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Fluid Simulations for Beginners 💦 (Blender Tutorial) 

Ryan King Art
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In this Blender tutorial I will show you how to create realistic fluid simulations for beginners. 💦 🌊
🌊 Final Animation: • Realistic Fluid Simula...
🌄 HDRI link: polyhaven.com/a/birchwood
💦 Purchase the project files and support the channel:
• Gumroad: ryankingart.gumroad.com/l/flu...
• Patreon: / 81570854
🔊 Sound Effects used from Freesound.org
• freesound.org/people/speedygo...
• freesound.org/people/tran5ien...
● Mentioned in the Video:
▶️ Pixel and Poly IOR List: pixelandpoly.com/ior.html
▶️ Blender Physics Tutorial Playlist: • Blender Physics Simula...
▶️ Beginner Fundamentals Playlist: • Blender Beginner Funda...
▶️ Cloth Physics for Beginners: • Cloth Physics for Begi...
▶️ Rigid Body Physics for Beginners: • Rigid Body Physics for...
▶️ Plank Tower Tutorial: • Plank Tower Simulation...
● Timestamps:
0:00 Intro
1:25 3d Modeling
4:23 Adding the Fluid Objects
6:22 Adding Fluid Physics
7:50 Change Simulation Type
8:21 Fluid Mesh
9:18 Flow Behavior
10:24 Simulation Quality
11:34 Baking the Simulation
13:39 Pin the Bake Button
15:08 Simulation Speed
16:04 Objects Interact with Fluid
18:09 Control Amount of Fluid
20:18 Remove Fluid from Simulation
21:33 Simulation Field Weights
22:06 Changing the Gravity
23:08 Using Force Fields
28:21 Fluid Direction (Initial Velocity)
30:19 Fluid Thickness (Viscosity)
32:21 Setup the Final Simulation
35:28 Setup the Scene for Rendering
38:23 Lighting the Scene
41:24 Adding Materials
43:47 Basic Water Material
46:17 Render Settings
48:20 Video Editing
52:51 Closing
● Help support the channel:
• Patreon: / ryankingart
• Gumroad: ryankingart.gumroad.com/
• RU-vid Memberships: ru-vid.comjoin
🎶 Music credits:
The following music was used for this media project:
Music: Fromage by Steven OBrien
Free download: filmmusic.io/song/10409-fromage
License (CC BY 4.0): filmmusic.io/standard-license
_________________________________________________________________________
● My Website Links:
• All links on my about page: ryankingart.wordpress.com/77-2/
• Patreon: / ryankingart
• Gumroad: ryankingart.gumroad.com/
• Artstation: www.artstation.com/ryanking
• Blender Market: blendermarket.com/creators/ry...
• Sketchfab: sketchfab.com/ryankingart
• Website: ryankingart.wordpress.com/
#ryankingart #blendertutorial #blender

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8 июл 2024

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Комментарии : 347   
@etn249
@etn249 Год назад
Pretty nice and complete as a begginer tutorial! I would like to point out a few simple settings that will easily improve the result even more, if anyone wants to take it a bit further. - On the domain, the "fractional obstacles" checkbox can improve the flow against diagonal obstacles and help with the water getting stuck in a stair pattern on the slope. - In the "mesh" section of the domain, you can set the "upres factor" to 3 and get a much more detailed mesh for the same simulation. - Still in the mesh section, you can check "use speed vectors". This will allow the fluid to have motion blur at render, which will make it a lot more realistic. The cache format needs to be set to "uni cache" for this to work.
@nasimajosefi
@nasimajosefi Год назад
Just want to say THANK YOU for all effort you put into this videos. they are extremely educational
@RyanKingArt
@RyanKingArt Год назад
Glad you like them! thank you for watching!
@prazo_20
@prazo_20 2 месяца назад
Usually after I finish watching a 1hr tutorial video, I feel scared to start sth new, but when I watch this guy's videos, I feel like I already know what to do and how I wanna do it. That's how I learnt how to animate anything using his animation beginner tutorial. That right there is a rare gift.
@RyanKingArt
@RyanKingArt 2 месяца назад
glad my videos help!
@schauflik.8082
@schauflik.8082 21 день назад
Thank you! I love controlling when the fluid is shooting out!
@llYuki0okami
@llYuki0okami Год назад
If you want to set up a very small fluid source, set Flow as mesh plane with IsPlanar checked and resize it as much as possible, the effect will now depend only on ResolutionDivisions. To reduce the fluid even more and give it more character, add to your FluidDomain a Displace Modifier with Strength eg -0.02 and after it a Subdivision Modifier to remove the resulting artifacts. Remember that this sometimes breaks brush painting with Dynamic Paint. Also, I had a case where I was using two separate fluid domains in one place and wanted to use them as a brush dynamic paint, but either one or the other didn't work, adding them to one collection and using the Brush Collection in dynamic paint options helped. Sometimes it happens that when we attach Flow mesh to the armature, the fluid simulation will not work, you need to bake the Flow mesh movement and detach it from the armature.
@RyanKingArt
@RyanKingArt Год назад
Thanks for the tips! 👍‍
@stormworks4882
@stormworks4882 Год назад
Intro had me thirsty af lol
@RyanKingArt
@RyanKingArt Год назад
Haha yeah watching this made my thirsty too. 😄
@rjwh67220
@rjwh67220 11 месяцев назад
Made me need to pee.
@JaceMello-yx7ps
@JaceMello-yx7ps 10 месяцев назад
You too?
@WolflFlavoredTea
@WolflFlavoredTea 7 месяцев назад
Yeah water is nice
@Jasturtle
@Jasturtle 4 месяца назад
U want mine to quench 🥵😏
@capalmer2495
@capalmer2495 Год назад
This was great. Thanks. I think another really important tip for beginners is that fluid simulations work much better at large scale - even if you have a great graphics card. So if you are modeling something like a faucet, don't use real world scale or you will end up needing a resolution of 200-300+, it will take forever to bake, and you will still struggle with effectors not working properly (e.g. fluid through the mesh). If you scale everything up 5-10x you can work with lower resolution and get much better results. I've learned this the hard way.
@KRAZZYWARMACHIENGaming
@KRAZZYWARMACHIENGaming 7 месяцев назад
Clever trick …i see how that would work 😮
@tobystewart4403
@tobystewart4403 8 месяцев назад
This is a very fine tutorial. Ryan clearly puts a lot of work into the structure of his presentations.
@RyanKingArt
@RyanKingArt 8 месяцев назад
thanks!
@user-rf2uq8sq7j
@user-rf2uq8sq7j 8 месяцев назад
Highly Recommended. Thanks for the "deep dive" into fluid sim. This has helped me tremendously and would steer anyone who wants to learn blender here first. 🤘
@RyanKingArt
@RyanKingArt 8 месяцев назад
glad you like it!
@thuyle1361
@thuyle1361 5 месяцев назад
I am a newbee with blender, I have learned most of your tutorial for material and it really helped me a lot. Thank you so much for everything you have done. 🥰🥰
@RyanKingArt
@RyanKingArt 5 месяцев назад
thanks for watching!
@vivekbarjod6815
@vivekbarjod6815 10 месяцев назад
Great Video ! Loved every part of it ❤ Your teaching style is really relaxing and Awesome !
@RyanKingArt
@RyanKingArt 10 месяцев назад
Glad you liked it!
@austeria23
@austeria23 3 месяца назад
I love your tutorials! They are very thourough and teach not only how to make the simulation but a bit more about why you're choosing certain options. Thank you for all the hard work you put in!
@RyanKingArt
@RyanKingArt 3 месяца назад
Glad you like them!
@austeria23
@austeria23 3 месяца назад
@@RyanKingArt quick question, do you know how to make the end of the water simulation taper off rather than fall as a glob at the end? I hope that makes sense. ☺️
@IgorDz
@IgorDz 5 месяцев назад
Man.. they way you explain every common little step like we're kindergarteners on every video, despite some of them being pretty advanced.. I really appreciate it😆
@RyanKingArt
@RyanKingArt 5 месяцев назад
thanks!
@ReiDaTecnologia
@ReiDaTecnologia Месяц назад
Idk why but love how he say "Shift + A" lol Great tutorial man
@RyanKingArt
@RyanKingArt Месяц назад
Haha thanks
@deepakdharsan3771
@deepakdharsan3771 4 месяца назад
Thank you for creating such a clear and clean explanation video
@360creative_pl
@360creative_pl 8 месяцев назад
Great tutorial, I just found 1 confusing thing. When the water goes thru the effector, you say that the solution is to increase Resolution Divisions. What helped in my case (I was doing my own scene, very large objects and a looot of water ;) but I wanted to learn about the fluids in Blender from your tut, which was great), was the Surface Thickness in the Effector settings. I had to set it to 0,5 and it worked even with very low resolution divisions. Thanks anyway, great tutorial!
@energetic0oak329
@energetic0oak329 8 месяцев назад
you just saved my life, i had no idea why it wasnt working, just thank you.
@JohanPeeters-no9yo
@JohanPeeters-no9yo 7 месяцев назад
Thank you!
@josephcowan6779
@josephcowan6779 7 месяцев назад
thank you!! I was just trying with a basic box and I was wondering if it wasn't working because it wasn't thick enough
@adriangabrielgramada1016
@adriangabrielgramada1016 8 месяцев назад
The force is strong with this one :) Can't wait to toy around with all this and so much more and especially integrate it into a complex simulation for most of my inventions (from al things architectural and urban + interior design, vehicles, clothing and footwear and practically all sorts of objects) And also, I'm quite curious what the 5000 series will be capable of :) Especially in your hands :) may the FORCE BE WITH YOU !
@blendermark
@blendermark Год назад
I've learned a lot by watching your tutorials. Thank you for all you do. Subscribed.
@RyanKingArt
@RyanKingArt Год назад
Thanks for the sub!
@VincentBourbeau
@VincentBourbeau 2 месяца назад
finaly a tuto that worked! it's the 4th i try thank's a lot
@alexandrearaujo4256
@alexandrearaujo4256 Год назад
pretty nice, awesome video. easy to follow and very instructive. I guess it is one of the most complete tutorials about fluid simulation. Thank´s
@RyanKingArt
@RyanKingArt Год назад
Glad you liked it!
@stormworks4882
@stormworks4882 Год назад
Thank you for explaining the domain object. That was what I didnt understand before
@RyanKingArt
@RyanKingArt Год назад
Glad it was helpful! thanks for watching.
@SourceAwareness
@SourceAwareness Год назад
Big Thanks, Ryan!!! You and your brother are Amazing. I've been working on a fluid sim lately, and this is perfect. Infinite Thanks and Appreciation for you. God Bless
@RyanKingArt
@RyanKingArt Год назад
glad you like it! thanks for watching!
@AtomicFile
@AtomicFile 11 месяцев назад
Great tutorial! Fast-paced and easy to follow!
@RyanKingArt
@RyanKingArt 11 месяцев назад
glad you like it!!
@stevelogwood6338
@stevelogwood6338 Год назад
Excellent tutorial, easy to follow. Thank you.
@RyanKingArt
@RyanKingArt Год назад
glad to hear that. thanks for watching!
@10MinuteEditing
@10MinuteEditing Год назад
I always watch your video cause you teach us slowly and your tutorials really help me. You are my best teacher
@RyanKingArt
@RyanKingArt Год назад
glad my videos are helpful! thanks for watching!
@reichreiner9481
@reichreiner9481 Год назад
perfect just the thing i'm looking for to learn next, thanks ryan
@RyanKingArt
@RyanKingArt Год назад
thank you for watching!
@AlfariziChannel
@AlfariziChannel 26 дней назад
Oh my god, youre king in blender Tutorial
@tomdejonge8709
@tomdejonge8709 11 месяцев назад
Maybe this will help some people, this is what worked for me The icosphere isn't making water -> delete the icosphere and remake one that hasn't been scaled down too small The water keeps clipping through the slope completely and going down in a straight line -> Make the slope and the cube two different objects The water keeps clipping through the object even though I've raised the resolution to 100 -> Size everything up a lot except the icosphere.
@JohnSundayBigChin
@JohnSundayBigChin 5 месяцев назад
Thanks!...it works
@FunfettyYT
@FunfettyYT 11 месяцев назад
The only guy I have found the most help
@RyanKingArt
@RyanKingArt 11 месяцев назад
glad it helped!
@pauloviniciusl
@pauloviniciusl Год назад
i was literally waiting for this 😂 thank you, great video
@RyanKingArt
@RyanKingArt Год назад
thanks for watching!
@Abdul_Ali9
@Abdul_Ali9 26 дней назад
Tbh this guy teaches blender more simply than blender guru
@RyanKingArt
@RyanKingArt 26 дней назад
glad you like my videos
@Shorts-Wala_official
@Shorts-Wala_official Год назад
Thanks, i was really waiting for this one.......❤❤❤
@RyanKingArt
@RyanKingArt Год назад
Hope you like it!
@jedijew
@jedijew 8 месяцев назад
First off I've been using blender for about 7 years giver take. I've created muscle memory and then I didn't use the program for a long time and then created muscle memory and then didn't use it for a long time. I've watched hundreds upon hundreds of tutorials online from various people. Your tutorials by far are extremely exemplary! I watched a lot of Ducky video Tutorials. By far you are the best at explaining. U take the time to teach people and that's amazing you don't skip over anything. I am just so impressed with your tutorials and your ability to create a immersive environment in which to learn them. I just have a question. I did this tutorial and when I added motion blur it made it look like it was gaseous. I've spent hundreds of hours watching your videos and trying to emulate what you do. You are a freaking genius. Thank you for all that you do and I wish that I could support your page, all your pages I should say. I'm just broke as a joke. You are a huge inspiration!! One last thing, if you don't mind me saying is that, I use Imperial. I don't know metric. It's possible that my viewing instructions might be different because I don't use metric settings. Your input would be greatly appreciated. Ty
@rafvanraevels
@rafvanraevels Год назад
Nice one, Ryan!
@RyanKingArt
@RyanKingArt Год назад
thank you!
@Heisenbergpizza
@Heisenbergpizza 8 месяцев назад
for anyone not seeing fluid in motion @8:00 : go to flow source of the icosphere -> change the surface emission to 1
@anirudhmanchella4641
@anirudhmanchella4641 6 месяцев назад
Yo, thank you so much!
@evisluE
@evisluE 3 месяца назад
you make it look easy
@LifeHacker8
@LifeHacker8 Год назад
This is awesome. Thanks
@RyanKingArt
@RyanKingArt Год назад
Glad you liked it!
@mitzuGamingE
@mitzuGamingE Год назад
Thank you needed this so much
@RyanKingArt
@RyanKingArt Год назад
thanks for watching!
@louis-philippecrete7671
@louis-philippecrete7671 9 месяцев назад
Thank you for this tutorial !
@RyanKingArt
@RyanKingArt 9 месяцев назад
you're welcome!
@soumyadipdey426
@soumyadipdey426 Год назад
You're my hero!!! Thanks a lot! ❤
@RyanKingArt
@RyanKingArt Год назад
You're welcome!
@BBubblegum-ou5wq
@BBubblegum-ou5wq 7 месяцев назад
Wow. This was so so helpful. Thanks so much
@RyanKingArt
@RyanKingArt 7 месяцев назад
glad it helped!
@keenefx321
@keenefx321 9 месяцев назад
Great tutorials!!
@RyanKingArt
@RyanKingArt 9 месяцев назад
Glad you like it!
@papadenteam
@papadenteam Год назад
Thx! Very nice tutorial!
@RyanKingArt
@RyanKingArt Год назад
Glad you like it!
@fahmiraza1763
@fahmiraza1763 10 месяцев назад
Really marvelous tutorial God bless you
@RyanKingArt
@RyanKingArt 10 месяцев назад
thanks!
@MHS_2030
@MHS_2030 9 месяцев назад
Really appreciates your videos.. Big thanks.
@RyanKingArt
@RyanKingArt 9 месяцев назад
Glad you like them!
@JulieNBobo
@JulieNBobo 5 месяцев назад
Really a best Tutor of Blender ,Very patiently explaining every option ,Its possibilities and its output outcomes ,Thank you so much 😊
@RyanKingArt
@RyanKingArt 5 месяцев назад
thanks for watching!
@JulieNBobo
@JulieNBobo 5 месяцев назад
@@RyanKingArt thank you Ryanking sir ,Love from India 🇮🇳 😊🙏
@zergidrom4572
@zergidrom4572 2 месяца назад
+Some tips for those users who doesn't have 128 cores threadrippers... •domain size *must be* as smaller as possible because mantaflow optimizations is somewhere near titanic's current position and it would calculate nothing most of the time.This small thing could save plenty of hours of baking time. Also smaller sized domain could have less resolution than poorly sized one with bigger resolution with the same voxel size which also means less calculation time. •always use particle size 1.05 •Diffusion 1000000x > viscosity •Adding Smooth modifier on domain for render with facfor=1 and ~5repeats *drastically* increase quality of lowresolution mesh •you can never touch "mesh" settings on domain. completely gives nothing except wasting time to play with them
@sunildas6414
@sunildas6414 Год назад
Thanks you We need all blender physics tutorial from you
@RyanKingArt
@RyanKingArt Год назад
thanks! This video has been getting more views then my average videos, so maybe I will make more simulation tutorials in the future!
@Zuttie581
@Zuttie581 4 месяца назад
The best tut thanks
@RyanKingArt
@RyanKingArt 4 месяца назад
glad you like it!
@Kirpichik1488pacxalko
@Kirpichik1488pacxalko 16 дней назад
Great tutorial
@RyanKingArt
@RyanKingArt 16 дней назад
thanks!
@nivruttiwandale6671
@nivruttiwandale6671 Месяц назад
Thank you bhai
@sayedhtc4g
@sayedhtc4g 11 месяцев назад
i love it 😍your tutorial
@RyanKingArt
@RyanKingArt 11 месяцев назад
thanks!
@DinukaDilinuwan-xf2ml
@DinukaDilinuwan-xf2ml 2 месяца назад
awesome video I'm a beginner to blender this video helpful to learn a lot of things
@RyanKingArt
@RyanKingArt 2 месяца назад
Glad it was helpful!
@mattshu
@mattshu 6 месяцев назад
ok two videos in -- I def shoulda subbed on the first video. thank you!!
@RyanKingArt
@RyanKingArt 6 месяцев назад
thanks for watching!
@whiskerbiscuit6674
@whiskerbiscuit6674 Месяц назад
For everyone having problems, You have to scale the objects up larger than he's doing. It wasn't working for me until I did that.
@RyanKingArt
@RyanKingArt Месяц назад
thanks for sharing
@edisonkertawijaya3039
@edisonkertawijaya3039 Год назад
thanks for the tutorial and explanation.
@RyanKingArt
@RyanKingArt Год назад
You are welcome!
@edisonkertawijaya3039
@edisonkertawijaya3039 Год назад
@@RyanKingArt Hope you can do tutorial for water ripple and water splash too.
@michaeltyers7336
@michaeltyers7336 Год назад
Stopped by because I couldn't figure out why my fluid sim wasn't simming (it turned out my outflow object was too small), stayed around to the end because it was so well presented.
@RyanKingArt
@RyanKingArt Год назад
Ahh ok. thanks for watching
@psifis
@psifis 4 месяца назад
Great lesson. Tank you very much indeed!!!1
@hrorm
@hrorm Год назад
Awesome tutorial Ryan ! Im making a sink to test it, put the icosphere inside the tap :D
@RyanKingArt
@RyanKingArt Год назад
great! 👍‍
@Jamil3D
@Jamil3D 7 месяцев назад
thank you
@RyanKingArt
@RyanKingArt 7 месяцев назад
you're welcome!
@hozannkotiet6561
@hozannkotiet6561 7 месяцев назад
This was great
@RyanKingArt
@RyanKingArt 7 месяцев назад
thanks!
@NeonLabsss
@NeonLabsss Год назад
awesome tutorial the material part was super useful
@RyanKingArt
@RyanKingArt Год назад
Glad it was helpful!
@NeonLabsss
@NeonLabsss Год назад
@@RyanKingArt wow I just realized you reply to almost every comment that's really impressive also I finished my fluid sim it's on my channel
@RyanKingArt
@RyanKingArt Год назад
@@NeonLabsss cool I will check it out!
@IfeOluwa-sr4nb
@IfeOluwa-sr4nb Год назад
You're just amazing❤❤. Your tutorial helps me a lot😊😊
@RyanKingArt
@RyanKingArt Год назад
glad to hear that!
@IfeOluwa-sr4nb
@IfeOluwa-sr4nb Год назад
I have a request.. Can you make a tutorial on products animation?
@rosemariemcgowan6388
@rosemariemcgowan6388 5 месяцев назад
Thank you again Ryan.I am a little rusty atm xx
@main-wayout
@main-wayout Месяц назад
Thanks a lot.
@RyanKingArt
@RyanKingArt Месяц назад
you're welcome!
@inchlong
@inchlong Год назад
Bro, you are a Goat, keep up the great work!💯😎👍
@RyanKingArt
@RyanKingArt Год назад
thank you very much!
@jayasrisingha413
@jayasrisingha413 Год назад
Talented guy
@RyanKingArt
@RyanKingArt Год назад
thanks!
@rogerventura5680
@rogerventura5680 Год назад
31:15, your face trying to not say what we all think about 😂 Great tutorial!!🤟
@RyanKingArt
@RyanKingArt Год назад
You mean this? 💩 😂
@HandsomeDragon
@HandsomeDragon 4 месяца назад
It took me a while to understand why I wasn't seeing my simulation preview in the viewport. The reason is because, when set to "Replay", it caches the sim, and if you make any changes those changes won't update, because the cache is still there. To reset the cache, you can change the resolution-then back to default again. For example: You played the sim at 32 rez, so reset set it to 34, then back to 32, and when you press Play you'll see it updated.
@aliqasem6733
@aliqasem6733 Год назад
Good work
@RyanKingArt
@RyanKingArt Год назад
Thank you so much 😀
@bUildYT
@bUildYT Год назад
excellent!!!!!!!!!!!!!!!!!!!!!!!!!!!
@RyanKingArt
@RyanKingArt Год назад
thanks!
@rychron
@rychron 9 месяцев назад
Hey man thanks so much, this and the cloth sim tutorial have been extremely helpful, and your teaching style is excellent. Perfect amount of repetition / reiteration in certain areas. Just one question though, is there any particular reason you use the denoiser in the compositor as opposed to using the one in the render settings?
@moharmon770
@moharmon770 5 месяцев назад
I've wondered about the denoiser as well. I remember a couple years ago some RU-vidr suggesting using the denoiser in the compositer (with "Denoising Data" checked on, and Denoising Normal and Denoising Albedo plugged into the Denoise node in the compositor) so that's just how I've done it without really knowing why. But now in 2024, is there a "best" way to do it? Is some version faster / is some version higher quality but slower?
@user-nc5rc8cq2u
@user-nc5rc8cq2u 7 месяцев назад
what a good tutorial, god damn
@RyanKingArt
@RyanKingArt 7 месяцев назад
glad you like it
@24vencedores11
@24vencedores11 5 месяцев назад
I'm a beginner and I'm quite sure I'm gonna learn fast with you. I come from unreal engine. I thing blender and unreal is a quite wonderful workflow.
@RyanKingArt
@RyanKingArt 5 месяцев назад
hope the video helps!
@moharmon770
@moharmon770 5 месяцев назад
Awesome tutorial! This is a great place to begin, well-explained and a good pace. I have a question to take it further though: if you want to the fluid to not be uniform (lava flow is my ultimate goal, but same would apply to dirty water or mixed color paint), can you MIX two materials together in the fluid simulation?
@NotUnbeatable
@NotUnbeatable Год назад
i had no idea how to make water thx for the help
@RyanKingArt
@RyanKingArt Год назад
You're welcome!
@NotUnbeatable
@NotUnbeatable Год назад
@@RyanKingArt :)
@dylandoesthings800
@dylandoesthings800 Год назад
Finally!
@RyanKingArt
@RyanKingArt Год назад
Its here! 👍‍
@solo11128
@solo11128 Год назад
شكرًا
@RyanKingArt
@RyanKingArt Год назад
Thank you for your support!
@ramdogproductions
@ramdogproductions 11 месяцев назад
Amazing tutorial as always. I'm having difficulty removing the Domain box for rendering. I've clicked Mesh and also looked at Viewport but no option for NONE. I'm using 3.4.1. Any suggestions?! Thnx
@luciddream2249
@luciddream2249 10 месяцев назад
thank God for the timestamps!!
@RyanKingArt
@RyanKingArt 10 месяцев назад
you're welcome!
@therealspixycat
@therealspixycat 11 месяцев назад
Question : can you select the amount of water coming out of the spout? And suppose you create a drain pipe with a certain diameter: is it possible to measure the amount of fluid drain through that pipe? I do want to measure that drains and the amount that overflows.
@1.milki_
@1.milki_ 5 месяцев назад
Amazing tutorial! Btw are you gonna do some new tutorial like this but in newest version?
@naturesoundup
@naturesoundup Год назад
I am new subscriber, your channel is on 🔥
@RyanKingArt
@RyanKingArt Год назад
thanks for the sub!
@rhomis
@rhomis 11 месяцев назад
Not to be off topic, but can you do a video on "Procedural Water Drops", for use on a soda pop can or a glass cup? Your teaching skills are top notch, the best on RU-vid.
@RyanKingArt
@RyanKingArt 11 месяцев назад
thanks for the tutorial request, I will consider it. 👍‍
@DidacticEditions
@DidacticEditions 8 месяцев назад
Dude, you're the Bob Ross of Blennder! Only faster and not making anyone go to sleep
@RyanKingArt
@RyanKingArt 8 месяцев назад
thanks!
@DidacticEditions
@DidacticEditions 8 месяцев назад
@@RyanKingArt What machine are you using for such renders, and is there anything you DON'T know? Congratulations!
@worldsbrother9704
@worldsbrother9704 Год назад
How did you learn blender? What courses did you complete for that? Or did you learn blender software only through youtube channels? If you can please reply for this
@marcoe1400
@marcoe1400 Год назад
A Tutorial about the New hair System in blender 3.5 would be nice 😊
@RyanKingArt
@RyanKingArt Год назад
thanks for the idea! 👍‍
@jasepotts2865
@jasepotts2865 3 месяца назад
@Ryan king art Hi, great video. It really helped me get started. However, do you know why when I render the animation the Domain appears to be rendered as if already full of the liquid? I have water coming out of a tap at 10 frames in and turns off at 20 frames. I have a keyframe on the flow at frame 1 to turn it off and 1 at frame 10 to turn it on. (Like your example) Between frame 1 and 10 the tap handle is animated from off to on so I wanted the liquid animation only to start at frame 10. However when I render this scene I have a Domain full of liquid from frame 1 to 10 and then it works as expected from frame 10 onwards. thanks for any advice.
@zdzczx7660
@zdzczx7660 5 месяцев назад
Hey Ryan, thanks. for some reason my cube effector isn't working as intended, the flow just goes through. It's set as effector and the effector type to collision. blender 4.0.2
@newtonoluoch8103
@newtonoluoch8103 2 месяца назад
Hi Ryan, thank you for this, however after adding all the fluid types and settings and even increasing the size of the iscosphere, I`m not getting the fluid animation. I have even baked it but still nothing, what could I be missing?
@kinglouis967
@kinglouis967 Год назад
What are your computer specs for running the resolution at 200/400 resolution divisions?
@cat9595
@cat9595 Год назад
I'm from Pakistan and you are my best teacher ❤️
@RyanKingArt
@RyanKingArt Год назад
thanks!
@DLVRYDRYVR
@DLVRYDRYVR 6 месяцев назад
🌊
@RyanKingArt
@RyanKingArt 6 месяцев назад
👍‍
@lucapedroni3067
@lucapedroni3067 Год назад
hi there! thanks a lot for this tutorial! i'm having truble with liquid and effectors, the liquid dosen't touch the effector and floats on it. any thoughts on how i could fix this?
@seabird3140
@seabird3140 Год назад
i have the same problem.. can anybody help?
@Rero2022
@Rero2022 Год назад
nice video
@RyanKingArt
@RyanKingArt Год назад
Thanks!
@DaveThompsonfairlife4all
@DaveThompsonfairlife4all Год назад
Damn you're good. You must have gone through professional training. I can't get my head around the nodes, but I know they can't be avoided.
@RyanKingArt
@RyanKingArt Год назад
Thanks! Actually I self taught myself Blender just by watching tons of tutorials on RU-vid and practicing a lot. : )
@herberttubera6996
@herberttubera6996 Год назад
thank you for this man but can I check why do you need to big box and set to fluid too. thanks
@RyanKingArt
@RyanKingArt Год назад
the box is the 3d space that the fluid simulates in.
@marianbucuci7273
@marianbucuci7273 7 месяцев назад
So, there must be a problem... When I lift my resolution to 100 the fluid does NOT follow the effector track in order to flow directly into the extruded cube. Can you help me with that?
@PeacefulSage
@PeacefulSage Год назад
i was trying to make exact same thing but failed. You did it .......🎉 thanks...
@RyanKingArt
@RyanKingArt Год назад
oh, sorry it wasn't working for you.
@PeacefulSage
@PeacefulSage Год назад
@@RyanKingArt no worries.....will try again
@Gregory_Harshfield
@Gregory_Harshfield Год назад
Thanks! So, hypothetically, we have a scene with a great deal of steam coming from vents, is it better to bake the steam, than add it after creating a scene for rendering purposes? Plus, what should we think about in regard to scale when it comes to using simulations for a set piece that might be extraordinarily complex?
@RyanKingArt
@RyanKingArt Год назад
Thanks for your support! I would recommend baking simulations at the end of a scene creation, because simulations can slow down the viewport, and if you change something in the scene, you might need to re-bake it. And yes, modeling to scale can be helpful, to make the simulation look more realistic and to have a more realistic simulation speed.
@Gregory_Harshfield
@Gregory_Harshfield Год назад
@@RyanKingArt It was good times! There is no shortage of tuts on fluid simulators, but you avoid the fluff and unnecessary, if not infuriating, sidenotes to amuse, and you have a pristine attention to detail. It is going to be time for an RTX video card in my future in order to do the things that I want to do that will be compatible with Cycles. Going forward, I would love to see a tutorial on retopology for characters in order to hit up UV mapping and procedural textures on sculptures/figures with intentions to animate while reducing rendering times. Thanks, Ryan.
@RyanKingArt
@RyanKingArt Год назад
thanks for the video ideas!
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