Today I take a look at the new Fort De Vaux map coming to Battlefield 1 in the They Shall Not Pass DLC. Twitch Streaming: / matimi0 Twitter: / matimi0 Facebook: / matimi0 Subscribe: / matimi0 Music: CanCan - Offenbach
The vice versa part is why I should never be given grenades... "Was this the grenade button?" *I say as I'm looking a wall five feet in front of me* "OH SHIT IT WAS-" *Ded*
that's so sad. fun map and game but when you look beyond the game and think about the actual war that took place you really see how dark humanity can get
I810I oh are you serious hahahahahahahah. Listen, do yourself a favour and never leave your front door. Jesus, History only remembers one in a thousand of us, when you or me die no one will remember either of us. Who cares?
I810I Taking a life is hard but when you are trained and get a certain mentality drilled into you it becomes simple. Your basically a phsyco. Thats What any military branch teaches you. Sad but true
Community complain about grenade spam, dice add's in auto replenish for grenades. Sounds about right. Anyway still looking forward to the dlc and I'm still enjoying battlefield 1, both playing it and watching these videos, even if others aren't
Dwalker771 Gaming I don't believe they're auto replenish. It's a system where you need to run over or next to an ammo crate to start the auto replenish for your grenades. They even said than small ammo pouches no longer refilled grenades. I mean they know that grenade spam is a problem.
What do you think about an operator who would be like rook but he/she would give "armor helmets" which would give you protection from headshots so that it would be 3 or 2 shots to headshot kill. (Like so Matimi0 can see this)
dancecrew1996 Lmao I know right, getting in the elevator was a death trap 99% of the time. The chaos was fun to me though, so I believe I will like this map quite a lot.
Despite my initial thoughts of clusterfrak, I think I'm liking the map. Plus, it'll allow me to grind out the 50 kills and 20 headshots for the ribeyrolles fairly quickly.
I would say that BF3 is better than this but BF4 isn't better than this,The rocket launcher spam on that game pissed me off and I didnt like the graphical style, I know BF3 was rocket launcher spam but I thought the gameplay was just too good so I think it was the best Battlefield ever
3:42 That's how well I perform in my dreams when I am facing countless enemies. I go for the nade and end up jabbing my knife in the air instead. Hate that feeling. :D
I don't play those maps for the meat grinder feel, even though most do. I just love the close quarters gameplay. BF3 close quarters Dlc was my shit. Something like that would be amazing
I think they should release an exact operation metro map. I actually really like meat grinders and if they add a free map in the future they should at least add it. There were underground trains at the time so it is possible. One meat grinder couldn't hurt
Hey Mat, what do you think about an operator with a high explosive under barrel grenade launcher that makes very large holes and does a lot of damage but is effected by gravity?
Mat do you thing that if ubisoft waited with the release of ghost recon wildlands or for honor ther was a bigger chanse that people bought them both? Cuz i new have buyt for honor and if they have waited wit wildlands i would have bought that 2
What do you think about if an operator who has an automated machine gun turret? It can be jammed, stunned by flashbangs, and it can shoot through smoke. It should have a laser that people can be able to see from the end of a hallway, or outside. It cannot turn 360 degrees, however. #SundayMailbox Love your BF1 vids!
The biggest thing I liked about metro was that there weren't any vehicles/jets/helicopters you had to worry about, probably the number 1 thing that made me quit that game. Now that BF1 has this map i'm thinking more about buying it.
you should make a video on how to find RSP servers. that way people will find them and they won't sit empty because they are invisible. food for thought
Matimio Do you think that battlefield one should have a system where if you spawn in and then immediately get killed. You should get a respawn timer the length of the one after a death when you get revived. Callum
#Sundaymailbox How about an attacking operator that has a shield the size of montagne shield deployed but can only place it down on the ground for cover. I also think that it would be a good idea to give him/her a rifle or smg. Maybe a 2 armor and a 2 speed operator. Also I think a defender operator that could have a drone that is like a attacking drone but goes around the map by it self slowly but when he/she operates it it goes faster. Also the drone when he/she was off of it would make an alarm noise that would make the attacker and maybe the defender aware if he/she was close enough to the drone. But if the operator was on it you could spot like a normal drone. Only the operator could operate the drone. He/she would be a 1 armor 3 speed operator. I would love to see this in R6S
Do you guys think that Rainbow Six Siege will end up with players like in CS:GO/ with a community like CS:GO (hating a set group of people and end up having a place on the steam market for buyable items/ tradeing items)?
What about an operator called Rhino, His ability would revolve around rushing an objective or room, His ability would be that he can activate a mechanism on his outfit that sort of overcharges him so that he goes into a running sprint at 5 speed and has 4 health for about 5 seconds and the point would be so that he can run through a barricade and surprise them, the thing to balance this would be that he has a small turning circle and cant shoot during running. #SundayMailBox :) (Like so Matimi0 can see)