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FULLY TECHED + MAX POSSIBLE RANGE LVL 6 SCORPION | Mechabellum Live Gameplay 

Idle cub
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MAX POSSIBLE RANGE + FULLY TECHED SCORPION! | Mechabellum Live Gameplay
If you have some amazing replays that you want to share, feel free to do so on my discord:
discord.gg/67Nu6Aa22S
New
New unit [SCORPION]: A heavy unit equipped with a huge cannon that can cause a lot of damage to cluster units.
New Variant [Mass Produced Wraith]: Decrease the recruitment cost of WRAITH by 100, but decreases WRAITH's range by 10, ATK by 15% and HP by 15%
Unit Skin System: Added skins for Marksman, Overlord, and Rhino, and new skins will continue to be added in the future.
Prediction System Adjustments
Each prediction ticket will inject an additional 50 insights into the prize pool.
Maximum prediction tickets for a single game has been adjusted from 20 to 200.
Balance Adjustments
WRAITH
Range increased from 50 to 55.
ATK increased by 5%.
WAR FACTORY
Attack interval adjusted from 2 seconds to 1.8 seconds.
HP increased by 3%.
The production interval of [Steel Ball Production] adjusted from 5 seconds to 5.5 seconds.
The production interval of [SledgeHammer Production] adjusted from 4 seconds to 4.4 seconds.
The production interval of [Phoenix Production] adjusted from 10 seconds to 11 seconds, and the price is adjusted from 300 to 350.
VULCAN
ATK adjusted from 88 to 87.
WASP
The price of [Elite Marksman] reduced from 400 to 300.
PHOENIX
ATK reduced by 3%.
MARKSMAN
HP increased by 5%.
SLEDGEHAMMER
HP increased by 3%.
STEEL BALL
ATK increased by 5%.
RHINO
Rhino Speicialist's HP bonus adjusted from +400 to +200.
FANGS
The price of [Portable Shield] adjusted from 400 to 450.
Other
The appearance of some units has been slightly tweaked to improve their visibility.
Added an option to [Increase maximum camera height] in settings.
Added more purchasable items to the cosmetic store.
Lots of other small QOL improvements.
Bugfixes
Fixed an issue that caused units to move unexpectedly when unlocked.
Fixed an issue where Mobile Beacon could sometimes cause pathfinding errors for War Factory .
Fixed an issue where War Factories located on the edge of a shield would sometimes not take damage correctly.
Fixed many other issues.
#autobattler #mechabellum #paradox

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5 дек 2023

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Комментарии : 21   
@idlecub
@idlecub 7 месяцев назад
If you have some amazing replays that you want to share, feel free to do so on my discord: discord.gg/67Nu6Aa22S
@youdmorgan96tube
@youdmorgan96tube 7 месяцев назад
Shout out to all the air units that weren’t built in this match to commit to the duel 😂
@domain9889
@domain9889 7 месяцев назад
Scary bit with double shot acid scorpions, that second hit has the damage buff from acid so it hits insanely hard. That lvl 6 Scorpion at the end did 137,520 on it's second hit
@hazir7618
@hazir7618 7 месяцев назад
woah
@JaredPlotts
@JaredPlotts 7 месяцев назад
His right flank was begging for an aggro rhino. He had no chaff protecting that scorp until round 8. Great content! I've learned a lot watching your video.
@pompmaker_1
@pompmaker_1 7 месяцев назад
Scorps practically oneshot rhinos though
@TwoGish
@TwoGish 7 месяцев назад
Now we wait for the introduction of the "Extended Range Scorpion" card 🤓
@tann3r23_
@tann3r23_ 7 месяцев назад
Great video! Love seeing you starting to play more again (also love when you cast)
@victoraugusto743
@victoraugusto743 7 месяцев назад
This is probably your best video yet hahahaha loved the energy
@meltingface3D
@meltingface3D 7 месяцев назад
there were some pretty funny dancing scorpionis by the towers on the left. Very funny.
@Amaroq81
@Amaroq81 7 месяцев назад
OMG the last round, the 277m Scorpion didn't MOVE for the first 42 seconds of the round, and finished up with ... /checks notes ... having moved twice for a total of 4s not firing? .. it walked a full 36m. Total.
@burtreynoldz6308
@burtreynoldz6308 7 месяцев назад
Scorpion is very good at countering Ball aggro. Good unit.
@hazir7618
@hazir7618 7 месяцев назад
seemed like a fun game! 👍
@Elimino_P
@Elimino_P 7 месяцев назад
🤩That was a fun one. 👍 What mmr is this account at? The only anti-air you had was 2 packs of missile-able fangs. Just wondering why the opponent didn't go air at all. Glad they didn't though because that was quite the funny round.
@Jay-ej5ht
@Jay-ej5ht 7 месяцев назад
I was thinking the exact same thing. Go for air units! ^^
@idlecub
@idlecub 7 месяцев назад
1850 mmr atm, opponent was like 1500 I believe. We both had an (unspoken) gentlemen's agreement to not go air so we could commit to memes obviously 🤣
@HolgFromHell
@HolgFromHell 7 месяцев назад
lol, entertaining to watch!
@Baleent7
@Baleent7 7 месяцев назад
What is the music in the background?
@idlecub
@idlecub 7 месяцев назад
sc2 hots soundtrack
@der_balrog1383
@der_balrog1383 7 месяцев назад
wp although your opponent could have won at least one round by just buying some airial units
@TheAstraios
@TheAstraios 7 месяцев назад
Love stupid shit like that 😂
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