In this talk Arma Reforger’s Creative Director Ivan Buchta will show you how to create a key visual for a modern mil-sim game in style. He’ll cover the process from the initial idea, through the 3-day long photoshoot with real live actors and heavy military equipment towards the postprocessing and editing - all the way to final results and implementation of these assets. You’ll also enjoy behind-the-scenes video and insights on the process from artist and game developer.
Ivan Buchta (Bohemia Interactive)
van Buchta (43) has been working on the Bohemia Interactive's Arma series since 2006, specializing in environment design and creative direction. He currently acts as the creative lead of Arma Reforger and Arma 4.
Conference website: www.gdsprague.com
1 окт 2024