Just subscribed. A Blender-Davinci-Cryptomatte tutorial would be great. Maybe a VRED-Davinci compositing tutorial if by any chance you have access to VRED.
Hey Thanks for the sub! I'm actually working on a series of compositing videos. The first should have been out today but I'm swamped with work. I'm still wrapping up the video for release. I will go over Cryptomattes briefly in the compositing series.
Subbed. I've been making Resolve tutorials and getting into blender. I'm still very much a newbie, so I'd love to see tutorials on that. Especially compositing and making cgi not look like cgi.
Thanks for the sub! I'm working on a tutorial right now. Was hoping to finish it early April but here we are, almost June. Work has got me really busy but I am making progress.
I'll watch whatever Blender videos you put up - whatever you like to do and wish someone had made a clearer step-by-step tutorial about when you were a beginning Blender (say from another intuitive 3D platform like Cinema 4D). Maybe create two playlists - one for experts (your ego) and one for practical but basic stuff (for beginners one step above the "here's what the names of all the interface controls are" stage). Thanks!
You know. I have thought about making beginner tutorials but never knew if there was a need since blender is such a popular 3D application. From a few comments I got it seems some persons like how I do my tutorials so I'm gonna revisit that thought. The "secret video" I made mention to could be the first cause that video is as beginner as blender gets. I think I'll use that to kick off a beginner playlist. That video will released at the start of April 😁.
@@terr20114 Fantastic! Extra points for making things interesting (avoid the cube!) and it's OK to assume the viewer knows basics of 3D graphics, just not how to bend Blender to their will. Sometimes it's too easy to get lost in the weeds and not know why nothing is happening only to realize the wrong render engine was selected (Cycles etc), or why not to use that particular engine. And sometimes less is more. I heard that all good teachers "lie" -- they "lie" by omitting certain details, but stating things somewhat overly simply, because there is an exception to everything that makes every clear statement a "lie", but they give 'rules of thumb' that can get the student into good habits... Then they hope that the student will eventually have confidence and inspiration to explore the exceptions to their 'lies' and learn how to tweak things later. Thanks for listening. Blender seems to get better every year but there seems to be a gap between the "this is a cube" videos and the "look at how many nodes we can put together" materials with 'magic numbers' for materials that come out of the instructors black box and only work in that particular case. Don't want magic numbers, I want to know WHY they chose those numbers. I think you can fill that gap.