Finally someone did it, thank you for sharing. I am waiting with every Fusion new update for that straight forward method of wrapping text around a cylindrical/ spherical body. You did multiple extruded cuts to compensate for the letter deflation, nice approach.
Thank you buddy, It saved my day! (Also consumed a big part of it to figure it out...). It's crazy that fusion and solidworks don't offer a streamlined way to do it (they both allow cylinder wrapping but not double curved surfaces or other complex shapes). Cheers!
Executive summary: normally you would wrap text around the object by surrounding it with a cylinder ("horizontal" in this video), unwrapping the cylinder in sheet metal mode, placing the text on the unwrapped cylinder, re-folding it, and then projecting to the object. However, if the object curves in more than one direction (complex curve), this introduces distortion. Papooch compensated for that distortion by projecting in two steps. The first projection (to the object named "vertical") pre-distorted the text in the other direction. He then projected back to a flat object ("aux2" in this video) and used this pre-distorted text to project onto "horizontal" and then the final object.
Exactly, but now that I think about it, the auxiliary bodies are't really needed and add unnecessary weight to the computation and can be simply replaced with sketches.
I am a hobbyist and I'd like to regurgitate what I just learned. So my question is, are my statements correct? The sheet metal workspace is simply a tool (in this case) to get the text projected correctly onto the model. Where it breaks down for me is the "closest point" selection. To picture it mechanically, I'm picturing a series of stings going from the letter to the curved surface. When looking at it from the side, The letter I, for example, is on the right side of the screen and the model is on the left side. If you stretch a string from the bottom edge of the I to the corresponding "closest point", the string is horizontal or at 0 degrees. when the string is stretched from the top of the I to the model, that string is at a different angle, possibly, 30-40 degrees in your example. This is because the curve moves away from the text and therefore more surface is covered in a shorter distance along the Z (UP) axis. I wish I could upload a picture to youtube. I'm going to work on this and hopefully figure it out! Thank you for taking the time to share your knowledge.
Erm. I do design for a living and this was either not streamlined enough a procedure or else presented entirely too fast for the level of detail involved.
to be fair I think he starts off fast because doesnt want to annoy people by telling them how to do the basics but I agree towards the end he's a little fast paced.