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Fluid Flux 2.0 Coastline & Waves Tutorial in UE5.2 Unreal Engine 

Werewolven
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Fluid Flux 2.0 on Marketplace - www.unrealengi...
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29 сен 2024

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Комментарии : 61   
@WerewolvenGames
@WerewolvenGames Год назад
on watching back, I realized I was in landscape mode, that's why I couldn't click objects in the outliner : bonehead maneuver, but incase you have that issue, welp... :) there's the fix, switch back to selection mode
@DuneGames
@DuneGames Год назад
Can't wait to make use of this - thanks for the introduction.
@franklinfisher8419
@franklinfisher8419 11 месяцев назад
You can't click on certain items in the outliner or the world when you're in landscape mode. You have to be in select mode.
@ibrahimakca8628
@ibrahimakca8628 Год назад
nice wave
@Preirin
@Preirin Месяц назад
Getting an odd error: [AssetLog] D:\UNREAL ENGINE\UNREAL PROJECTS\Unreal 5\The_Island\Content\The_Island.umap: Component /Game/The_Island .The_Island:PersistentLevel.BP_FluxCoastlineDomain_C_12.NODE_AddChildActorComponent-0 is editor-only but it has an attached child /Game/The_Island.The_Island:PersistentLevel.NODE_AddChildActorComponent-0_EUA_ParentEditorTick_C_CAT_477.DefaultSceneRoot that is not Any help in resolving this? In 5.4
@purpcitron
@purpcitron 6 месяцев назад
thank you!
@robatkins
@robatkins 5 месяцев назад
The Ocean in my project is spawning under the islands I have created. Is there a way to correct this?
@Parsa0088
@Parsa0088 Месяц назад
kinda late but increase water surface height in the details menu
@robatkins
@robatkins Месяц назад
@@Parsa0088 yeah ended up finding that out lol. I’m still getting random spots under the landscape, so I’m not sure if that’s a bug or what.
@Parsa0088
@Parsa0088 Месяц назад
@@robatkins yea I’m getting that too but i did some tweaking and it got a bit better (don’t remember it rn I’m not around my laptop today) but it had like 16 values and was one of the lower settings (i’ll edit this when i look at the name tomorrow or maybe today)
@robatkins
@robatkins Месяц назад
@@Parsa0088 yeah my problem is that the landscape has 8k resolution. So when there are specific creases, it seems to form under that.
@AdnanIB
@AdnanIB Год назад
1:42 you have to go back to "Selection mode" from "Landscape"
@sevenoptics2134
@sevenoptics2134 8 месяцев назад
Does somebody know, why I dont get any breaking waves? Fluid Flux ignores my landscape completly. It seems like its spawned under the map and clips through the landscape...
@elnurmehdiyev5062
@elnurmehdiyev5062 8 месяцев назад
did you managed to solve this, I got the same issue, looks like flux is not generating initial world state....
@vid828
@vid828 Месяц назад
Same issue here in 5.4.3
@robatkins
@robatkins Месяц назад
@@vid828 if you smooth the landscape you can get it to see it so it works properly, though it’s tedious and if you have the ocean respawn you’ll have to do it all over again.
@schapo2848
@schapo2848 9 месяцев назад
Hey nice vid, i do everything But if i place the domain in the level it appears red and nothing work, i look on google and fluid flux discord but seems no one got the same problem do i miss something? I create the landscape and place the domain but there just appear a red Square and not mask or match the landscape
@miyanonero3402
@miyanonero3402 8 месяцев назад
I have exactly the same issue. I don't think this happened in my projects of UE5.2. Have you got a solustion to fix this by now?
@schapo2848
@schapo2848 7 месяцев назад
Nah still have the problem
@ntonAnton
@ntonAnton Год назад
Thanx! Would be nice to see tutorial about river and waterfall! P.S. u can’t choose anything in outliner because you were in landscape mode. Same for foliage 😊
@TravMan3211
@TravMan3211 Год назад
This ocean looks crazy good! I’m a surfer and I would absolutely die if someone made a game that had wave physics depending on the depth of the ocean/reef, swell direction, and size. Just those three parameters would be epic. Of course you can consider swell period and wind direction as well.
@PedroBraia
@PedroBraia 7 месяцев назад
Yep. Recreate the bottom of Jaws, Teehupo, Mavericks, Pipeline, Wamea, etc... Hell, even Nazaré. You could adjust the weather conditions and surf them glassy or completely monstruous. That would be the dream surf game. Add to it weither paddle or tow-in and wow.
@HD-GAMES
@HD-GAMES Год назад
هل يمكنك عمل درس عن كيفية جعل تاثيرات الطقس التي تاتي مع UDS تظهر على سطح مياه FF2.0 ... وكيفيه جعل امواج المحيط تتحرك بفيزيائيه على المجسمات ... مجسمات ميجاسكان او اي مجسمات اخرى ... مثل هذا ... ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-JsQo13cPIkg.html .... في الثانيه رقم 43 في الفيديو الذي في الرابط
@GES1985
@GES1985 11 месяцев назад
The sand just needs to stay looking wet a little longer
@itsdw2323
@itsdw2323 Год назад
@1:32 - you couldnt select coastline domain because your in landscape mode, you can only do that in selection mode. But Great video really helps.
@kevinlong6278
@kevinlong6278 Год назад
Love your relaxed style! I have been trying off and on for the last year to get my animals from Indie Cat to float/swim in fluid flux. Have not been able to do it. Betting you are the most likely to pull it off. I would buy you an Indie Cat asset if you would give it a try? The Imaginary Blend documents were just updated with interaction info and settings but I failed again. :)
@Josh_Alfaro
@Josh_Alfaro 4 месяца назад
In 5.4 things seem to be a bit different. The entire ocean has this choppy wage water look for some reason. Help:(
@nelsonpainco1368
@nelsonpainco1368 Год назад
i'm on 5.3 i add the coastlinedomain bp and it automatically adds the fluxsurfacecoastline, but then i can't mess around with it, because when i select it the details tab is empty
@ПРОСМЕЛЫХИБОЛЬШИХЛЮДЕЙ
не знаю. что то вы не договориваете. Очень трудно понять ваш урок. Ничего не получается
@bluishglacier5206
@bluishglacier5206 4 месяца назад
Would this plugin work with assets imported in ue from maya
@therenzolution9376
@therenzolution9376 Год назад
“Just gonna add this to my brushify map” 😂❤
@rizkialiakhbar3589
@rizkialiakhbar3589 4 месяца назад
and then how to make interactive water with fluid flux?
@alexissalomon1166
@alexissalomon1166 Год назад
I think the poblem you have in 1:22 is because you are in Landscape Mode.
@pradeepchauhan6817
@pradeepchauhan6817 Год назад
Hi how can i add reflection to the water? right now I am making a sunset scene but cant add reflection in the water. Can you pls help?
@kevinlong6278
@kevinlong6278 Год назад
Sometimes it works if you save it and unload the level and come back to it. You did go to the Build tab?
@elnurmehdiyev5062
@elnurmehdiyev5062 8 месяцев назад
Help me here, looks like flux is not recognizing my landscape, its not creating coastline, if I lift it to max height of the landscape water just disappears, did exact steps on you video but nothing works (((
@GEK0dev
@GEK0dev 7 месяцев назад
Would you be able to test this with massive landscapes, Say like 60+ km? I am curious if it will work
@Gato_Gatuzo
@Gato_Gatuzo 9 месяцев назад
HELLO, werewolven. Did u activate sound engine? when u get far away from the wave and u go to mid terrain dont u stil listen to the ocean sound? im having this issue on my own. Thanks
@Aquilasdev
@Aquilasdev 10 месяцев назад
He must have updated this because my only Coastline option is BP_FluxCoastline Domain and its detail panel looks completely different.
@3dvideopresentationmk32
@3dvideopresentationmk32 Год назад
Thanks a lot! Very cool lesson! This lesson is the only one that helped me to run this plugin normally. Can you make even more detailed videos on this plugin?
@WerewolvenGames
@WerewolvenGames Год назад
Glad it helped! Ah, I did another video on Fluid Flux normal usage, like, non-coastline but water volume also it's a few vids back or so on the channel, if that's what you mean?
@jhonysteak5512
@jhonysteak5512 Год назад
It looks really great, but unusable, there are far too few tutorials on this distribution. Well yes, but they are all like this one, very short and only explains a very small part of fluidflux. That's why I always try before buying, if I find how to use it on the net, I buy directly but there, there are only small pieces of tutorials here, otherwise the rest just demonstrations.
@ELTRAVASOfficial
@ELTRAVASOfficial Год назад
Bro, I've been looking for a fluid flux video for a while, that you can interact with, that's what I mean, that you can swim, etc... Could you make one?
@Highcastle_of_Geek
@Highcastle_of_Geek 7 месяцев назад
Thanks bunches for this! I couldn't get it to work and despite making a great plugin, the developer has been sorely lacking in tutorial content. Following your steps did the trick.
@Witery-llt
@Witery-llt Год назад
Thank you ,i will always follow your
@allencunningham9002
@allencunningham9002 Год назад
Can you combine this with the voxel plugin?
@paulunreal8526
@paulunreal8526 10 месяцев назад
does it work with huge open world game map? world partition map lets say 50x50km
@WerewolvenGames
@WerewolvenGames 10 месяцев назад
i think its meant more for smaller areas tho the ocean part alone might be larger, the dynamic rivers and water flow is fairly small in space allowed, due to the heavy simulation calculations required
@VanFS3K
@VanFS3K Год назад
That "box" is just a debug preview
@FPChris
@FPChris 5 месяцев назад
Thanks. This was a big help.
@neonbeachgames
@neonbeachgames 5 месяцев назад
Love this! :)
@MohamedSamy-vp2pq
@MohamedSamy-vp2pq Год назад
Fluid Flux mobile friendly ?
@stargazer2938
@stargazer2938 Год назад
I cant find the Coast line actor. Can someone help?
@kevinlong6278
@kevinlong6278 Год назад
search it in the fluid flux folder
@RETRA4_
@RETRA4_ Год назад
Does it work on UE 5.2.1?
@WerewolvenGames
@WerewolvenGames Год назад
yep that is what i am using here.
@CanalHardcorePlay
@CanalHardcorePlay 5 месяцев назад
Oh my god man!! You were in landscape mode, so you couldn't click on things. It's not the editor's problem or anything like that... You were the problem. LOL.. Jesus
@pandknz
@pandknz Год назад
how is the FPS?
@WerewolvenGames
@WerewolvenGames Год назад
seems excellent
@pandknz
@pandknz Год назад
@@WerewolvenGames Nice, I have owned it for a while, might give it a try now we can use it on a full map :)
@masya6234
@masya6234 Год назад
Hi, I have a problem: my material about the landscape does not allow the ocean to work properly, I have already tried to find solutions and ideas, it must be because of pixeldepthoffset, and in order to fix it, material from flux MF_FluxPixelDepthOffset is required, but I could not fix it The screen is approximately the same as it should be in the material: imaginaryblend.com/wp-content/uploads/2021/09/pixel-depth-1024x283.jpg A screenshot of how it originally was for me: i2.paste.pics/cf707dd356637f5c88f444e8d2a3f05d.png i2.paste.pics/4c42886dd84743e08831705527e2c364.png Screenshot of how I did it 1 OPTION: i2.paste.pics/03d7e0b5cf4f23eaaad1ecee2610a785.png i2.paste.pics/1f570527f6928f74bdbfe07d0a7b64c8.png Screenshot of how I did it OPTION 2: i2.paste.pics/d357416c4879d712ecf96d1b1ea89e2e.png
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