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Game Technical Artist Reel 

GeneticSpartan
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This is a collection of some shaders, tools, 3D character models, rigs, and animation that I have worked on for various real-time/game projects.
Music: Eleven Thousand Feet - Adriel Fair

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28 мар 2019

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Комментарии : 23   
@DanzNewz
@DanzNewz 5 лет назад
That 2D Rig Tool blew my mind! Excellent work sir, as always. You're one of the most creative people I know and you inspire the hell out of me!
@GeneticSpartan
@GeneticSpartan 5 лет назад
Thank you Dan, that means a lot!
@ciriak
@ciriak 5 лет назад
I came here after rewatching Mario VS Spartan 2, good to see you are still around and things work well for you ! See you on MCC PC ;)
@Rainolx
@Rainolx 10 месяцев назад
GeneticSpartan, the RU-vid channel that started me on all Halo and RU-vid/Internet back in 2008, I remember you and I will forever
@Kysfer
@Kysfer 5 лет назад
Nice to see that you are still around, love your vids, keep up the great work, cheers mate
@Thegaylake
@Thegaylake 3 года назад
And he never posted again.....
@gmdumal481
@gmdumal481 7 месяцев назад
Beautiful and inspiring!
@anonymousronin3731
@anonymousronin3731 8 месяцев назад
Nice! An example video of how you created the level building tools in Unity would be awesome.
@NatiCartoons
@NatiCartoons 3 года назад
Beautiful skill set you got ! :3
@Thegaylake
@Thegaylake 3 года назад
Where are you? Come back!
@AdventureTimeWithAsh
@AdventureTimeWithAsh 4 года назад
how long took you to be a tech artist am a 3d artist am studing fine art"sculpting" and i wanna learn tech art codding scripting houdini already started xd
@Cyberfoxxy
@Cyberfoxxy 2 года назад
How much overtime is that gonna cost. Yes.
@arka.prabha
@arka.prabha 3 года назад
Hi, where can i start learning all this stuff?
@Nerdrakere
@Nerdrakere 10 месяцев назад
I assume you mean Technical art? Or just modeling in general? Modeling in general you can download 3D software right now but it’s definitely a learning curve. Maya is paid and what the industry uses and Blender is free and is a decent competitor so you have a good free alternative to do just about everything. In terms of technical artist: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-kr7XYXMM7-U.htmlsi=aAxs0es8erVqIZq6 That video has the best summary I’ve seen by Riot Games of the field. Basically, technical artists do the… technical side of things. As you see by this video and the riot video, there’s a focus on rigging but also a focus on shaders like his weather shader. But going further it’s technical, he made a system to process FBX files which are used in 3D 99% of the time and he had a path tool as well likely for AI or just as an experiment he included. Also in the Riot Games video, the tech artists say they do a little of everything, from modeling, to animation and texturing and lighting, etc. In order for YOU to get started, learn the basics. Refine them. For the technical part, learn different rigging and also about shaders like grass and water and like in this video, rain. Blender, and others also have solutions for VFX/motion graphics for even more technical systems and effects. So to REALLY get technical, learn Blender’s Geometry Nodes which get more and more versatile with every release. I hope that helps!
@trollking7046
@trollking7046 2 года назад
Mario vs spartan 3?
@TheAssassin423
@TheAssassin423 5 лет назад
Give us spartan vs Mario 3
@Rainolx
@Rainolx 5 лет назад
The Reapers Chronicle I know right? Lol
@Dronom-
@Dronom- 3 года назад
Come back
@Ghostman223
@Ghostman223 3 года назад
Hes prop ded
@emiliodelangel30
@emiliodelangel30 3 года назад
@@Ghostman223 What?
@sirninjaraiden
@sirninjaraiden 2 года назад
@@Ghostman223 Or he got a job in technical art
@nathanhall5004
@nathanhall5004 5 лет назад
Busy as usual I see
@DaveUnreally
@DaveUnreally Год назад
Hey, are you looking for work? The company I work for could benefit from having you on the team. Do you have an email somewhere?
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