The enemy team let you play the Khaba...after almost 7 min they start doing something about you.....wonder how the game went if they didn't ignore you for so long.... But very nice score Man! Happy new year to All!
@@AKUJIVALDO yes, and if you pick that instead of a heal in this ship you are wasting a consumable slot. The basic idea of the game is that DDs spot for the team, and with almost 10km detection this ship basically hurts the team more than it helps depriving it from a spotter, and maybe the only one. You HAVE to stay away and use your guns with this ship, so smoke is useless.
I was thinking the exact same thing with the Somers. Even if he can't kill you, he could potentially force you to go undetected as a result of the smoke. There's little you could do to counter, even with the Somer's crappy guns, he could still wear you down, break your modules etc. You could maybe go undetected, then rush his smoke to remove him, but all that time spent heading towards his concealment is time cutting into your final score. A lot of players don't realise they can be useful in other ways beyond dropping their fishes every 1.5 - 2 minutes, then watching porn on their second monitor. Knocking your engine out while DC is on cooldown would be pretty big. Honestly though, the coordination between that team was atrocious. Out of all the ships that could be challenging you, only one or two was even bothering to try. If I'm losing a game, and my team is underperforming, I attempt to zone out ships and set as many fires as possible to dirsrupt a push. I've managed to pull back games by forcing a confident push to falter and withdraw, leading to a counter-push deep in our territory, where crossfires are possible.
I love playing the Khaba. Most play double rudder khaba. However, I run the legendary module which gives me range and more dakka. When you say pure gunboat....I look to the Khaba before Marceau, Ragnar or Kleber. Hell, I even go for the Khaba over the Kita which hands down tier for tier is one hell of a gunboat. running AFT and Legendary module puts my gun range at 14.8K range and I get a 6% faster reload on my guns at the cost of consumable action time which I dont care since I play at distance and you gotta be able to hit me to do some damage
I am always amazed to see how people ignore you and let you get away with shit like this. If I would've pushed that flank in a Khaba like you did, their whole team would've focused and deleted me in 2 min.
Can't say I've ever seen someone rack up over 1 million PD without losing any health! Got a Khaba from a Santa container last week. Not a DD player but I'ma have to take her out after this lol
Khaba is very team/map dependent. If you don't get placed on the flanks of the map you waste time trying to get to them. If your team, like this one is doing their best to lose, its painful. If the enemy team can aim they will wreck the Khaba. When WG nerf'd it into the ground some how they made it not worth the effort to get. I don't recommend getting it now that's its premium, waste of resources. The ship breaks every time it gets hit, the rudder is sluggish even with all the Upgrades, the torps are laughable and you have to spend so much to get a workable gun range. Khaba needs its old 8km torps back, all its modules buffed so they don't break All The Time, and its rudder speed increased so it feels like I'm running a DD not turning a brick of a BB.
I love these games ... on youtube ... they never happen to me ... for some reason I get a Stalingrad/Petro/Hinden/Venezia or competent DD on my flank that prevent me from doing exactly that ... I wonder if I am just unlucky or the few games that I play a month don't allow me to experience this type of result ...
Happy New Year, Sir Flambass. Trying to decide between Tromp - Khabarovsk - F. Sherman - Moskva to spend coal on. Those 4 are the Tier X choices for coal that I don't have yet. I'm not a CV player. Thanks.
Gotta love those teams that try their hardest to to fucking LOSE in order to offset your carrying, Flammy. Better get your back checked by a chiropractor after that match, holy shit!
Before I bailed on the game years ago I had a ridiculous WR% in my Khaba, compared with how ok-at-best I was at the game in general. Collecting potential damage was the key to my whole strategy! I'd go looking for opportunities just like Flambass exploited here, where I could draw the red team off their objectives chasing me around while my team won the game.
I gotta say that the one thing wargaming is doing right, well I won't exactly call it right. Kinda right. The tech tree ships since release have been kept in the balance despite to obvious advantages premium ships have.
What balances Khaba is most teammates are too stupid to play around the flanks it opens and the damage it tanks while keeping ships spotted by drawing fire. Describes most gunboats though.
@@EvoraGT430 Yep, unfortunately CV's counter every other ship in the game and if played correctly are almost immune to everybody. I don't get why more DD divs don't actively laser focus on killing enemy CV's other than it is apparently frowned upon as "griefing"
You had no friendlies anywhere near you, no smoke to drop, had not launched a single torpedo, and were still at 140k damage and one kill before you took your first point of damage. Yeah, I'd call that toxic.
I run the legendary module over the double rudder. most DD's or cruisers think that I cant outrange then when they try to run and They are surprised that once I focus your ship....You will go down or I will burn you down. with the legendary module you get increased rate of fire/dispersion and increased range. I will not run the khaba without that legendary module. I may lose concealment but the khaba already had bad concealment so its not a big issue. Increased rate of fire/range > double rudder any day of the week and twice on sunday.
Not questioning you, as you terrorised the enemy bb’s. But, you could sort of excuse your team if the enemy dd’s were doing the same. But it was a sub and 2 cruisers that beat them up. So they not even got that excuse.😂
Paid Actors.... No joke tho, Khaba is still a beast in the right hands. Always been overestimated and wished it stayed as the Tech Tree Tier X and just had its torp options reintroduced.
You can't let a dd into your backfield. IMO, you don't have much choice but to take the time to push him into the wall and try to trap him or at least pressure him in some way. Well played though flamb.
Nowadays. 8 out of 10 games you get the potato team. Where you get god damn focused in the dd from the enemy. And your potato teammates are hiding behind a fucking rock.
The legendary module makes the ship even more of a threat to anyone who thinks they can outrun its gun range. 14.8K range with 10% increase firing range and 6% faster guns at the cost of consumable action time is worth it. I even run Khaba with Ovechkin due to his bonus on survivability expert
@@CCM1199 Kleber does all of this but better. Or you can pick Grozovoi who can be played like this or also like normal DD with 6km concealment, heals, smoke and usable torps. Don't know why to play khaba...
Yeah sure - because a stand up gunfight between a destroyer and two of the largest battleships ever designed or built is supposed to be a one sided slaughter. For the battleships. 🙄