I really like your style of design but seems you have less tutorials for someone like me to make this type of quality art. I would really appreciate if you make tutorials on how you set your lighting, composition etc. Thanks
@@tinynocky im so grateful to stumbled upon your account. Your artwork truly an inspiration for me as a novice. Although i dont have much of experience… ill try my best to imitate your style. Hope to see you would provide simple tutorials someday❤
Eyyy, wow you grew so much in 2 months. I really like your short format tutorials, and how you share your assets. You remind me of the homie co-worker that stays up until 3AM grinding with me, bags under the eyes, turns to me. "Hey... Want see something cool?" Then you unravel your madness of rigging and animation tools. I'll try to message you or do art inspired by you some day. A dream would be to collab with you or make video content.
Your art is very adorable indeed 😍 i have just signed to your channel, thank you! May I ask you how you achieved this fluffy texture on those Poly Heaven textures at the final render?
Thanks so much, been needing something like this. Is there a way to get the refraction to bulge the Iris eye color when you look at it from the side view? Love your channel keep of the great work!
No problem at all and thank you! I'm sorry but what did you mean by refraction to bulge the iris eye colour? 😅 like have the iris colour to shift when looking from the side view?
hey do u mind making a animated pixar kinda environment and maybe fantasy kinda tutorial? im not into characters im into surroundings and stufff PLEASE
@@JimmyClay-art The MixRGB Node in Blender 3.4 onwards have been revised, which means you would have to use it only in 3.4 onwards. I'll fix that soon!
Nope! No rigs added to the boy. I must say, this model wasn't optimized for rigging, you might have to convert the boot lace to mesh and delete the hair particles
Hey! As for the textures in the scene, it only works with 3.4 and above. As for Tiny Eye, I've updated it for it to be compatible with versions before 3.4: tinynocky.gumroad.com/l/tinyeye
This is incredible, thank you! I'm a bit of a noob, could anyone please tell me how to import the eyeball into an existing model? I exported it as a dae file but when I import it's just a white ball
Thank you! Just did a test, seems like when you export it as a dae file, it applies all shape keys and doesn't save the procedural nodes. If you want to import it into Blender again, I suggest also importing/appending the Tiny Eye that you've tweaked before you exported it, and transfer over the shaders
hey do u mind making a animated pixar kinda environment and maybe fantasy kinda tutorial? im not into characters im into surroundings and stufff PLEASE