Check out this video on how to use robust, parametric modeling best practices, while getting a first-hand look at handling common mistakes we all make from time to time in Fusion 360!
Very true - it is a nice workflow when the product fits into that method. However the moment you need something more 3D less flat your labor time and construction complexity explodes and makes this more expensive. I hope at one point to truly have a real 3D sketching engine like Alias / SolidThinking because both are parametric surface modelers and with ST I can replace input curves in surfacing features. Having that addition in something like Fusion would make it a truly killer app. None of the other current engineering modelers like SW Inventor ProE offer that ability.
These walkthroughs are a fantastic way to put some of the theory of the tutorials into action - thank you! Would love to see how you would take this design and use the CAM function of fusion 360 to make it in the CNC.
Your Fusion 360 videos are some of the most clear and engaging I have watched. I am just a beginner so resources like these are a blessing, thanks so much Taylor!
I had a hard time figuring out how to get the dimension to work on the angle for the dogbone tool setup mentioned around 14:30, and found the correct procedure for getting dimesions to work on angled lines in the current version as of this writing. Activate the dimension tool, select your two points, then hover your mouse over the angled construction line so that it highlights. Right-click and select "aligned", and your dimension will be applied to the angle correctly.
Hands down the most informative video I've seen yet on workflow practices and the reasons for. Never knew you could jump straight into using components either, very handy! Would love to see this process for a more complicated model and any insights in your pre-design stages ie do you rough out your steps or key parameters in anyway?
Great vid Taylor, if i had my way i would have you slow down just a bit, especially in parameters so i dont have to click back and forth a hundred times freezing frames and such. My prog would not add the stool_height anyway, it just was not there when i added it...and i could not get the lines to disappear for the whole profile of the leg from first sketch, ended up just adding that top part that cuts into the round seat. These are the best vids to work from please produce more and i dig the way you show how things could have been done wrong but you fix them, and variable methods for different actions. Thanks!
Thanks for the video, quite interesting to see someone else work. Hope you don't mind I have a couple of suggestions. At 4.30 in the video you draw an extra construction line to add a coincident constraint, you don't need this extra line the coincident constraint will use an apparent intersection if you select the line below the origin. In your sketches you draw XY axis lines, this really should be built into Fusion so you can just select an axis. Until then if you draw an L shape, start the first line on an axis away from the origin then snap to the origin then snap to a point along the other axis it saves a few clicks. Mark.
This is a fantastic video, however I would love to see an extended version / part 2 that dives into CAM for this particular model. Seems like I am not the only one!
EXCELLENT! Lesson. I just spent 2 weeks playing with fusion to make a rope maker. I learn't a lot but having seen this and the parameters feature, well it blew me away. The revisions I made forced me to perform ALL the extrusions again... also I modelled everything using bodies (sometimes forgetting to create New Body) meaning I had all sorts of problems later. Glad I made these mistakes -otherwise I wouldn't have appreciated this as much BTW you forgot to add clearance in the slot for the second leg +1 :-) LIKED and SUBRCIBED and off to watch more.
Your tutorials are great. I'm actually learning Fusion 360! Just one comment; Most CAM programs can overcut the corners like what you describe as the dog-bone fillet. But its good to know it can be incorporated into the design with fusion.
Just a quick thing. When making the sketch on the stool top to accept the legs wouldn't you go (wood_thickness+clearance)/2? That way when you mirror the sketch the clearance wont be doubled giving you a clearance of .002 instead of .001
As with David Nevala (below) I had to figure out how to get dimensions to work on angled lines (Right-click and select "aligned" once you have a dimension running). I also tried to do a Boolean but you can't because you need to add a clearance (try it - you get pieces of previous clearances causing trouble). So instead I tried a projection and I can't seem to do that either - I added projection points, created a closed shape (which is its own problem) and made that cross shape a construction line. I figured it would be hard to see which to extrude otherwise. Then I added an offset. This is fine until you reduce the offset to "clearance" at which point the offset line and original lines both turn into construction lines! It's better just to draw the sketch...Edit: Also, when drawing the dogbone fillets, I ran into issues with the circle not being considered a profile. Then I could not extrude. I think I forgot to make the 45 degree line a construction line then make it one later, thus breaking something somewhere. When I redid it, it worked ok. If you turn off "profile" to make things less cluttered and then forget to turn it back on, you also get this type of problem...
For a complex model made of multiple parts, how could you flat pack but still have an assembled version (to make and see changes and interactions) that changes get updated in the flat pack?
Seems like this would be easier using Boolean operations to cut away overlapping geometry rather than creating sketches for all your cuts. You can add clearance after creating the cuts...
Hey there! Just a notice: you can't really use the boolean functions, because of the clearance! Tried it! :) Otherwise: great video, I learned a lot! Keep up the good work!
@@adskFusion Sorry, I really should have made a comment with a timestamp mentioned! I am referring to the cutout feature on the seat, at around 10:40. If I use the boolean operations to make the cut, a little bit of material remains, because of the tiny gap which is caused by the clearance between the legs. I hope I was understandable, have a great day, and I am so cheerful you answered. I am using your product for a handful of different applications, and it just works well! I think that this is what makes a quality product. Have a nice day and best wishes from Hungary!
Ahhh, that makes sense! These small material bits might be something you can remove with a simple select-delete operation. Happy to hear Fusion is working well for you! Cheers!
are there any videos on tool path set up ? I have a busellato et 3006 and would like to get it set up I'm currently running artcam which has been dropped I would be happy just to get it to machine route something. Thanks
Great tutorial :) I am still new to Fusion and tryed out what is shown here. Is it common to make the slots in seperate sketches? I tryed to add them to the root sketches but the the extrusions are bleached out and disapear in the browser when i set the sketch to edit. In other words there seems no way to point on extrusions as relation in the first sketch.
Is there a way to get F360 to lay all of those parts flat on a work plane? ie: for cutting on a CNC router, laser cutter or whatever. I'm not even looking for smart nesting - just a way to take the components apart and look at them lined up side-by-side from the top (without doing it manually). Seems like a good script for someone to write if it doesn't exist.
Will the CAM output move the cutter in a tiny 0.01" radius circle to create the clearance for those corners? Also, can the dogbone corners be done by the CAM? That way the CAD remains the same for someone using a laser cutter.
Nice video but I have been asking for over 1 year which equipments compatible with this software, I have contacted dozens 0f channels. And equipment site and not 1 decent answer So after you make this part in software where do you go and how it is actually made, any help would be appreciated. I own a BIESSE Rober B cnc
Oscar- In the Manufacture Workspace, under Post Process, you can view all of the Post Processors that are currently available for Fusion 360. You will see names of all the machines, like Fanuc, Haas, Shopbot, etc.
When i try to edit the expression to type in seat_diam, an error report comes out saying "its not available in system, privide a valid expression", can someone help me out on this?
Good Evening Sir, I am from indian and have come across your video in youtube an it really helpfull to me, please help me with basic tutorial of fusion 360 video
Hey Ray, we like to think Fusion 360 is THE simple way to create tool paths! Make sure to see some of the learning content at this website to get a jump start on the CAM workspace: www.autodesk.com/products/fusion-360/get-started
Good Evening Sir, I am from indian and have come across your video in youtube an it really helpfull to me, please help me with basic tutorial of fusion 360 video. J
How to place these components in one plane for CAM development? Automatically or manual. I mean i'd like to put them down in one plywood sheet stock, choose tools, make toolpath etc
Good Evening Sir, I am from indian and have come across your video in youtube an it really helpfull to me, please help me with basic tutorial of fusion 360 video. J itendra Parmar
Hello! Thank you for the great tutorials. This is my third time watching and modeling with your tutorials. The thing is when using mirror function(5:00), I cannot choose each lines that you did. It says that I can only select faces, bodies, features, or components.. And also It says I can only mirror according to a plane, not a line that you did in this tutorial. Do you know how to solve this problem or are there anyone who come across same problem with me? Thank you
oh... actually I got it... I didn't know we have two mirror options in 'sketch' and 'create'. I was looking on the one in create options. When I used the other one, it worked. Thank you!
@@adskFusion so, I assume, it is possible to apply the material to top level, and make it inherit by the components created under the tree. Is that how you achieved it?
too bad that "dog bone" feature isn't built in as an option in Fusion by clicking the affected corners, or even better having suggested inside corners that would need this feature.
Hi Taylor, great video. I have made a follow up showing how I took your components and prepared them for the CAM process. Check it out at ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ZYj37I88-4g.html
I don't understand why you would use inches when no one in the entire world uses it except a very few Yankees. Don't you know your market and your potential market?
You can go ahead and yank us off.... LOL I get your point, but that hardly prevents this from being used for other markets. Make it per his directions, if you want you can convert the whole thing to metric with a simple click on the units tab once you complete. (document settings, units) Another thing. I kind of got irritated he was using metric for leg height, only because it was different than units in rest of video. I changed my mind when I saw his method. It taught me if you dimension something typing in the abbreviation for that unit fusion will automatically convert to your units in document settings.