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Generate ENTIRE 3D SETS For Your Projects FAST! [FREE Blender + SDXL/FLUX Workflow] 

Mickmumpitz
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15 сен 2024

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Комментарии : 104   
@AM-gd7ed
@AM-gd7ed 5 часов назад
It's videos like these that keep me going. There is a lot to learn on how to do all these things. Your workflow was great. Something I can follow. Blender is getting a bit easier, but that isn't saying a whole lot. Thank you for putting the work into this tutorial. You just got a subscribe from me!
@resemblanceai
@resemblanceai 18 дней назад
I was just looking for a way to do this easily. You rock man. Thanks for sharing these workflows, I know how much time, effort and trial and error devising these methods takes.
@Bpmf-g3u
@Bpmf-g3u День назад
I tried AI painting on mimicpc and it handles details quite well too, the proficiency made for a surprisingly graphic experience.
@fernandoarrieta1406
@fernandoarrieta1406 17 дней назад
The release of each of your videos gives me great expectations that of course are not disappointed. I share your interest in linking 3D modeling with AI. You are always at the forefront in this regard. Thank you very much for the workflows and your excellent tutorials.
@hanskarlsson3778
@hanskarlsson3778 13 дней назад
Excellent and inspirational. I am a beginner Blender user with plenty of 360 VR and some immersive VR world building experience. I wonder if I can walk through this and create a base model to iterate on. Just decided to challenge myself, your video was the inspiration. Thank you.
@matthallett4126
@matthallett4126 18 дней назад
You could create a depth pass from the generate image in Comfy and use it as a displacement or bump map back in Blender.
@Master_Z2
@Master_Z2 16 дней назад
Great work again Mick , you are genius my friend. German brains at work 🙂
@Grury3d
@Grury3d 16 дней назад
Wow!!!! This is exactly what I been looking for!! Thank you so much.
@Grury3d
@Grury3d 16 дней назад
Do you think it is also possible to mix the outlines on the Flux workflow?
@mickysparks4789
@mickysparks4789 18 дней назад
Great work man, thanks so much! I'll get you on Patreon!
@hytalegermany1095
@hytalegermany1095 18 дней назад
Nice one! Only thing missing would be some kind of a thing that gets the information from mesh combined with texture that there is some stretching going on in certain regions. And then calculates the missing texture for that area so that it does not fall apart when changing perspective. Then use some displacement maps to get more detail. Binga bonga, nice scene!
@BrainSlugs83
@BrainSlugs83 18 дней назад
My suspension of disbelief was destroyed when you made the knight two stories tall. Like... come on man... he's towering over all of those archways and openings.... 😅 -- Anyway, this is a super cool process. Thanks for putting these tutorials and workflows together.
@DemiSupremi
@DemiSupremi 15 дней назад
He clearly just has a macrophilia fetish and wanted his knight to give the Dwarven dwellers a big steppie. Come on its not that hard to believe.
@Eldiablo-iw3nb
@Eldiablo-iw3nb 18 дней назад
This is something i was doing with SD 1.5 and with latent labs lora, but it was really low res (no 3d model, prompts only). The 360 panorama looked great on VR (i made anime environments only so it was easy to cheat the seam line) but projecting this on 3d model was something i was missing. This can turn out to be an efficient way to easily make 3d environment for VR games especially static shooter game like the house of the dead. Thank you very much for this wonderful tutorial.
@tommartin-davies7406
@tommartin-davies7406 18 дней назад
This looks insane, can't wait to start testing all these workflows out
@rhadiem
@rhadiem 6 дней назад
Yeah AI is the future of VR. It's going to blow past everything else once we get fast enough GPU's and people bring SD style image generation into a controllable environment so you can walk around inside it. Then add AI controlled characters, and voice synthesis and you have the Holodeck. It's going to be INSANE.
@fauxtrot2010
@fauxtrot2010 18 дней назад
Top notch sir! Thank you.
@NithinBalakrishnanIsOnline
@NithinBalakrishnanIsOnline 18 дней назад
I was really stunned by that waterfall tho! I really like how the idea turned out, but can you please give us all a bit of info how to implement animated water?
@mickmumpitz
@mickmumpitz 18 дней назад
16:16 I used the workflow shown here! It works in a very similar way to the SDXL workflow for example but it uses AnimateDiff to create a looped animation! Fog, Fire, Water and clouds work extremely well!
@usogenius
@usogenius 18 дней назад
私もこのアニメーション部分の解説動画を期待しています😍
@eiermann1952
@eiermann1952 8 дней назад
damn, another subscription 😅really promising
@mostafamansour3125
@mostafamansour3125 18 дней назад
For your upcoming project, you might recreate the Tiger Scene from "Gladiator" set in the Colosseum, featuring an animated tiger restrained by a chain and a crowd simulation
@kanto1971
@kanto1971 13 дней назад
I really like the fact that your hair getting shorter and shorter. Great video as always
@kylisation
@kylisation 17 дней назад
THIS IS AWESOME!!! Save so much time!!!
@supersupersocco
@supersupersocco 18 дней назад
Fantastic tutorial. Love the pacing as well
@dropLove_
@dropLove_ 18 дней назад
Thanks for all your wonderous workflows.
@tyski9000
@tyski9000 18 дней назад
What an amazing workflow.
@smollismollisworld5655
@smollismollisworld5655 18 дней назад
Once again a super duper tutorial. thx a lot!
@alekxsander
@alekxsander 17 дней назад
Este tutorial foi incrível! Obrigado, parabéns e te desejo muito sucesso para os seus projetos!
@lexibyday9504
@lexibyday9504 18 дней назад
Still hoping one day we get all of this just integrated into an AI program so all I have to do is make a 3D scene, type some prompts, and ajust some values and bam whole finished artwork exactly the way I wanted.
@360creative_pl
@360creative_pl 11 дней назад
let's hope we'll never get there :P
@Olibe-1
@Olibe-1 12 дней назад
Fantastic workflow. Thanks for sharing this. I wonder if it would be possible to separate some of the visual by using that depth map. It would then be possible to better simulate the parallax effect due to distance. ?
@DmitryLapenkov
@DmitryLapenkov 12 дней назад
вау вау вау, это так круто)
@DARKHUDS
@DARKHUDS 16 дней назад
you're a genius!
@fillill-111
@fillill-111 11 дней назад
So great!!!
@jerome-neareo
@jerome-neareo 7 дней назад
Hi @Mickmumpitz, are you considering a video on a "Sora"-like, or Runway ML tutorial and flow? Would love to try that on Comfy UI
@VincentPride1986
@VincentPride1986 17 дней назад
Leonardo allows to enable tiling btw. But anyways, AI equirect projection is usually not exactly equirect, but its better than nothing!
@mickmumpitz
@mickmumpitz 17 дней назад
Yeah true, but it's more for textures and things like that, so unfortunately it doesn't really work with those images.
@railville
@railville 12 дней назад
Oh man. This is insane. Bravo. I'm going to try this. I find Blender painful but I need to push through to see this. I'm on a Mac, so wondering how I might see this inside my Quest 3?
@using_System_moon
@using_System_moon 3 дня назад
谢谢你的教程,期待看你后来怎么解决移动起来的问题。
@brucehazelton4393
@brucehazelton4393 5 дней назад
Have a look at Ian Hubert's Compify plugin to transform your environment texture from emission to principled BSDF shader
@cekuhnen
@cekuhnen 18 дней назад
Klasse klasse!
@Ai-Art-42
@Ai-Art-42 18 дней назад
Flux certainly does a great job, but is only suitable for users who don't care about the background at all
@FranzMetrixs
@FranzMetrixs 17 дней назад
What background are you referring to?
@Ai-Art-42
@Ai-Art-42 17 дней назад
@@FranzMetrixs I mean this unfortunate cooperation with Elon Musk. That makes Flux unusable for many users. Unfortunately, unfiltered images generated with Flux appear on his platform X with a very dubious message!
@alirezaakhavi9943
@alirezaakhavi9943 17 дней назад
really amazing work! thank you for sharing. subbed! :)
@LouisGedo
@LouisGedo 18 дней назад
👋 Looking forward to watching this video
@--signald
@--signald 17 дней назад
Damn, Mick. You're brilliant. So many cool things in one short vid. Some of the little Blender shader tips alone are worth the time of this video. And then you pile all the Comfy and Leonardo and other stuff in a tight, crisp presentation . . . excellent.
@jvtosiartist
@jvtosiartist 18 дней назад
Great tutorial!! Thanks!!
@pdjay8912
@pdjay8912 18 дней назад
Oh My!! That looks really difficult for me, but it seems really easy for you :) 🤕🤤
@poison2561
@poison2561 16 дней назад
thats pretty awesome
14 дней назад
Nice tutorial as usual ;)
@cihatfg
@cihatfg 18 дней назад
amazing!
@lightingthevalley-ltv5346
@lightingthevalley-ltv5346 11 дней назад
Amaizing!
@MemSczyzna
@MemSczyzna 17 дней назад
woow its rl fresh technology for me
@cirtey29
@cirtey29 14 дней назад
You are a passionate artist. And it is contagious 😊
@regal360com
@regal360com 16 дней назад
Superb tutorial, kudos. ❤️‍🔥
@oberdoofus
@oberdoofus 17 дней назад
This is so good! Is it possible to import the meshes (buildings + sphere) and materials into Unreal? I imagine you have to do some sort of UV projection first? Thank you for sharing your work!
@fernandoarrieta1406
@fernandoarrieta1406 17 дней назад
I thought the same. I think if you export (.fbx) the entire object from Blender with the texture and material applied it should work. I need to try it.
@ian2593
@ian2593 15 дней назад
Can you do this offline with something less involved than comfy ui? Easy diffusion or something else? Thanks.
@truebones
@truebones 13 дней назад
wow
@halimgarciagendis248
@halimgarciagendis248 17 дней назад
Amazing!!!!
@user-yq6li1dr9b
@user-yq6li1dr9b 18 дней назад
Wow, amazing, i will love to create the most amazing scenes, like distopic scenes, but i dont see how, i see your tutorials are pretty advanced, can you teach me with your patreon tier, to do something above the common flux images?
@unrealhabitat
@unrealhabitat 18 дней назад
very cool!
@kevz1532
@kevz1532 9 дней назад
Amazing... I'll stick with my NVDIA stock.... cause I tried FLUX needs way high end GPU, at least my RTX2080 is very slow on that model.
@atroxx1000
@atroxx1000 18 дней назад
Es posible hacer el render de pases como el de profundidad y de lineas en comfyUI..
@davekite5690
@davekite5690 18 дней назад
'very cool - great work!
@bushwentto711
@bushwentto711 18 дней назад
Bruh this needs a full video not 5 seconds 😭 16:28
@aseem1708
@aseem1708 18 дней назад
Such awesome work bro ❤
@pn4960
@pn4960 18 дней назад
very nice! do you think you could generate trimsheets with ComfyUI to texture the 3D environment and assets
@bgmspot7242
@bgmspot7242 18 дней назад
Can anyone tell best resources to learn about stable diffusion,loras,models,control nets etc. Any RU-vid channel?
@phu320
@phu320 3 дня назад
Is there a program where I can just prompt for these outputs? If not, why not make that? Why even program anymore, llms should be able to generate the right code for this.
@PSeddig
@PSeddig 9 дней назад
The image rendered with the outline shader only displays the object I selected and not all the objects present in the project. Does anyone know the reason for this?
@aegisgfx
@aegisgfx 17 дней назад
Wouldnt this method only texture the facing side of the objects, forcing the viewer to remain in the middle of the scene? For example if you were to go to the other side of the pillars, wouldnt you see nothing as nothing was projected there?
@TheiLame
@TheiLame 16 дней назад
you basically see that in the video and he also said it in video when looking through it with VR
@smepable
@smepable 18 дней назад
Danke!❤😮
@mickmumpitz
@mickmumpitz 16 дней назад
Danke DIR! 😊
@DavidLinkan
@DavidLinkan 17 дней назад
The exact same prompt didn't gave me 360° pictures at all, unfortunately. Any idea about this ?
@TheiLame
@TheiLame 16 дней назад
Hi, if i have less than 24GB vram, my GPU has 10GB.. is it still doable?
@florianberanek7176
@florianberanek7176 15 дней назад
So inspiring! Thank you! Did you play around with Lightcraft Jetset already? Not only the Cinema Version but als with the free iPhone app. Would be great to learn about a blender Jetset workflow. 👍
@BabylonBaller
@BabylonBaller 18 дней назад
did you just throw on an oculus and zapped into the blender scene? wow, i didnt know it supported that, I have a bunch of headsets lying around lol
@mickmumpitz
@mickmumpitz 18 дней назад
yeah, you just need to activate the “vr scene inspection” add-on and connect the headset (I used Steam VR for this) and click "start VR session" in blender. I was also surprised that it's so easy and will use it more often now!
@BabylonBaller
@BabylonBaller 18 дней назад
@@mickmumpitz I've been dying to try that with unreal engine, but there's all this conflicting information about how they have changed, how it works or that it's not working lol unreal engine is already so confusing. I never even bothered
@resemblanceai
@resemblanceai 18 дней назад
@@mickmumpitz It's super powerful as you can use the headset as a camera. For POV videos you can crawl under things and do all kinds of interesting angels that would be a pain with normal camera animating.
@BabylonBaller
@BabylonBaller 18 дней назад
@@resemblanceai niceee. Are you allowed to build out the scene while in VR with your controllers or is it just for viewing??
@resemblanceai
@resemblanceai 18 дней назад
@@BabylonBaller TBH I am not sure. I have a feeling you probably can. Using the headset as a camera I did in unity and baking. I think you can bake the lights in blender too. Example: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-MSRrpgVrOoQ.html
@calcuku
@calcuku 18 дней назад
Are you still using your 2070 super? i use 3070 right now and thinking yo upgrade to 4090. but if you still using your old gpu i think im gonna wait the 5000 series to upgrade
@RoniStudio
@RoniStudio 16 дней назад
now skybox AI by blockade labs become makes sense. That's awesome approach
@MilesBellas
@MilesBellas 18 дней назад
Into CogvideoX ?
@metanulski
@metanulski 18 дней назад
So, how did the Oculus Quest part work? Just conecting the quest? And why do you see a 3d effect. This makes no sence to me.
@Onion224
@Onion224 18 дней назад
i do have a vr headset but my laptop doesn’t work with it… kinda sucks…
@BlowoutStumpyy-h5q
@BlowoutStumpyy-h5q 18 дней назад
Thomas Linda Rodriguez Richard Martinez Deborah
@MolediesOflife
@MolediesOflife 18 дней назад
he must has a good gpu. @_@
@JerryReed-m7t
@JerryReed-m7t 6 дней назад
Hernandez Thomas Smith Brenda Clark Barbara
@HarringtonBartholomew-u9d
@HarringtonBartholomew-u9d 11 дней назад
Lopez Margaret Allen Matthew Lee Frank
@hernansalinas5693
@hernansalinas5693 8 дней назад
Flux + Runway, is baked in 3 minutes, not is 3d, but this result isn't either
@OkCordero-h3x
@OkCordero-h3x 9 дней назад
Smith Kenneth Harris Frank Thompson Charles
@HuttCornelia-m1v
@HuttCornelia-m1v 8 дней назад
Moore Mary Lewis Donald Walker Paul
@underbelly69
@underbelly69 17 дней назад
fantastic! what app are you using to explore the scene in VR headset? a vr viewing option in blender?
@DeathsquadDemongods
@DeathsquadDemongods 18 дней назад
Amazing! Is there a way to skip Blender and just use CamtrakAR and a background generated by and AI? I dont mind if the background isnt designed exactly how I want it.
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