This Tutorial is based on a 3D Print Thing construction where i expose the "Best Practice Way" from several Forum discussions on how to create robust 3D Designs in PART DESIGN , avoiding Problems with "Toplogical Naming" which can lead to unstable projects when sketching on faces of features. I am using a simple part to explain how you can worka with a master sketch , use named constraints from it , use references to sketches instead of faces etc..
19 сен 2024