Some tips : against elite, take lots of piercing shot (AP1) for your kroots, try to stay in cover for the rogue ability (harder in ITD I know), don't use reroll (or only if it saves or kills) on your dice but more on ploys. Loosing the heavy gunner early was the biggest mistake I think.
So far, I've had most luck against Intercessor teams when I've sort of ignored trying to kill all of them all at once and just tried to play for getting mission/ops VP. Still, not much you can do against any team when they roll almost nothing but 5+ the whole game
Also, idk if you take match up requests but I'd really love to see how corsairs do on itd. I get the feeling they'd tend to fair better than in the "open" play, and somehow no one has uploaded a corsairs itd batrep to RU-vid yet.
Stumbled onto your channel while looking for Blooded Kill Team games and wow you guys are awesome! Super chill games and amazing production value! Really hoping you guys blow up!
You know, there is a lot of great kill team content out there, but I think y'all have the best battle reports! I'm amused the whole time, the production value is excellent, and they don't overstay their welcome. Love your format, keep cranking them out, and imma grab me a 1 HP Gang t-shirt!
Thanks for producing another amazingly high quality batrep! Also cracked me up when the imperial fist popped out from round a corner, shot the hound, and then hid again. 😂
Great battle report. Your work is one of the best if not the best on YT. They are just long enough, show everything important, your paintjobs are sweet and I love the banter and dynamics between you guys. I'd love to see Kinband face off against Voidscarred somewhere in the future, as it may be a cool match up. Stay blessed. Winning is for losers.
So many kroot just standing out in the space on guard and no auto bolt rifles to mow them down--not even a gunner to hit the clumps with his grenade launcher!
At 13:40 you say he needs "a stun so I can't use my last APL", but I don't think that works that way. The modifier to APL from Stun wouldn't matter till the beginning of the marine's next activation.
Riveting batrep. The paint and the model's eye view camera angles made for a visually exciting video. You really captured the feel of rampaging marines like the Astartes video. Nicely done.
I think there is something deeply, deeply pissed and cool about tactical/Intercessor Marines with chainswords and pistols. Like, "We don't even need full scale guns to fuck your days up to no end and back"... not to mention you will HEAR them coming.
This was great, I think my favourite thing is using different coloured dice for each team that also matches their schemes. Great editing too, intercessors are brutal
Haven't seen the full video yet, but man I love that Tracker kitbash! Honestly, I feel like it's better than the original. If I get the box myself, I will probably do the same.
Great battle report easy to follow cinematography on point less than 30 minutes GREAT! only thing to add might be some noises and special effects for shots and melee
First time watching the channel - really great! Good video length and camera work. Loved the graphics of what happened every turn, my one request would be just a top down shot of the whole board at the end of each turning point so we can see where the models are. The animated graphics do it, but i'd rather see the models as well.
Just one bit of feedback and it may just be me. I sometimes struggled to picture where the models were holistically on the board mid turning point during the close ups. I enjoy the close ups but would be good to get mid turn top downs or something like that every so often. I like the end of TP summary but would be good to see the models too.
I really the like the chemistry between you guys and the commentary is fun and engaging. Thumbs up! I just had one question: can you guys maybe show us how you painted your ItD Terrain that nicely? Maybe with a RU-vid Short even.
I got into the dark and I got shadow vault and then my 9th edition codex came out man the end of the year was good for me I hope to get more warhammer 40k games in also good video
11:11 so you can charge two units at the same time? I tried to find this from the rules and googling, but no luck. Would've been good to know in my last game.
In general, great video. Some notes though: 1. You don't have to reveal Champion of Mankind on your first kill, you totally can do it later. It's advantageous to reveal it once you already have 3-5 kills on one guy and know the opponent (and your other guys) likely won't outkill him. 2. Stun doesn't subtract Action Points of the operative's current activation. They are generated at the start of activation and changing APL won't change the amount of Action Points you currently have.
Not true fam, ripped from the core rules. If an operative’s APL is modified, it lasts until the end of its current or next activation (whichever comes first).
@@dgraft8199 The thing is, Action Points are generated at the start of an operative's activation. APL is how many of those you do generate. So while it can modify APL (for the purposes of objective control, for example), it doesn't affect already-generated Action Points.
@@antongrigoryev6381 Ah, that is right, I had to go back and check the wording on when the Action points are generated, and they are indeed at beginning of it's activation. Oof, that makes stun kinda bad with guard then if you are interrupting mid activation D:. Good callout my dood.
I love these bat-reps. I don’t love the prologues before the intro, that’s literally my only complaint. (And it’s completely subjective) Otherwise you guys are the highest quality kill team bat-reps without a doubt.
Probably a little late but would love to see how you put your Kroot Tracker together. Really like the look of the bird sitting on the shoulder. Thanks!
Shame about the Dvorgite Skinner, I think that could've done some serious damage, but an incredible video like always! Hope more Kill Team is coming up soon :-) Also just had to get that 1HP Tee :-D Can't wait to receive it here in Czech Republic :-* Any news on possible Patreon?
I think when scripting the narration you can cut out the "then", "now" and "next" to make it sound more like chess or sports narration and will make the games feel more action packed and less monotonous.
Man those kroot few more at home in necromunda than kill team. In fact they should just do like a kill zome necromunda and kill 2 birds. I mean giving the heavy gunner a worse melta gun was not the best design choice.
Was the move at 20:31 even legal? You can't close a hatch when there's an enemy opertive within 1" of it. Can't quite judge the distance here, but it seems to be in that ballpark.