Is there any way to start the the animated progress bar animation only when the image/video is loaded ? Sometimes when the internet is slow animated bar progresses but the image does not load on time. Please Implement the feature
there is a problem in the videocontroller, when you have a mediatype.video story and you click the screen to skip to the next story the audio of previosly video continues, if the next story is a video there is a problem of overlying.
Hey Marcus, I really loved the way you have made this video, it's possibly the best tutorial on how to create an instagram story. I just had a question, is there a way to showcase a forward >>, rewind ) on tap along with the gesture detector. I know its been a while since you posted the video but any input would help. Thanks in advance! :-)
Suppose I have lots of users with their own stories how should I implement the code such that after displaying all stories of one user it starts another user stories?
Hi Marcus this is great tutorial, thanks. How could we preload the video or image that the user will be about to see beforehand? It would be very cool if you could cover this subject too.This would also fix the black screen artifact senn while passing between stories(because the video is not loaded for an instance there is a black screen)
@@MarcusNg Blurhash sounds like a great idea. I will look into it. the preload package you shared has not been maintained for a very long time unfortunately:( there are some problems with it. take care
Hey, I wanted to implement the Instagram Reels feature in my app, can you please give me an abstract view of how can I do it? NOTE: Videos are fetched from Firebase
This was really helpful, but could you show us how we would get the list of stories dynamically from Firebase? I've been struggling with this. It would be so helpful!!
Thanks a lot. But I have a question. How can I synchronize video player controller and animation controller? I face an issue, when network video is playing and then paused(weak internet connection), animation controller continue working. I want to know how detect video playing in this case. I tried to use "isPlaying" parameter of video player controller, but it is wrong way to detect, cause "isPlaying" detects only once, when controller initialized, and then only when I manually pause video it returns false, but this param doesn't detect if video paused by weak internet connection or if video is not buffered. Do you know any solution?
how did you made the video.Did you used after affects.If u use any other software please let me know.I also want to make promo videos my app inside a 3d mobile