I made a follow up: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-7_m0S48GVm8.html *Corrections:* 10:26 BRAWLHALLA NOT BRAWL STARS WHOOPS!! I’m honestly not surprised this misspeak made it though the cracks. I’ve been mixing up the two in my head for years since I haven’t played either until recently. Also regarding Paladins, I don’t really think it’s a “rip-off” of Overwatch. I see it as more of a “Coke vs Pepsi” type thing where both drinks taste the same to the general consumer but people have their reasons to choose one over the other. It was the most rushed segment of the video as I force myself to follow weekly deadlines in order to actually release videos on a regular basis. I would have loved to get more in depth about aspects of both games but it’s so-so I guess. As for TF2 and CS:GO, while I had written and narrated a section and the end I ended up scrapping it, as I felt like it would be better to go more into detail about those games. I’ll talk about them in the follow up in however many months. Feel free to give any suggestions as to what else should be in the video. Also since a lot of people seem to be pointing it out the reason I keep saying games are $80 is because where I live they’re $80 CAD on average, with Switch and PS5 games going to about $90. I’m Canadian so I’m using Canadian currency instead of American currency. I should have pointed that out earlier my bad.
@@Gl_3tch yeah and the devs still adding more updates that make the game more fun and also not p2w and they fixed the gold issue and most of the players will be able to get their brawlers to higher levels now tho the only issue is the matchmaking and teamers
Speaking of free games, Death palette while being free, somehow has better storytelling than most AAA games I’ve seen. I’d love it if you would review it so it can get more attention!
A good example of a F2P game is Warframe, where instead of paying for premium currency, you can actually sell rare items to other players for said premium currency. The story isn't all that bad either.
2:24 This has nothing to do with the topic of the video, but I absolutely love the drawing on-screen! I think this is a great example of how funny squash-and-stretch can look in animation, they get a laugh outta me! It's right up there with smear frames.
Honestly surprised you didn’t talk about Warframe, it has honestly one of if not the best free to pay model out there. Aside from prime cosmetics as far as i’m aware, anything you see in game (that wasn’t single-time exclusive) can be obtained for free. I played the game for years because of this model. Gameplay loop is primarily about grinding for the next thing you don’t yet own, but most grinds are pretty reasonable, taking only a few hours max if you are efficient and way less if lucky. Given there’s hundreds of equipment to grind or collect, you could spend thousands of hours grinding for everything. This is where premium currency comes in, where you can either buy it or trade with other players who have it. Given that the nonbound version is tradeable, you can simply farm items that are currently in demand in trade chat to make premium currency to buy other rare items you may want in trade or the market. Its basically supply and demand, and demand is typically high for whatever new prime equipment comes out. This is a type of model where whales and the community at whole can almost directly keep the flow of premium currency in circulation for as long as the servers remain online. Furthermore, now that cross-play has been enabled, i’m pretty sure you can now trade with people on other platforms, largely increasing the available premium currency in circulation
Right there was so many games that he could've talked about and done way more research on. He chose 6 games 2 of which I'm pretty sure are PC exclusive and did surface level research. Your explanation on Warframe was way more in depth than the video tbh 😂
The worst thing about battle passes is the fact that it abuses your fear of missing out. If you buy a battle pass you kinda feel like you *must* finish it or else you spent money on nothing.
Deep rock galactic has seasons but they're free and it designs the game to where if you miss out on season content you can still unlock the stuff later through other means. I wish all games with season content took a page from them. Difference is, games with fomo are trying to make money and glue your eyes to the screen
@@TheBBCSlurpee such a darn shame that what I consider the expectation is seen as the rare exception. A sad product of the profitability of the gaming industry. Seems most gaming studios don't want to make it out of passion but rather only money
@@TheBBCSlurpee some live service games like DRG are great. Don’t exploit your fear of missing out and don’t do other awful psychological things (like how cod puts you in lobbies with lower skilled players if you buy skins so that you feel good for buying it and the people who are losing might buy a skin because they are getting slaughtered by someone with one) but majority do shady shit like that and I hate them. I personally want more philosophical story driven games with strong gameplay like dark souls and disco Elysium not addiction loops with no themes or message
Heal and hurt reminds me of the zombies in Minecraft being healed by damage and hurt by healing. Cool to see a more distinguished game out of that idea.
I think free and open source games (almost always free in price) should be another category, stuff like Battle for Wesnoth, Openttd, 0 AD, Minetest, Unciv, etc.
I think you should check out more "free to pay" games especially games like war robots and mech arena (because it feels like both of these game's dev teams are in a race for "who monetizes their game the most" i guess) (I also want to mention that mech arena dev team is going to help f2p's with a game overhaul which it was unexpected from them because you know, plarium is plarium they love money)
Holy sh1t I tried War Robots, cause it looks cool ofc. And by god it was super duper ultra pay to win it's like the devs are memeing on us even in lower rank you have no chance of going against the payers. Also skills doesn't mean shit if you don't pay
Paladins is a game I loved to play with my friends a couple years ago, however with hirez supporting smite more than it and evil mojo only having 3 or 4 developers at the moment it's difficult for me to support them as hirez doesn't wish to support evil mojo.
Actually the game has always had very few developers, I think the maximum it reached was 40, currently it only has 20, the only reason they could release content more or less frequently is because they had a lot of pre-made content, well, technically this game has been in development since 2005, if we count its "prequel", but it is already running out of pre-order content, so from now on the game will have less and less content, unless they do what OW did, do not update the game for 4 years to be able to accumulate content
Yeah, certain new Champs like Kasumi absolutely broke the balance of the game. Does anyone like fighting a character who has a instant lock on hitscan *as they're primary form of damage*
I need to add something to the Fortnite pricing part. Sometime in mid to late 2020 they reduced the prices of VBucks by 20/30% and made that whole Apple Lawsuit thingy. And since then the prices of the skins were significantly lowered and on top of that they started doing bundles where they put a whole set for a discounted price.
@@czebosak definitely but if you consider the amount of free v-bucks you get from the battle pass, it's not that absurd. I personally only bought save the world (PvE) + 1 battlepass and never spent money again. You get 550 vbucks free with every season's battlepass and Save The World gives you almost weekly VBucks too.
@@czebosak The battle pass can be finished in as short as 1 day if you do your challenges. It's that easy. And the Save The World vbucks are just daily login rewards. You can gain extra if you did daily/weekly challenges there (those are very time consuming tho). Nonetheless, the battle pass isn't that much of a chore in fortnite and they make it easy to finish.
Paladins has way more variety than similar games because of character customisation via. deck builds, labelling it as a clone is just wrong. And the comparison made with some characters to other games is only for old characters. After the initial Overwatch hype period they started branching out into an original game.
I still wonder if people actually hate Genshin Impact or if it's just a joke, because like, i made fun of it a lot for months, and then i actually played the game and spent 7 hours straight playing the game non-stop
I've played it a little bit and it can be fun but the monetization kind of ruined it for me. Perhaps I let it go because of its reputation and not the monetization (because tbf I played other predatory games and didn't complain as much). I think I wasn't sure if I wanted to sink my time into a game like that, doesn't feel rpg enough for me ig.
@MusicComet that's cool, the great thing about genshin is you could actually enjoy the game with minimum or no spending at all. The only draw really to spending is if you REALLY want the character or want to be in the meta. I think genshin primarily focuses on the story of the game tho rather than the rpg aspect. Either way, still a great game overall! The character kits, the elements, SPECIALLY THE OST
@@chiistiik i don't like the fact the in a open world arpg inspired by botw, important story and lore is limited time, The game specifically wants you to keep playing genshin and nothing else
@Gamer 1000 Mc fair enough, a lot of fans also complain about important lore being in limited time events. With that said, genshin runs on servers and that's probably why they need to keep an active playerbase. I haven't played botw but it's a full game from the get go, right? Not an online game? Either way, new limited events and story in them IS to keep the playerbase active and not /too/ bored 🤷♂️
Overwatch 1 ironically had one if the best lootbox systems out there. You get a lootbox every few games + if you played a certain character role (usually support and flex) you’d get like 2 extra lootboxes a day. Furthermore you could get up to 3 free lootboxes a week if you won 9 arcade games. These lootboxes each held 4 items and you may not be getting what you wanted, but you got ALOT of items. If you ever pulled a duplicate item, you would get currency instead Lootboxes in Overwatch 1 only contained cosmetic items so they were purely optional unlike lootboxes in other games and gacha games. By around level 300-400 near the end of OW1 is when you would typically start to get more duplicates than new items, giving you tons of currency to buy whatever you didn’t yet have. I ended up buying most of the cheap items in the game this way and averaged about 80 items unlocked per hero by the start of OW2
Didnt see anyone mention this but with the fortnite battlepass, granted you grind through most of the levels, will give you enough in-game currency for the next battlepass AND extra. Which to date, makes their battlepass system the best. Most of the times as well its easy for me to just grind to level 100 and then buy the battlepass after, and really all I do is play casually with the boys and not focus on just missions and that.
As dumb as it seems, the Lootbox on Overwatch was actually a decent system. You got a lootbox with each level up (you would level up every 3 games on avarage) and you could do weekly tasks (play arcade games) to get more. It was much better than having to spend $20 on A SINGLE SKIN.
Yeah it's amazing how a few years ago people hated loot boxes, but now we'd take them back in a heartbeat. Atleast you could still get stuff for free with those.
It's only good in comparison. You used to get skins for like $5 tops, then they added loot boxes, those were shit, then they went back to selling things individually, but they raised the prices.
Not to mention you gained currency from duplicates to spend on a skin you actually wanted. (although I think events were different? I wasn't ever actively playing during an event so not sure)
One of the better f2p games is Warframe. It's a very grindy game, but due to in game systems, you can get literally everything just by putting in time and effort.
This is how I found out new players in OW2 have to unlock all the OW1 characters. That’s wild. The loot boxes weren’t bad either cause they were given at a super generous rate and they did have credits (that you earned in game and couldn’t buy with real money) so if you saved them up you could just buy the skins you wanted without having to wait to get it in a loot box. That’s all.
I played ow1 on a free trial back on ps4, never on pc. But for whatever reason when I downloaded ow2 on pc I had all the characters and the new one free. Pretty lucky
Even though most people shit on genshin, its actually one of the more 'friendly' of the gacha games, mainly because it is basically a single player game, so there is no going against people that have better characters than you, it is only you and the game, of course, there is content in the game that can only be beaten with certain characters due to how strong they are, but by the time you reach the level to beat said content, you should already have at least one or two good characters.
Eh, I prefer Super mecha champions, the only gacha inside is just for skins and you can grind out all the mechas and character though it takes a long time. But it is a multiplayer game, but it isn’t a pay to win style good enough, all the free mechas you get at the start are oddly enough pretty high on the meta too.
@Milkitzu it clearly shows you don't play many gachas then, because (not saying gacha in genshin is good) you are at least somewhat guaranted what you want if you save enough, where in most other games you are required to be lucky.
You can't talking sense with them. Gacha + China + Anime girl is big no no for "alpha male", they can't accept good game have those things in it. If they was right, play genshin making me degenerated then playing deep rock galatic making me saint (fyi, search one video about battlepass on youtube and you find first 10 comments is talking about how great DRG battlepass is).
You are correct, Dota 2 created the battle passes, in addition to the fact that they were much longer before, but people give credit to Fornite just because he promoted them as if he had invented them, in reality this type of thing is common happen very often. You can see another example of how people give merit to someone who doesn't deserve it, just because they said they invented something new and I promote it as such in this same video, like the case of paladins, the game is not even based on OW , paladins is literally a recycled game, they literally took the game modes and classes from the Global Agenda pvp mode and put them into a new game, what's more, paladins was initially called Global Agenda 2 when it was announced in 2012, almost 5 years before that OW came out. Also, none of these games invented anything new, there were already games like plants vs. zombies garden warfare, battleborn, gigantic, firefall, tf2, and a long list of similar games. People say that OW is original just because they sold it as such, but to this day all its characters are slightly more polished versions of the characters from the aforementioned games, but simplifying their mechanics even more, to the point that they become generic in most cases
Yep! Dota really was the first game to have a battlepass. while fortnite didn't make it fortnite sure did popularize it considering i haven't seen any other game aside from dota have a battlepass system until fortnite did it. then again dota 2 has always been lesser known game, it's not as easy to get into as league of legends nor is it as fast paced considering each match lasts 30-60 minutes on average and the genre being moba, something that not a lot of people could get into, really cripples the game. and not to mention the several array of hidden aspects that you won't know until a player tells you about it such as creep blocking, camp blocking, pulling, etc etc
Thank you for the video🎉... I've played a wide variety of Strategy Free To play games... And All of them I would also call "Free To Pay"... Simply because you HAVE to pay at some point to keep the game fun😢... And it gets hella expensive later on!
@@gamblermos No. For once, I do answer to you. And second, why would you think that? Did bots or A.I. learn to make that sophisticated comments? Free to Play games really ARE expensive to play! Today, I am playing Forge of Empires, if I want to keep the game fun, I reccommend for myself to pay 23€ to it every three weeks. The game, Forge, IS fun when I pay!
@@gamblermos Oh sorry then ☺️ no worried. I did some research and yea, there have been bots similar to my comment. I just was in a hurry and I wanted to metion Jim Sterling's "Fee to Pay" system (before he has become non-binary that is) ... Maybe I was on a hurry, who knows?! Well... I wish you a nice rest of the day. Goodbye.
The cool part is that in Genshin the monetization is clearly focused on making you play more... - You need gems to run any gacha - To guarantee your ultra rare character you need to run the gacha between 75-90 times - Every time you get the character you want you enter a "reduced" state where the next ultra-rare character you get has a 50% chance of being what you want and a 50% chance of not being, If you don't win what you want then yes you will return to "normal" gacha. - If you don't have the patience to play and get your gems, you can advance the service with money, but the best value for money is a package where you earn gems every day for 30 days, for the same price as 600 gems at once you can buy this pack and get 300 gems right away and then 90 gems every day for a month, making you log in every day. - The game has its "battle pass" too, at first it seems like it's not worth the price, but then you realize that it's a very efficient way to earn items needed to make your characters strong.
Particularly I like Genshin, despite being a clearly "dead" game, the content of the game is - History - Music - waifus - Events But if you're used to action RPGs, you can EASILY speedrun the main story, the characters' stories and unlock the map, and then what are you left with? Puzzles around the map, glueing your eyes to compasses to find all the collectibles and waiting 2 weeks for every new event you can finish in 2 hours... Genshin today is a game that I enter 30 minutes a day and I finished everything I had to do, the only exception are Mondays where bosses reset and I can collect them again, and every 2 weeks also on a Monday I can do the spiral abyss to collect the best rewards of the month
@@KurausuEddy guy says history and genshin like they are actually related in any way. Fate/grand order is still more history than genshin. And even then, history can't be chomped down to be as generic as a 3d anime waifu degenerate game
That first game reminded me of all the old flash games I used to play. There were lots of really good flash games, all free and extremely accessible. It's crazy that there's basically nothing like that anymore. Mobile games don't even come close to the same quality
Funniest part about genshin is that you don't even need to pay to get characters easily on that game (that paid thing on the game is mostly for skins), you just gotta save up some stuff and not waste it on some random shit. It's an enjoyable game just to play it without worrying about grinding the hell out of you to get characters. You'll get some while you are playing anyway.
Funniest part about genshin is that its not even a game. there is the bare minimum of stuff to interact with to atleast emulate the feeling of purpose, where then you or someone that you recommend the game to will eventually spend money on obtaining access to character models and not waste time on doing boring random shit.
@@AnekoF90 i played since release until we had a food delivering event and literally vowed to not touch the game or anything that company produces until the day i died. i dont mind other people playing it, until people make excuses to make things seem better when they're not.
@akusen the game is still enjoyable and you don't need to spend anything on it. It still a Ling Long mobile game, so makes sense it be filled with stupid grind or whatever.
@@AnekoF90 here's the thing, what am I supposed to enjoy while playing genshin? Graphics? I don't care about graphics and there are far more beautiful games out there Gameplay and combat?, The games combat is very simplistic because its a mobile game, i rather play DMC Now here's the part that infuriates me the most about genshin *Story and lore* The game makes story events limited time only, meaning of you miss them, you never be able to play them again IMAGINE if final fantasy or biowere rpgs were like that, imagine
the first ever battle pass was made by valve on game called DOTA 2 and it was way to fund valve tornuments and having 40M prize pool speaks for its self
Your kinda right with the loot boxes with overwatch but the fact you can't get anything now with out paying is dumb they should have just kept both. It wasn't as bad as you think during events you got mostly those types of skins and they were fairly generous with giving them out I also miss being able to buy skins yourself with in game currency whenever not when its in the shop
I almost thought I had bad eyesight when I saw the title as "free to pay" and thought it was actually "free to play" But anyways, time to watch the video and get entertained by another t3rr0r masterpiece
As someone who grew up with overwatch, I can say for a fact that paladins is superior. Aside from the battle pass obv. And I believe ow2 players should legitimately give it a shot. The characters are more original than people think. Lex and androxus play absolutely nothing like reaper and mcree. And of course victor is similar to 76 since he’s supposed to be an easy character to learn. Also paladins only came out 3 months after ow, and the game has always been way more experimental with what they try. Siege also plays nothing like payload.
Lex and Reaper play almost nothing alike, and the only thing they have in common is that Lex's magnums and Reaper's shotguns have similar firing rates.
Good topic man but I feel the quality dropped mid way through video but your point still came across. LoL would've been a good selection here, I understand why you didn't mention it because...... that'll require you to play LoL. That game has EVERY method of microtransactions including charging for characters- not only that but has **a loot box system where you don't even keep what you unboxed** unless you have the currency for it (which you get from scrapping your unboxed skins)
youre right about the fact that the quality of the video dropped mid way, but its cuz the whole video was about him crying about fucking cosmetics. why not talk about p2w gacha games for example. those are a lot more unhealthy than just spending money on skins n such.
Also he said paladins was a rip off when it is not. Like even in the beginning of the game release it was still different, many characters being seen as rip offs actually having different kits from the "overwatch counterpart". As a player of both games who has played both games since 2017 they clearly offers different gameplay experiences, like there is so many functions and cc that only exists in paladins and not in overwatch and the opposite is also true for overwatch.
You can't exactly be like there is no point in playing paladins because just by playing overwatch i have already played every paladins characters because they are clearly totally the same characters and not unique, that maldamba sure is something i have seen in overwatch before.
Anway it is true that some characters and abilities seems similar though, but by only focusing on the similar aspects of characters you are completely ignoring everything else about it.
As soon as I heard 3:55, my brain said: "You want both? Go play a Mystery Dungeon game." These are more akin to a continuous RPG where you don't lose everything when it's game over, but it has a fun roguelike game loop that gives you enough challenges to easily spend hundreds of hours in it.
They're great if you just want to play games and not care about paying cash. But in some cases you take a dip in the user experience because they gotta make money somehow (Halo Infinite perhaps being the most infamous example, where was practically impossible to get cosmetics as a F2P at launch, now it's a little bit better but it's still not even close to the level of H3 or Reach)
9:10 Man, I got bullied so much in middle school for being too poor to afford overwatch and playing paladins instead and 6 years later you going on this passive-aggressive rant brings me pain far beyond what anyone can imagine. But just to add, after getting overwatch a year after starting paladins I ended up sticking to paladins and even chose to invest in the champions pass because I liked its mechanics better. After overwatch became overwatch 2 just gave me fewer reasons to return as they reworked my main Doomfist while making him shit at the same time before making him op then nerfing him again when I heard of the news. Plus after playing for I believe 6 hours over a weekend and still not being halfway through unlocking Rammatra made me realize that playing overwatch has become more of a chore now while I actually still enjoy playing paladins.
I would like to point out one free to pay game which turned into a free to play, the game is very popular on mobile, i am talking about brawl stars, before it relyed on premium currency a bit too much, but then.......they introduced The brawl pass, i thought that it was another thing to earn money but it was not, like sure if you buy the brawl pass you'll get extra rewards (which are not that over powered) and a free brawler (character) and extra quests to complete the brawl pass faster, but it's not just that any free to play player can afford it cause it gives 90 gems free meanwhile it costs 169, so you can buy 1 brawl pass every other season, plus on top of that they removed loot boxs from the game, and they also give plenty of free rewards every event, like easter, Chinese New year, new year, Christmas and random free rewards here and there sprinkled on top (plus they also add two characters every update so you can't really max out your account). I have been playing for 3 years and without any payment i have already completed everything till this point with every character max level but still i haven't run out of things to do, after you max your characters you can complete their masteries aswell which will take 2 and a half years to do if they stop adding more characters.
I think you should of looked at warframe as it does the f2p model very interesting as it has no loot boxes and in game paid curency can be earned trough in game trading. Most of the paid stuff im pretty sure are just kosmetiks and kan be again earned through grinding and in game trading.
I’m sorry but I feel for a second like I have to defend Paladins, first it’s play style is really different to Overwatch, second holy moly Lex is nothing like Reaper and second there are sooo many cool and unique characters in paladins can someone please mention these at least once, also the reason paladins players seem ‘less’ skilled is because when you first start playing you fight against BOTS
As a warframe player, the game is a free to play game but it is also pay to skip or play to grind because you can get any of the resources from the game for free but you need to grind for it but by paying you skip the grind and get it instantly but skins ( not the actual characters) are for money. You can also get the premium currency for free
You should try a game called the walking zombie 2, it's pretty pay to win but you can still have fun with it. The game is like a first person rpg shooter on PC and mobile. Anyway I love videos and hope you keep creating.
It was a fun game, but the lack of enjoyable postgame content and the monetization ruined it for me. I'd pay $70 for a version of that game without the energy system and MTX with a new game plus option. That being said, there's not much like it on mobile, at least not with that level of polish.
@@cheesewizard0727 Ye after the main quest ended there wasn't much to do and energy did get annoying, however for a mobile game I think it was pretty good.
My belief is that all games should have some form of demo version to play so you can see if you actually like it before buying it. Demos are amazing for this as it lets you know, at least to a degree, what your getting into and if it's to your liking before you spend the money on a game you end up not liking.
TF2 may be one of the only good free to play games. You can get cosmetics for free, you don't get a disadvantage for not spending money, there's no battle pass, and it's genuinely just fun to play. It's not perfect (bots) and the game hasn't had updates for a while, but it's still a super fun game.
@@czebosak Back after 2 months to say: yes. You can get cosmetics for free. Besides the achievment ones, there are the famous goggles and hat that can be achieved by killing someone who has them equipped.
i think the best free to play game is fortnite beacuse not only u dont have a disatvantage if u dont spend money but if u play for a few seasons u can get enough vbucks to buy a cosmetic or the battle pass which it can get you a few skins and u dont need to save up next time cuz u get 1200 v buck if u buy the battlepass (not including the 300 which u saved up to buy it )so u only need to buy the battle pass once and if u spend the vbucks wisely u can get another cosmetic and the other season battle pass which is pretty good
Something you forgot to include about fortnite, if you're playing completely f2p, the battle pass gives like 300 vbucks (i dont remember the exact amount) if you haven't paid for it, so after 4 seasons, you can get a battle pass, but the funny thing is that the full paid battle pass gives 1k+ vbucks BACK to the player, when it costs 950 vbucks ☠ So once you earn the battle pass you basically have it for life, as long as you dont spend money on the skins in the item shop, and even then, the battle pass skins are usually cool as well, so you can either grind once or pay once and you're set So even if they maybe did include the trend, they did it the right way because others copied them terribly
This was a great concept but horrible execution. It would've been nice to go in depth on the MANY free to play games and their multiple ways of monetization. To not only explain how they make money but how they maintain a steady player base kinda like "goingIndie" does on his video. Such a shame
Tbh, except the fact that community is toxic af, I see no reason to hate it, yeah its a gacha. That's the reason why i never played it but when I played it, I fell in love with the game. The thing that pisses the players off is grinding and gacha mechanics, the game is too grindy, and because of resin system, it's very hard to grind. The gacha system most of the time feels so unfair (never won a 50/50) but if you are just a casual, the game is great and beautiful, just don't go to Twitter
funniest part is triple A developers adopting free to play business models on a 80 fucking dollars price tag. Take halo reach vs halo infinite $60 for the campaign, MP, firefight, forge, customisable spartans, access to ALL armor customisation. Playable elites etc. Infinite $60 for campaign F2P MP Heavily monetized customisation. bruh