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Full Guide to GAME READY Topology in Blender! 

Thomas Potter
Подписаться 20 тыс.
Просмотров 49 тыс.
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Today I'll teach you everything you need to make low poly characters in blender with clean topology to stop ugly deformation and make your models better.
Need help with blender? - / discord

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Опубликовано:

 

30 сен 2023

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Комментарии : 25   
@creedence999
@creedence999 3 месяца назад
It's really easier than I thought it was! Great job explaining that!
@timbridger4681
@timbridger4681 9 месяцев назад
Your videos are super informative, thank you
@kage28
@kage28 8 месяцев назад
Very informative. Thanks man!
@masonleblanc6726
@masonleblanc6726 6 месяцев назад
Thank you. This was so helpful and well layed out.
@sarad2884
@sarad2884 8 месяцев назад
this is exactly what i was looking for! thank you so much
@ThomasPotter
@ThomasPotter 8 месяцев назад
Glad It could help!
@std_void
@std_void 7 месяцев назад
bruh, thats really awesome!
@mch43856
@mch43856 3 месяца назад
This is amazing content and you're a great teacher ty!
@LevetAriel
@LevetAriel 6 месяцев назад
Great video!!
@ThomasPotter
@ThomasPotter 6 месяцев назад
Thanks!
@Omnivoid22
@Omnivoid22 9 месяцев назад
Thanks. i just snatched the image from 0:59
@kronos548
@kronos548 4 месяца назад
new to caring about topology, are you starting with these loops and building the model off of them/connecting them? or are you sculpting these models then going in after the fact to add these?
@kadabra8
@kadabra8 9 месяцев назад
Дякую за відео)
@hipjoeroflmto4764
@hipjoeroflmto4764 18 дней назад
Thanks for pouring gold into the community pot we already had to much copper
@OwlBinary
@OwlBinary 7 месяцев назад
I have a question about A-posing vs T-posing models. You may or may not have an answer for this particular case, but I thought I'd at least ask. I'm trying to make a model of a bird-like dinosaur with wings. Birds (especially when lifting off) can make their arms go almost completely vertically up, as well as down. I can't post a link, but googling "bird wing range of motion" or looking up videos of birds in flight should help you get a clear visualization. Because of this, would a T-pose be closer to the middle of both ends? Or would an A-pose still be better in this situation? Thanks!
@ThomasPotter
@ThomasPotter 7 месяцев назад
I think usually when I make birds I would make it closer to a T pose
@vyxxer
@vyxxer 6 месяцев назад
Since that means you're getting a full 180 degrees or more of motion T posing and having equal geometry on both ends of the joint is the goal.
@mikeylarsen5627
@mikeylarsen5627 7 месяцев назад
is there anywhere i could find these diagrams? like a link or something
@ThomasPotter
@ThomasPotter 7 месяцев назад
it's just images i compiled from the Internet but you're welcome to screenshot them
@arankeks3390
@arankeks3390 4 месяца назад
​@@ThomasPotterthx for a video! Now u don't shared your purRef files to any network, discord or etc? It would be very useful!
@mrklusek
@mrklusek 9 месяцев назад
What Program do you use to show presentation with us?
@ThomasPotter
@ThomasPotter 9 месяцев назад
Pureref, I'll do a video about it soon
@mustangg_art
@mustangg_art 9 месяцев назад
thomas potter's back?? :O
@ThomasPotter
@ThomasPotter 9 месяцев назад
Yeah, It's been a while
@visitante-pc5zc
@visitante-pc5zc 4 месяца назад
Thomas Potter is the best
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