hey you can also have canards connected on a hinge at their center of mass on very low strength for certain aircraft so it kinda follows your rotation and mainly where you're moving. so you're artificially stable. i use this on like all of my aircraft. also for negative things, that plane looked absolutely horrible.
But if you pay attention to the forces as you're building your craft none of this is necessary. Are you just doing this so that you can get your plane to fly? If you build a stable craft it's not going to do any of that. Maybe I'm not understanding. Check out my F4 Phantom on the workshop
i get where your coming from but that instability is there on purpose. stability is the resistance to forces, this includes turning forces. this means the stabler something is the harder it is to make sharp turns but the inverse is true as well. that bonus turn speed at the cost of stability is what i was looking for.
@@ThisIsDumbAllTheNamesAreTaken 🤯oh snap that's like a whole dimension of consciousness higher than I'm capable of thinking about by myself. Total mind blow. You're a genius
that ignores lift@@Nightshardyeet , and since i also have a system that controls the lift to be exactly the negative of gravity i can set both to zero.
and the jet has the lift to counter it?@@Nightshardyeet by your logic all planes should just drop out of the sky. the reason there are wings is to generate the lift to counter the Gs pulling down.