Damn right! I feel bad for Sram, one of the very few viable monowhite commanders out there. He just got so epically outclassed. To the point where you can just change a Sram deck into a Galea deck (thus significantly improving it) and then just keep Sram in the 99.
Was just looking at ways to upgrade this deck, and found a cheap and super interesting version in this build! I'm gonna try to cut all the expensive cards and see if it still works :) Also, I'd like to wish for a Falthis/jeska brew! I find them a pretty unique combo and does not have a lot of videos on it. Falthis gives jeskas -X deathtouch, and she can give him x3 damage to swing huge! You could even play obosh as a companion since they are both 3 cmc! Would be super fun to see what list you would play :)
I'm definitely liking her as a pretty casual but also powerful deck. Will be hard to make her super competitive as staples will take slots for equipment/auras, but I never thought of storming off like this. Very neat!
Ok, so a correction for you sorta. The bloodforged battle-axe actually works even better. So if you read her ability it actually gives the equipment that ability, so when you create copies of the axe, they'll also have that text... That's the way i understood it anyways
@@TheCommanderTavern I'm stoked for this commander, it's super powerful. You can use hyper powerful equipment and use auras that are single target removal. You've really got me thinking about the possibility of raising the power level a bit, putting in the top deck manipulating cards and the cost reducers
@@monomanamaniac Oh definitely! I just use the same instant speed responses for my deck but once you're able to flash in auras, you can keep storming off the top of your library while simultaneously removing threats as well. That'd be insane. You can also add better equipment sacrificing low casting cost as a trade for higher value.
I love the stratification between card costs here ($), you’ve got some sweet jank unplayable in other decks and then some $50+ cards like Urza, crypt etc. Fetches seem strong in this deck to help fix top decks
Thanks! Yeah, the fetches help out with thinning the deck of lands since it's not ideal to get caught with a land on top of the library since it has the potential to shut down going off.
@@TheCommanderTavern yes, loading up on fetches for shuffle effects seems good. Also Curious what you think about Cemetery Illuminator and the new toys for galea about to be printed-The Reality Chip and Lion Sash. The latter two seem stormable and on brand for your build.
@@JustRightPinedo I don't like that Cemetery Illuminator can only be done once per turn. But The Reality Chip can potentially find a home in it, even though it still needs mana to be cast. The Lion Sash is some great graveyard hate tech that just happens to be an equipment, which is great. These two don't slow the main strategy of the deck that much but can still push it further.
Thanks! Glad you liked it! Yeah, Ugin is definitely great for this deck. Not only does it reduce the cost of most artifacts by 2 but he can also be used to get rid of the top card of your library if you haven't activated him yet.
I like this deck build, but what about cards like Aura of Silence, Thalia and other similars ? 😖 I think that need some cards for a little responses, cyclonic rift is not suficient
Glad you like it! Which Thalia? Thalia makes noncreature spells cost 1 more so we don't want that. Well, the deck is meant to storm off, which is why there's little in the way of other responses. We want go off fast and not get stuck behind anything. That's just the risk involved in storm deck like this one.
@@TheCommanderTavern (Thalia cmc2) I think that add 2-3 cards for responses to this scenarios probably makes it will work better (dispatch, swords to plowshares, force of vigor or nature's claim)
@@nicolasalexanderlopezosori5015 The 2 CMC Thalia is the one that makes all noncreature spells cost 1 more, which would nonbo hard with the deck. Force of Vigor is definitely a good one but it might be a trifle hard to cast for free since most of the deck is colorless. But instant speed effects like that that can hit multiple targets is always good. I would probably find space for Generous Gift and/or Beast Within since those can deal with absolutely any card on the board.
@@nicolasalexanderlopezosori5015 This isn't modern. Thalia completely clashes with what this deck is trying to do. What part of making your own "non creature spells cost 1 more" idea don't you understand?
Curious if you think smugglers copter works well here (triggers Sram, Can crew for 1, hold an artifact for a turn, and draw you a block from your top deck).
Smuggler's Copter is definitely an interesting card but it'll only ever draw you a card once per turn since the trigger is on attack. So it'd remain to be seen just how useful it could be in the grander scheme of things.
So I really like this brew, I was just wondering exactly what are we storming into, like how do you win from casting all the spells? I'm just wondering like, do you wait a turn, and just swing out with a huge board state or something. I know in my play group, too many people run a ton of boardwipes.
You don't have to wait an extra turn if you give haste to your biggest attacker(s). So you can end a player rather quickly. Also, some cards have you create a ton of tokens when casting artifacts. If you're unable to give them haste that same turn then you'd have to wait a whole turn. But afterwards it's game over. If your meta has a lot of boardwipes, then I suggest finding a slot for Aetherflux Reservoir and just end opponents that way after you storm off.
Seems low on removal. I imagine the game plan is to be the fastest deck creating the problem (the "question if you will) as opposed to having many answers, but I'm curious if you've ran into problems when spot removal/interaction is needed to stop another player from taking the game
Very true that the deck is low on removal - especially when I advocate so adamantly that decks should run responses. But this deck is meant to outpace those decks. This is why Tidal Barracuda is included - to protect our turn. While it is possible that other players can stop the other combo player from winning, the "philosophy" of the deck is, if you're faster, you deserve the win. That being said, you could take out the colored equipment (Belt of Giant Strength and Giant's Amulet) and add in Swan Song and Negate, since these colored equipment aren't free off the top. Since you are drawing into a ton of cards, drawing into these 2 counterspells should be eventual (same with Cyclonic RIft). You could also potentially find slots for Generous Gift and Beast Within. So it's not that difficult to tailor it to faster metas. Hope that helps!
@@TheCommanderTavern Word. I'm likely to do just that; if I'm in blue it's hard not to run at least a couple counterspells. Either way I love your build and I appreciate your video a lot. I've come back to it multiple times and it's given significant influence to my own Galea brew.
@@JustRightPinedo That's great! I'm glad it's been helpful! The only downside to YT content is being unable to update content in video format. But at least I always answer comments.
All That Glitters is definitely a good card to add. But I didn't add it because it's harder to cast auras for free from the top of the library since they have colored mana. Colorless equipment are easier to do so with.
Galea is strong, which is why you'll get ganged up on. Making the deck more resilient makes it lose gas in terms of storming off. My suggestion is, if that's your meta, remove the cards that prize you for storming off and just make the deck more like a 3-colored Sram than a GWU storm deck.
I can see what you mean but I don't believe in putting the current price of a deck in a video because that outdates the video. If you want to see the price of the deck all you have to do is follow the decklist in the link in the description and that's it. That will always give an accurate price of the deck no matter when someone's watching the video.
@@TheCommanderTavern I mean more along the lines of cards like Sensei's Top or Urza. They're well beyond my budget for a typical single. It makes the build unbuildable for me so maybe there's a way to disclaim that early on? It's a good brew and looks like a lot of fun. I'm definitely adopting the speed aspects you've encouraged, though I will be limited in them. Thanks for the video! Keep em coming.
You can definitely include them if you want. I just didn't want to dilute my deck too much with spells I can't cast off of the top with Galea so as to maximize the odds of being able to cast as many as possible to storm off.
Yes, there's no reason for them not to remain as equipment and attached to any creatures they're already attached to. Same as tapping them down to draw cards with Shimmer Dragon.
Shield Sphere is a great card but it can't attack. So if I want to equip it with a ton of equipment the point is moot. You can equip everything to an Ornithopter or Memnite and do quite a lot of damage when swinging in. You can't swing in with a defender ;) Shield Sphere is a card I love and I run it to much success in my Phenax, God of Deception deck.
The think is, though, what about the ramp? Maybe I am missing something, but with that deck u usually will play galea turn 4, which means no storm until at least turn 5, doenst it?
@@TheCommanderTavern it totally depends on the situation but I’m going to be going for halvar because it gives basically all creatures double strike and freely move auras or equipment around. His sword is more of a backup plan if there isn’t already protection in place