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Forgotten Classes: Why They Were Discontinued | League Of Legends 

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League of Legends is known for having a very diverse array of classes to categorize the roster of now more than 160 champions. Yet despite that, there are still plenty of classes or archetypes in the game that haven't been explored beyond maybe one or two champions. Today we're gonna discuss Forgotten Classes, why Riot doesn't make more of them, and what challenges they face in the modern era.
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#LoL #Classes #Champions

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29 сен 2024

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Комментарии : 493   
@Smite_Sion
@Smite_Sion Год назад
I would like to nominate Shen as a paladin by your definition of what a paladin class does. Also you have Ornn that provides item upgrades for its team, while holding its own.
@walidkhemakhem3639
@walidkhemakhem3639 Год назад
Ornn is a tank mage bruiser shaman paladin necromancer ninja .....
@thelazygamer7701
@thelazygamer7701 Год назад
Shen would be more of a puppet master right?
@zsomborszigeti6797
@zsomborszigeti6797 Год назад
@@thelazygamer7701 his q is not a puppet
@TitoBandito6
@TitoBandito6 Год назад
more a vanguard like braum. paladins typically have a heal
@zsomborszigeti6797
@zsomborszigeti6797 Год назад
@@TitoBandito6 but shen has more offensive capabilities than vanguards, so its hard to say
@TitoBandito6
@TitoBandito6 Год назад
THANK YOU! i’ve heard taric be described as a cleric and everyone agreeing and it drove me wild because he’s the only paladin in the game.
@hyuga9034
@hyuga9034 Год назад
I was really really REALLY hoping Bel'Veth would be a true summoner champion, someone who basically focuses primarily on the summons themselves and a lot less on the actual character, she felt so incredibly fitting with the whole Lavender Sea thing, her lil fishies and the fact that she just looked like your almost stereotypical "big villain who has underlings" character, but that didnt end up being a thing at all. I love summoners in pretty much any game that has them and while i honestly get that getting killed by potentially AI controlled creatures can be frustrating, i could list a whole bunch of bullshit champs as a counter point. I think what Riot could do is make a summoner who doesnt really have an ultimate but similar to stance switchers uses the ultimate key for the summons abilities, also kinda like how you chose an ult for Heimer, simply pressing R and then Q W E for whatever you want them to use. That would bring in a big micro management factor which will probably very much distinguish good from bad summoner players. Maybe one day, after Viego or Aphelios i think anything can happen at this point
@callmeandoru2627
@callmeandoru2627 Год назад
We kinda need more summoner champs in the game.
@przemeklisicki8741
@przemeklisicki8741 Год назад
As a yorick player I agree
@przemeklisicki8741
@przemeklisicki8741 Год назад
If not all 69 of us will seige the rito headquarters
@АлексейПруцев-ф4р
i think, its not really possible in league without changing the engine and changing (read - upgrading) it will make it impossible to run on weaker PC and thus the playerbase will drop pretty significantly not to mention what will happen to the most stable client we've ever seen
@EruCoolGuy
@EruCoolGuy Год назад
I agree, but bringing more living meatsticks to the gameis not creative.
@thunderstorm5855
@thunderstorm5855 Год назад
We already have zombies, turrets, sand soldiers, void insects, and 2 summon ults, what new idea is left?
@zerlichr426
@zerlichr426 Год назад
To be honest easy fix for Yorick would be just give his W "upon destruction spawn graves". The amout is depened on ability level
@apguyo
@apguyo Год назад
He would be in better spot if Riot reverse his nerfs.
@kreeperkiller4423
@kreeperkiller4423 Год назад
he gets Graves himself spawning off of a basic ability?
@zerlichr426
@zerlichr426 Год назад
@@apguyo exept people cry about "he is op and i can't do anything". And he REALLY need help set up later in the game. I mean what you gonna do hit 16 minions to spawn 4 graves and expect enemy team to wait?
@cosmickirby580
@cosmickirby580 Год назад
the more control a champ gives you the harder they become. annie doesnt need to focus on tibbers any more than pressing who to target, so she can more focus on her own positioning, if she had control over tibbers like azir soldiers it would definitely be harder to play
@JohnnyYeTaecanUktena
@JohnnyYeTaecanUktena Год назад
I don't know i say a simple champion is harder than a complex one as there is not much to their kit meaning you have to find some other way to get an advantage and win but a complex one like Azir there is a lot of shit you can do so just get better at the champion and you can do more than what the simple one can do
@EruCoolGuy
@EruCoolGuy Год назад
Just imagine Invoker from Dota 2 jumping into League. Then remember Dota is a game where everything is bullshit to balance the other guy's bullshit. What class could he be other than specialist (guy litteraly has 10 spells and a passive that flexes between 10 shapes)
@MaxBurnHeart
@MaxBurnHeart Год назад
Yeah, true. Riot already has a big problem with balancing shapeshifting champions (like Jayce or Nidalee), so Invoker would totally break them. Besides, there are champions that have a more visible gap between newbie and pro than the other. Now imagine what Invoker would create.
@Ani_Thari
@Ani_Thari Год назад
Anti-Carry. If he's able to adapt to the state of play or to his opponents in a way to shut them down in League he would likely be Support/Anti-Carry (as Riot would never allow such a character to be a proper full damage character).
@18ncarbonara
@18ncarbonara Год назад
Hey Vars, I think a great place to take your channel would be to give examples with reworks / new champion kits. Your content tends to stay in the theoretical and I think it would really help your channel to either partner with artists/designers to having some working prototype for what X champion would look like.
@KingTaltia
@KingTaltia Год назад
I'll be honest, I'd love to see a specifically "Summoner" champion adopting the idea of the Lost Vikings in Heroes of the Storm. Each ability corresponds to a minion type, hmm, minus W, let's only make it 3 minions so that it's not too confusing. Let's start with the basics of all minions. They'd stick with this champ at all times, or at least try to. Maybe they spread out and damage all enemies around you if you don't attack anything, but if you attack, they focus fire, if you move, they move there too. If you flash, they'll regroup on you and teleport to your location. The minions, Q corresponds to a small minion, or rather, lets say four of them, they do PITIFUL damage, they're mainly meant like a chihuahua, biting at your heels. Procs on them are less powerful and shorter duration, and they're mainly meant to chip away at enemies over time. They're fast though, if you input to move somewhere, they'll get there first, though they can't get TOO far from their champ. R minion would be like Yorick's... Karen. Big, Bulky, a monster. And dangerous, and tanky. The catch? Slow, as, molasses. If you move from a lane to another your R minion will take a while and you'll be limited in your power for a while. Then how does it work in teamfights? Your E minion, about the same speed as you, it's job is to CC enemies so that your R minion can catch them. Maybe Q minion has a slow, while E minion has a knock-up or stun or catapult to get them into R range. Your W would then be a defensive buff to your team, say, everyone gets a shield. (Note; minions and champ, not allies, or the allied shield is much weaker) and your entire posse regroups on you. Getting attacked? Fall in. Trying to catch up to an enemy, ghost/flash then W to bring everyone (R minion included) to them. Long cooldown to make up for it. Now, do you press these skills to summon your minions? Nope, they're passives tied to that skill. Instead the buttons order an attack from that minion. A powerful R, a CC based E, a fast lunging Q, but to pair with that, the minions follow different "Tactics" based on that ability. Lets say you just R'd, you probably want someone dead, so they group up and everyone dogpiles that enemy getting an attack speed buff. You used your long range Q? You're trying to catch someone, so everyone gets speed and listens to your orders attentively. You just pressed W? You're in danger, they stick RIGHT by your side and focus ANYTHING attacking you. You used E? Then you're trying to drag someone to your R minion, so let's increase the CC effects. It'd be easy to fail with a champ like this. But then again, I'd take a fun champ over a powerful one any day. It's why I don't play Annie.
@FranciscoJG
@FranciscoJG Год назад
Sounds like a super Zyra.
@dragon-ye2mw
@dragon-ye2mw Год назад
here's a puppet idea, like Elise you have your R from the beginning and with R you can leave your main body stationary and untargetable while you control the puppet with new abilities of his own, it would be like Yone's soul split ability, give the puppet it's own health bar while in puppet mode, to not make it op make it so that your main body takes half the damage the puppet takes and after it's destroyed it's left on a long cool down
@dustyacer
@dustyacer Год назад
as a neeko player, i have an extra five keys binded for unique summoner interaction (aka her passive transformations), that could also be used but I would see why they wouldn't want to
@apblolol
@apblolol Год назад
theres a summoner in blizzards moba that was actually good. they used the attack move to control the summon. so you would give up attack move and one of your abilities to give your summon an ability to use and yourself 2. it would be its own free moving unit, not leashed to you
@Dar2Jee
@Dar2Jee Год назад
seperate controlls for units ... i mean meepo comes to mind from dota2 ... it would involve a lost of micro but its not unaccievable within the limitations of the base
@thelazygamer7701
@thelazygamer7701 Год назад
Isn't Shen a puppet master of sorts?
@lizthatonenun
@lizthatonenun Год назад
Honestly I think imo a conceptually good summoner design could be something like Elise where she has 2 forms but instead of r changing form it rotates ur currently minion and it's abilities and than maybe at level 6 u can choose to evolve an ability similar to getting khazix r
@MAMAJUGO
@MAMAJUGO Год назад
13:16 You know, I believe there's another 5v5 multiplayer online battle arena that has kinda figured out the Paladin Class and the Summoning class for a while now Just saying
@DavidVallner
@DavidVallner Год назад
Crazy idea: “shapeshifting” Paladin champ whose ult lets him switch between forms that trade supportive stats for offensive ones and vice versa? With QWE remaining basically the same between forms, but say his CC goes from melee to ranged, a shield changes from selfcast only to the opposite, something like that.
@balazszsigmond826
@balazszsigmond826 Год назад
Tyr does that in Smite. A really finicky god to play and they wisely made him inderpowered to make up for his versatility. However, this makes it so he is never too powerful. In essence, he is always underpowered. I go in, get a few hits in, switch to defensive, and still get killed, because they can't make him tankier, however, his initial burst is nothing like a regular fighter or assasin burst, sooo... More of a nuisance to the enemy?
@rydersober3122
@rydersober3122 Год назад
Something I think that would be interesting in league would be a character like ying from paladins, she’s kind of like heimerdinger but support based, she summons illusions that can heal nearby players and that she can also teleport to or detonate to deal a large amount of damage, I think she would be interesting to port over because of the idea that you can summon things to heal for you while you do dmg,though paladins is an fps so it’s very different from league
@azulyraazul9287
@azulyraazul9287 Год назад
Bold of you to assume the donger isn't a support
@x_12unknown10
@x_12unknown10 Год назад
@@azulyraazul9287 after worlds idk anymore
@bluecomfort2557
@bluecomfort2557 Год назад
I think another champion like Orianna or Azir would be a great addition to league. I honestly thought Vex would be that 3rd one but she ended up as an AP nocturne imo
@jeromepickles2498
@jeromepickles2498 Год назад
Old taric was your answer against ad-heavy teams and his aura was always a good thing to have when going agaijst stuff like zed who has AoE AD shreds or even yasuo who has his Q that goes throught everything. Also his old W made you relevant when dealing with other tanks. Now hes exclusively support and if you ever see him outside botlane it's because his numbers are too strong or some new item works too well on him. I just hate how riot copes to this day with their "auras are bad lmao" and then release nilah with an experience aura.
@EnRandomSten
@EnRandomSten Год назад
Now I dont play league so I dont know the full extent of the control scheme but if they need more buttons, one option is the way battlerite did it with having alternate effects if you held down shift when using the ability. It would still require some work to make an intuative layout but it would allow something like "Q to summon and shift + Q to move summon to location"
@shay5689
@shay5689 Год назад
League should have long ago adopted the Dora unit control system imo. Summoner heroes like dotas visage, warlock and Chen can be all about controlling thei summons and still be flexible enough to pilot
@toyedgold8346
@toyedgold8346 Год назад
I have an idea for summoners that can make them a bit more interesting, we can borrow an ability swap from shapeshifters to summoners. once the summon has been summoned. your summoning skill button(in this case will be R button) will also change to control swap button. now if you want to control said summon you can press R to swap control to that summon with their own QWE skill.
@olafthemoose9413
@olafthemoose9413 Год назад
Isn't Kayle a Paladin. She is a powerful fighter that offers powerful supportive abilitys for her team (that she'll usually use on herself).
@lindsaylamy4498
@lindsaylamy4498 Год назад
Would Kayle count as a sort of paladin since she's a damaged focused champ with supportive tools (her W and ult) who is based around being holy and just?
@bigboibazinga8973
@bigboibazinga8973 Год назад
As someone who came to league from dota I feel like summons are done much better in dota. You have complete control over almost all summons in game. Because of that they are able to add a bounty to summons, a not insignificant amount of gold and xp for killing that summon which incentivizes players to use summons carefully. And because of the bounty summons are allowed to be more powerful with they’re own abilities in some cases. In dota you select summons by clicking on them or with preset key binds for example select all controlled units and while I typically didn’t play summoners controlling summons was very doable. Not easy but definitely doable and I don’t feel like every champions should be able to be played by everyone. It isn’t necessary for every champ to be easy and quick to learn What I don’t like about league is that there is no direct downside to spamming summons or just sending them in to die. The enemy gets nothing for talking down either one big summon or lots of little ones. In dota if you spam summons in lane and the enemy is killing them you will fall behind in gold and xp which is why I hate that some summons are passives in league. If you don’t have control over summons then you can’t add the bounty to them and it’s really annoying to play against because you get nothing for dealing with more. Anyways that’s my rant on summons in league. I honestly feel like dota is better balanced than league in most cases and would still play it if my friends did but alas nobody plays the game
@Jinkaza1882
@Jinkaza1882 Год назад
I call Yoricks's summon Granny. "Leave Granny alone you monsters!" is a common thing I yell.
@masonsudul1643
@masonsudul1643 Год назад
My favorite archetype in any game is summoner but specifically swarm summoners so them being basically nonexistent in League has always disappointed me
@teemo7714
@teemo7714 Год назад
the new item that heals ur entire team basically gives the paladin subclass to whatever juggernaut u play it on lol
@stevenspecht001
@stevenspecht001 Год назад
Mastery 7 Taric player here, I got M7 on old Taric and I have about 75k points on him. New Taric isn't awful but it's hella embarrasing to get clapped with the points I have on him bc his rework made him veryyyyyy situational (imo). I feel like if they reverted his rework and just made his stun either longer cd or shorter duration, he would be just fine in today's metas.
@Luxian2842
@Luxian2842 Год назад
Disperious was the last person I thought I’d see in a league of legends video
@BurnedSoap
@BurnedSoap Год назад
I consider Lulu a puppet master, since Pix gets repositioned with her E and fires a Q whenever Lulu does. Now the question is whether Yuumi counts as a puppet master too.
@arktype586
@arktype586 Год назад
when it comes to character archetypes, there's nothing about them that's set in stone, there is a lot of interpretation and personal opinion in the matter. For example, to me the difference beetween puppeteer, summoner or builder is about the degree of control the player has over those extra entities. Puppeteer = full control, the payer can move them and make them attack but they are completely dependent; Summon = medium control, you can give them orders or program their behaviour, but they have a degree of independence; Building = low control, stationary object with an specific task they do automatically (shoot whatever gets close, produce units, produce resources, etc). But that is just my opinion
@kintendo8285
@kintendo8285 Год назад
i would really like more champs who are more complicated and less "1v5-machines"
@viperskiss6655
@viperskiss6655 Год назад
"Flash on f BTW " lol yes as it should be 🤣🤣
@JohnnyYeTaecanUktena
@JohnnyYeTaecanUktena Год назад
So a Paladin has to be somewhat holy and be able to survive in a solo lane while also being able to contribute to the team? yeah you forgot to mention Soraka as she was a Celestial basically a divine being so definitely on the Holy side. You also have Leona who might be able to fit within actually no Diana fits more as Leona is selfish and only believes in the Sun while Diana keeps trying to convince her that you need both the sun and the moon hell Diana was the only one to go fight the now stolen and revived Aspect of War because she cares about everyone on Targon where as Leona only cares about the Solari and those who follows its teachings. Actually that does makes me ask where would that put Garen? sure he hates magic but he is a warrior of justice and pretty much magic has been the source of all evil on rune terra and Kayle does send her sword down when he ults as there is no way a giant sword falling from the sky is normal
@amazingagent1404
@amazingagent1404 Год назад
Is Belveth not a summoner
@juheideporkoh2437
@juheideporkoh2437 Год назад
Where's the Draven class? There's actually only one champion who represents it.
@BlueBellBerry
@BlueBellBerry Год назад
A "paladin class" doesn't really sound descriptive of a playstyle but rather a thematic. Even from your description it sounds like nothing but a hybrid between enchanters and tanks. Other champs have overlapping design space in that aspect so I wouldn't single out taric in that respect. Lastly i would say teammates not understanding how to effectively use your kit is a risk of the support class in general even very self sufficient supports like pyke will struggle under this
@krittiteechatsomsanga5401
@krittiteechatsomsanga5401 Год назад
forgotten champions: rell
@jaxk2511
@jaxk2511 Год назад
Diana is more like a diver-tank hybrid now a day
@MartialNico
@MartialNico Год назад
Caster summons are very doable within the QWER-format. Press R to cast the summon, then press R again to switch to the abilities of the summon. Exactly like the shapeshifters, except instead of your own abilities, it's your summons abilities. Would also work with a permanent pet, which would allow the Beastmaster archetype to flourish.
@fitmotheyap
@fitmotheyap Год назад
That or just allow people to have additional keybinds just for those champs and they need to add a targetting function for all champs for pets/summons that isn't an ability because for whatever reason all abilities have a small delay even if cast time is 0
@aaronparry2636
@aaronparry2636 Год назад
Would honestly love to see a beastmaster done as a hybrid summoner/puppetmaster style archetype.
@SuperRitz44
@SuperRitz44 Год назад
One thing I miss from Dota 2 is how they were able to manage summoner champs really well, and theres a load of them. Most are really difficult, but its really interesting to watch a good player push them to the limit.
@thebernardoespinacovers6081
They Still are.. but Necronomicon Broke that and ended up Nerfing everyone that uses them pretty well.. but Summoners might come back soon just because they kept buffing their Core Items..
@nullwand3971
@nullwand3971 Год назад
Fr mastering micromanagement in dota 2 is the most fun i had playing dota 2
@thebernardoespinacovers6081
@@nullwand3971 Yeah and Zoo Meta is the Most painful Meta to Play against just because they can run you down so Hard and you can't do Jackshit about it.. You need to pray that you can out Scale them or Handle them while they haven't reached their powerspike yet which is Hard to do because you Also need time to powerspike too.. Also, it's the only Meta that is difficult to go up against just because of the sheer Numbers they can offer in a Teamfight.. And the Good thing about them is that you can do things alone and have your pressure Doubled even better just by summoning or controlling stuffs while having none of the clunkiness or the weaknesses that League has as long as you knew how to Macro..
@lazarnikolic65
@lazarnikolic65 Год назад
Dota champs are waaaay more unbalanced btw
@thegreatotaku118
@thegreatotaku118 Год назад
@@lazarnikolic65 the balance in Inbalance, means every hero are good at their things, and have obvious weakness.
@Herio7
@Herio7 Год назад
8:38 controlling more characters even with 4 buttons is doable. Hots' Rexxar and Misha are example of this. In Hots it's normal to have "passive" that can be activated so you have 5 buttons but idea is the same. His "passive" is clickable and works as if you right click but with his pet Misha and some skills are used by Misha others by Rexxar. It was hella fun to play. Dota 2 also have multiple summoners but it retains RTS-like control of individual units so it kinda obvious how to control summon/pets.
@nikolaivladski9905
@nikolaivladski9905 Год назад
I was about to say this. Like in Dota 2 you have Nature's Prophet where you can turn terrain into minions that you can square select to then order to attack. There's Beastmaster that summons 2 types of minions: an attack minion that can come in pairs, and essentially a moving ward. Then thw most notorious summoner, if you even call him one, is Meepo who's like playing 5 duplicates of the same character who each have individual cooldowns on abilities but only one life bar (if one dies, all of them die). I guess the thing that restricts League from having macro-based summons is the lack if square select for example, since it is designed to have the player only control one entity, and the compromise they had for it would be to have abilities direct the summon's moves (Annie and Ivern), or abilities that redirect a summon's AI aggro (Yorick, Malzahar).
@donovanbisson4988
@donovanbisson4988 Год назад
Give me The Lost Vikings pls
@jeromepickles2498
@jeromepickles2498 Год назад
Theres also Abathur which to this day no other moba has come close to a character like him. At best league got yummi but trying to compare abathur with yummi is a travesty
@drvurruct2274
@drvurruct2274 Год назад
@@jeromepickles2498 I just now only heard of Abathur and just look him up: what a crazy fucking idea for a MoBA character, I love it. Sadly, I don't think Riot would EVER put it in League; its just not their design principles, mainly because every Champion is designed to function in soloq. But, man, would I play the hell out of a champion like that in League.
@dravendraven1471
@dravendraven1471 Год назад
I know, right? When will they expand the Draven class. There's only one champion in that class. Hmm. I wonder who could it be.
@CrabCrabCrabskateCrab
@CrabCrabCrabskateCrab Год назад
Pick the correct answer A.Draven B.DRAVEN C.Drobën D.Not Draven ,DRAAAAAAAAVEN
@dravendraven1471
@dravendraven1471 Год назад
@@CrabCrabCrabskateCrab The correct answer is E. It's DRAAAAVEN! THE GLORIOUS EXECUTIONER!!
@EruCoolGuy
@EruCoolGuy Год назад
KLEEEEEEEEED
@Smirving
@Smirving Год назад
Can you sign my keyboard pls :)
@elliotyong2331
@elliotyong2331 Год назад
Shen is the closest we have to a Paladin: 1) He is able to hold his own in lane and contribute damage with his Q 2) Gives his allies support with his W and Ult 3) Able to draw aggro and tank for his team with his E Not your stereotypical Paladin clad in golden armor and light but still pretty close to a Paladin in terms of gameplay. I love Paladin classes in games which is why I fell in love with Shen's playstyle the moment I picked him up.
@CloudWalkBeta
@CloudWalkBeta Год назад
I had a thought, he kind of hybrids between the paladin and a bit of a puppet master (if we go by this videos logic for orianna, azir and illaoi), shen's sword is moved around, and comes to him giving him damage or protection... Maybe I'm grasping too thin.
@krypt0nim
@krypt0nim Год назад
As a yorick main, I officially approve what is said in the video
@Carlo_von_Habsburg
@Carlo_von_Habsburg 2 дня назад
How do you feel going 0-10 and still backdooring the nexus?
@ericwolf9664
@ericwolf9664 Год назад
After watching, Taric's biggest problem is that that his ability to be a warden/enchanter is that it is the reward for a juggernaut combat loop. To make such a juggernaut viable as a support they gave him the mother of all super ults. which just restricts how good they can make his juggernaut loop lest he becomes broken when he gets more than the typical support budget. Imho the ult needs to go for the sake of his kit because it's a crutch that they force him to use because they go about kneecapping him because he's labeled as a support. Then kneecap him again because his crutch incidentally, potentially, and probably could cause the making of a T1000.
@OldeVikingOriginal
@OldeVikingOriginal Год назад
I approve of the reference.
@MaxBurnHeart
@MaxBurnHeart Год назад
Hmm... I believe Malzahar could also be the summoner. And Shen kinda fits with what a paladin is supposed to do. I think the main reason why summoned units are so bad is that if they were more advanced, the game would be far more buggy than it already is. This is so sad- there is plenty of cool ideas lying around that won't be used just because of these limitations.
@Mattsawesomeness
@Mattsawesomeness Год назад
I wish malzahar was considered a summoner but with those voidlings only surviving for 8 seconds, it's basically a wasted ability, I wish they were like Yoricks ghouls honestly
@johird9990
@johird9990 8 месяцев назад
​@@Mattsawesomenessyeah, i tried w max malz one time and fed to oblivion. Honestly i think going all in on the summoner idea would be more healthy then press E, press , kill
@aperson5049
@aperson5049 Год назад
I think renata was set up to be a sort of puppet master. If her W was changed to instead place her totem somewhere, she could use her q with it to stun, reflect e's, or that could be the source of the ult. When she first came out that's something I wished happened, and it seemed like she was designed to be like that and then they changed her w because it was too much of a headache.
@frodo2547
@frodo2547 Год назад
interesting thought, i dont think her q in todays state would make for a good abillity to move it tho. its far too useful for stunning instead of moving this totem for like 200 units. mabye her e could move it as well giving us potential for combos but i think at this point we might just think about a different champion
@AngeloL1900
@AngeloL1900 Год назад
You forgot malzahar. He summons minions as well
@indrickboreale7381
@indrickboreale7381 Год назад
Shouldn't Rell count as Paladin?
@zsomborszigeti6797
@zsomborszigeti6797 Год назад
@@indrickboreale7381 rell doesnt have defense, he just goes in does 1 combo then dies. Thats his job
@zsomborszigeti6797
@zsomborszigeti6797 Год назад
also by summoner he means champions who's playstyle depends on their summon
@aray8986
@aray8986 Год назад
Rell can't also fend for herself. Like, at all. Her damage is negative.
@ventu7907
@ventu7907 Год назад
@@zsomborszigeti6797 malz gets half of his damage and waveclear from his minions
@COFFEE_WEEB
@COFFEE_WEEB Год назад
Honestly I think Illaoi is more of a constructor than a summoner
@monadoboy9639
@monadoboy9639 Год назад
I definetely want a modern well designed summoner that would be cool
@reyoscuro5381
@reyoscuro5381 Год назад
For paladin classes you can have 2 abilities one for support and other for damage. There you can have character who is good at lane and in tfs (around 11 minute mark) can start to support if top or deal their own damage if sup. Or a form shaper. With one form for supporting an otrher for for dps and you can choose on base or is a perma change similar to kayn
@richardchester2675
@richardchester2675 Год назад
You could also go with like a fighter version of Lulu where the abilities are supportive when targeting allies and damaging when targeting enemies then every team fight you'd have to balance your offensive and supportive duties
@alex2005z
@alex2005z Год назад
So kayle?
@ZeroTwo-ir5th
@ZeroTwo-ir5th Год назад
As someone who mains summoners, I pray they manage to make one in the future.
@danielbatista8760
@danielbatista8760 Год назад
i pray they make a support with summoners ability without being female had enough of those
@alex2005z
@alex2005z Год назад
As someone who has to play against them, I hope they burn in the depths of hell
@danielbatista8760
@danielbatista8760 Год назад
@@alex2005z am sorry for your lost
@vorastrixaridarastrixiejir403
Sorry if i seem to be nitpicky, but I don't understand why Illaoi isn't considered a builder. Is it because she generates her tentacles passively ?
@Xkazmarx
@Xkazmarx Год назад
Vars. I understand the need for sponsorship but shilling for loot boxes is a step too far, man. It's gambling, it's rigged, and it's unethical.
@atino7169
@atino7169 Год назад
I don't get why it would be so difficult to give more precise control of Maiden, Tibbers, and Daisy by letting you select them and then move them independently. Pressing R while they're spawned moves your camera to them, let's you fully control and direct them, pressing R again goes back to your main champ. This is even more simple than what Dota does with Meepo. Seriously, if they can make Meepo work, League should be able to make a singular summon work.
@cloudynguyen6527
@cloudynguyen6527 Год назад
Nah... You always control your champion in League. It's just how the game is designed, down to the engine. Summoned units are like extra unit you must control alongside with your champion. DOTA is built with more powerful engine and still retains that RTS element of being able to control multiple units
@atino7169
@atino7169 Год назад
@@cloudynguyen6527 The invincible invisible minion needed for Yasuo's wind wall shows they can get creative with their solutions. I'm not sure how it would influence the spaghetti code, but I imagine if it just switched the values of which was summon and which was champion when you pressed the button it wouldn't change too much? Like it keeps your champion working on your last command, then if it completes it go to the summon / minion behavior, during this time your summon is the "champion." I'm probably making this sound simpler than it actually is, but it would dramatically improve how well those champions feel to pilot.
@cloudynguyen6527
@cloudynguyen6527 Год назад
@@atino7169 The invisible minion windwall, and the design of Azir and Orianna shows Riot's ingenuity when it comes to circumvent their lack of RTS design. But the engine honestly holds them back a lot. I like your idea though I don't know if Riot ever thought of that. Maybe they did and tried but it must have not worked well as intended.
@AlryFireBlade
@AlryFireBlade Год назад
Can't rebind a whole set of Keys just for 1 Champ... let me introduce you to DotA2, where many Champs just get new Spells by buying an Item xD But yeah, this it what makes LoL more playable for a wide audience.
@deathstar6998
@deathstar6998 Год назад
Well there is an easy way to fix summoners and that is simply make them interact with your abilities better. Sure Ivern's Daisy does rush enemies he Q's and can be shielded by his E but none of these interactions help Ivern they help Daisy do her job better. By extension you could argue it makes Ivern stronger but the reality is the two are very disjointed from eachother and what is Ivern without daisy? The same can be said for Yorick and the maiden while he can have his Ghouls chase after someone there is a skill cap on how often he can get his ghouls out and the Maiden is very useful with Yorick but without him they both feel pretty mediocre. Annie is the only Summon that works because yes Tibbers is largely a glorified minion but he is the only summon thats helping annie by standing there as he deals damage over time to nearby enemies and he is the only summon that can be used consistently. And if you build Annie with control in mind (Liandry's, Rylai's and so on) Tibbers doesn't even need to do much since he will always apply those effects by existing. As for Shaco its half and half, as ap the clone does as intended but as AD the clone is rather just a meat shield and not anything reasonably impactful.
@geewoods6590
@geewoods6590 Год назад
Dota/Dota 2 Chen, Meepo and beast master all have controllable pets which have 1+ skills and this is a QWER game, you group them with a number system usually and tab through them while using abilities. Its daunting at first but once skilled somewhat well its very rewarding and is the main thing league still is shying away from sadly. Hopefully with the new jungler coming out who spawns packs of dogs they will change this.
@mosdeadly98
@mosdeadly98 Год назад
You really need to read the abilities of other mobas. In heroes they have multipul summoner types as well as a subclasses. Arthas for example is a summoner that heals himself and is a tank. Abathur is a global support that summons minions in the lane hes in for constant lane pressure. Rexxars kit is 50% or 25% rexxar and 50 or 75% misha. The subclass in heroes was "specialist" which was later taken out. Basically heroes that could provide pressure to turrets without needing a minion wave. See inting sion. Azmodan for example can simply use his ult which summons massive amounts of minions then summon demon lutenant and 3-4 demon warriors instantly. Ragnaros could use his ult on any lane to clear them of minions. His passive also stopped enemy from pushing. Murkey could literally kill any structure given enough time with his infinite ult damage. He also only gave 25% of gold and xp when you killed him. In dota 2 theres another subclass that is really only relevent in league for gangplank. The farmers. Basically tinker alchemist and meepo have certain things in their kit that allow them to farm better than any other champion. Alchemist created gold from killing minions, meepo had 5 copies of himself allowing him to be up to 5 places at once, and tinker had infinite cooldowns and wave clear allowing him to teleport anywhere on the map to clear waves. Im still surprized that a strategist subclass never made it to any game. Like imagine if you could pick a champion in lol that allowed you to control 1-6 minions. Then you could move terrain and control turrets. Or another champion that changed the land around them giving debuffs or buffs. Like if you turned midlane into a area that healed harder then toplane to have more movespeed.
@harz632
@harz632 Год назад
They need to make a paladin champion that in some way scales with incompetence. Maybe a passive that empowers the champion when teammates are dead? Since we already get revives on Akshan how about this: Passive: If no one in your team is alive you instantly respawn in base with like a 5 minute cooldown (Into the fantasy of being that last stand, the last hope to hold the line) Q: Mark an enemy, the marked enemy takes some damage and is slowed by a small amount ~10-20% for 2-3 seconds. Any ally that attacks the target deals some bonus damage to the target with their first attack and gain a small increase in stats, if no one except you deal damage to the target you reset the duration on that buff and the buff is stronger (move speed, attack speed and adaptive power for example) W: Give a shield yourself and to all allies around you, scaling down with the amount of allies (example 1 ally 100 shield, 2 allies both 75 shield, 3 allies all three 60 shield etc.) whenever a shield gets removed the person that had the shield heals for 50% of the shield amount, if the shield expires heal for the amount left on the shield when it expired. If there are no allies around you, you gain the shield and instantly heal for 50% of the shield value. E: Slow yourself by 25% while charging over 1.5 seconds a cone, the longer you charge the smaller the cone gets charging it for up to 1 second slows all targets in the area by up to 50% for 2 seconds (depending on the charge time) if you charge it for more than 1 second stun the targets in the area for half the duration of your charge time then slow them by 50% for 2 seconds (after 1 second the cone would be the size of like a jhin trap activation radius) R: Drop yourself to 1 hit point healing everyone in an area around you by the amount of health that you lost, you also gain a shield of the amount of health that you lost with a duration of 3 seconds, at the end of that duration gain health equal to the amount of shield that you have left. If you are the only one alive when casting this instead drop to 1 hit point and gain a shield equal to your max health for 3 seconds healing for the amount when it expires.
@maxpowers4436
@maxpowers4436 Год назад
Um Taric is quite obviously a Holy Paladin focused on heals meanwhile we have a protection paladin and her names Leona..... League champs especially OLD one usually fell into a spec rather than an entire archtype class. Tryn is an arms warrior while Olaf is a beserk. Annie is a fire mage, Anivia is ice etc etc.
@RemiliaScarlett
@RemiliaScarlett Год назад
these videos are very fun to hear, i just wish that riot's team would look a them more often so they'll remember what this game roster really look like instead of more high speed and dash based characters
@Olivenotto
@Olivenotto Год назад
can you make a viedeo why every new champ is an scrimmischer now days ? all junglers the last 3 jears are skrimmischers .wer are the burst mages ,assasins ,real tanks,control mages,specialists or every other class
@FAMIRAK
@FAMIRAK Год назад
For summons they can do like Dota. Like switching between you and your summon
@perfectdoll4112
@perfectdoll4112 Год назад
Taric top is underrated. lethal tempo allows for him to be a powerful drain tank duelist. similar in playstyle to warwick during the laning phase. swapping to a more traditional peeling style during late game
@cedricalpou3220
@cedricalpou3220 Год назад
I don't know if you're familiar with Heroes of the Storm, but it's a MOBA very similar to League, only you don't have items or an obligation of last hit to get ressources. That opens up a lot of creative designs for characters and since you have no items, it's easier to balance than League champions. In that game you can have a summoner that has a permanent pet (Rexxar) and whose gameplay revolves mainly around it, a paladin (Uther) that is the perfect definition of a paladin or constructor (Gazlowe) whose turrets are inherently part of his gameplay but are not sufficient to hold a lane or defeat an opponent. I suggest you try it out maybe for the character ideas that are very unique, creative and interesting. Examples would be Abathur, the Lost Vikings, Alextrasza, Whitemane, Ana, Lucio, Medivh or Alarak. What's great about the game is that runes, summoner spells or items don't make the champion since there are none. Champions make themselves.
@maxpowers4436
@maxpowers4436 Год назад
Well yea HOTs has a telent system though so that's why it dsnt have items. And HOTs is a blizzard property who basically wrote the modern book of class types that's why their class types are so distinct because they had classes since the first warcraft game. All those heroes talents and abilities come from the games they are from all blizz properties. League came out when wc3 was at its peak so it had to create champions that were NOT a a straight rip off.
@KHfan0011
@KHfan0011 Год назад
I loved Taric specifically BECAUSE he was a Paladin. I've been a Bishop/Paladin player since as far back as Maplestory and I always loved the whole offense/defense split rather than full damage. For me, old Taric was fun because I could support my team while still being able to hold my own. New Taric is entirely team-dependent to do anything and it blows...
@oneofthe12sionmains70
@oneofthe12sionmains70 Год назад
Try a game of taric top, trust me he’s perfectly fine in a punchout
@maxpowers4436
@maxpowers4436 Год назад
Hes still very much a paladin just a holy one now. Meanwhile Leona is prot
@masonsudul1643
@masonsudul1643 Год назад
@Max Powers Leona is a paladin in lore but in gameplay she's just a tank. In terms of gameplay a paladin is an equal split between damage support and tank but Leona is full tank as she has no support options and deals basically zero dmg
@poisonedoak6563
@poisonedoak6563 Год назад
I would call Illaoi more a constructor than a summoner Stationary, activates on abilities, plays around them, can be disarmed
@boburdz2020
@boburdz2020 Год назад
Lol nowadays is like a free for all buffet.
@lazarnikolic65
@lazarnikolic65 Год назад
Huh? Forgotten IS a class instead
@paulobermaier3538
@paulobermaier3538 Год назад
lootboy fr???
@armorbearer9702
@armorbearer9702 Год назад
I think the reason that we do not see any new summoners is that they are difficult to create and balance. It is already difficult enough to balance normal champions.
@juliogomez2534
@juliogomez2534 Год назад
The thing I see with this classes in regards to new implemented champions is team interaction. All these are more effective when played in tandem with your team while the philosophy for the recent champs have been more of "every man for themselve" type of approach. They have tried to push this back a bit by adding things to their passive to force them to be played as part of a team (Ex; Renata's, Samira's and Nilah's passive all requiring two people to be fully useful), but it hasn't change the mentality the past few years of development has brought to the game as a whole.
@fritzarielmoise5410
@fritzarielmoise5410 Год назад
great video as always. I hope you could make one on alistar. I don't know what exactly it would be on maybe his rework if he had one, maybe about how his kit hasn't changed much since the beginning of the game, I honesly just want to hear your opinion on him.
@allykat5931
@allykat5931 5 месяцев назад
They took my extra ad on ult :( i miss crit alistar with a shitload of ad on r
@mithrael2876
@mithrael2876 Год назад
i will love to see a holy paladin support in this game tbh. It'll be a dream come true ;D
@tungstenogamign
@tungstenogamign Год назад
NOOOOOOOOOOOOOOOOOOOOOOOO NOT THE GAMBLING ADV
@SirLANsalot
@SirLANsalot Год назад
the way you setup a second set of QWER is use SHIFT+ when holding shift down you would then be able to use the summons abilities, not your own. Summons abilities would level with your own, so you max Q its Q is maxed.
@niox1920
@niox1920 Год назад
Based on the Bel'veth teases before she came out I was really hoping she would be the new summoner champ I would pick up after maining Yorick for a year. With the new jungle changes in preseason I'm just gonna move him from top to jungle and see how that works
@Crowlo17
@Crowlo17 Год назад
The sponsor seems shady as fuck
@monstermilk6092
@monstermilk6092 Год назад
I miss when Malzahar was more of a summoner playstyle. It’s a shame it was too strong; I really enjoyed how people would freak out at the sudden burst of damage voidlings could do.
@CloudWalkBeta
@CloudWalkBeta Год назад
are you talking about the armour pen builds? XD those were sometimes funny.
@jfk2074
@jfk2074 Год назад
I maybe have some idea for a puppet Master. Kinda like Aphelios using switching AA (after x AA switch the puppet) with a melee, ranged and healing/shielding puppet, maybe also one for CC. Q is for the positioning (like Annies Tibbers, but with AA like Azir). W for a dash or something to prevent dying and E for switching between 2 available puppets (also like Aphelios) and the ult is empowered puppets with stronger DMG/healing/longer CC and/or all puppets summoned and attacking/CC/Healing/Shielding and having Health (so you can kill them to disable them). It could be in any lane and with any role.
@Nhatanh0475
@Nhatanh0475 Год назад
Wait there are more class? I though there was just Tank, Magic/Mid, support and Ad. And that is it @@
@santumi2298
@santumi2298 Год назад
I mean, I don't see why a paladin can't be 75/75. Irelia arguably has 150% of the power of the average champion, but if she's getting stomped, she's like 50% of a champ. Kayn pre-evo is basically a melee minion, Shyvana without dragon form is probably 70% of a champ. Not saying that a paladin would have to shapeshift though. An ability like Taric's old W, but it steals the resists can absolutely work. The issue becomes, well, how do you make a champ that isn't just Taric 2.0?
@CloudWalkBeta
@CloudWalkBeta Год назад
quick question how is braum not a soft attempt at paladin and how is zed not also an attempt at summoning like azir and orianna? Also doesn't Shen kind of fulfil some parts of the Summoner class and some parts of the paladin class? He protects allies while also summoning his sword. I think Riot in time will make some more attempts at the fringe classes, after all, I'm sure many people would like to see 5 man team fitting certain classes and/or themes. Like having 5 paladins? Braum, Taric, Shen, maybe Galio and Tahm Kench. Or for example 5 Daarkin, and Aatrox means DAARKIN, not that trash loser who forgot the memo! Or you could make 5 Aascended I guess. Aatrox might tell Azir & Nasus to fix their names too! We can have full void teams (kogmaw, chogath, belveth, velkoz, Scyther or reksai make 6 so far) then there's 5 transformers (nidalee, jayce, elise, I thought there was at least 1 more but I forget, Quinn's kicked out of this club I think) Or 5 summoners (anni, ivern, shaco, Morde also got kicked out of this club) Point is, I think slowly but surely, Riot may eventually complete the sets, OR I would like them to, just to have some funny line ups. Could even oneday make a tournament based around such themes, which themes are the strongest?
@toxicsquid0548
@toxicsquid0548 3 месяца назад
I wonder, would it maybe be a thing to mark summoners, constructors, and puppetmasters under a shared category because of the similarity with how they rely on something other than themselves to exert pressure? Also, a fun idea would be a constructer support whose constructs give buffs or heals instead of dealing damage, could lead to a cool playstyle.
@Mr.0s
@Mr.0s Год назад
For Paladin class ideas, they could easily make Paladin Class who is both good in team fights and haves good solo potential. Let's say. Champion who haves an ability to share 20% of their Armour and Magic Resistance to his teammates around him. And when he is Isolated. The Armour and Magic Resistance is 20% Higher. And they could easily balance it out by not having growing Armour or Magic resistance by level, and can only gain Armour and Magic Resistance by buying items. Or by certain events like the Rangers Hunt bounty quest. Thresh souls. They could do it, but l guess they just don't have ideas.
@hqhuy931
@hqhuy931 Год назад
All of the champions on that list are comfort picks for me barring i'd say orianna, gangplank and sometimes azir because i need at least 5-6 games to get my mechanics to optimal levels. I am frankly more impressed in their champion design compared to the others as they really tried interesting and new themes for their champions, some like azir and illaoi have very satisfying moments and hemeideinger who is hyper consistent
@colinjustice420
@colinjustice420 Год назад
Summoners can work really well in MOBAs. The problem is the League engine it not designed for it and breaks too easily to allow adding such a complex system. If you look at DOTA2 22 of the 123 heroes have a way to create a fully controllable separate entity some of which have their own abilities. This is not counting the items than let anyone do it. I think league could really use some champions that play the game in a completely different way from everyone else. For some good examples look at Heroes of the Storm characters like Abathur, Murky, The Lost Vikings, or ChoGall.
@juangalvez2404
@juangalvez2404 Год назад
Funnily enough, I think we could muster one more puppetmaster design for the game... while I believed it to be an original idea at first, after some thought I realized it's a sort of fusion of Azir, Orianna, and Zed. Anyone familiar with Naruto, I'm thinking of someone similar to Kankuro, and using him as a framework makes the design pretty easy to imagine. The puppet would always be present, like Orianna's ball, but it would autoattack, like Azir's soldiers. The puppetmaster's autos would be melee, already distinguishing them from Orianna and Azir, and the puppet's autos could be small cleaves, definitely shorter than Azir's soldiers' range (probably like two minions wide and two minions long). That's probably all their passive would be, an explanation of the puppet and its autos. Oh, and if the puppetmaster leaves the puppet's range it returns to the puppetmaster's "carrying case", and would need to be redeployed with an ability. His Q could be the standard repositioning tool where you send the puppet to sit somewhere, but for this puppetmaster the puppet would stop on the first enemy champion hit (or first enemy including minions and monsters, if it needs to be harder to land), damaging and displacing them for like half a second. At first I thought it could also deal damage to anything caught in the tether between the puppet and its master, but 1) nobody would do that to enemy champions because you would want to be able to get the follow-up autos by smacking them with the puppet, and 2) it would grant a LOT of waveclear by moving the puppet behind minion waves, which would definitely be too strong. The W could be another AOE, like Orianna's W, but instead of slowing it could shred a resistance, and like Zed's E it could be done by both the puppet and the puppetmaster, with an additional effect for landing both. Maybe if only the puppetmaster lands the W it's just damage, but if he lands the W with both himself and the puppet it could restore a portion of the damage dealt or something. The E could be the "return" button, like Azir moving to his soldiers or Orianna bringing her ball back (or placing it on a teammate), but for this puppetmaster it just pulls the puppet back to him. Nothing crazy, right? Except if there are enemies between the puppet and the puppetmaster, they are carried back to the puppetmaster and the resulting collision causes a stun (I don't know what a "fair" duration would be, but I think because it's not targeted 1.5 seconds is a fair minimum). Then the puppet and the puppetmaster could wail on the caught enemy (or enemies). I think a really cool ult would be an Iron Maiden type deal where the puppet eats a champion (probably not literally, but it could stuff them in like a cage in its chest or something), and it would suppress them for... 2.5 seconds? I know how people feel about suppression, and I feel the same way, but 1) this is an ultimate ability, so it wouldn't be super frequent (probably with a longer CD than Malz ult), and 2) the champion would be untargetable by friend and foe alike, like with Tahm Kench's suppress. They would take the damage upon activation of the ult, and if it's lethal the puppet would just eat them (purely aesthetic, no buffs or anything), but otherwise they will be released between the puppetmaster and the puppet (or facing away from the puppetmaster, if it would be too much to allow for a potential followup from the E). Additionally, the puppet would be able to move, but would not be able to attack (and the W would be disabled), so the puppetmaster's damage would be gimped somewhat while suppressing the target, but they could control the position of the suppressed enemy. I think this creates some really interesting opportunities to not only catch priority targets, but to remove frontliners from the equation for a bit and maybe even invalidate their engagements by eating them and then moving them back into their team, effectively resetting to the game to a neutral state. If that's too much though, it could either deal no damage, or the puppet could be immobilized instead so that the ult is strictly damage and a suppress. I would prefer the former personally because I think the utility is really cool and fun, and removing it and keeping the damage would just make it another Malz ult. I would say if the damage is removed it could also be used on allies, but the only thing that could possibly be worse than Tahm Kench eating your target enemy squishy would be an untargetable puppet eating your target enemy squishy and then instantly pulling them into the enemy backline, so... maybe not. Then again, if you're already in the backline then you could either focus the puppetmaster first, who would not be able to eat himself, or switch your focus after the other squishy is eaten to the puppetmaster who has now gimped their damage, so maybe it wouldn't be TOO bad. I'm not sure. After typing all this out I figure they'll be a bruiser or an assassin, though whether they should be AD or AP I don't know. Both AP bruiser and assassin itemization is kind of rough, but the kinds of tools this puppetmaster has may require them to be indirectly weakened by being forced into that itemization, especially considering the fact that the intentional lack of mobility in their design could be effectively nullified by giving them access to Prowler's Claw or Stridebreaker. Not too crazy, but crazy enough to be interesting and fun, at least in my opinion. There's probably room for some stupid passives in there, but I personally don't want any more overloaded champions, so I'm not going to try all that with this one. Anyone who came across this and actually read it all, let me know what you think. Hopefully I did better than Riot's been doing the past few years.
@Ballerheiko
@Ballerheiko Год назад
at this point if feels like you just make "classes" up. Never heard anyone refer to Taric as a paladin class, also in any other video you put him and his old rework down as Wardens, as do all official sources. yeah, the designers had Fantasy paladins from WoW/D&D/other RPG's in Mind as his archetype when they designed him, but they also had necromancers in mind, when they designed Karthus, Lovecraftian horror when they designed void champs, still you wouln't attribute that as thier classes. whole video doesn't make sense to me.
@HappyGick
@HappyGick Год назад
What could make Yorick more consistent and rewarding to play (not dependant on external factors), as a Yorick main, is if he could control Maiden with alt. Likely they don't do this because he's not popular enough, or spaghetti code, Yorick also has a ton of bugs. I don't need to control the ghouls, I can control them well enough and replace them fast enough, but I can't control Maiden, and she's where most of Yorick's power budget lies. If I could just reposition her while I'm attacking an enemy champion that tries to kill her, it would really add a lot of skill expression to his kit, and would make him feel like the only true member of the summoner subclass in League of Legends.
@BlackfeatherMain
@BlackfeatherMain Год назад
I would disagree firmly with your notion that a class can't have most of the support capabilities of a support class and most of the solo capabilities of a solo class, simply because you're not doing both at once. When you're in a solo lane, you have the solo class capabilities (by your numbers, 75%, so I'd take that as "lose to bruisers but go even against most non-bruiser classes), and when you teamfight, you use your support capabilities (probably not quite as impactful as a dedicated support but can be useful). You're not using both solo and support capabilities at once because you're not both 1v1ing and teamfighting simultaneously. In explanation, I turn to look at Druids from World of Warcraft. In theory they're supposed to be good at everything, not specialized in anything. In practice, you don't run a druid in raids because you're not capable of being as effective in any situation as any other class. You give a druid one slot because their buff to allies is spectacular and that's about it, unless your raiding group is casual. But if you are worried about that-what about a shapeshifter champion? Would a champion with the shapeshifting mechanic (ult at level 1, swaps between sets of abilities) where one side is a fighter and one side is a support be good?
@zzxxccvvkk5
@zzxxccvvkk5 Год назад
visually speaking Garen seems like stereotypical paladin. but in my opinion, it should be an easy class to make, based on who you are targeting with your abilities alters them or have them split(bel'v)/ multi cast charges. as for other classes zoners, artillery mage. and for summoner champs i came up with 2, 1st is most true summoner i think riot could make with a minion (ridable) and trap (allow long range detonation), puppet master, decoy, construct, pet/ battle suit (dif abilities). 2nd is caster marksman with construct, decoy, defeated enemies become pets
@lmntsgames3848
@lmntsgames3848 Год назад
It is because League removed microing.. I'm guessing it's because micro is really difficult to pull off and therefore only a handful of people will actually play and enjoy these champions.. the skill of microing came from RTS games like StarCraft, which Dota kept considering that MOBA started as a mod for rts games.. tbh though it is actually really satisfying to competently play micro.. but the problem you get is it's really annoying and infuriating to play against because it feels so unfair.. take Chen from Dota for example.. he can create an army of at most 4 jungle monster who all have different skills.. let's say he took 4 with stuns, he can easily send those monsters on your retreat point and then gank the lane itself from the front.. as soon as you retreat, you get ambushed by 4 monsters that stuns you in place, letting Chen and his teammates catch up to you.. or take Arc Warden for example.. he creates a complete clone of himself who uses the exact same items and the exact same skills.. Shaco clone isn't even comparable to arc Warden as his clone is basically another hero in the game who does everything the main Arc Warden does.. so you can send him out on his own, pushing lanes or farming jungle for you as you sit back at fountain drinking tea.. and even if the clone gives the same reward like killing the main hero the problem is if he has a bounty.. you will never ever claim that shutdown gold.. that's why I can understand how unfair it feels to fight against it..
@alexcat6685
@alexcat6685 Год назад
I just want Riot to add a Double playable Champion that has 2 people controlling it, Heroes of the Storm made it possible, just want others to try it aswell. Smite for me feels like restriction on God Design, They become to narrow or excused in their gameplay, or They're abilities barely combine, the character gameplay becomes one note as there is no objective, just things to do. which leads to boredom, or the feeling of incompleteness, Medusa's main form of damage is a cooldown that Never Lowers outside of items thats it, no passives, no extra additions go enhance her AAs, just one that deals damage overtime only for 4 shots, meaning her pressure becomes that of a Mage than an adc.
@quickredf0x143
@quickredf0x143 Год назад
I kinda disagree with the 75% solo 75% support thing. I do agree that your team has to understand how to make use of you if you were to, say, run Leona top with a Yi jungle, but that doesn't innately mean that a paladin would have to be overly strong in both categories. The argument that your team wouldn't understand your champ's win condition falls kind of flat because the same argument could be applied to split pushers, off meta builds, champions that have a different range situation than their archetype (ie: melee adcs, ranged assassins, ranged tanks, melee enchanters), or less popular champions. For example, you have never seen Heimerdinger before in your life. You decide to gank him in mid because he is pushed up. You don't know that he can take out over half your health with a triangle set up + stun grenade and you just die to him before your mid laner can even come help. Most people would just assume he is absolutely overtuned and broken and that their mid laner is trash and fed him, when in actuality you have to play an entire minigame with him to deprive him of his turrets through either poke, focusing them down on the engage, or moving him away from them entirely. As another example, you've never seen Shaco before in your life and think your jungler is inting by running their jungler, adc, and support around in bot red side jungle rather than farming camps and ganking. Meanwhile his entire game plan is to distract and tilt while his team gets ahead, gets free farm, or steals the enemy jungler's top side.
@GreenTimeEagle
@GreenTimeEagle Год назад
Love your content. Less impressed by your promotion of gambling behaviours (lootboy promotion)
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