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SILKROAD Project
SILKROAD Project
SILKROAD Project
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I'm a game dev working on a solo project during my free time. Come here to follow my progress on the Silk Road Project, a beat'em up game in which you will have to manage a caravanserai.

For now, I'm the only one working on this project, as I'm enjoying learning every side of game development

If you think this project is going places and you want to help, I have a tipping page set up here:
www.patreon.com/guedin
MARCH 2024 - SILKROAD Project Devlog
5:07
2 месяца назад
FEBRUARY 2024 - SILKROAD Project Devlog
2:48
4 месяца назад
JANUARY 2024 - SILKROAD Project Recap
2:13
5 месяцев назад
SILKROAD PROJECT - 2023 Recap
12:37
5 месяцев назад
How to combat in SILKROAD Project
1:54
6 месяцев назад
NOVEMBER 2023 - SILKROAD Project Recap
2:17
7 месяцев назад
JUNE 2023 - SILKROAD Project Recap
3:30
11 месяцев назад
SILKROAD PROJECT - 2022 Recap
8:15
Год назад
JUNE 2022 - SILKROAD Project Recap
1:46
2 года назад
MAY 2022 - SILKROAD Project Recap
1:25
2 года назад
APRIL 2022 - SILKROAD Project Recap
1:43
2 года назад
JANUARY 2022 - SILKROAD Project Recap
1:08
2 года назад
OCTOBER 2021 - SILKROAD Project Recap
4:34
2 года назад
Комментарии
@josewenzel
@josewenzel 4 дня назад
Love the progress this is such a fun and lightweight devblog! I wanted to mention something that you might/might not agree nor address, but I feel that the character moves too fast for how the running animation is, so I think that slightly increasing the animation speed might give the character a feel of a fast ninja as now it feels a bit floaty IMO
@SilkroadProjectGame
@SilkroadProjectGame 3 дня назад
Thank you man, yeah I do agree the running animation is maybe too slow. I'll definitely tweak that later
@collinvisser7108
@collinvisser7108 10 дней назад
Neat - personally I like the character look but the landscape is to real looking in my view. Keep going
@Furtifox
@Furtifox 10 дней назад
This is so fresh visually! Action seems great!🎉😮
@ethanjohnson3642
@ethanjohnson3642 11 дней назад
Came a long way from the aot days
@2squaredtriangle
@2squaredtriangle 11 дней назад
Cool
@FortunaQ_Thawne.Official
@FortunaQ_Thawne.Official 12 дней назад
Needed to happen. After all your hard work this was deserved. Wishlist added!
@sentiakumjmr5819
@sentiakumjmr5819 13 дней назад
Hell yeah after a long journey finally were about to have a taste of your game 🎉
@gil6970
@gil6970 14 дней назад
Does Houdini allow you so auto UV meshes? But a usable way. And not like unreal engine modeling tools
@SilkroadProjectGame
@SilkroadProjectGame 14 дней назад
I didn't try Unreal UV tools, but it's probably similar results. Since I'm texturing in Painter, nice UV layout is usually not a big issue for me. I can use tri planar projection when I need to apply grain, and on most cases for organic meshes like rocks, uv seams are not obvious. It can be an issue with some shader effect though so usually it depends of situation
@gil6970
@gil6970 14 дней назад
@@SilkroadProjectGame I see. Learned I need to get Houdini for my game from your video. Thanks mate
@gil6970
@gil6970 14 дней назад
@@SilkroadProjectGame yeah figured so also I. Used messed up UVs sometimes from unreal meshes I create. I just create the whole buildings and use their bool lean tools from mega scans to cut out windows and add bevels. Then I take it to substance to texture it all. Quick ass details and AAA workflow. Just thought it’s unprofessional if the UV layout is all jagged up. But gamers don’t care about the layout.
@SilkroadProjectGame
@SilkroadProjectGame 14 дней назад
@@gil6970 Yeah I also feel dirty, but at the end, if nobody notice it ingame, I can live with that :D
@furyodev1842
@furyodev1842 16 дней назад
Félicitation, un pas de plus vers la release :D
@EnigmaVA
@EnigmaVA 16 дней назад
I can't find a business email for you anywhere, have been on all your social media pages. Is there anywhere I could submit a demo reel to you. I'm a voice actor and would love to provide some voices for SILKROAD or possible future projects of yours. I would love to work with you, the game looks great, and the combat looks clean!
@SilkroadProjectGame
@SilkroadProjectGame 14 дней назад
Thank you. It's still too early for me to consider voice for the game. I didn't even write a line of dialogue yet :D When I'll be ready and be looking for talents, I'll make a public announcement. Thank you again for the support
@EnigmaVA
@EnigmaVA 13 дней назад
@@SilkroadProjectGame Awesome I will keep a look out. Keep up the great work!
@Tenchinu
@Tenchinu 17 дней назад
this is the first vid I see of you, and I'm here to BEG you to keep showing this highly technical dev blogs. I have no idea how ur doing half of it, but knowing it CAN be done gives me clues as to where to start implementing these little, but important details into my own project. The artstyle and mechanics are of course important, but the little things like the stone scattering and individual branches moving really sell the hole package :)
@SilkroadProjectGame
@SilkroadProjectGame 16 дней назад
I'm really glad you found those talks interesting. When I work on my project and find cool tricks I enjoy sharing them, but I was worried people who feel it's too technical and unintelligible. Thank you for the kind words ;)
@Tenchinu
@Tenchinu 16 дней назад
@@SilkroadProjectGame is only unintelligible when u bring out Houdini, and its black magic practices that no mere blender noob plebe can understand
@Tenchinu
@Tenchinu 12 дней назад
@@SilkroadProjectGame sorry to ask you, but is there any place, course, or maybe series in YT that you would recommend to learn deep combat system similar to what you have? yours looks amazing (love the camera trickes you pulled off) so thought that maybe you learn it somewhere. I haven't touched combat yet, so thought you could have some ideas where to start that wasn't just "How to pick up sword' tuts... cause there's a million of them alrdy :(
@SilkroadProjectGame
@SilkroadProjectGame 12 дней назад
@Tenchinu hmm, I would have difficulty pointing toward just a tutorial in particular. I struggle a lot with the camera, mainly because I wanted something too specific to find a tuto. If you're starting with blueprint, I'm sure you'll have no problem finding plenty of starting a tutorial. After that, the channel I like to check is Thomas Wadstein, that has almost a video for each of the blueprint nodes
@Tenchinu
@Tenchinu 12 дней назад
@@SilkroadProjectGame yeah, there are a LOT of basic, starting tuts on combat, but maybe I was cheating a bit asking for a single full one. lol. Thank you very much! I'll try and research, and in the mean time, keep watching ur progress :)
@johnathansfacew8528
@johnathansfacew8528 17 дней назад
Hell yeah this is awesome.
@usercontent2112
@usercontent2112 18 дней назад
Already in my wishlist to support the dev!
@SilkroadProjectGame
@SilkroadProjectGame 18 дней назад
Thank you!
@wheresmygrasses1549
@wheresmygrasses1549 20 дней назад
This really don’t look bad at all
@DanikxGrey
@DanikxGrey 20 дней назад
Hi hi, came from your aot fan game
@3Dvice
@3Dvice 24 дня назад
Well done mate! Loving the progress. (It's Vice from Gameartisans days :) )
@SilkroadProjectGame
@SilkroadProjectGame 24 дня назад
Thank you man! How are you doing?
@3Dvice
@3Dvice 23 дня назад
@@SilkroadProjectGame All good, all good. Vehicle art for living, UE and 3D printing for fun when I get the time :)
@levelNeroZero
@levelNeroZero 26 дней назад
the ground is a bit too raw and plain it lacks a bit of variations and pathways Red Dead Redemption 2 will be very good reference for the amount of detail for AAA terrain
@Foxcoder
@Foxcoder Месяц назад
great work, it takes years of experience to make game by solo , from art to programming. wish i can reach your complete level in a couple of years time, and all the best for your project.
@tringuyen3210
@tringuyen3210 Месяц назад
Amazing, did you make it all by yourself? From model to animation, environment and of course coding too???
@SilkroadProjectGame
@SilkroadProjectGame Месяц назад
Yep, I have been in the industry as a character modeler and technical artist for more than a decade so luckily I already had a good base
@Cosmosnx
@Cosmosnx Месяц назад
omg this looks gorgeous you really cooked this game
@_reflex5758
@_reflex5758 Месяц назад
lets gooo bro going strong W
@Badella-xq7cn
@Badella-xq7cn Месяц назад
Love your work, gives me similar vibe to many things I love, like JSR and TekkonKinkreet. I was wondering, as a solo indie dev, how do you use tools like Houdini and- Zbrush was it? Do we have to get full expensive subscriptions for all these things or is there some sort of deal/bargain price at particular times?
@SilkroadProjectGame
@SilkroadProjectGame Месяц назад
Thanks, that's good references indeed! As for the software, I bought Zbrush a very long time ago (update 4R2) and pixologic usually made free updates until they were bought by Maxxon. I'm just using my old perpetual license. Same thing for Substance suite and Adobe, I'm still on the 2022 update bought on steam. For Houdini, I'm paying the subscription for the indie version. That's probably the most expensive software I'm using right now
@Badella-xq7cn
@Badella-xq7cn Месяц назад
@@SilkroadProjectGame Yeah I love that part of Japanese design, as well as European BD comic art like Moebius and Bilal where the environment is well thought out and the character designs have a lot of style. Your game is definitely the kind of thing I’d be interested in due to the visuals, and your combat looks amazing- I can tell it’d feel satisfying to play. Well done! Thank you for the detailed info about the software. I know there’s a lot of ‘free’ stuff like Unreal, and really free stuff like Blender, but so much other (seemingly essential) stuff has expensive subscriptions nowadays that it can be intimidating for a pauper like me!
@SilkroadProjectGame
@SilkroadProjectGame Месяц назад
Thanks for the kind words! Yeah, I can't say I love those subscriptions trend in software. Especially for software that barely adds features over time (looking at you Photoshop!)
@mukreminramazanyilanci2058
@mukreminramazanyilanci2058 Месяц назад
It looks amazing bro Really, it looks AAA Game
@SilkroadProjectGame
@SilkroadProjectGame Месяц назад
Thank you man ;)
@johnathansfacew8528
@johnathansfacew8528 Месяц назад
Really neat work. A lot of the tech is really cool to see.
@LastSun-nt9th
@LastSun-nt9th Месяц назад
nice 😀
@yonjuunininjin
@yonjuunininjin Месяц назад
I'm just a gamedev, I like the DevLogs to see how much progress you made, I don't need technical videos. Either way, the character looks so good in this environment already, keep it up! 👊
@SilkroadProjectGame
@SilkroadProjectGame Месяц назад
I see, maybe it does go too much in the technical deep
@iroxyt
@iroxyt Месяц назад
SHEEEESH
@Rocket_PC
@Rocket_PC Месяц назад
GOTY looking good
@ShadowBrave21
@ShadowBrave21 Месяц назад
I love the style
@ItsOver9000Productions
@ItsOver9000Productions Месяц назад
I love the sound effects and the combat looks flashy and fun. Hooping to see some kind of Parry/Counter mechanic in the future and good feedback on the controller when connecting hits and weight to the characters. Cant wait to see how this continues to develop.
@SilkroadProjectGame
@SilkroadProjectGame Месяц назад
I definitely want to implement a feature based on good timing. I'm still not sure how it'll look, I'd love to explore different gameplay than counter/Parry to see if I can find my own flavor. There's probably something interesting to do with the spirit.
@legato3067
@legato3067 Месяц назад
Amazing work
@SilkroadProjectGame
@SilkroadProjectGame Месяц назад
Thank you
@alexandreetendard5269
@alexandreetendard5269 2 месяца назад
Super inspirant ce que tu fais ! Courage pour la suite :)
@SilkroadProjectGame
@SilkroadProjectGame Месяц назад
Hey! Merci beaucoup ;)
@FreshBrewedGames2024
@FreshBrewedGames2024 2 месяца назад
The combat is feeling weighty and competent. Great work, definitely keep the updates coming!
@KamranWali
@KamranWali 2 месяца назад
Awesome video! The game is looking super kool. First of the I really love the combat system in your game. The 3rd person movement and combat looks so smooth and fun. That is something I haven't tried yet fully to get it as good as your one. Your game environment looks beautiful and on point. Really like the rock models you made. Looking forward to your next devlog. Keep it up! :)
@SilkroadProjectGame
@SilkroadProjectGame 2 месяца назад
Thank you a lot!
@petitegreletribudesnuages120
@petitegreletribudesnuages120 2 месяца назад
C'est incroyable la motivation qui te pousse à continuerj'espère que tu t'arrêteras jamais!!!!!! (enfin je veux quand m voir la fin du jeu mdrr)
@SilkroadProjectGame
@SilkroadProjectGame 2 месяца назад
Haha! Pour vrai je m'amuse tellement que je suis pas non plus pressé de finir le jeu😊 enfin, presque pas 😉
@AliHasan-el2qf
@AliHasan-el2qf 2 месяца назад
Android?
@johnathansfacew8528
@johnathansfacew8528 2 месяца назад
Looks very good
@Emi-ud9gr
@Emi-ud9gr 2 месяца назад
Any Progress is better than no progress !!! This is some Really nice work, keep it up. it's inspiring.
@SilkroadProjectGame
@SilkroadProjectGame 2 месяца назад
Thank you very much!
@Le5sterleCheMiDevi
@Le5sterleCheMiDevi 2 месяца назад
These workflow videos are really inspiring; it's pretty cool to see al the tricks you are using for the terrain meshes.
@SilkroadProjectGame
@SilkroadProjectGame 2 месяца назад
Thank you man! I'm glad you enjoy it
@mathibus9212
@mathibus9212 2 месяца назад
Hate de voir la suite
@SilkroadProjectGame
@SilkroadProjectGame 2 месяца назад
Merci!
@nodesofnature603
@nodesofnature603 2 месяца назад
Good use of Houdini! I work for SideFX Labs team, let me know if you need support, I see potential in what you're building here, keep it up!
@SilkroadProjectGame
@SilkroadProjectGame 2 месяца назад
Thank you very much! it's really appreciated
@Injector-ML-Official
@Injector-ML-Official 2 месяца назад
Please make an AOT for Mobile please 🥺
@furyodev1842
@furyodev1842 2 месяца назад
Olalala de l'environment art sur Houdini, quelle merveille 🤩🤩🤩
@SilkroadProjectGame
@SilkroadProjectGame 2 месяца назад
Lol, c'est surtout pour le landscape
@furyodev1842
@furyodev1842 2 месяца назад
@@SilkroadProjectGame Tu va devenir addict à Houdini, je te le garanti xD Tu stream encore mec ? Ca fait longtemps que je ne suis pas tombé sur un tes live
@SilkroadProjectGame
@SilkroadProjectGame 2 месяца назад
@@furyodev1842 Haha c'est bien parti pour effectivement :D En effet j'ai arrêté le stream, malheureusement c'était pas tellement suivi et c'est parfois compliqué de streamé quand personne te regarde :D Je reprendrais ptet si j'arrive a créer de la traction autour du projet
@furyodev1842
@furyodev1842 2 месяца назад
​@@SilkroadProjectGame Ah ok, je comprends mec. En tout cas je me rappelle que je me suis inscrit sur Twitch grâce à toi et maintenant je consomme que ça. Tu m'as motivé dans pleins de trucs concernant le gamedev, j'ai même envie de stream moi même carrément xD En espérant te voir de retour un jour. Bonne chance pour la suite mec, je te souhaite le meilleur 💪
@SilkroadProjectGame
@SilkroadProjectGame 2 месяца назад
@@furyodev1842 ha bah je suis content alors de savoir que ça a au moins été utile pour toi 😂
@BradDaemons
@BradDaemons 2 месяца назад
keep up the good work man i love these updates
@SilkroadProjectGame
@SilkroadProjectGame 2 месяца назад
Thank you man
@yonjuunininjin
@yonjuunininjin 2 месяца назад
I was today's years old when I realized that yes, there is an actual silk road in our world and the project's name refers to it. Also, my heart skipped a beat when I saw realistic materials, first time I was glad to see the Unreal defaul material :P. I can't wait to see where this is going! 💪
@SilkroadProjectGame
@SilkroadProjectGame 2 месяца назад
Hahaha sorry for the heart skip 😂
@_reflex5758
@_reflex5758 2 месяца назад
W man keep going
@SilkroadProjectGame
@SilkroadProjectGame 2 месяца назад
Thank you
@mathibus9212
@mathibus9212 2 месяца назад
tellement stylé, j'ai hâte de voir la suite
@mossie125
@mossie125 2 месяца назад
Awesome! Good progress!
@furyodev1842
@furyodev1842 3 месяца назад
Grosse force à toi, comme d'hab' 💪
@user-vv6gu1ny3y
@user-vv6gu1ny3y 3 месяца назад
How download bro