Talking about what I implemented from the previous dev log, skipping over the specific systems mostly. Short explanation of what I'll work on in the future, including a basic playable game like Nacht Der Untoten!
Changelog:
Added Juggernog.
Added Inventory items, groups and a crafting bench.
Added Pack-A-Punch and a bugged version of Augmenting/Melding.
Added Player health.
Added an animator on the Weapon and Arms.
Future implementations:
Enemy AI.
Enemy spawning.
Rounds.
Fixing procedural animation.
Grenades?
Trying to keep myself busy and getting myself to build discipline to work on the game!
If you have any questions feel free to ask.
30 июн 2024