after watching both trailers and the teaser i relealized how much was cut off. we could have more contet and probably a better game too. i still kinda wished they would have delayed the game a bit longer to think about the lore and to fix the glitches
I'm so proud to have been part of the gang since 2014. I've watched the journey, I've witnessed the community grow, I've even completed all the custom nights from the original game to SL. I am so glad, and so overwhelmed by how far we've come. Toast to FNaF.
Christ, the gameplay in the trailer looks so much better than the final release. What we got has value, but its flaws are so prominent that they're impossible to overlook at certain points in the game. I understand deadlines are a thing, but this really needed at least a few more months of development before being considered an acceptable product. I enjoyed the game overall, but not a whole lot.
It’s so shocking how a small game started by just one man now became a franchise game. Scott is a creative genius for making this unique horror game that now became a series and I really hope there’s more fnaf games in the future.
One man made a fairly unique horror game with a very simple premise and turned it into a multi-million dollar series. Love it or hate it, you have to respect that kind of explosive growth.
It's crazy thinking about how FNAF was gonna be Scott's last game after the failure of Chipper and Son's and now it's this massive multimedia franchise. I hope it keeps going strong