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GBO2 Gustav Karl (Post-Buff): 650 cost frontline emperor! 

Avenger1_ GBO2
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This video contains two matches I had with the recently buffed LV1 Gustav Karl on Gundam Battle Operation 2. It is a 650-700 cost general with absolutely ludicrous durability, three instant staggers, high melee damage, GM III Powered style tackle shenanigans and LV3 Active Guard. It suffers from a lack of a dodge roll, slow walking speed and a large hitbox. This suit was recently buffed with +2000 HP, +7 ranged modifier, +12 melee modifier, +3 turning speed, LV1 Instant Thruster Precision, LV1 Interrupt Tackle, LV1 Explosive Reactive Armor, 12 second beam rifle reload time, 12 second club reload time, 8 second grenade launcher reload time and a whole host of other buffs for the LV2 version. These buffs blew me away after I tried them, it feels so much better to play. I hope that you enjoy watching!
Its primary weapon is a bazooka with 2300 power, 5 ammo, 6.5 seconds cooldown, 18 seconds reload, 1.75 seconds swap time, 300m range and 80% stagger value. This doesn't deal a ton of damage or anything, but it is a pretty reliable instant stun tool. It can combo into vulcans or arm grenades in order to break MA.
Its primary melee weapon is a beam saber with 2800 power, 2.5 seconds cooldown, 0.77 seconds swap time, 60% combo modifier and 150% downswing modifier. This can inflict great damage with two hit combos or even just regular downswings, it is easy to use thanks to your multiple stun options.
Its first sub weapon is a head vulcan with 120 power, 60 ammo, 520 RPM, 10 seconds reload, 0.5 seconds swap time, 150m range, 1040 DPS and 4% stagger value. This takes nearly 3 seconds to stagger with on its own and has short range, but it makes up for it with good DPS.
Its second sub weapon is a beam rifle with 2000 power, 5 ammo, 5 seconds cooldown, 12 seconds reload, 0.77 seconds swap time, 300m range and 20% stagger value. This has short cooldown and reload time, so you will almost always have this available to stun with.
Its third sub weapon is an arm grenade launcher with 1100 power, 2 ammo, 8 seconds reload, 0.5 seconds swap time, 300m range and 50% stagger value. This stuns if both grenades connect but it also has fairly high power and range. Be wary though since it fires from the left arm unlike other arm grenades.
Its fourth sub weapon is a club with 2400 power, 1 ammo, 12 seconds reload, 1 seconds swap time, 200m range and 50% stagger value. This instant staggers and deals good damage, but like other sturmfausts, it has a discard animation after firing which makes swapping to melee afterwards effectively slower.
The Gustav Karl has 28000 HP, 32 ballistic resist, 39 beam resist and 15 melee resist. This is beyond bulky, you have a solid 7-8k HP advantage over other 650 costers, and that is before taking buffers into account. Your melee resistance seems low at first but it is trivial to raise it up to 50 or at least past 40 thanks to its custom slots layout. This bulk is further enhanced by a 30% damage reduction left shoulder buffer and 25% reduction legs buffer. For defensive skills it has LV1 Maneuver Armor, LV2 Damage Control and LV3 Active Guard. This level of Active Guard is special because it can be activated while exiting the boost animation, making it easier to use on reaction and opens up offensive uses of it as an animation cancel tool.
In terms of mobility it has 120 (123 including ground affinity) walk speed, 220 boost speed, 75 thrust and 69 (75 including affinity) turning speed. It has slow walking speed, but it is not slow in other areas. You have LV2 Forced Injector as normal, but be aware that Gustav Karl doesn't have Flight Control for mid-air movements.
It also benefits from the combo of LV5 Enhanced Tackle, LV1 Instant Thruster Precision and LV1 Interrupt Tackle. Enhanced Tackle boosts your base tackle damage to 1800, Instant Thruster Precision makes tackles consume 80% rather than 100% of your thrust and Interrupt Tackle lets you cancel your melee swings with tackles. If used properly, you can play like GM III Powered in the right situations.
In conclusion, I think that these buffs are absolutely amazing. I can totally see the Gustav Karl going from just okay to being a legitimate meta threat. It doesn't have the ranged DPS of some other all rounder generals like Psycho Doga, but it is still plenty flexible when it comes to shooting thanks to the reload/damage buffs. Where it really shines is on the frontline, I don't think any other general has a winning matchup against this thing, it has every tool you could ever want for this role. High melee damage, insane durability, double tackle+interrupt tackle, three instant stuns, active guard and good enough stagger accumulation to stop raids. I don't think it will be easy to play, but if you learn to use it properly then you will be unbeatable when it comes to frontlining. Thanks for watching and I hope that you enjoyed it!
Music used:
Ace Combat 3, Rotation
Dynasty Warriors Gundam 2, A Good Thing is Possible

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28 сен 2024

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Комментарии : 58   
@avenger1_gbo260
@avenger1_gbo260 3 месяца назад
My Twitter is linked here if you want to follow! mobile.twitter.com/Avenger1GBO Feel free to join my competitive Discord if you want to talk with other new players or ask questions of veteran players! discord.gg/s5tDQcbNY8
@ArrowheadAN
@ArrowheadAN 3 месяца назад
00:59 activating active guard so that you dont slide too far is genuinely insane, i need to try that
@avenger1_gbo260
@avenger1_gbo260 3 месяца назад
You can use it to get combos that otherwise would not be possible, it is a good tech to use. Without the tech, you can only do downswing>arm grenades>downswing, but with the tech, you can do downswing>boost>active guard>arm grenades>neutral downswing.
@baconflaps
@baconflaps 3 месяца назад
same damn thats a great move and im dumb for not thinking of it beforehand
@Sai1523
@Sai1523 3 месяца назад
Yeah I’d never seen that before. Definitely gonna have to start doing that
@ensignd.crexote5350
@ensignd.crexote5350 3 месяца назад
I had to rewind due to it being so smooth.
@mr.abrams9885
@mr.abrams9885 3 месяца назад
GM III powered 2: electric boogaloo
@sev2136
@sev2136 3 месяца назад
I'm waiting on FA MK II to have any kind of glow up.
@Dr.pp4256
@Dr.pp4256 3 месяца назад
Oh i’m sorry but that’s never happening 😭It’s left on the dust
@sev2136
@sev2136 3 месяца назад
You are more than likely right, the first active guard user has to suffer for BB's crimes because they realized that skill is only good at higher levels.
@Anon26535
@Anon26535 3 месяца назад
Look at the size of that thing. Must be all the pork.
@Sai1523
@Sai1523 3 месяца назад
This has always been one of my favorite generals at this cost next to the Narrative B packs. It’s time to take over 🙏
@somechinesedude5466
@somechinesedude5466 3 месяца назад
We have power charge lv5? Jesus
@Vanguish85
@Vanguish85 3 месяца назад
But can you defeat macho man randy savage in his cream of the crop gundam!?
@yourmissingsock556boop3
@yourmissingsock556boop3 3 месяца назад
damn this game looks fun, wish it wasnt a gacher bux game.
@avenger1_gbo260
@avenger1_gbo260 3 месяца назад
The gacha element is unfortunate, but it is getting better as time goes on for F2P TBH. They will be hosting the 6th anniversary event at the end of July, if you are interested you should start around then, they have loads of giveaways and free spins that would be very helpful for new players.
@tidusdream12
@tidusdream12 3 месяца назад
​@@avenger1_gbo260 Better? Okay dude 👍 The new dev team have destroyed 550 and 700. Built broken shit since January forcing you to buy 4 stars in order to be competitive. This recent 4 star is an aberration to the last 6 months.
@RyuuHawke
@RyuuHawke 3 месяца назад
The unit locked to gacha is unfortunate. And as said, 700 cost theres a big performance difference having a lvl 2 650 and a lvl 1 700. 550 the biggest offender, recent 4* suit that can go toe to toe vs suit 2 cost lvl higher.... As long you avoid those 2 cost for the moment, and accept the shittyness of p2p connection... theres no experience like this one offer. The wide selection of suit and trying to get used to them is great.
@tidusdream12
@tidusdream12 3 месяца назад
@@RyuuHawke I would love to believe things are better but I have watched this new dev team pump out extremely disruptive and over powered suits one after the other. They seem to be slowing down after a lot of pressure from Japanese players who are equally upset. I wouldn't want to be a new player right now in fact I don't know how they would even obtain enough A tier suits at a single cost let alone 300-700.
@starrynight3945
@starrynight3945 3 месяца назад
@@tidusdream12 bandai pov is u are f2p. u dont deserve it. If they really care normal fan that buy 1 gunpla per month, or so.... They only care those can buy 10 gunpla per month etc... we not one of them. Every game give f2p some bonus, and paid player +1 times bonus. this game just treat us like war crimes 1) They should release monthly pass that allow non penalty for f2p player 1st dc per month (monthly pass for +1 dc penalty remove ) 2) or custom match full remove penalty for monthly pass user. This game too grindly for first 10 day, hardcore fan dont hurt to pay them $10 per month like ubisoft...but even ubisoft get scold / COD etc
@JamesJohnsonQ
@JamesJohnsonQ 3 месяца назад
I laughed a bit too hard at 7:30 because you practically killed your teammate. I really like that explosion skill on the Zaku 3 Custom but too bad the suit itself needs a bit of a buff imo.
@willstaub6581
@willstaub6581 3 месяца назад
650 gens are stacked. You have buffed Karl, Messer, 3A, and Todes. B Packs could probably use a damage tweak to keep up, but for the most part if you have any of these gens you’re set.
@starrynight3945
@starrynight3945 3 месяца назад
i thought we got narrative C pack MG Ver ka because bandai love it, but B packs actually kinda need superb skill on all those unit...meant u cant make much mistake. I thought they want to deliver A pack MG so people collect ABC.....But b pack seem dont get much love lol
@yuzeles
@yuzeles 3 месяца назад
bruh gustav karl got buffed
@killerguy127
@killerguy127 3 месяца назад
Ok so at this point theres almost no reason to use a level 2 jesta
@baconflaps
@baconflaps 3 месяца назад
realistically i dont think theres a reason to use jesta at any level aside from just liking the suit
@jamielee2353
@jamielee2353 3 месяца назад
There was no reason to use Jesta level 1 even. Jesta hasnt been relevant for quite some time now. At 600 you're actually just better off bulking up an overcost Jegan.
@avenger1_gbo260
@avenger1_gbo260 3 месяца назад
They gotta give Jesta a similar buff TBH. Give it less reload times across the board, extra ranged damage stat, then either LV3 Active Guard or a dodge roll. Over.on has MA, a dodge and active guard, so why does Jesta get no roll?
@killerguy127
@killerguy127 3 месяца назад
​@@jamielee2353 i sometimes use it (strictly level 1) because i love the design. It sometimes trips people up but its a small chance in high rating. Still funny seeing an mpzz burning through their stuns
@somechinesedude5466
@somechinesedude5466 3 месяца назад
​@@avenger1_gbo260 i'd say increase BR ammo clip to 9, emergency evade 1 & lv2 active guard It was suppose to be able to defeat karl gustav because its more agile, not so much currently
@arsyasnipman2330
@arsyasnipman2330 3 месяца назад
lmao dat awkward guard at 5:43
@lordheartless8396
@lordheartless8396 3 месяца назад
Irrelevant to the video but does it seem like you do less damage for anyone else? recently like beginning last week or this one. (Might just be getting dominated, going from on avg 100k to 65k+)
@hotsauce8780
@hotsauce8780 Месяц назад
People might be parting into res more lately rather than damage?
@lordheartless8396
@lordheartless8396 Месяц назад
@@hotsauce8780 That would be something to look out for.
@panthakarndeeruek957
@panthakarndeeruek957 3 месяца назад
Bro literally call this grunt "Emperor"
@Anti_ex33
@Anti_ex33 3 месяца назад
First
@strikezero92
@strikezero92 3 месяца назад
7:30 for a meme ally death.
@bobvagene4999
@bobvagene4999 3 месяца назад
Somehow a suit this fat still walks faster than ZZ at 650.
@YukitoOnline
@YukitoOnline 3 месяца назад
Fat Boi is good boi as long as da boi is in front.
@ghostjokster5852
@ghostjokster5852 3 месяца назад
5:43 ah yes the Karl stand off
@scorpionvenom27
@scorpionvenom27 21 день назад
The Battle of the Bricks
@Dabclipers
@Dabclipers 3 месяца назад
Wonder how the Messer at 650 stacks up to this recently buffed monster.
@jettfastballs
@jettfastballs 3 месяца назад
Ya know, I was thinking the same since this Karl is the type-13 one right? Not the type-00 one we see in Hathaway. So like, lore wise, there's still a stronger Karl variant. Though I can imagine the level 2 of this thing being the improved type XD.
@BeastSusanooBBCF
@BeastSusanooBBCF 3 месяца назад
Before when the karl wasn't a hot pick, I usually just tell my friends to not engage in a 1v1 with it since I casually play it myself. Dealing with a Karl in a 1v1 situation is just both time consuming and irritating, and again, that is before the old buff patch, nad this time... oh boi it's like GM III powered in 650 like you said =))
@avenger1_gbo260
@avenger1_gbo260 3 месяца назад
Yeah honestly, if you fight a Karl it is best to either run away, wait for a chance to 2v1 it, or just stun+knockdown then run away.
@Dr.pp4256
@Dr.pp4256 3 месяца назад
@@avenger1_gbo260😭Crazy how it’s a monster here but shown poorly in anime.
@BeastSusanooBBCF
@BeastSusanooBBCF 3 месяца назад
@@avenger1_gbo260 even if it couldn't do it, the time to take down just one Karl is just too long, then for it to stop using the stance, you would have to do the endless melee combo with precise input in a game of which the server is just... broken (Can't remember how many times my tackle didn't land on counter where I can clearly see their melee out)
@BeastSusanooBBCF
@BeastSusanooBBCF 3 месяца назад
@@avenger1_gbo260 Can not argue with that since I played the thing the day it got introduced in the game lol. But yeah, in a case where you have to deal with it, lots of considerations should be made into engaging or just running away. (if you found out the other team has half of them being Gustav Karl then just... aim for anything that doesn't just doing the stance) For me if I saw a Karl I'll see if I got better target (those are getting ganged by teammates or just low health easy to finish off FAR from the Karl), if not then I'll just shoot to lure them into using the stance... then watch as they would somehow try to do something costing them to overheat then just deal as much as damage capable in the spawn of 5 seconds which is the usual time for it to get functioned again, while in doing so I would try finding out how the player build it through the damage with different artillery to maximize the damage the next time I get the chance. But that again... IF I HAVE THAT MUCH TIME DEALING WITH THE ONLY KARL MAYBE MY TEAM ISN'T REALLY LOSING IS IT? lol
@Mannyc7
@Mannyc7 3 месяца назад
FA gundam mk2 needs a buff, its in the same cost as dogs kai and the raid funnel doga and doesnt have a dodge, maneuver armor or the good version of active guard
@avenger1_gbo260
@avenger1_gbo260 3 месяца назад
FA MKII is fun but yeah the lack of defensive skills really does suck. It feels like they nerfed it because it was the first suit to have active guard, the arm grenades don't stun even if you hit both of them for example. If they buffed the stagger power and gave it Maneuver Armor then it might be pretty cracked.
@Mannyc7
@Mannyc7 3 месяца назад
@@avenger1_gbo260 decrease the beam rifle charge too or increase the uncharged stun accumulation too, it takes just as long as the Gundam ground beam rifle and it's pretty mid in damage 🥲
@avenger1_gbo260
@avenger1_gbo260 3 месяца назад
My Twitter is linked here if you want to follow! mobile.twitter.com/Avenger1GBO Feel free to join my competitive Discord if you want to talk with other new players or ask questions of veteran players! discord.gg/s5tDQcbNY8
@loneswordsman295
@loneswordsman295 3 месяца назад
I think preping it up for all the hathaway stuff this year, but yeah thing a beefier gm 3 in 650 and 700 cost
@lawhammergaming
@lawhammergaming 3 месяца назад
Those basebombs were extra, that was for sure, pretty sure ot cost em the match too because of it.
@DaLEGOmaniac
@DaLEGOmaniac 3 месяца назад
Thanks for awesome video description. That was a lot to type.
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