Love to see progress! 👍 I was wondering how you where able to draw a rectangle that captures all the bounding boxes. Willing to share? Hope to see more updates on this game!
Thank you, I'm just sampling the position of each corner of each bounding box, convert from world space to screen space and get the dimensions of the rectangle from that. To draw it, I'm just using a draw debug rectangle in blueprint
Thank you! Just start slow, copy a small gameplay feature of a simple game (Tetris, brick breaker, snake, ... Etc), then start a new slightly more complex game, rinse and repeat 😄
The game looks amazing, I really hope I can make something with that much detail. I wanted to ask, you said that you moved the camera and zoomed it in and out, how did you handle it?