Hey, hello, I'm really sorry for talking about one of your other videos here, I hope this doesn't cause any trouble... Well, I'm new to using Foundry, and a few minutes ago I watched a video of yours from a year ago where you taught how to customize automatic animations using macros. I thought the video was amazing, super intuitive. It was exactly what I needed. However, when I went to install the mods, I saw that Warp Gate is no longer available... Is there another mod that's also simple to use? Do you have any videos on that? I'd love to put into practice what I learned from your other video
another top tier video Lets say I went with the pitfall trap: is there a way to have the token actually drop in elevation to another level of the map? or have it "teleport" to another map where they land? thank you for this!
yeh, you can do all of that with Monk's Active Tile Triggers. You can simply add an "Elevation" or "Teleport" action right after the "Run Macro" action.
Great work as always! Looking forward to using some of your premade sequencers. Really appreciate all your effort. Now If only I could stop trying to make the traps so darn complicated... My old pitfall macro had a whole line of logic checking for if the person can fly or cast featherfall automatically and it stopped working when V11 came out- havent even tried it in V12 yet XD