22:47 the reason why this happened is because the house had 2 roof layers inside of each other, and the trace line detected both of them, so it returned as “false” for detecting if the prop was underground for both of them, I had to get rid of this mechanic for optimization purposes, and I think it works a lot better without it tbh, and it also caused glitches such as this. speaking of which, XTwisters has had some optimizations today, because as demonstrated in this video, it used to get really laggy when tornadoes hit, but now, it should be less laggy, the anti lag option has gone through some renovations so it actually does “anti lag” things now
Bro I love your videos man, I have been watching tornado stuff over years and years and I like seeing you guys making Garrys mod tornado videos even though Garrys mod is old as heck lol
This is why I still prefer gdisasters, the tornadoes don’t immediately evaporate the entire dupe and lag your game, they pull apart individual props at a rate depending on the intensity
I haven't mess with gDisasters in about a year by January of 2023 probably, but the whole lag I do prefer with gD but XTwisters is still a W.I.P add-on technically even though we've been hard working at it