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I also have unfortunate news for everyone. The Lobster spell has been delayed because there are issues with it. Turns out the lobster spit projectile is super long, but that is hidden by the lobsters long body. So when that is applied to the player, it looks awful. We will eventually get it to work, but not yet. Sorry ;-;
Good video snuppet. We should have our next patch out before May 26th. 6 new bosses, including 3 new rememberance bosses, Leyndell, Siofra, and Caria Manor reworks. And Bow and RL1 reworks. Look forward everyone
I dunno if I'm using a different version of the mod, but a lot of the items (class notes for example) are totally different from what I see. Either way, very fun to watch.
Are you making sure you are reading more on the note? The notes don't show the information unless you do that, and the version of the mod wouldn't matter since they have not changed the notes since the very beginning
@@snuppetSome stuff changed besides new icons for each class, weapon/magic balance, different erdtree enemies, you cant leave the erdtree zone unless you defeat the boss, etc.
@@haruping5487 Yeah I know, I've already put at least 100 hours into the most recent update, and hopefully soon should be testing out the next save with the dev's before it's released.
i'm running the regular lightning incantation route for this, and there is a paired greatsword that just absolutely SHREDS everything. like 2 weapon arts put fire giant into stage 2. its amazing
The Convergence mod looks really fun. Unfortunately, my computer can barely run base Elden Ring. I am 90% sure that something like Convergence would brick it.
Itll be fine, download it and see how it goes My pc is just like yours, it's fine in most areas if you put everything on low, but specifically there's a staircase in leyndell that drops my framerate to 14... Well, in the Convergence not much changes, i mean, i havent tried the more visually polluted classes yet (like dragonkin) but it's great!
I'm like 90% sure if all of them hit, little bubbles does significantly more dps than big bubbles. It's cracked, easily one of the class's best spells.
I'm playing the mod on version 1.3 and around the bosses near the minor erdtrees is a fogwall so if i want to travel I HAVE to beat the boss, but it seems that you dont have to beat the bosses and still roam the world, is the fogwall a feature in newer version or is it a bug?
The DS1 boss soul vid is coming soon and I will do a vid for the dragon tail weapons, but don't expect it til probably next year since Elden Ring's DLC is nearly here and I'm gonna do the DS2 boss soul weapons first.
but fucking icelightning are dum strong i remember the first version of it when you could just stack mines infinitly just on the fog gate and bait a boss into them for insta bopping
dragonkin build is easily the best burst damage in the game, it is insane the damage potential on the master spells, i think i 2 shot godfrey with them