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Foundry VTT: How To Automate Traps w/ Monk's Active Tile Triggers 

EskieMoh
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30 сен 2024

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Комментарии : 24   
@BenDunno
@BenDunno 24 дня назад
Any plans to remake your Warpgate video now that it no longer functions?
@eskiemoh
@eskiemoh 24 дня назад
Until Sequencer gets their crosshair update, there is no video to be made. Sadge
@theRegularJack
@theRegularJack 25 дней назад
Dude this editing lmao Great stuff
@SuperArchangel3000
@SuperArchangel3000 16 дней назад
This was easily the best monk's tile trigger trap tutorial. Are you going to do a video for door traps?
@ExileOfBrokenSky
@ExileOfBrokenSky 25 дней назад
Monk's active tiles also has a wiki and discord for making the helpings
@gabriel_berbert_
@gabriel_berbert_ 25 дней назад
Hey, hello, I'm really sorry for talking about one of your other videos here, I hope this doesn't cause any trouble... Well, I'm new to using Foundry, and a few minutes ago I watched a video of yours from a year ago where you taught how to customize automatic animations using macros. I thought the video was amazing, super intuitive. It was exactly what I needed. However, when I went to install the mods, I saw that Warp Gate is no longer available... Is there another mod that's also simple to use? Do you have any videos on that? I'd love to put into practice what I learned from your other video
@coonhound_pharoah
@coonhound_pharoah 25 дней назад
You're gonna have to revert to version 11 until a replacement for Warp Gate is developed.
@DrTrog
@DrTrog 23 дня назад
What is the module you use to get syntax highlighting in the macro editor? It seems super useful!
@DrTrog
@DrTrog 23 дня назад
Nvm I think I found it. It's "Improved Macro Editor" by ardittristan right?
@captainkalli2685
@captainkalli2685 25 дней назад
Incredibly cool quality and video editing for such a topic. I love your content.
@gnome_saiyan1
@gnome_saiyan1 25 дней назад
another top tier video Lets say I went with the pitfall trap: is there a way to have the token actually drop in elevation to another level of the map? or have it "teleport" to another map where they land? thank you for this!
@eskiemoh
@eskiemoh 25 дней назад
yeh, you can do all of that with Monk's Active Tile Triggers. You can simply add an "Elevation" or "Teleport" action right after the "Run Macro" action.
@RicardoMitra
@RicardoMitra 24 дня назад
Nice. I'm pleased.
@hunkulous1462
@hunkulous1462 10 дней назад
You are awesome
@tiagosantos6456
@tiagosantos6456 25 дней назад
Amazing ❤❤❤
@din_ff3283
@din_ff3283 25 дней назад
Amazing
@botdeanivia
@botdeanivia 25 дней назад
Ty❤
@laelldfox
@laelldfox 25 дней назад
Thanks for the video it help us GM's make interesting games
@laelldfox
@laelldfox 25 дней назад
Im also a fan boy you made it so my group wanted to play on foundry even though i had foundry for a while so thank you plz make more how to videos
@eskiemoh
@eskiemoh 25 дней назад
@@laelldfox Thank you sir! 🫡 I will surely make more tutorials!
@SageSaga25
@SageSaga25 24 дня назад
Great work as always! Looking forward to using some of your premade sequencers. Really appreciate all your effort. Now If only I could stop trying to make the traps so darn complicated... My old pitfall macro had a whole line of logic checking for if the person can fly or cast featherfall automatically and it stopped working when V11 came out- havent even tried it in V12 yet XD
@MathewsonMedia
@MathewsonMedia 24 дня назад
Love this!! I've been a Discord member for a little bit and I'm glad your back making videos!!
@JohnPp-ys5nd
@JohnPp-ys5nd 25 дней назад
Amazing! Please continue with this serie
@Pyrogenesis
@Pyrogenesis 25 дней назад
Oh yea, another banger from my goat
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