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Ganking using session change timer in fleets | EVE Online 

Gildii Auscent
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Reddit post: / dont_join_random_fleets
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5 сен 2024

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Комментарии : 17   
@mikspurins1455
@mikspurins1455 4 месяца назад
One thing I like to do is make my own solo fleet. Prevents any fleet invites, without messing up the settings for when I might actually want to accept a fleet invite. It can also help if you hate the distractions of chats, as it gives you a new, clean chat window that doesn't get spammed unless you yourself do it. As for the kill rights - those things are AWESOME!!!... if you already like to do suspect baiting at least... >:3 But yeah - probably don't want to have one available if you're looking to fly anything expensive near Jita. As far as the session change mechanic goes - meh. It's a bit niche, and only feels to be useful under rather specific conditions. I find it rather pointless to worry about, when many more people fall prey to the regular suspect, aggression and limited engagement timers.
@GildiiAuscent
@GildiiAuscent 4 месяца назад
Good advice for sure, I do find myself glancing at a chat a lot thinking that someone wrote something new. The session change timer is a niche thing, but I do love finsing out about those weird ways people bend the game to their will
@ljrretropcs
@ljrretropcs 4 месяца назад
Hmmm, using the game mechanics but feels borderline exploiting
@GildiiAuscent
@GildiiAuscent 4 месяца назад
It doesz but it still is a mechanic and it can be easily broken
@swaggerolacar
@swaggerolacar 4 месяца назад
that's funny
@GildiiAuscent
@GildiiAuscent 4 месяца назад
Sure is
@chrisbrown6120
@chrisbrown6120 4 месяца назад
Another banger but you didnt have to style on the Flying Elk brothers like that 🙈
@GildiiAuscent
@GildiiAuscent 4 месяца назад
I am just being your friendly neighbourhood teaching carebear :D
@Friskni
@Friskni 4 месяца назад
Another example of a lesson that CCP prefer you to learn the painful way!
@GildiiAuscent
@GildiiAuscent 4 месяца назад
Oh yes, EVE is full of those
@SCRAMME
@SCRAMME 4 месяца назад
Game mechanics since years.
@GildiiAuscent
@GildiiAuscent 4 месяца назад
Yes, that is true. And people still get caught by it
@Nikarus2370
@Nikarus2370 4 месяца назад
@@GildiiAuscent I mean, it's not exactly a well explained mechanic anywhere ingame. I know decade old players who don't know about it because they were told to turn off fleet invites years ago, but never told why. I remember years ago when griefers started figuring out that you could abuse this to gank people, there was some talk by CCP of adding a fleet change timer, but the griefers cried. But EVE loves their halfassed mechanics so here we are.
@GildiiAuscent
@GildiiAuscent 4 месяца назад
Of course, there is a lot of that, but they do need to balance it around players crying from both sides, and fleet invite baiting is done in ns as well quite a bit on roams. I think CCP tries not to intervene a lot as long as it is not breaking the game, similarly to contract scamming - if you don't read, it's your fault for selling 500 plex for 2 mil
@GildiiAuscent
@GildiiAuscent 4 месяца назад
And for a not really well explained.. well, that is eve for you
@Nikarus2370
@Nikarus2370 4 месяца назад
@@GildiiAuscent Meh its just a bad mechanic. Session change timer mechanics in every other area of the game are sensible. I can't spam change ship, or undock/dock/undock, or make repeated jumps as all of those put load on the server and database, and the SCT prevents you from doing those things in a manner that produces a large load... But then you can spam fleet changes and reset the timer because... Like even Per CCP's own description of what the SCT is supposed to be doing... you'd think you'd be hard locked from changing fleet position until the timer has completely expired... but you can spam that shit... meanwhile I can't hop into station, change ship, and undock to be ready for a fight in under 30 seconds because SCTs block those actions.
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