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FLIP Fluids Addon | Mastering FOAM (3a) 

FLIP Fluids
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Welcome back to our Complete Guide Series!
This time we will tell you the secrets of whitewater simulations.
Lets start with FOAM! Understand all settings, and become able to set your scene up for realistic renderings.
Get started with whitewater: 0:50
Settings comparisons: 6:18
How to render correctly: 13:32
This is part 1/2. The next video will be about bubbles/spray/dust.
Find the intro-scene-blend here: flipfluids.com/wp-content/upl...
Read more about whitewater here: github.com/rlguy/Blender-FLIP...
Find the complete guide series here: flipfluids.com/complete-guide/
Like some creative tutorials? Watch this: • FLIP fluids | #1 Get s...
- Your FLIP Fluids addon team
If you like the music visit audiio.com/pricing?oid=1&affi... to start for free now and use discount code "EARLYADOPTER " to get %20 off out of the new annual music/SFX plan called Audiio Pro!

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5 авг 2024

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Комментарии : 91   
@cgartistbox
@cgartistbox 4 года назад
Thanks for these videos! Foam makes the difference for a nice water so this is a specially interesting and useful video
@bauitsch9065
@bauitsch9065 2 года назад
Ihr seid einfach nur klasse ! Danke ,Bauitsch
@ArnoldVeeman
@ArnoldVeeman 3 года назад
Apart from that I am about to purchase your addon I must say that I really like the enthousiasm in your voice! :-)))
@sagarbhau5072
@sagarbhau5072 3 года назад
GREAT TUTORIAL THANKS AND HELLO! FROM INDIA
@MartonRadvanyi
@MartonRadvanyi 4 года назад
The best addon for blender period!
@aneesh1701
@aneesh1701 3 года назад
periodt
@kaziahscats
@kaziahscats 3 года назад
Blender has a period? Didn't know she was a girl!
@TAO_Multimedia
@TAO_Multimedia 2 года назад
A beer tutorial (specifically aimed at getting the foam to rise up and fill up the glass) would be amazing :) Any updates on when new tutorials could be expected, if any at all are even in the pipeline? :) Thanks so much for all the help so far! Amazing stuff!
@FLIPFluids
@FLIPFluids 2 года назад
That rising foam is not possible actually. You will need to fake it in any way. However, this is something we wrote to our feature-request-list.
@JimBob21340
@JimBob21340 Месяц назад
This guys accent is perfect!
@fernandodossantos6619
@fernandodossantos6619 4 года назад
Yes thank you! Can you please make one for liquid shaders? Should be quick right
@BRON3D
@BRON3D 4 года назад
Sorry. another question....I've been searching for but didn't find nothing.....is there the possibility of using permeability in obstacles? or will it be implemented? Thanksssssss
@darksonianproductions2412
@darksonianproductions2412 3 года назад
Is there/ will there be a way to make foam rise and take up space from movement and fall when calm like foam acts on beer?
@FLIPFluids
@FLIPFluids 2 года назад
Not yet. This needs to be faked.
@mastart4971
@mastart4971 2 года назад
when downloading your Intro Scene I have a different one... (eg Text, Suzanne etc...)
@chocosu5849
@chocosu5849 3 года назад
Thanks for these videos!!! I would like to ask what kind of equipment is needed for the computer equipment? Because I did not perform the preview as smoothly as you my computer : CPU: I7-6700 GPU:GTX1070 RAM:32GB
@FLIPFluids
@FLIPFluids 3 года назад
Did you try to switch to preview-mode for the surface (mesh) and whitewater particles? Are there any modifiers?
@StevenJckson
@StevenJckson 4 года назад
Can you make tutorial on chocolate pouring?
@terg2567
@terg2567 2 года назад
Is there a way to render it in eevee or is it only supported for cycles? (I render in eevee because it is faster and simpler, but it crashes a lot on a single frame)
@FLIPFluids
@FLIPFluids 2 года назад
Eevee will work as well, but for highres sims cycles will be more stable! It depends on your computer hardware and is not a limit of our addon.
@rgferreira78
@rgferreira78 3 года назад
I just purchased Flip fluids for Blender. I have been using Bifrost for Maya for some time. First of all, I like the simplicity of the tool, congratulations. Simulations are solid, cache is responding very well and the process is overall stable. Although I'm just landing, my feelings are positive. My aesthetic complaint, although I still have to go through most of the settings: just looking at your animation, this video, from the top: why is the foam making so many spirals and loops? for example at 14:00 you can see many of them happening. Can this effect be mitigated somehow?
@aryaman3083
@aryaman3083 3 года назад
D u think bifrost is better than blender sims
@rgferreira78
@rgferreira78 3 года назад
@@aryaman3083 bifrost is good but unstable and difficult to control, IMHO.
@FLIPFluids
@FLIPFluids 2 года назад
You could try to change the Advection Strength. Find it in Whitewater > Particle Settings. Decreasing will result in more spreading ww-particles.
@netkob
@netkob Год назад
Thank à lot. Could explain the foam material used in final vidéo? Cheers
@FLIPFluids
@FLIPFluids Год назад
What exact do you need to know? You can use the premade foam shader that is already there with the addon.
@goatpepperherbaltea7895
@goatpepperherbaltea7895 2 года назад
What is the difference between the flip addon and the fluid sim that comes with blender that also says flip
@FLIPFluids
@FLIPFluids 2 года назад
Our addon uses an other simulator with the same simulation method. We have a very intuitiv workflow and some unique features that comes with our addon.
@Murathanaksoz
@Murathanaksoz 9 месяцев назад
Hello, your software is very impressive, in fact, it's the reason I use Blender. However, when I conduct simulations with Blender+Flip Fluids and then transfer them to Cinema 4D as Alembic, I face an issue. Particles like foam and spray do not align in timing with the fluid mesh. Everything looks fine when I watch it in Blender, but as soon as I import it into Cinema 4D as Alembic, their timings and coordinates seem to shift. Could you please help?
@FLIPFluids
@FLIPFluids 9 месяцев назад
We sent an answer per email. Please check if your FPS setting are the same. Unfortunately in some cases alembic export from blender can be not 100percent compatible with other 3d packages. Let us know if there are more questions
@bauitsch9065
@bauitsch9065 2 года назад
Sehr umfangreich aber klasse Tool und prima erklärt ! (schade das ich in meinen alter kein Englisch kann , habe mir das Tool aber trotzdem gekauft ) Ich danke euch ,Bauitsch
@FLIPFluids
@FLIPFluids 2 года назад
Danke für Dein Feedback! Würden Dir Untertitel hilfreich sein? Ich werde vielleicht in meinem Deutschen Kanal (DF Videos) Tutorials machen.
@bauitsch9065
@bauitsch9065 2 года назад
@@FLIPFluids Ich finde euch klasse ! Danke,Bauitsch
@Fajarunn
@Fajarunn 11 месяцев назад
Is there any clever way how to apply motion blur for just the foam while rendering? it would be such a game changer since you will not be able to see individual particles.
@FLIPFluids
@FLIPFluids 11 месяцев назад
Hi Fajarunn - that is possible! You just need to click the initialize motion blur button in the helper addon. This will prepare geometry nodes and activate our attribute system for motion blur. Important is to do it before baking. Then you will find a modifier on each object (foam, spray, bubbles, dust, surface) where you can set the strength for rendering. Hint: motion blur is not visible in the viewport. Just in the final rendering.
@altitudematrix4632
@altitudematrix4632 2 года назад
when i try enable foam and any other particles they show up as black cubes and in the rendered scene they are completely invisible.
@FLIPFluids
@FLIPFluids 2 года назад
Would it be possible to send your .blend file to us to check it? Please, make also sure whitewater is enabled for rendering.
@Jellybeancracker
@Jellybeancracker 2 года назад
when im shifting rendering to cycles, the domain box becomes solid. what could be the issue sir?
@FLIPFluids
@FLIPFluids 2 года назад
That should not happen. You can use the "wire" button in the helper addon. When you render (F12) the domainbox should not be rendered.
@milansvancara
@milansvancara 2 года назад
Please help! I generated several types of whitewalker particles, and I see them as gizmos in overlay, but I can't see them in render or as amesh and it doesn't matter what scale I use or which material I assign for them:( Any ideas?
@FLIPFluids
@FLIPFluids 2 года назад
Hey! Please send us your blend file and some system information to our emails address. Thank you :)
@milansvancara
@milansvancara Год назад
@@FLIPFluids Hello, Í extremely appreciate such a respond from the devs! However, I've solved the problem by making sure the baking process finishes, because I had it paused and it feels like particles don't appear mid-render:)
@dwiyantorissetyono7345
@dwiyantorissetyono7345 Год назад
can we get water fountain tutorial?
@aneesh1701
@aneesh1701 3 года назад
My fluid is too viscous how do i turn the visocity down?
@ArnoldVeeman
@ArnoldVeeman 3 года назад
same here! @FLIP_Fluids, can you respond?
@FLIPFluids
@FLIPFluids 3 года назад
@@ArnoldVeeman Sorry for the late answer! Did you check worldsize and resolution settings? Often an higher resolution helps to look much better.
@alessandrocernuzzi
@alessandrocernuzzi Год назад
Got a "problem". I just got your add-on, it's great!! However, changing the offset and dept in Particle settings don't change the foam position in the viewport, even restarting the playback or refreshing the frame. Anyone got a suggestion? I'm in Blender 3.3, thank you! :)
@FLIPFluids
@FLIPFluids Год назад
Thank you for your message! This settings need to be changes before baking.To change particle position after baking you can use Blender´s "delta-transform" (not part of the addon) to move particles. The depth cannot be changed after baking. Hope this helps :)
@alessandrocernuzzi
@alessandrocernuzzi Год назад
@@FLIPFluids oh jeesh, of course! How didn't I think about it 🤦 Thank you for the reply, I absolutely love Flip Fluids 🖤
@rocketninja942
@rocketninja942 3 года назад
@Flip Fluids Can you drop the materials? For the foam and the spray etc.
@FLIPFluids
@FLIPFluids 3 года назад
They are included! You can select foam and add the FF_Foam material in the physics-tab on the right.
@rocketninja942
@rocketninja942 3 года назад
@@FLIPFluids it is not included in the demo right?
@BRON3D
@BRON3D 4 года назад
Hey thanks so much for these videos... Do you know if its possible to make particles smaller as they get closer to the camera?? I've tried with a driver on an icosphere instacer.....but it didn't work for me.... thank you!
@FLIPFluids
@FLIPFluids 4 года назад
I´ve never tryed that. Hopefully we will be more flexible when particle-nodes are out (coming in future blender versions). Using them we will be able to do more creative things.
@BRON3D
@BRON3D 4 года назад
@@FLIPFluids Thanks! Yes I hope so :)
@maksoz_mtb2924
@maksoz_mtb2924 Год назад
when i export alembic. Only white water starts from middle of the cache. but fluid mesh is perfect. Can you help me please
@FLIPFluids
@FLIPFluids Год назад
Mh that should not happen. Would you be able to provide us with some more information using the support form from our homepage?
@maksoz_mtb2924
@maksoz_mtb2924 Год назад
hi, thanx for response @@FLIPFluids i sent yesterday i guess. but i started from scratch. Can i export alembic and foam,spray. i searched but i found nothing.
@max_nadolny
@max_nadolny 3 года назад
Hi. You promised a tutorial How to use whitewater settings for specific scenes! When to expect it?
@FLIPFluids
@FLIPFluids 3 года назад
Right! This will take a longer while as we are working on different tutorials the same time. Is there a specific thing you need to know?
@max_nadolny
@max_nadolny 3 года назад
@@FLIPFluids Beach waves should be a good starting point I think. Also it'll be great if you could tell more about preferred domain size, how whitewater and fluid surface(waves) depend on it's size. During testing real world domain sizes, about 200m I found that addon behaves incorrectly and gives weird results for the fluid surface as well as whitewater.
@max_nadolny
@max_nadolny 3 года назад
It'll be also interesting to see rivers and waterfalls examples.
@miceskin
@miceskin 2 года назад
Why does my white water not show up in the render???
@FLIPFluids
@FLIPFluids 2 года назад
Is white water enabled for simulation? You can send us you blend-file an we take a look what is going wrong there :)
@georgiosdelimpasis
@georgiosdelimpasis 2 года назад
I downloaded your scene and try to render but the foam is invisible
@FLIPFluids
@FLIPFluids 2 года назад
Was white water enabled for the simulator? Are ww particles enabled for rendering?
@AgustinCaniglia1992
@AgustinCaniglia1992 9 месяцев назад
My particles are not being generated. I can't see them in viewport nor the render. They are not being generated :(
@FLIPFluids
@FLIPFluids 9 месяцев назад
Maybe they are just not visible. You can send your blend file to us and we check it for you.
@AgustinCaniglia1992
@AgustinCaniglia1992 9 месяцев назад
@@FLIPFluids nah its probably my corrupted scene. Because Ive been switching from 3.6 to 4.0 but in a new project particles work well. Its just in this project because it got corrupted. I will try to import the different elements and try again.
@TorIvanBoine
@TorIvanBoine 2 года назад
for some reason the foam material isn't working for me? it still shows as icospheres
@FLIPFluids
@FLIPFluids 2 года назад
All white water particles are icospheres. If this is visible they maybe need to be scaled down a bit. Also make sure, that a shader is applied. The addon does not do this automatically. If both is checked, and a rendered still looks wrong you can send us your blend file and we take a look into this.
@TorIvanBoine
@TorIvanBoine 2 года назад
@@FLIPFluids yeah it wasn't applied. But the shader for the foam doesn't work it seems
@FLIPFluids
@FLIPFluids 2 года назад
Did you reload the actual frame and rendered a still using F12?
@TorIvanBoine
@TorIvanBoine 2 года назад
@@FLIPFluids I think so. The other materials worked.
@FLIPFluids
@FLIPFluids 2 года назад
I will check if something has changed in the last blender versions. Thank you for letting us know.
@SeanyKrabs
@SeanyKrabs 3 года назад
My foam isn't showing up
@FLIPFluids
@FLIPFluids 3 года назад
Would you please send the BLEND-File and the error description to our support mail address?
@berwincardozo3349
@berwincardozo3349 3 года назад
My blender crashes help
@FLIPFluids
@FLIPFluids 3 года назад
You can send your blend file to us per email
@Igoreshkin
@Igoreshkin Год назад
I was very naive thinking this addon will make my life easier. This is 4th video abou Flip Fluids I'm watching and I already lose my patience.
@FLIPFluids
@FLIPFluids Год назад
We are very sorry that you had such a bad experience with our addon. Would you like to tell us what we could do better?
@Igoreshkin
@Igoreshkin Год назад
@@FLIPFluids It's not your fault. I start learning FLIP Fluids from "The Complete Guide" insteed of "Creative Learning Series". What You could do better is definatly making more tutorials with reallife examples and less abstract. Start from not complex tutorials like 1) filling cup with a tea or something , 2) Water simulation in pipes, 3) Simulation folowing curves etc. I'm sorry If my comment was too negative.
@gianlucagottardi7434
@gianlucagottardi7434 2 года назад
What changes to the resolution and particle scale of foam and spray in the "FoamINTRO.blend" to see the same quality as the "intro-scene" video?
@FLIPFluids
@FLIPFluids 2 года назад
If not the same please show us a screenshot of your render.
@gianlucagottardi7434
@gianlucagottardi7434 2 года назад
@@FLIPFluids Where do I place a screenshot of my render?
@oxvcontent1040
@oxvcontent1040 3 года назад
my render looks terrible lol
@zebraesus
@zebraesus Год назад
5:45 Spray always way too much...
@FLIPFluids
@FLIPFluids Год назад
You can choose how many spray particles will be rendered. And you can change the size or rendered particles as well. If more help is required feel free to send us your file.
@hierandos4741
@hierandos4741 3 года назад
You completely lost me on this video
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