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Firewatch Project - Procedural Props #1 - Part 1 

Indie-Pixel
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In this series of videos we are going to walk through the process of creating a procedural prop using Houdini Engine V2 with the Unreal Engine.
We will cover the following:
How to build the prop completely procedurally with HEngine V2
How to use Multi-parms to give artists unlimited variation possibilities!
How to procedurally uv map all the parts and pieces!
How to efficiently set up your networks!
And as always a few cool procedural modeling tips and tricks!
For more content from Indie-Pixel check out the Indie-Pixel Patreon Page: / indiepixel

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5 окт 2024

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