blood and iron’s reload is good ofc but guts and blackpowder’s puts all of the pistol reloads in the video to shame😭not only is it accurate to the actual reloading process it’s just so much more smoother (even if a lot of these games are 10+ years old)
The hunter is the only one that I can tell the developers actually know how to load a musket. Most of the other games looks like the bullet fell inside the barrel of the gun as if it wasn't necesary to push it all the way down.
@RektCreate Flintlocks had flashpans to ignite the main charge, the flintlock is older than 1800, we're talking 1700s here. Also they were muzzle loaders, everything back then that shot a ball was a muzzleloader.
10 месяцев назад
@@alexcarter2461well the EARLIEST EARLIEST EARLIEST breechloaders come from that time more or less, but they worked about as well as mosin nagants if you use the cleaning rod as a ramrod to reload (they didn't work)
Fun fact:the weird looking gun in Blackwave in Muskets category actually exists. It's called the "Nock Gun" and it was used by Navyman/Seamans on the Napoleonic wars.
Actually, It was (some times) used by the britsh navy in the American revolution to defend their ships from the americans, why some times? You may ask, Because It could literary break your shoulders and i don't think the british navymen wanted have their shoulders breaked.
To properly incorporate the involved process of reloading you really have to have an active reload mechanic. Preferably with multiple steps that’s highly skill based making the reload time Barry from 15 to 60 seconds depending how good the player is. And catastrophic mistakes that aren’t noticed should risk catastrophic misfires. To make a good musket FPS you have to make reloading fun. Either by making it stressful, involved, rewarding or all three. The other important step is to make a good melee that takes up at least a third of combat.
@@Nsodnoajdjksl These are inaccurate as hell. Some of them, there aren't even any black powder in the pan, they just poured the powder into the muzzle without any projectiles with it. Some even used the wrong side of the ramming rod to ram nothing but black powder into the barrel.
The hunter was the far best, but would be cool if the hunter one sua maybe have flintlock, not only caplock Edit: also, some guns there isn't flintlock
I am a Battle Grounds III player, and I really hate the Pistol animation. It’s so sloppy! Also, wouldn’t it be awesome if someone made a game just like Battle Grounds III, but with Battlefield 1 graphics? Come on Dice Games! Get to it!
They even forgot to put some other Napoleon War game of Mount & Blade + other roblox games that CORRECTIFIES the reloading animations of Flintlock guns
Challenge, try to find games with matchlocks Would be a cool concept for a pvp game, thought out sieges and commonding with heavy emphasis on working close together
There are some muzzle loading guns that are "self priming" meaning that the touchhole ( the tiny hole next to the pan where the priming powder should go ) is large enough that some powder poured from the muzzle goes to the pan and therefore priming it. I agree, some of these reloads aren't accurate but blackwake reloads are pretty good imo.
I accidentlly put a comment on here that was supposted to Be For another video where i was calling out a channel For taking a design For a flintlock and marketing it as his own product. Sorry For The confusion Onkel Boeser i don't Even know how The comment got on your video.
@@Nsodnoajdjksl In the video and what he makes yes for sure. But I wrote my opinion here in the comment and that's what I refered to haha, so no, not in my thoughts.
Nawww it’s 4 years ago and there wasn’t even Guts and Blackpowerd game my brother, plus it’s about Napolenic games not about Roblox-a game filled with kids and colour things.