FYI for people watching this in later version of autodesk, the patch environment has been renamed to Surface and is selectable from the design workspace
How about a 3D spline path? We face a problem that if the points of the spline have variable distances, the sweep generation somehow distributes the twist angle proportionally to the distance of the spline points.
Hi Thanks it was helpful! I'm also working on Spiral Sweep right now but my case is kinda tricky. I am wonder if you can have a look on my captured image?
Thank you!!! so informative! Just liked and subscribed! can't wait to learn more from you. Maybe you can help me. I am doing a tapered helical sweep that is overlapping (like trying to look like a sea shell) but I am getting issues because fusion 360 says it cannot create the body because it overlaps itself (which I totally want it to do to get that desired shape). Any ideas?
You may need to make the sections separate sweeps in order to make it do what you are asking. You could send the file over to me and I can take a look at it also
Rocket you could do that, but it would be a bit of a pain. So if you wanted 3 different sizes, you would have to do 3 planes along the path, make a new sweep in each of those sections and add a different twist angle for each sweep.