Honestly I feel like the fact that 2 of the five games mentioned were made by valve (plus garry's mod which was based off the source engine) really says something about valve's game quality
@Founder- i mean i was more referring to how it really says how valve games are of enough quality to not only survive for years on end but to also have such massive and active communities
While mostly fueled by an old but very loyal playerbase and its incredibly competitive esports scene, Dota 2(game I play religiously)and CS:GO/CounterStrike2 are also one of the most enduring games of all time both having been around for more than a decade if you add up their previous game which were both just a mod(Dota from WC3 and CounterStrike from Half Life). I don't think I'll ever stop playing Dota until they shut down its servers and I'd like to think a lot of loyal players that stick through thick and thin with their respective Valve game think so as well.
What makes a game live a long time (as seen in these games): Memorable art/visual style, like TF2 Community-made content, like L4D or Garry's Mod Modding support (see above) Replayability, whether through multiplayer or through good story, like L4D Availability, being extremely cheap or free-to-play High skill ceilings but low(er) skill floors, like L4D or TF2 etc
One thing to note about Team Fortress 2 as well, is that the summer update from a few weeks ago, actually gave the game a new concurrent player record of 250k. It's quite absurd to think of that being reached in a 16 year old game.
@@mdaniyal9349what are you talking about? We always get a holiday update. It has never involved new weapons nor has it been stated this holiday will be different
I admit I am a Valve fan but it cant be helped when they make a game its usually very good and has a lot of replability. Theres still a ton of games id like to share that I really enjoy as well.
You've done a great job with this video! Glad to see BO3 getting some recognition too 😄 Valve made L4D2 free during the 2013 Christmas sales and a decade later it's STILL in the main rotation in my friends group 😅
Thank you very much for the support. I've been heavily playing BO3 the work the developers have put into creating their maps is insane and so cool to see. Man i do wish i set my steam account up in 2013 id snagged L4D2 instantly though i paid £1.28 so i cant really complain
I haven't even started the video yet, but I really admire how clean the editing is on this one... It's a breathe of fresh air from all of the Fast-phase editing that is the craze nowadays. I respect your dedication in clarity of information and how you deliver it. Thank you for the content.
There's a super obscure music bullet hell called soundodger, it started as a flash game and got a deluxe steam version with new bullets, an editor, and more levels/songs. It only got a solid playerbase of around like 80 people, but despite every possible odd, the developer managed to keep this tiny community from shrinking for nearly eight years, as the community became very intertwined with the base game (much like several popular music games with editors), and then the developer made a sequel and the community's been slowly growing ever since.
Personally, I picked L4D2 last year for $1 and it’s the most profitable dollar ive ever invested. I think what helps this game live on is its split screen capabilities which honestly add tons of fun
Amazing video, these topics always remind me of games like NASCAR Racing 2003 and RBR, both from now dead developers (aside from NR2003 which they have reunited to form iRacing) and publishers. One major factor I've seen that determines whether or not a game gets to live further than it's expiration date is definitely community support via modding, these games, while not huge outside of sim racing, have a healthy modding scene and still run online tournaments. It's so great seeing these games continuing to live even after any official support has dropped completely
For sure i never played much racing games other than burnout paradise but thats just the main factors in a game: the community, modding and love for the game
Left 4 dead will always have a special place in my heart. because of modding left 4 dead i learn how to use different 3d softwares like blender,3dsmax and z brush. Also improved my skills using photo editing softwares like photoshop and now I'm a graphic designer and a freelance 3d artist. It all happened just because i wanna create my own mods for l4d way back in 2010.
@@Founder-gmod always makes me amused Its an all purpose game i'd say that I love playing gmod with friends The reason why i play gmod is kitty, Boschitt and other creators all thanks to them im motivated to do some "animating" it was fun, Sure gmod has some limitation and flaws but it was the best sandbox game i have ever played back then (R.I.P Kitty❤)
I think its safe to say that another reason why valve games are immortal is because of how ingrained they are in internet culture from memes to fan videos and mods ect. 2000s and 2010s youtube were dominated with gmod and sfm videos of their characters
Thank you a ton for mentioning BO3! It's rare to see someone speaking about the fact, that it has mod tools outside of the rather small modding community. Sincerely, a mapper.
I never knew it was so popular. At the time it came out I was still a console boy & played a ton of modded WaW zombies with my cousin on our crappy pcs. When WaW zombies modding eventually broke, it was sad we had nothing to replace it with. I haven't played cod zombies in ages, but knowing BO3 has mod support has me itching to give it a go again.
What makes left 4 dead so good to always come back to is also because the game pretty much forces teamwork in a way and because it progressively loads zombies based off of how well you’re doing makes it really rare to ever have the same game twice
Dude. The algorithm is so unfair. You deserve so many more views then this, the editing is way better than I could ever do, the thumbnail needs a tiny bit more work. Video looks absolutely great. You honestly deserve more subscribers.
Thank you I appreciate the kind words and for thumbnails wise I can agree on that I do what I think would look cool like with this I thought the die part why not use the L4D2 hand gripping the tf2 logo infamous for thriving while not getting any love at all from the devs. I'll for sure do more research and tinker till I have a format I'm fine with.
the reason valve games survived is because you had server tools to set up dedicated community servers. same goes for age of empires in a way. its binaries were free to propagate with ease + eventually community project voobly online lobby management. that COD version idk. i assume community servers too.
Valve fans and longevity go along very well, even Half life and CSGO get resurgences now and again. Heck if you go deeper into their older games. There is still a bustling community of modders and servers.
HL2 is another long living game. Originally coming out back in 2004, the game is based off an absolutely amazing premise, and even goes as far to have present day modding support, creating extremely high quality mods which themselves could be games, like the Entropy: Zero series or Swelter. Recently there has even been a resurgence in said modding, and HL2 RP servers are still alive in gmod as a result.
I honestly still can’t believe how good half life 2 looks after all these years. seeing other 2004 games like San Andreas and comparing them to half life 2 makes it look like a modern game, it’s crazy.
@@gamerismrobloxian567gamer5 there is absolutely nothing as amazing as Sfm all communities use it I don't but I saw alot of legendary animations with one of the first for me who's cooking tonight, Team fabulous and all of Eltoro64rus animations all in Sfm and probably gmod being a big challenge to Sfm animation all incredible
OpenTTD is also kinda an insane one, the game was made in 1998 and is still receiving updates! Servers are always active and the community is very friendly!
@@Founder-openttd is very fun when playing with some friends, but gets stale after a few weeks if u play solo of course that's assuming you play vanilla, the amount of mods and the quality they have is insane
Also for AoE 2 a factor definitely is the absurd amount of content the game offers. Like you could probably spend 100s of hours just playing through the offical campaigns.
I’m a huge aoe3 fan. Been playing since 2007, from the original vanilla to the steam version. And the steam version offers so much more content than I could’ve ever imagined.
Very true if you played on console the maps costed money or that might have been l4d. Either way it was a great idea to have both in 1 so its like a 1 stop shop
My jaw dropped seeing this only had 300 views, greatly put together! I've seen the sentiment that the might be been problematic and I have to agree to some extent, It just doesn't stand out on dark mode but it's an awesome concept otherwise. It's important to take into account when the thumbnail is just as important as the video itself. Overall this seems to be reaching fairly wide into the algorithm, with a spiffy updated thumbnail I'm sure this video will do wonderfully. You've got this my friend! Keep it up! You're on the brink of something big.
I'll be honest i thought the simple idea of using game art for it would look cool eg l4d2 hand and tf2 logo. I would actually update but im off on holiday this week. Thank you for enjoying the video.
I do believe that the advantage of the first two games is that both of them are kinda arcade, great to play them for a round or two and then go back to what u have to do, with no pay-to-win or pay-to-customize, no griding for absolutely anything, u open the game, get in action, have fun and leave.
As someone who’s much more on the competitive game/esports side of things, so weird for me to see a video like this and not have any of CS, Starcraft Brood Wars, Smash Bros Melee mentioned. But cool video for sure, nice to see games can continue to have huge audiences even without any active competitive events going on
I just found this video by a random recommendation by youtube which hopefully means the algorithm has picked up your outstanding content i literally just watched the first 5 minutes if the video and im in love with you editing style please keep up the good work and good luck with the algorithm
GTA SA, IV and V can be considered games with a great community especially San Andreas which there are people creating mods, uploading videos and even directing machinimas but despite Rockstar actions against the modding community, the games are still popular just because is GTA. Other games with big communities (but cannot calculate how big they are) are: Doom 1 & 2, Quake 1, 2 & 3, ArmA 1 & 2 (IDK about 3), rFactor 1, Assetto Corsa (despite being a relative new game with the modding support it will have a very long lifespan), GP Legends, OpenTTD, RollerCoaster Tycoon 2, Command and Conquer, the Need For Speed from the Black Box era, Fallout New Vegas, ETS 2 & ATS, Caesar 3 & Pharaoh
Super smash bros melee deserves a mention- still draws 60k twitch viewers for tournaments despite needing decades old hardware to play and with the developer actively trying to kill the scene
No worries I try to use music I would actually listen to with mainly atmosphere dnb or ambient music it beats using just random tracks that sure would fit but it wouldn't feel the same.
The Valve games were a given, to never die. Maybe we might see less in the next 5 years, but who knows what'll happen between then and now. I'm glad you mentioned AoE2; while it doesn't get as much recognition nowadays, it's always been the go-to RTS game for me.
Another game I'd love to see that I have NEVER seen go below at least 1 million players, Minecraft, a gaming CLASSIC, it's been going for 12 years, close to TF2, so I'd say it's in the "Can't die" conversation. Also, love the vid
Thank you very much and yeah I got a lot of requests for Minecraft which I'll bundle into another video with hopefully other similar games as people gave me a ton of good suggestions to get through.
Other great example is sonic robo blast 2: a sonic fangame that’s a mod of doom with a large modding community that makes massive mods that makes the game something new (like stuff like srb2 kart and srb2 persona)
been playing l4d2 since 09, with the amount of endless content on their it feel's like the greatest infected horde game out there. It doesn't die cause it has so much replay value, every game is different even if you play the same campaign.
Fair enough I can see why you think that but I did put time into looking into each game as well as give my reasonings as to why the game has retained its audience through what means.
IDK if it counts but the classic Star Wars Battlefront 2. So many people still play it because the modding community and its multiplayer was second to Halo 2 when the servers got shutdown. I still play it from time to time and it's still a blast.
I feel like something you forgot to mention with l4d2 was the multiplayer, but especially the modes that have players as both humans and zombies. I remember those modes being very popular when I played l4d2 more regularly
Specifically for Garry's Mod it is its ability to emulate every other game in existence in novel ways. I've played everything on it from CTF to full blown multiplayer RTS.
Not Steam related but vaguely PC related, another game that refuses to die is Super Smash Bros. Melee, with LAN tournaments that break records and with the Slippi Mod/Emulator, letting a new generation able to experience competitive Smash Bros. Melee through wifi and modern displays with ease. All of this is no developer support, just its awesome community loving a 20+ year old game.
Yo, if you make a part 2, definitely include Metal Gear Rising. You can pick up a steam key for about five dollars and for that price, the badass action scenes are definitely worth it. It was overshadowed when it released in 2013 but over the years it just kept coming back and never seemed to die.
Metal gear i havent heard that in a while i will for sure pick up a key for it so far been loving metro exodus its really good. Might actually have to plan a part 2 to this it seems
@@Founder- ah good. Metal Gear Rising in specific I recommend using a controller, my first playthrough was mouse and keyboard and it was a bit hard to struggle with the camera. Otherwise, be prepared for an amazing soundtrack and hack-n-slash action. Happy slicing!
Actually, Metal Gear Rising was extremely popular when it came out as well. It completely whooped DmC: Devil May Cry ass that year and that Nanomachine, Son meme was all over the internet that year.
My older game that wouldn’t die was counter strike 1.6. All my friends until halo 3 were spread across different consoles and pc, but all of us had access to play counter strike 1. It could run on almost any pc. We didn’t even really play it hardcore, at the time I actually didn’t love the game. I played it cuz my friends were there but I preferred halo. we mostly used it as a voice chat app because we were too young to have phones (this is during the flip phone era), and just played custom games, mods, or joined someone else’s fun mod game. One that lives rent free in my head is someone turned the Mario kart 64 track “mushroom kingdom” into a cs map, and that was just insane to me. Another was the super Mario 64 peaches castle. It just blew my mind. Once halo 3 dropped, we all moved there, but I do have a certain fondness for the half decade my friends and I spent in cs1.6. I have a very vivid memory of one summer. A group of us were in a cs lobby, not even looking at our pcs, all watching adult swim from our own houses and apartments, mainly family guy during its peak, and just howling laughing, all watching the same thing from different places :).
"[Valve] may not call themselves a game studio" man I can feel myself turning into dust with that comment! I guess for a lot of people they've pretty much always basically just been Steam. Great video man
another thing that helps with these games is that you could basically run them on a toaster. like for many years we didn't have a gaming pc at home, but even a work pc could run the games on potato settings. this makes them super accessible especially in growing markets where people have lower income. it being easily pirated and being able to play it online means that its a great gateway game to get people to start buying games legitimately on steam because theyre so cheap and they dont want the hassle of updating the pirated copy every other month.
I think the reason why tf2 is still being loved and doesn’t die is because of the player interactions like you don’t see any other shooter game where you can make a conga line and where you can kill yourself in just 1 single button
The two main reasons are because the game is very good fun and has great mechanics and with the amount of classes it adds alot of different play styles to the game , the other reason is because they keep bringing out new content and people love to collect the swag so the game is still making plenty of Dosh $
honestly i feel like Modern Warfare 2019 should make that list, considering that Mw2019 was the first cod to have its maps removed because a new cod wasn't doing so well. Even black ops 3 didnt have a single bit of content removed. MW2019 still averages about 1 million players everyday despite filled with hackers. Even after so much removed from the game it is still going to last for the next 3 years atleast.
Every TF2 fan knows that TF2 is a donate trash, but still loves it because no expensive and cool weapons could actually be useful if you anger a TF2 fan
In L4D, hosting a modded local server is 2 clicks away and maybe a console command. In KF2, you need to create or rent a dedicated server. Vermintide 2 is local only, and DarkTide is official only. L4D2 meanwhile has all of the server options above. Aside from not being live service, this is the main reason I’d pick L4D2 over other titles
Garry's Mod ain't dying any soon, the Skibidi Toilet series made kids watch youtubers play gmod with skibidi toilet NPCs, that eventually made some of those kids with a PC get their copy of GMOD on their steam account, making that the amount of players rise and stay at least whole the series last, if the game doesn't start to get played by big streamers tho
These games stand the test of time because they are so well made and usually have community integration. Left 4 dead 2 is still a blast to this day. The amount of effort Valve puts into their games alone is astonishing. Left 4 dead seems like a simple game but it's really not there are so many systems that makes it great. It's also a double edged sword though because with sequels they have so much to live up to so they stopped bothering with making games all together. It's kind of sad the greed the industry has these days because if black ops 2 was supported like the way valve supports their games it would be alive to this day but instead they do yearly releases. A lot of good games could of stayed alive longer if developers just supported them or gave the community the ability to do it.
*Great Fact: Prop Hunt was created From Team Fortress 2. And Zombie Survival Also Was Created From Counter-Strike Series: 1.6 & Source! ( Poor CZ :'-'(
Valve deserves all their praise for their impact and more, especially in our current time when new games and media in general are SO HEAVILY lacking in charm and soul. It is actually mind boggling how garbage most new triple A games and media in general are compared to older classics. I guess because making money is the main focus now, sadly
Oh 100% though they did being out some shady practises like lootboxes n such but what they have done in terms of games is create something special that people latch on for many years to come. I do find it really annoying the state of triple A releasing new games in a early access state rather than fixing it to a point of release. I can understand indie devs doing this but triple A is something else.
I think one main aspect that explains why some games refuse to die is because they are unique. No other game does the same style and has a highest amount of possibilities and things as them, it’s like they have the monopoly of their style and copying those games would just end up being bad because they won’t reach this level of style and people would just come back to the original game. Also the style stays the same over time, it’s not changed, which makes it just memorable
Totally agree with that as I can list a few games that quite frankly I have bought physicals of just for the sake of display that had a memorable art style and was just really fun to play with one game being called Cel Damage Overdrive. I would love to see a game like it again as it was a great party game.
I still played L4D2 to this day. I bought it full price at the time, at Rp. 70.000 IDR back in 2019 and I remember spending countless of hours playing it and met me Steam mate back in the day. Nowadays, they aren't around. 😢
My take is when you let the community mod games and or customise settings via .cfg etc and allow the end user access to a dedicated server that again can be modified allows that community to thrive and give longevity. Such things are limited by many AAA devs now sadly
Where you mentioned that left 4 dead 2 is from time to time on sale, some times the game is free for a limited time witch is good if you want to get "good guy Nick" achievement
Yea man we would like to see part two of this! Mention World of Warcraft classic, GTA San Andreas online or even C&C Generals just so you could interest/include as many communities as possible.
I never get tired of Team Fortress 2, or Left 4 Dead. The fact I can change the weapons, like the Desert Eagle into the 1911, or give Bill a Vietnam War model on L4D2(Seriously, why so much anime girls?), and community servers on TF2 where you can play on servers like LazyPurple's silly server for fun and casual stuff, or on Uncle Dane's server for a more competitive game and tweaks that Casual won't do. And the Steam Workshop is so easy, no navigating through folders or having to update new mods from redownloading the same mod for a newer version, Garry's Mod is truly a testament on why Valve's Source Engine is still so much fun.