here is my (free-to-use) idea. We now have two values, wear and hours. Make the wear be "usual maintenance", like oil changes, lubrication etc. Maintenance can go to zero, no affect to how the machine drives. Then introduce "breaks". "Breaks" can be like fuel pump, transmission, drive axle, tire etc. When a "break" happens, the machine becomes inoperable until repaired. Breaks will happen at random, and are less probable if maintenance is kept on high level. Also, as hours go up, breaks come more probable. Then, modify how repairing happens. For wear, you have two possibilities: The current one, where you drive your machine to the shop, pay a hefty sum of money and the crew (who previously worked as the pit stop crew at Ferrari F1 team) spring into action and fix everything instantly. OR. You can have your own repair place, and select that you do the work yourself. Select how much maintenance you want to do (like "to 25% 50% 75% 100%", you pay smaller amount AND THE CLOCK ADVANCES because you spend time there fixing your stuff. The "breaks" could always require going to the shop OR be time consuming to repair yourself. This way there would be things to do during winter. You could fix and maintain your machinery for the coming season. That's what my father did during winter. Sometimes it was a full engine rebuild for the tractor. Sometimes replacing worn parts in the combine or seeder. Sometimes a hydraulic cylinder because it had started to leak oil.
@unknown_gamer8200
@unknown_gamer8200 10 дней назад
Literally just became a member! Can't wait for tomorrow as i really think it must be an announcement for the next game! Also wanted to say this video was put together really well must of taken a while to do, thank you daggerwin for all the work you put into your videos :)
@brianlemans6259
@brianlemans6259 10 дней назад
The Gold Standard of Farming Simulator RU-vidrs. Great video and list.
@Rapaxx05
@Rapaxx05 10 дней назад
Thanks mate for your job on this request list! I like the game and the ideas the players have, well done 👍
@Zirok1982
@Zirok1982 10 дней назад
With old gen consoles out of the way, there's room for lots of improvements. Let's wait and see what comes.
@ThetreeDraggon
@ThetreeDraggon 9 дней назад
The new Gen consoles really aren't that much more different.
@dylanpowell7513
@dylanpowell7513 6 дней назад
​@@ThetreeDraggonidk, beg to differ...
@ThetreeDraggon
@ThetreeDraggon 6 дней назад
@dylanpowell7513 do you have one? and does it really seem that deferent at all besides it having just a few led lights on it?
@partypooper8198
@partypooper8198 4 дня назад
aint it sad that the console market holds games back like this. imagine these resources for console version put into making the PC version better.
@stephennoble2647
@stephennoble2647 День назад
PS5 vs PS4 is night and day difference...​@ThetreeDraggon
@evilreddog
@evilreddog 10 дней назад
By far my most want is Dynamic ground, but grazing and free placing tool to make pastures so you can also do crop rotations with different yeild bonuses due to grazing animals is a solid nr 2 for me
@Sarlasin
@Sarlasin 10 дней назад
Nice. Love this kind of videos! Thank you! Dynamic grounds really is overdue!!!
@BrandonLand-vp4pb
@BrandonLand-vp4pb 10 дней назад
very much is
@olitigertank397
@olitigertank397 10 дней назад
Lacking a few cells in the brain department😂 daggerwin roasted the workers with that one
@BlandSpagetti
@BlandSpagetti 10 дней назад
My opinions on the options in the video 10. Hard to say no to more tractors but I would like older big tractors like 200-250+ 9. Once again yes but also include more types of green houses and different sizes as well 8. I can say anything to much but I want the ai to follow the shape of the field instead of straight back and forth though I understand this could be annoying to code 7. If this is implemented it needs to be something that you can toggle on and off 6. That would be a godsend it would be so much easier to do things clean without helpers and not needing to download a mod even if it’s simple 5. Could be fun but I don’t really know how Giants would implement it 4. Same 7 it needs to toggle able 3. I’d be worried about fps it would be fun to see other framers tending their field but I can image low quality PCs struggling 2. Fun idea but probably just be like the jobs you can do in the regular game with extras, part of this series appeal is the sandbox nature of it 1. I understand why people want dynamic ground but like with the npc farmers it would struggle to run on anything but high power computers
@bjarnejakobsen9221
@bjarnejakobsen9221 10 дней назад
I can see that we pretty much agree on all of it. Something like machine maintenance I also wish it could be turned off. After all, it's not a tractor mechanic simulator game I want to play.
@Daniel_178
@Daniel_178 10 дней назад
If Snowrunner can do dynamic ground and run even on 9 year old PC's (mine) then FS can do it too it's just needs optimization
@bjarnejakobsen9221
@bjarnejakobsen9221 10 дней назад
@@Daniel_178 I haven't played much Mudrunner. But isn't it only a small part of the map that has Dynamic Ground. Such as the roads and the area around the buildings? In fs Should it be the whole map. to seem logical
@Daniel_178
@Daniel_178 10 дней назад
@@bjarnejakobsen9221 in Mudrunner and Snowrunner u can kinda tell where is mud and where is not, but the whole map has dynamic ground, (dynamic ground means that the ground is not like hard rock and you can dig it, doesn't mean its has to be mud like snowrunner) and yes the whole map should have dynamic ground in FS but not mud, mud should be only when its raining espacily in lower areas of field for maybe a few days
@ZXR_2002
@ZXR_2002 9 дней назад
For the auctions for animals, they could add another tab in the pause menu which shows the prices for the animals and the price can go up or it can crash which mimics real life
@johnmcenaney1814
@johnmcenaney1814 10 дней назад
A great list, and ty Daggerwin for putting this video together.
@KMB866
@KMB866 8 дней назад
BeamNG physics with Spintire dynamic ground would be incredibly fun. Its not gonna happen though. Can't wait to see some gameplay at FarmCon 24 next week.
@HarryLagman
@HarryLagman 10 дней назад
Another in game feature should be bale degrading if left outside unless covered like silage.
@Mustard1987
@Mustard1987 8 дней назад
Hay/straw price based on whether the product was shedded...just like irl. Give you a certain period of time after it's baled to get it put away or it loses a percentage of its value...
@QookieCrumbles
@QookieCrumbles 10 дней назад
Something trivial, but i would like to sit on the many available chairs and benches, watching workers go about and enjoy the scenery
@SixShooter14
@SixShooter14 10 дней назад
Yeah, that would be nice and something I've also wanted. Even just being able to sit on the chairs in the player house would be nice. Especially if they added neighboring farmers and a more dynamic environment.
@caner-191
@caner-191 10 дней назад
YES, love that, i wish that too, very basic but c'mon you should be able to sit. Farming Simulator is slow paced game not a fps game. We should be able to sit back, relax and just live the moment.
@SomeYouTubeGuy
@SomeYouTubeGuy 4 дня назад
Sure, there's only about a million things to tend to first
@andyschrick127
@andyschrick127 10 дней назад
VR support would also be a great addition
@robinlindberg2420
@robinlindberg2420 10 дней назад
It would be cool if they added so when you applay slurry and manure onto a grass field you need to do it when its rain or whents its clody outside because the rain brings down all the neutriens thats in the manure/slurry down into the ground for a extra yield bonus. But you still could spread slurry on a sunny day still and get the fertlizer stage normali but just not the yield bonus.
@dominickthornburghakaTRG
@dominickthornburghakaTRG 9 дней назад
I think FS could learn a lot from Farmers Dynasty. It has a story mode, building repair, relationships that can change if you mess up, people everywhere tending to their field or gardens. Its janky and not refined, and doesn't have the graphics that FS has, but its more engaging cause you see the impact of your actions on the community. Building a wall for someone will reward you with more work and social standing, or if you get married and cheat on your wife the neighbors lose respect for you. Also A feature I'd like to see is if you sell a field with crops in it. It should be worth more than what you paid for it with no crop on it. It could be a way to make money quicker in game. Buy a field plant it sell it for a profit then repeat on a more expensive field with no crops. Id call it land flipping.
@splabooshkey3343
@splabooshkey3343 10 дней назад
Considering Snowrunner (with dynamic terrain) had an entire DLC based around farming, and allegedly has another one coming in the next few months, i reckon dynamic ground could definitely work in an FS game. Yeah the average PC would struggle more it is true but the average PC from my experience already struggles with FS22 and this new game is reportedly only on next gen consoles, not the Xbox one and PS4 anymore
@analyticalfarmer2264
@analyticalfarmer2264 10 дней назад
Doesn’t the dynamic ground state not get saved when exiting and re-entering snowrunner? Virtual Farmer has talked a lot about that being a big problem for FS adding dynamic ground.
@splabooshkey3343
@splabooshkey3343 10 дней назад
@@analyticalfarmer2264 ack i hadn't thought of that - though i'm sure there's some way it could be saved and loaded again - maybe an option for lower powered PCs to have it default to a basic state and for higher powered ones save the deformed terrain
@SheldoxGaming
@SheldoxGaming 9 дней назад
Thanks for this video ! Big like for you ! Have a nice day !
@nakki123
@nakki123 10 дней назад
Its funny that in Simfarm from 1993 you have to spray for pesticide, fungicide and herbicide. And you need irragation on fields. I played that game so much when i was a kid.
@Ben-jb9re
@Ben-jb9re 10 дней назад
Loved that game so much as well. Also had much more dynamic pricing for sale of goods too, it would be nice to have a much more irregular price points as goods. As well as orange trees and lemon trees.
@AhhAkayeeGaming
@AhhAkayeeGaming 10 дней назад
Great list @Daggerwin. I think they could definitely improve the store. Just being able to SORT BY price, HP etc.. would be a great improvement! I think the poll had menu filters.. And it would be great to select an entire field or area and define it as an animal field ie: run mouse around a fence line or field boundary and select Sheep and they can free roam inside that area.. Then you can drop bales etc anywhere inside that area simulating feeding out to the animals..
@Rudedogg119
@Rudedogg119 9 дней назад
Everything is pretty much on point, I would like to see full picture of your person as you walk around and entering vehicle and machinery. 2nd I would love to have more interaction with your dog, being able to have him riding in buddy seat of tractor and inside of your vehicle also. I feel like those would be some great additions to fs25.
@mightytaunton6685
@mightytaunton6685 9 дней назад
I think a system like what planet zoo does for breeding but modified to fit farm animal husbandry would be interesting. breeding certain livestock together to achieve better resulting livestock. would add a whole new dynamic to it over what currently is available
@oBCHANo
@oBCHANo 10 дней назад
Personally I think they need to hire some industry experts to completely overhaul their game engine and bring it into the 21st century. Either that or just admit that they don't have the expertise to continue with their own engine and switch to a commercially available one. Because as somebody who has used the mod tools I can tell you right now that it feels like an engine from 2005 not 2025. It's clearly holding the game back, both graphically and with gameplay. I mean look at how interactive the world is..... it's not. Or how hot air balloons are static as if the technology to spawn an entity and have it move around randomly before despawning hasn't been around since the inception of computer graphics. The traffic is the closest thing to interaction and that I know from experience could be set up within an hour in UE5. I don't see how they will do realistic deformation if they stick to the low res grid based terrain system they currently use, which also hurts the game graphically because it looks terrible when trying to terrain edit. There are a thousand small things that could be better if the engine was better.
@joshbyers9394
@joshbyers9394 4 дня назад
One thing I would absolutely love to see is more of a dynamic grazing, cows or sheep eating grass will "eat" the grass. Say you let them roam on a field that is ready to harvest, a day or so later the grass will be gone, or more of a mowed state. To add to that, the animals will actually roam around the fields rather than in their pens or stables. I would love to see animals moving around more from field to field, and drinking from a water hole. I love immersion, so this would be the cherry on the cake lol.
@farmboyplayz6717
@farmboyplayz6717 9 дней назад
I like the fs15/17 graphics more than 19/22 because it just feels more realistic rain and the fog with the clouds just made the game perfect
@SnickerdoodIe
@SnickerdoodIe 9 дней назад
19/22 is just too cartoony/vibrant in my opinion
@gregoryvanthof625
@gregoryvanthof625 10 дней назад
i think in general there should be more random events that could happen (of course while also being to disable them) such as an earthquake causing your shed to break and your brand new 6670R being trapped inside or perhaps for winter, a blizzard coming. things like that. and not only weather based also other events
@brandonreames4121
@brandonreames4121 5 дней назад
I enjoy the farm manager franchise like FM18, 21 and most recently Farming Manager Worlds. I like how there's some level of tech/restrictions that you can't just jump from one point of equipment to another without meeting certain requirements past cost alone. I have around 725 hours across FS17, 19 and 22 spit evenly for the most part (I know it isn't much compared to many out there). I'd love to see some sort of restriction within FS25 so you feel like you are progressing more past just open shop and money being the only restricting factor there.
@neilharbott8394
@neilharbott8394 10 дней назад
In addition to the thanks for worker travel ability. I say that Giants deserves a thanks for implementing a gearbox! Without mods, someone who plays with a steering wheel and pedals has had to use the brake to drive backwards in FS17 & 19. With FS22 we got the ability to select forwards/reverse, so the pedals worked as they do in real life, and if you want to go full realism, you could use a gearshift to select specific gears.
@JeepnNick
@JeepnNick 10 дней назад
Would love to have all buildings usable when you buy land Hate when you buy land and all buildings are useless
@twilly4655
@twilly4655 10 дней назад
Id like to see crop dusting on large fields
@Sticky1888
@Sticky1888 10 дней назад
I feel like a super simple one would be a filter for the mod menu, for the search and the mod inventory. This would be really helpful when trying to navigate a large number of mods or starting a new game
@maria-dt5ux
@maria-dt5ux 9 дней назад
OMG I love that series, and it would definitely be awesome to have something like that in the game. Unfortunately I doubt that they will do it
@NathanielKempson
@NathanielKempson 9 дней назад
All fantastic ideas!! All of them need to be optional though in the games menus. I dont want to be forced into anything, I want the choice to turn things on and off as I go. Like the crop dieseases and stuff.
@filip_lumpik3773
@filip_lumpik3773 10 дней назад
I really hope for improved vehicle physics.
@DukeDudeston
@DukeDudeston 9 дней назад
When it comes to the story mode I like the idea of a more interactive tutorial which focuses on helping you learn the game and enjoy a story to go with it rather than.. Here is a harvester, press this to go, when get to point hire a worker, now here is a tractor.... A story will introduce the game better as well as add a sense of achievement. However it would be nice if Giants can make it so people can create their own stories and share with others via the mod hub. I know that would be a huge undertaking as that means creating essentially a "scenario editor" but it's a dream. As for most of the other suggestions I can back them hugely. However I think the number 1 spot won't happen, and not because of the amount of work that it will take to make it happen, more the fact that although Farming Simulator has the word Simulator in it, it is still and always will be a video game. Sure the hard core enthusiasts will love it, but for most, they play this game to relax and chill after a hard day's work, and the last thing that anyone wants is to have to worry too much about soil damage and the like. Not saying it shouldn't be an option, just I can see why Giants might not add such a feature.
@olliearmstrong-fu9tn
@olliearmstrong-fu9tn 5 дней назад
Don’t worry about getting carried away on the story mode, I do too talking to my mate how good it would make the game, I feel a story mode would also open the game up to non farming educated people and make the game open to a larger audience would be a huge step for farming simulator
@jrkin
@jrkin 8 дней назад
Also along with new crops...what about adding trees? (Apples, oranges, figs etc)
@SmiterUA
@SmiterUA 10 дней назад
Summing up all 10 positions, I assume that collaboration with Microsoft with their MSFS experience is perfect for resolving most players' requests.
@Renault_75-34MX
@Renault_75-34MX 10 дней назад
Farmers Dynasty does a good job with ground deformation I'd say. Plowing makes the fields bumpy when going over the plowed area and vehicles leave tyre marks, but you don't sink down to the point where not even a Cat 745c can pull you out
@tjeddeholtrop8018
@tjeddeholtrop8018 9 дней назад
Not to forget Young life stock is also a nice feature
@Ultra4115_
@Ultra4115_ 10 дней назад
Id really like aplit screen multiplayer to play with family
@cheqqo5708
@cheqqo5708 9 дней назад
Me personally, as a livestock farmers son, I would love to see more in-depth baling systems, wrapping systems with actual bale wrap you have to buy and put on the actual wrappers and balers, as well as more interactive ways of filling fertilizer, manure and etc. I would also love to see more realistic livestock farming in itself, as well as custom-buildable fenced livestock fields with different sizes, placeable fences and stuff.
@partypooper8198
@partypooper8198 4 дня назад
would be interesting if driving through a field would slow you down or cause damage. I feel like there is no reason not to blast through fields when there's no slow down effect or damage from large crops like corn.
@SidDTheSimschannel
@SidDTheSimschannel 8 дней назад
Apparently in the reveal trailer rice is the new crop type and it showed farmers flooding the field. Dynamic ground is possible, but I don't think with the giant engine at the time, now there is other kinds of engines now that have dynamic ground like construction simulator and farmers dynasty, which has dynamic ground, the help will come do your field drive off somewhere and sink into the ground.
@AutisticWombot
@AutisticWombot 6 дней назад
As a plant pathologist, I'd LOVE to see pests and diseases expanded upon in the game. Nematodes on root crops, army worms, fungal diseases of grains. It would be awesome
@dougeby5074
@dougeby5074 10 дней назад
Something that wasn't in your list... Better Mod management! When you have a couple of hundred mods, going through the list to pick and choose on a save is a pain.
@samtrenchard1246
@samtrenchard1246 10 дней назад
The only reason I didn't vote for dynamic ground is because I think it will cause playability issues with the resources required to do it properly. I think it more is a wishful than a practical feature.
@jamesknight3070
@jamesknight3070 10 дней назад
Real Terrain Mod combined with Custom Maps built for the feature worked great in FS15, which also brought purpose to the Realistic Gearbox Mod with Lower Ranges and the Differential Modes.
@samtrenchard1246
@samtrenchard1246 10 дней назад
@@jamesknight3070 I never played on the FS15 Real Terrain but in screenshots it looks like stimulated dynamic ground just by creating a false plane without collision and a buried second plane. Not exactly what I would call fully dynamic ground because it is just layering two ground planes and not dynamically modifying the surface that is used for texture mapping.
@maria-dt5ux
@maria-dt5ux 9 дней назад
Thanks for the video
@tristanbentz224
@tristanbentz224 5 дней назад
Honestly a random failed feature would be nice. Parts on a vehicle can fail at random some can be ignored like turn signals, or windshield wiper. But some you can like transmission, PTO etc
@fatsmandela
@fatsmandela 10 дней назад
There is a mod for different blends of fert , but being able to use the different blends to optimise crops would benefit all
@ericwemmer402
@ericwemmer402 10 дней назад
At this point I am planning to skip the next version of the FS series if Giants doesn't either move to a better game engine or make some huge upgrades/updates to their current engine.
@MrGeneralScar
@MrGeneralScar 10 дней назад
8:30 re weather, over here in western australia we have certain conditions that result in frost. It occurs when its very close to 0c in the morning before sunrise and as the sun starts rising the temperature drops just below 0c and the dew on the crops freezes causing whole fields of crops to be destroyed by frost burn, the plants just die off. I am not 100% sure, but I think its more of a problem in early winter (which is June in Australia), when the crops are not that established. I have driven to my folks place in the country a few times and seen what I can only describe as swathed green plants, and the first time I saw it I asked my mother why the farmers had done that, and she said we had a bad lot of frost in certain regions and all the farmers can do is chop the crop down let it dry a bit and sell it as hay. Enabling frost mechanics for crops destruction would be awesome, although in real life it usually affects entire fields or big sections of farmland, and that wouldnt be fun in the game, so maybe they could tone it down a bit and make it effect patches of land. All those features would be nice, Dynamic ground and some form of at least damage modelling would make the game all that much more entertaining to play... But also what would make the game awesome to play is better pallet and object physics, where pallets dont just go rogue and launch your tractor and trailer into the stratosphere just because you may or may not have overloaded your trailer with 3x more pallets of flour than would be practical in real life.
@mistermikegaming
@mistermikegaming 10 дней назад
In my opininio number 2 and 3 are realy great to combine that the farmers on their fields are characters in the story mode and that you have the possibility to talk to them to offer help or ask for help on your farm
@robn71
@robn71 9 дней назад
I’m new to FS22 so I may of missed it or not set it up correctly but force feed back and bass shaker support would really help with the emersion of the game 🚜
@maria-dt5ux
@maria-dt5ux 9 дней назад
Yeah weather affecting the crops would be perfect and is such big part of farming in real life
@Torkkar
@Torkkar 10 дней назад
I'd like to see Paddy & bog crops like Lotus root & Rice for paddies & Cranberries & the like for Bog crops. Also more types of work we have Crops we have Forestry but what about PROPER Mining not that ore spawning mine building I'm talkin a quarry that you need to dig at with a mining vehicle load it into a sorting machine, to sort stones from ore, & lastly load up the ores for refining at the foundry then profit/productions with the various metals, along with Lime & concrete productions for all that raw stone.
@johncasalinuovo3352
@johncasalinuovo3352 10 дней назад
The trailer has been leaked. Rice is the new ceop
@That_Guy_Grizz
@That_Guy_Grizz 10 дней назад
Found an Older New Holland Harvester near me...similar size of the smaller Fahr. Would be a great addition
@MayonnaiseOnATable
@MayonnaiseOnATable 10 дней назад
Hey daggerwin, i see you may have taken the inspiration of the more contracts from my comment lol
@loegemini-tl2qi
@loegemini-tl2qi 10 дней назад
THANKS FOR THE UPDATE
@monstermannietos2082
@monstermannietos2082 7 дней назад
One feature no body has talked about is strapping like products and pallets like fertilizer and bales etc all have actual strap effects but not equipment I wish straps actually went over equipment or like irl where straps are on the sides
@harveyread7053
@harveyread7053 9 дней назад
Giants should do a vote for the top 10 mods and try and add the best. Like what they did with seasons
@brandongustafson7497
@brandongustafson7497 8 дней назад
I also think that attaching implements manually was quite overlooked.
@aaronsuncle
@aaronsuncle 10 дней назад
Seeing other farmers working on there on fields or selling points. So it doesn’t feel like you’re the only person in the game
@hockeyf4n482
@hockeyf4n482 9 дней назад
The story thing, I'd like a great story, how you explained it was basically just start from scratch but I'd like a hood story.
@user-xh1mo5nh2m
@user-xh1mo5nh2m 3 дня назад
Building grain bins would be nice because realistically they come in pieces and you have to assemble them
@kirdot2011
@kirdot2011 10 дней назад
wider range of old machinery and more realistic vehicle damage as well as realistic getting stuck in mud is seriously lacking in the current FS
@marka6203
@marka6203 10 дней назад
I think animal growth is a must. As always modders have proved it can be done so it has to be in the base game next time. I’d also like to see more of the features seasons had in fs19, like allowing hay to be made by the conditions rather than the Tedder, and animal grazing/pastures, and the better breeding it had
@amatthias1986
@amatthias1986 9 дней назад
Not just have neighbours, but to have competative neighbours that also influence the market price.
@ashbridgeindustries380
@ashbridgeindustries380 3 дня назад
I'd love more filters in the mod menu! It would be good if you could find maps from just one country, or search for equipment from a specific time period.
@thebarbarianel
@thebarbarianel 10 дней назад
Cattle and Crops, although not a successful game because the team abandoned it, had most of these items... including Dynamic Ground. The Giants Engine would be the only limiting factor to what is possible currently. For the crop types, rather than Giants just adding more and making new crops hidden behind paywalls, I'd rather see the fruit types be built as an entity which could be added by modders as well. This would simplify the process for Giants and allow the people who really make FS successful to do what they do best. Imagine downloading thousands of fruit types to be used on ANY map rather than being stuck with a single map for a modders fruit type. Imagine mods that are actually useful rather than thousands of recolored/reskinned/XML hacked variations of base game tractors and calling them "JD 4050 2024" or something silly. I think a story mode would be neat, but a game mode where "start from scratch" could also have a "start year" which would limit tractor options to appropriate technology and as time progressed new equipment became available while old stuff maybe fell out of the new store and was only available at auction. There is a lot that FS is missing. I truly hope the next FS has something of value added. FS19 to FS22 was not a significant enough jump in my opinion. I am fully invested only because it was the first self-published release of the team and I felt like they deserve our support to continue to improve.
@stenol85
@stenol85 5 дней назад
I would love them to add that you can move animals around your fields and they fertilise them as they graze
@jakedouglas3084
@jakedouglas3084 3 дня назад
I would like to see a more realistic range of planting and harvest times I’m from Southeast Kansas, and we plant after wheat soybeans every year sometimes as late as July. Maybe they could add seed varieties to each crop that way you get different growth cycles and could plan better to get two crops in the same ground in one year.
@Martin_V8
@Martin_V8 8 дней назад
I want it to be easier to build, snap things together, easier to level ground etc
@morpheusmishima
@morpheusmishima 9 дней назад
I can't believe a User interface overhaul is not on the list at all. It has been unchanged since 2013 and its still in dire need of an update.
@maria-dt5ux
@maria-dt5ux 9 дней назад
Some parts of the brain are missing, OMG I started to laugh so it hurts 🤣🤣🤣🤣🤣 That was a really good one and so true
@matthewcumiskey5381
@matthewcumiskey5381 4 дня назад
Improvements in Livestock farming. Like moving cattle to different fields having calves. Milking cows etc
@DAVEeeeee_3927
@DAVEeeeee_3927 3 дня назад
Another thing is passenger so that you could go to places with your friend
@isaacseay5444
@isaacseay5444 10 дней назад
I like the story mode but you have different levels like the new comer, experience farmer, and like James in survival to play you have a loot o money and you want to start a farm. Hope is made sense
@TinyBricks2014
@TinyBricks2014 10 дней назад
Should be a way to add more characters to your farm Like the 22 trailer suggested father and daughter working on the farm together Switch between characters to control each one set them off on tasks and then do same to the other eg you could be the dad and have the daughter helping you out on the farm Like a contractor but it’s your family Kid of like the sims multiple family members u can swap to but each need rest, and stuff like that
@jakeratcliffe4049
@jakeratcliffe4049 9 дней назад
A good suggestion could be have your own contracting business with people working for you full time but make it an option for you to do that
@Mustard1987
@Mustard1987 8 дней назад
Great idea. That's how I like to start a "start from scratch" game. Buy a ute and just drive around doing contract work... eventually buy a machine to do specific contracts...and save up to eventually buy your own bit of dirt
@NerdyNanaSimulations
@NerdyNanaSimulations 10 дней назад
What I really want to see is a search bar in both the pregame area where you pick what you want activated mod wise and search in game store. That annoys me more than anything else when it comes to things I want to see change, is a better way to find what you are looking for. categories in the pregame list would also be nice. Yes on Dynamic ground.
@HARGP23
@HARGP23 6 дней назад
Cattle and Crops had ground deformation, GPS built into the game way back in 2017 but the modding community did not support the game so it died. To bad would have been nice to have a competitor for Farm Sim.
@pepebenalua
@pepebenalua 10 дней назад
Farming Simulator 25 Trailer is already uploaded by some youtube channels! You can search for them, launch date is 12th nov
@WILEY104
@WILEY104 5 дней назад
I farm in ignorance of the community but it's reassuring to know we want the same things. I hope they listen brochacho's, apart from this whole story mode thing. Lets build the stage before we put on Of Mice and Men.
@eonraptor1563
@eonraptor1563 10 дней назад
I didn't get in in the poll in time, but I'd really like hand tools. Combine that with more historical equipment. Basically I'd love to work up "through the ages" of farming.
@maria-dt5ux
@maria-dt5ux 9 дней назад
That would be awesome. If course it is possible, but again most likely they won't do it because, yeah it is some work to do it
@yoshubigaming
@yoshubigaming 9 дней назад
VR support is a must for me
@Ponchoblatz
@Ponchoblatz 10 дней назад
Personally I would want GPS like going in a cab of a tractor and seeing the screen on your right showing you where the next strip is to harvest, cultivate, seeding, whatever
@sheldonjanzen3483
@sheldonjanzen3483 День назад
The ability to reconfigure controls on consoles would be like opening the gates do disneyland.! Its the biggest flaw in the game.
@tommy-jt6kj
@tommy-jt6kj 7 дней назад
I’d like to see a better co-op experience. I should have access to a friends coop server even if they aren’t online. Along with being able to ride in vehicles with them. In all, an open world, RP/RPG style farming sim would be awesome.
@Bateluer
@Bateluer 10 дней назад
Honestly a little surprised to see 'Menu Filters' so far down on the list. FS22 got overwhelming fast, with dozens of different machines of each type, with overlapping specifications.
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