It's a shame that Coffee Stain wouldn't add some checks to see if the pillars are snapping at flush snap points and have the edges of them smooth out to be more seamless instead of a bevel just running smack into a 90 solid piece. Same thing with z-fighting, have some kind of check between the two fighting pieces occupying the same z-space and making some kind of adjustment to prevent the flickering rendering. I'm sure probably a lot easier said than done.
This is so helpful! Thank you for putting this together. Did you use a similar technique on the pillars in the beginning of the video? (The ones that are slightly tilted on their axis to cause a sort of spiral effect.)
@tdeviant1 DC_Wan, is there also a way to make flush 45 degree beams? I can do the pillars but I can't seem to get flush beam angles. Any tips would be approciated.